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--- services/ui/gpu/gpu_service.cc.orig 2017-06-05 19:03:11 UTC
+++ services/ui/gpu/gpu_service.cc
@@ -269,7 +269,7 @@ void GpuService::RequestCompleteGpuInfo(
}
UpdateGpuInfoPlatform();
callback.Run(gpu_info_);
-#if defined(OS_WIN)
+#if defined(OS_WIN) && !defined(OS_BSD)
if (!in_host_process_) {
// The unsandboxed GPU process fulfilled its duty. Rest in peace.
base::MessageLoop::current()->QuitWhenIdle();
@@ -305,7 +305,7 @@ void GpuService::UpdateGpuInfoPlatform() {
}
gpu::SetKeysForCrashLogging(gpu_info_);
}
-#elif defined(OS_WIN)
+#elif defined(OS_WIN) && !defined(OS_BSD)
void GpuService::UpdateGpuInfoPlatform() {
DCHECK(main_runner_->BelongsToCurrentThread());
// GPU full info collection should only happen on un-sandboxed GPU process
@@ -353,7 +353,7 @@ void GpuService::StoreShaderToDisk(int client_id,
(*gpu_host_)->StoreShaderToDisk(client_id, key, shader);
}
-#if defined(OS_WIN)
+#if defined(OS_WIN) && !defined(OS_BSD)
void GpuService::SendAcceleratedSurfaceCreatedChildWindow(
gpu::SurfaceHandle parent_window,
gpu::SurfaceHandle child_window) {
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