diff options
author | Dimitry Andric <dim@FreeBSD.org> | 2016-07-23 20:41:05 +0000 |
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committer | Dimitry Andric <dim@FreeBSD.org> | 2016-07-23 20:41:05 +0000 |
commit | 01095a5d43bbfde13731688ddcf6048ebb8b7721 (patch) | |
tree | 4def12e759965de927d963ac65840d663ef9d1ea /include/llvm/DebugInfo/PDB/Raw/MsfBuilder.h | |
parent | f0f4822ed4b66e3579e92a89f368f8fb860e218e (diff) |
Diffstat (limited to 'include/llvm/DebugInfo/PDB/Raw/MsfBuilder.h')
-rw-r--r-- | include/llvm/DebugInfo/PDB/Raw/MsfBuilder.h | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/include/llvm/DebugInfo/PDB/Raw/MsfBuilder.h b/include/llvm/DebugInfo/PDB/Raw/MsfBuilder.h new file mode 100644 index 0000000000000..92d9bc042cce0 --- /dev/null +++ b/include/llvm/DebugInfo/PDB/Raw/MsfBuilder.h @@ -0,0 +1,141 @@ +//===- MSFBuilder.h - MSF Directory & Metadata Builder ----------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_DEBUGINFO_PDB_RAW_MSFBUILDER_H +#define LLVM_DEBUGINFO_PDB_RAW_MSFBUILDER_H + +#include "llvm/ADT/ArrayRef.h" +#include "llvm/ADT/BitVector.h" + +#include "llvm/DebugInfo/PDB/Raw/MsfCommon.h" +#include "llvm/DebugInfo/PDB/Raw/PDBFile.h" + +#include "llvm/Support/Allocator.h" +#include "llvm/Support/Endian.h" +#include "llvm/Support/Error.h" + +#include <utility> +#include <vector> + +namespace llvm { +namespace pdb { +class MsfBuilder { +public: + /// \brief Create a new `MsfBuilder`. + /// + /// \param BlockSize The internal block size used by the PDB file. See + /// isValidBlockSize() for a list of valid block sizes. + /// + /// \param MinBlockCount Causes the builder to reserve up front space for + /// at least `MinBlockCount` blocks. This is useful when using `MsfBuilder` + /// to read an existing PDB that you want to write back out later. The + /// original PDB file's SuperBlock contains the exact number of blocks used + /// by the file, so is a good hint as to how many blocks the new PDB file + /// will contain. Furthermore, it is actually necessary in this case. To + /// preserve stability of the file's layout, it is helpful to try to keep + /// all streams mapped to their original block numbers. To ensure that this + /// is possible, space for all blocks must be allocated beforehand so that + /// streams can be assigned to them. + /// + /// \param CanGrow If true, any operation which results in an attempt to + /// locate a free block when all available blocks have been exhausted will + /// allocate a new block, thereby growing the size of the final PDB file. + /// When false, any such attempt will result in an error. This is especially + /// useful in testing scenarios when you know your test isn't going to do + /// anything to increase the size of the file, so having an Error returned if + /// it were to happen would catch a programming error + /// + /// \returns an llvm::Error representing whether the operation succeeded or + /// failed. Currently the only way this can fail is if an invalid block size + /// is specified, or `MinBlockCount` does not leave enough room for the + /// mandatory reserved blocks required by an MSF file. + static Expected<MsfBuilder> create(BumpPtrAllocator &Allocator, + uint32_t BlockSize, + uint32_t MinBlockCount = 0, + bool CanGrow = true); + + /// Request the block map to be at a specific block address. This is useful + /// when editing a PDB and you want the layout to be as stable as possible. + Error setBlockMapAddr(uint32_t Addr); + Error setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks); + void setFreePageMap(uint32_t Fpm); + void setUnknown1(uint32_t Unk1); + + /// Add a stream to the MSF file with the given size, occupying the given + /// list of blocks. This is useful when reading a PDB file and you want a + /// particular stream to occupy the original set of blocks. If the given + /// blocks are already allocated, or if the number of blocks specified is + /// incorrect for the given stream size, this function will return an Error. + Error addStream(uint32_t Size, ArrayRef<uint32_t> Blocks); + + /// Add a stream to the MSF file with the given size, occupying any available + /// blocks that the builder decides to use. This is useful when building a + /// new PDB file from scratch and you don't care what blocks a stream occupies + /// but you just want it to work. + Error addStream(uint32_t Size); + + /// Update the size of an existing stream. This will allocate or deallocate + /// blocks as needed to match the requested size. This can fail if `CanGrow` + /// was set to false when initializing the `MsfBuilder`. + Error setStreamSize(uint32_t Idx, uint32_t Size); + + /// Get the total number of streams in the MSF layout. This should return 1 + /// for every call to `addStream`. + uint32_t getNumStreams() const; + + /// Get the size of a stream by index. + uint32_t getStreamSize(uint32_t StreamIdx) const; + + /// Get the list of blocks allocated to a particular stream. + ArrayRef<uint32_t> getStreamBlocks(uint32_t StreamIdx) const; + + /// Get the total number of blocks that will be allocated to actual data in + /// this MSF file. + uint32_t getNumUsedBlocks() const; + + /// Get the total number of blocks that exist in the MSF file but are not + /// allocated to any valid data. + uint32_t getNumFreeBlocks() const; + + /// Get the total number of blocks in the MSF file. In practice this is equal + /// to `getNumUsedBlocks() + getNumFreeBlocks()`. + uint32_t getTotalBlockCount() const; + + /// Check whether a particular block is allocated or free. + bool isBlockFree(uint32_t Idx) const; + + /// Finalize the layout and build the headers and structures that describe the + /// MSF layout and can be written directly to the MSF file. + Expected<msf::Layout> build(); + +private: + MsfBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow, + BumpPtrAllocator &Allocator); + + Error allocateBlocks(uint32_t NumBlocks, MutableArrayRef<uint32_t> Blocks); + uint32_t computeDirectoryByteSize() const; + + typedef std::vector<uint32_t> BlockList; + + BumpPtrAllocator &Allocator; + + bool IsGrowable; + uint32_t FreePageMap; + uint32_t Unknown1; + uint32_t BlockSize; + uint32_t MininumBlocks; + uint32_t BlockMapAddr; + BitVector FreeBlocks; + std::vector<uint32_t> DirectoryBlocks; + std::vector<std::pair<uint32_t, BlockList>> StreamData; +}; +} +} + +#endif |