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PORTNAME= toycars
PORTVERSION= 0.3.10
PORTREVISION= 9
CATEGORIES= games
MASTER_SITES= SF
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= Physics-based 2D racing game
WWW= https://sourceforge.net/projects/toycars/
LICENSE= BSD3CLAUSE
LICENSE_FILE= ${WRKSRC}/COPYING
LIB_DEPENDS= libfltk.so:x11-toolkits/fltk
USES= gl gmake localbase sdl
USE_CXXSTD= c++98
GNU_CONFIGURE= yes
USE_SDL= image sdl
USE_GL= gl glu
PLIST_FILES= bin/toycars \
bin/toycars_track_editor \
bin/toycars_vehicle_editor
PORTDOCS= *
PORTDATA= *
OPTIONS_DEFINE= DOCS
post-extract:
@${RM} ${WRKSRC}/data/.*Store
post-install-DOCS-on:
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/README ${STAGEDIR}${DOCSDIR}
.include <bsd.port.mk>
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