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authorDimitry Andric <dim@FreeBSD.org>2020-07-26 19:36:28 +0000
committerDimitry Andric <dim@FreeBSD.org>2020-07-26 19:36:28 +0000
commitcfca06d7963fa0909f90483b42a6d7d194d01e08 (patch)
tree209fb2a2d68f8f277793fc8df46c753d31bc853b /llvm/lib/CodeGen/VirtRegMap.cpp
parent706b4fc47bbc608932d3b491ae19a3b9cde9497b (diff)
Notes
Diffstat (limited to 'llvm/lib/CodeGen/VirtRegMap.cpp')
-rw-r--r--llvm/lib/CodeGen/VirtRegMap.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/llvm/lib/CodeGen/VirtRegMap.cpp b/llvm/lib/CodeGen/VirtRegMap.cpp
index 5312e2eea96b4..2c83f13b651b7 100644
--- a/llvm/lib/CodeGen/VirtRegMap.cpp
+++ b/llvm/lib/CodeGen/VirtRegMap.cpp
@@ -92,8 +92,8 @@ void VirtRegMap::assignVirt2Phys(Register virtReg, MCPhysReg physReg) {
unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) {
unsigned Size = TRI->getSpillSize(*RC);
- unsigned Align = TRI->getSpillAlignment(*RC);
- int SS = MF->getFrameInfo().CreateSpillStackObject(Size, Align);
+ Align Alignment = TRI->getSpillAlign(*RC);
+ int SS = MF->getFrameInfo().CreateSpillStackObject(Size, Alignment);
++NumSpillSlots;
return SS;
}