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authorDimitry Andric <dim@FreeBSD.org>2015-08-07 23:01:33 +0000
committerDimitry Andric <dim@FreeBSD.org>2015-08-07 23:01:33 +0000
commitee8648bdac07986a0f1ec897b02ec82a2f144d46 (patch)
tree52d1861acda1205241ee35a94aa63129c604d469 /include/llvm/ExecutionEngine/RuntimeDyld.h
parent1a82d4c088707c791c792f6822f611b47a12bdfe (diff)
Diffstat (limited to 'include/llvm/ExecutionEngine/RuntimeDyld.h')
-rw-r--r--include/llvm/ExecutionEngine/RuntimeDyld.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/llvm/ExecutionEngine/RuntimeDyld.h b/include/llvm/ExecutionEngine/RuntimeDyld.h
index 94c4038e81835..a808d92311671 100644
--- a/include/llvm/ExecutionEngine/RuntimeDyld.h
+++ b/include/llvm/ExecutionEngine/RuntimeDyld.h
@@ -153,6 +153,10 @@ public:
/// This method returns the address of the specified function or variable.
/// It is used to resolve symbols during module linking.
+ ///
+ /// If the returned symbol's address is equal to ~0ULL then RuntimeDyld will
+ /// skip all relocations for that symbol, and the client will be responsible
+ /// for handling them manually.
virtual SymbolInfo findSymbol(const std::string &Name) = 0;
/// This method returns the address of the specified symbol if it exists