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<title>src-test/games/primes/Makefile, branch main</title>
<subtitle>FreeBSD source tree</subtitle>
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<updated>2015-10-02T10:08:11Z</updated>
<entry>
<title>Final step of eliminating the "games" distribution: Merge src/games</title>
<updated>2015-10-02T10:08:11Z</updated>
<author>
<name>Colin Percival</name>
<email>cperciva@FreeBSD.org</email>
</author>
<published>2015-10-02T10:08:11Z</published>
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(or what's left of it, at least) into src/usr.bin.

This change will not be MFCed.

Discussed at:   EuroBSDCon 2014
Committed from: EuroBSDCon 2015
</content>
</entry>
<entry>
<title>Correctly enumerate primes between 4295098369 and 3825123056546413050.</title>
<updated>2014-09-26T09:40:48Z</updated>
<author>
<name>Colin Percival</name>
<email>cperciva@FreeBSD.org</email>
</author>
<published>2014-09-26T09:40:48Z</published>
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<id>urn:sha1:535ab8fde809e17a7df1c84abd7ba36c2266c6fe</id>
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Prior to this commit, primes(6) relied solely on sieving with primes up
to 65537, with the effect that composite numbers which are the product
of two non-16-bit primes would be incorrectly identified as prime.  For
example,
# primes 1099511627800 1099511627820
would output
1099511627803
1099511627807
1099511627813
when in fact only the first of those values is prime.

This commit adds strong pseudoprime tests to validate the candidates
which pass the initial sieving stage, using bases of 2, 3, 5, 7, 11,
13, 17, 19, and 23.  Thanks to papers from C. Pomerance, J.L. Selfridge,
and S.S. Wagstaff, Jr.; G. Jaeschke; and Y. Jiang and Y. Deng, we know
that the smallest value which passes these tests is 3825123056546413051.

At present we do not know how many strong pseudoprime tests are required
to prove primality for values larger than 3825123056546413050, so we
force primes(6) to stop at that point.

Reviewed by:	jmg
Relnotes:	primes(6) now correctly enumerates primes up to
		3825123056546413050
MFC after:	7 days
Sponsored by:	EuroBSDCon devsummit
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<entry>
<title>NO_MAN= has been deprecated in favor of MAN= for some time, go ahead</title>
<updated>2014-04-13T05:21:56Z</updated>
<author>
<name>Warner Losh</name>
<email>imp@FreeBSD.org</email>
</author>
<published>2014-04-13T05:21:56Z</published>
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and finish the job. ncurses is now the only Makefile in the tree that
uses it since it wasn't a simple mechanical change, and will be
addressed in a future commit.
</content>
</entry>
<entry>
<title>Start the dreaded NOFOO -&gt; NO_FOO conversion.</title>
<updated>2004-12-21T08:47:35Z</updated>
<author>
<name>Ruslan Ermilov</name>
<email>ru@FreeBSD.org</email>
</author>
<published>2004-12-21T08:47:35Z</published>
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<content type='text'>
OK'ed by:	core
</content>
</entry>
<entry>
<title>For variables that are only checked with defined(), don't provide</title>
<updated>2004-10-24T15:33:08Z</updated>
<author>
<name>Ruslan Ermilov</name>
<email>ru@FreeBSD.org</email>
</author>
<published>2004-10-24T15:33:08Z</published>
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any fake value.
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<entry>
<title>Bring in the 4.4 Lite games directory, modulo man page changes and segregation</title>
<updated>1994-09-04T04:03:31Z</updated>
<author>
<name>Jordan K. Hubbard</name>
<email>jkh@FreeBSD.org</email>
</author>
<published>1994-09-04T04:03:31Z</published>
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<content type='text'>
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
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