diff options
author | Ed Maste <emaste@FreeBSD.org> | 2013-08-23 17:46:38 +0000 |
---|---|---|
committer | Ed Maste <emaste@FreeBSD.org> | 2013-08-23 17:46:38 +0000 |
commit | f034231a6a1fd5d6395206c1651de8cd9402cca3 (patch) | |
tree | f561dabc721ad515599172c16da3a4400b7f4aec /include/lldb/Core/UniqueCStringMap.h |
Notes
Diffstat (limited to 'include/lldb/Core/UniqueCStringMap.h')
-rw-r--r-- | include/lldb/Core/UniqueCStringMap.h | 361 |
1 files changed, 361 insertions, 0 deletions
diff --git a/include/lldb/Core/UniqueCStringMap.h b/include/lldb/Core/UniqueCStringMap.h new file mode 100644 index 0000000000000..972c0d53ea99e --- /dev/null +++ b/include/lldb/Core/UniqueCStringMap.h @@ -0,0 +1,361 @@ +//===-- UniqueCStringMap.h --------------------------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#ifndef liblldb_UniqueCStringMap_h_ +#define liblldb_UniqueCStringMap_h_ +#if defined(__cplusplus) + +#include <assert.h> +#include <algorithm> +#include <vector> + +#include "lldb/Core/RegularExpression.h" + +namespace lldb_private { + + + +//---------------------------------------------------------------------- +// Templatized uniqued string map. +// +// This map is useful for mapping unique C string names to values of +// type T. Each "const char *" name added must be unique for a given +// C string value. ConstString::GetCString() can provide such strings. +// Any other string table that has guaranteed unique values can also +// be used. +//---------------------------------------------------------------------- +template <typename T> +class UniqueCStringMap +{ +public: + struct Entry + { + Entry () : + cstring(NULL), + value() + { + } + + Entry (const char *cstr) : + cstring(cstr), + value() + { + } + + Entry (const char *cstr, const T&v) : + cstring(cstr), + value(v) + { + } + + bool + operator < (const Entry& rhs) const + { + return cstring < rhs.cstring; + } + + const char* cstring; + T value; + }; + + //------------------------------------------------------------------ + // Call this function multiple times to add a bunch of entries to + // this map, then later call UniqueCStringMap<T>::Sort() before doing + // any searches by name. + //------------------------------------------------------------------ + void + Append (const char *unique_cstr, const T& value) + { + m_map.push_back (typename UniqueCStringMap<T>::Entry(unique_cstr, value)); + } + + void + Append (const Entry &e) + { + m_map.push_back (e); + } + + void + Clear () + { + m_map.clear(); + } + + //------------------------------------------------------------------ + // Call this function to always keep the map sorted when putting + // entries into the map. + //------------------------------------------------------------------ + void + Insert (const char *unique_cstr, const T& value) + { + typename UniqueCStringMap<T>::Entry e(unique_cstr, value); + m_map.insert (std::upper_bound (m_map.begin(), m_map.end(), e), e); + } + + void + Insert (const Entry &e) + { + m_map.insert (std::upper_bound (m_map.begin(), m_map.end(), e), e); + } + + //------------------------------------------------------------------ + // Get an entries by index in a variety of forms. + // + // The caller is responsible for ensuring that the collection does + // not change during while using the returned values. + //------------------------------------------------------------------ + bool + GetValueAtIndex (uint32_t idx, T &value) const + { + if (idx < m_map.size()) + { + value = m_map[idx].value; + return true; + } + return false; + } + + const char * + GetCStringAtIndexUnchecked (uint32_t idx) const + { + return m_map[idx].cstring; + } + + // Use this function if you have simple types in your map that you + // can easily copy when accessing values by index. + T + GetValueAtIndexUnchecked (uint32_t idx) const + { + return m_map[idx].value; + } + + // Use this function if you have complex types in your map that you + // don't want to copy when accessing values by index. + const T & + GetValueRefAtIndexUnchecked (uint32_t idx) const + { + return m_map[idx].value; + } + + const char * + GetCStringAtIndex (uint32_t idx) const + { + if (idx < m_map.size()) + return m_map[idx].cstring; + return NULL; + } + + //------------------------------------------------------------------ + // Find the value for the unique string in the map. + // + // Return the value for \a unique_cstr if one is found, return + // \a fail_value otherwise. This method works well for simple type + // T values and only if there is a sensible failure value that can + // be returned and that won't match any existing values. + //------------------------------------------------------------------ + T + Find (const char *unique_cstr, T fail_value) const + { + Entry search_entry (unique_cstr); + const_iterator end = m_map.end(); + const_iterator pos = std::lower_bound (m_map.begin(), end, search_entry); + if (pos != end) + { + if (pos->cstring == unique_cstr) + return pos->value; + } + return fail_value; + } + //------------------------------------------------------------------ + // Get a pointer to the first entry that matches "name". NULL will + // be returned if there is no entry that matches "name". + // + // The caller is responsible for ensuring that the collection does + // not change during while using the returned pointer. + //------------------------------------------------------------------ + const Entry * + FindFirstValueForName (const char *unique_cstr) const + { + Entry search_entry (unique_cstr); + const_iterator end = m_map.end(); + const_iterator pos = std::lower_bound (m_map.begin(), end, search_entry); + if (pos != end) + { + const char *pos_cstr = pos->cstring; + if (pos_cstr == unique_cstr) + return &(*pos); + } + return NULL; + } + + //------------------------------------------------------------------ + // Get a pointer to the next entry that matches "name" from a + // previously returned Entry pointer. NULL will be returned if there + // is no subsequent entry that matches "name". + // + // The caller is responsible for ensuring that the collection does + // not change during while using the returned pointer. + //------------------------------------------------------------------ + const Entry * + FindNextValueForName (const Entry *entry_ptr) const + { + if (!m_map.empty()) + { + const Entry *first_entry = &m_map[0]; + const Entry *after_last_entry = first_entry + m_map.size(); + const Entry *next_entry = entry_ptr + 1; + if (first_entry <= next_entry && next_entry < after_last_entry) + { + if (next_entry->cstring == entry_ptr->cstring) + return next_entry; + } + } + return NULL; + } + + size_t + GetValues (const char *unique_cstr, std::vector<T> &values) const + { + const size_t start_size = values.size(); + + Entry search_entry (unique_cstr); + const_iterator pos, end = m_map.end(); + for (pos = std::lower_bound (m_map.begin(), end, search_entry); pos != end; ++pos) + { + if (pos->cstring == unique_cstr) + values.push_back (pos->value); + else + break; + } + + return values.size() - start_size; + } + + size_t + GetValues (const RegularExpression& regex, std::vector<T> &values) const + { + const size_t start_size = values.size(); + + const_iterator pos, end = m_map.end(); + for (pos = m_map.begin(); pos != end; ++pos) + { + if (regex.Execute(pos->cstring)) + values.push_back (pos->value); + } + + return values.size() - start_size; + } + + //------------------------------------------------------------------ + // Get the total number of entries in this map. + //------------------------------------------------------------------ + size_t + GetSize () const + { + return m_map.size(); + } + + + //------------------------------------------------------------------ + // Returns true if this map is empty. + //------------------------------------------------------------------ + bool + IsEmpty() const + { + return m_map.empty(); + } + + //------------------------------------------------------------------ + // Reserve memory for at least "n" entries in the map. This is + // useful to call when you know you will be adding a lot of entries + // using UniqueCStringMap::Append() (which should be followed by a + // call to UniqueCStringMap::Sort()) or to UniqueCStringMap::Insert(). + //------------------------------------------------------------------ + void + Reserve (size_t n) + { + m_map.reserve (n); + } + + //------------------------------------------------------------------ + // Sort the unsorted contents in this map. A typical code flow would + // be: + // size_t approximate_num_entries = .... + // UniqueCStringMap<uint32_t> my_map; + // my_map.Reserve (approximate_num_entries); + // for (...) + // { + // my_map.Append (UniqueCStringMap::Entry(GetName(...), GetValue(...))); + // } + // my_map.Sort(); + //------------------------------------------------------------------ + void + Sort () + { + std::sort (m_map.begin(), m_map.end()); + } + + //------------------------------------------------------------------ + // Since we are using a vector to contain our items it will always + // double its memory consumption as things are added to the vector, + // so if you intend to keep a UniqueCStringMap around and have + // a lot of entries in the map, you will want to call this function + // to create a new vector and copy _only_ the exact size needed as + // part of the finalization of the string map. + //------------------------------------------------------------------ + void + SizeToFit () + { + if (m_map.size() < m_map.capacity()) + { + collection temp (m_map.begin(), m_map.end()); + m_map.swap(temp); + } + } + + size_t + Erase (const char *unique_cstr) + { + size_t num_removed = 0; + Entry search_entry (unique_cstr); + iterator end = m_map.end(); + iterator begin = m_map.begin(); + iterator lower_pos = std::lower_bound (begin, end, search_entry); + if (lower_pos != end) + { + if (lower_pos->cstring == unique_cstr) + { + iterator upper_pos = std::upper_bound (lower_pos, end, search_entry); + if (lower_pos == upper_pos) + { + m_map.erase (lower_pos); + num_removed = 1; + } + else + { + num_removed = std::distance (lower_pos, upper_pos); + m_map.erase (lower_pos, upper_pos); + } + } + } + return num_removed; + } +protected: + typedef std::vector<Entry> collection; + typedef typename collection::iterator iterator; + typedef typename collection::const_iterator const_iterator; + collection m_map; +}; + + + +} // namespace lldb_private + +#endif // #if defined(__cplusplus) +#endif // liblldb_UniqueCStringMap_h_ |