diff options
| author | Ed Maste <emaste@FreeBSD.org> | 2013-08-23 17:46:38 +0000 | 
|---|---|---|
| committer | Ed Maste <emaste@FreeBSD.org> | 2013-08-23 17:46:38 +0000 | 
| commit | f034231a6a1fd5d6395206c1651de8cd9402cca3 (patch) | |
| tree | f561dabc721ad515599172c16da3a4400b7f4aec /source/Target/ThreadPlanStepOverRange.cpp | |
Notes
Diffstat (limited to 'source/Target/ThreadPlanStepOverRange.cpp')
| -rw-r--r-- | source/Target/ThreadPlanStepOverRange.cpp | 388 | 
1 files changed, 388 insertions, 0 deletions
diff --git a/source/Target/ThreadPlanStepOverRange.cpp b/source/Target/ThreadPlanStepOverRange.cpp new file mode 100644 index 0000000000000..7b8539ce422b9 --- /dev/null +++ b/source/Target/ThreadPlanStepOverRange.cpp @@ -0,0 +1,388 @@ +//===-- ThreadPlanStepOverRange.cpp -----------------------------*- C++ -*-===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "lldb/Target/ThreadPlanStepOverRange.h" + +// C Includes +// C++ Includes +// Other libraries and framework includes +// Project includes + +#include "lldb/lldb-private-log.h" +#include "lldb/Core/Log.h" +#include "lldb/Core/Stream.h" +#include "lldb/Symbol/Block.h" +#include "lldb/Symbol/CompileUnit.h" +#include "lldb/Symbol/Function.h" +#include "lldb/Symbol/LineTable.h" +#include "lldb/Target/Process.h" +#include "lldb/Target/RegisterContext.h" +#include "lldb/Target/Target.h" +#include "lldb/Target/Thread.h" +#include "lldb/Target/ThreadPlanStepOut.h" +#include "lldb/Target/ThreadPlanStepThrough.h" + +using namespace lldb_private; +using namespace lldb; + + +//---------------------------------------------------------------------- +// ThreadPlanStepOverRange: Step through a stack range, either stepping over or into +// based on the value of \a type. +//---------------------------------------------------------------------- + +ThreadPlanStepOverRange::ThreadPlanStepOverRange +( +    Thread &thread, +    const AddressRange &range, +    const SymbolContext &addr_context, +    lldb::RunMode stop_others +) : +    ThreadPlanStepRange (ThreadPlan::eKindStepOverRange, "Step range stepping over", thread, range, addr_context, stop_others), +    m_first_resume(true) +{ +} + +ThreadPlanStepOverRange::~ThreadPlanStepOverRange () +{ +} + +void +ThreadPlanStepOverRange::GetDescription (Stream *s, lldb::DescriptionLevel level) +{ +    if (level == lldb::eDescriptionLevelBrief) +        s->Printf("step over"); +    else +    { +        s->Printf ("stepping through range (stepping over functions): "); +        DumpRanges(s);     +    } +} + +bool +ThreadPlanStepOverRange::ShouldStop (Event *event_ptr) +{ +    Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); + +    if (log) +    { +        StreamString s; +        s.Address (m_thread.GetRegisterContext()->GetPC(),  +                   m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize()); +        log->Printf("ThreadPlanStepOverRange reached %s.", s.GetData()); +    } +     +    // If we're out of the range but in the same frame or in our caller's frame +    // then we should stop. +    // When stepping out we only stop others if we are forcing running one thread. +    bool stop_others; +    if (m_stop_others == lldb::eOnlyThisThread) +        stop_others = true; +    else  +        stop_others = false; + +    ThreadPlanSP new_plan_sp; +     +    FrameComparison frame_order = CompareCurrentFrameToStartFrame(); +     +    if (frame_order == eFrameCompareOlder) +    { +        // If we're in an older frame then we should stop. +        // +        // A caveat to this is if we think the frame is older but we're actually in a trampoline. +        // I'm going to make the assumption that you wouldn't RETURN to a trampoline.  So if we are +        // in a trampoline we think the frame is older because the trampoline confused the backtracer. +        // As below, we step through first, and then try to figure out how to get back out again. +         +        new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others); + +        if (new_plan_sp && log) +            log->Printf("Thought I stepped out, but in fact arrived at a trampoline."); +    } +    else if (frame_order == eFrameCompareYounger) +    { +        // Make sure we really are in a new frame.  Do that by unwinding and seeing if the +        // start function really is our start function... +        StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(1); +         +        // But if we can't even unwind one frame we should just get out of here & stop... +        if (older_frame_sp) +        { +            const SymbolContext &older_context = older_frame_sp->GetSymbolContext(eSymbolContextEverything); +             +            // Match as much as is specified in the m_addr_context: +            // This is a fairly loose sanity check.  Note, sometimes the target doesn't get filled +            // in so I left out the target check.  And sometimes the module comes in as the .o file from the +            // inlined range, so I left that out too... +             +            bool older_ctx_is_equivalent = true; +            if (m_addr_context.comp_unit) +            { +                if (m_addr_context.comp_unit == older_context.comp_unit) +                { +                    if (m_addr_context.function && m_addr_context.function == older_context.function) +                    { +                        if (m_addr_context.block && m_addr_context.block == older_context.block) +                        { +                            older_ctx_is_equivalent = true; +                        } +                    } +                } +            } +            else if (m_addr_context.symbol && m_addr_context.symbol == older_context.symbol) +            { +                older_ctx_is_equivalent = true; +            } +         +            if (older_ctx_is_equivalent) +            { +                new_plan_sp = m_thread.QueueThreadPlanForStepOut (false, +                                                           NULL,  +                                                           true,  +                                                           stop_others,  +                                                           eVoteNo,  +                                                           eVoteNoOpinion, +                                                           0); +            } +            else  +            { +                new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others); +                 +            } +        } +    } +    else +    { +        // If we're still in the range, keep going. +        if (InRange()) +        { +            SetNextBranchBreakpoint(); +            return false; +        } + + +        if (!InSymbol()) +        { +            // This one is a little tricky.  Sometimes we may be in a stub or something similar, +            // in which case we need to get out of there.  But if we are in a stub then it's  +            // likely going to be hard to get out from here.  It is probably easiest to step into the +            // stub, and then it will be straight-forward to step out.         +            new_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others); +        } +        else +        { +            // The current clang (at least through 424) doesn't always get the address range for the  +            // DW_TAG_inlined_subroutines right, so that when you leave the inlined range the line table says  +            // you are still in the source file of the inlining function.  This is bad, because now you are missing  +            // the stack frame for the function containing the inlining, and if you sensibly do "finish" to get +            // out of this function you will instead exit the containing function. +            // To work around this, we check whether we are still in the source file we started in, and if not assume +            // it is an error, and push a plan to get us out of this line and back to the containing file. + +            if (m_addr_context.line_entry.IsValid()) +            { +                SymbolContext sc; +                StackFrameSP frame_sp = m_thread.GetStackFrameAtIndex(0); +                sc = frame_sp->GetSymbolContext (eSymbolContextEverything); +                if (sc.line_entry.IsValid()) +                { +                    if (sc.line_entry.file != m_addr_context.line_entry.file +                         && sc.comp_unit == m_addr_context.comp_unit +                         && sc.function == m_addr_context.function) +                    { +                        // Okay, find the next occurance of this file in the line table: +                        LineTable *line_table = m_addr_context.comp_unit->GetLineTable(); +                        if (line_table) +                        { +                            Address cur_address = frame_sp->GetFrameCodeAddress(); +                            uint32_t entry_idx; +                            LineEntry line_entry; +                            if (line_table->FindLineEntryByAddress (cur_address, line_entry, &entry_idx)) +                            { +                                LineEntry next_line_entry; +                                bool step_past_remaining_inline = false; +                                if (entry_idx > 0) +                                { +                                    // We require the the previous line entry and the current line entry come +                                    // from the same file. +                                    // The other requirement is that the previous line table entry be part of an +                                    // inlined block, we don't want to step past cases where people have inlined +                                    // some code fragment by using #include <source-fragment.c> directly. +                                    LineEntry prev_line_entry; +                                    if (line_table->GetLineEntryAtIndex(entry_idx - 1, prev_line_entry) +                                        && prev_line_entry.file == line_entry.file) +                                    { +                                        SymbolContext prev_sc; +                                        Address prev_address = prev_line_entry.range.GetBaseAddress(); +                                        prev_address.CalculateSymbolContext(&prev_sc); +                                        if (prev_sc.block) +                                        { +                                            Block *inlined_block = prev_sc.block->GetContainingInlinedBlock(); +                                            if (inlined_block) +                                            { +                                                AddressRange inline_range; +                                                inlined_block->GetRangeContainingAddress(prev_address, inline_range); +                                                if (!inline_range.ContainsFileAddress(cur_address)) +                                                { +                                                     +                                                    step_past_remaining_inline = true; +                                                } +                                                 +                                            } +                                        } +                                    } +                                } +                                 +                                if (step_past_remaining_inline) +                                { +                                    uint32_t look_ahead_step = 1; +                                    while (line_table->GetLineEntryAtIndex(entry_idx + look_ahead_step, next_line_entry)) +                                    { +                                        // Make sure we haven't wandered out of the function we started from... +                                        Address next_line_address = next_line_entry.range.GetBaseAddress(); +                                        Function *next_line_function = next_line_address.CalculateSymbolContextFunction(); +                                        if (next_line_function != m_addr_context.function) +                                            break; +                                         +                                        if (next_line_entry.file == m_addr_context.line_entry.file) +                                        { +                                            const bool abort_other_plans = false; +                                            const bool stop_other_threads = false; +                                            new_plan_sp = m_thread.QueueThreadPlanForRunToAddress(abort_other_plans, +                                                                                               next_line_address, +                                                                                               stop_other_threads); +                                            break; +                                        } +                                        look_ahead_step++; +                                    } +                                } +                            } +                        } +                    } +                } +            } +        } +    } + +    // If we get to this point, we're not going to use a previously set "next branch" breakpoint, so delete it: +    ClearNextBranchBreakpoint(); +     +    if (!new_plan_sp) +        m_no_more_plans = true; +    else +        m_no_more_plans = false; + +    if (!new_plan_sp) +    { +        // For efficiencies sake, we know we're done here so we don't have to do this +        // calculation again in MischiefManaged. +        SetPlanComplete(); +        return true; +    } +    else +        return false; +} + +bool +ThreadPlanStepOverRange::DoPlanExplainsStop (Event *event_ptr) +{ +    // For crashes, breakpoint hits, signals, etc, let the base plan (or some plan above us) +    // handle the stop.  That way the user can see the stop, step around, and then when they +    // are done, continue and have their step complete.  The exception is if we've hit our +    // "run to next branch" breakpoint. +    // Note, unlike the step in range plan, we don't mark ourselves complete if we hit an +    // unexplained breakpoint/crash. +     +    Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); +    StopInfoSP stop_info_sp = GetPrivateStopInfo (); +    bool return_value; +     +    if (stop_info_sp) +    { +        StopReason reason = stop_info_sp->GetStopReason(); + +        switch (reason) +        { +        case eStopReasonTrace: +            return_value = true; +            break; +        case eStopReasonBreakpoint: +            if (NextRangeBreakpointExplainsStop(stop_info_sp)) +                return_value = true; +            else +                return_value = false; +            break; +        case eStopReasonWatchpoint: +        case eStopReasonSignal: +        case eStopReasonException: +        case eStopReasonExec: +        case eStopReasonThreadExiting: +        default: +            if (log) +                log->PutCString ("ThreadPlanStepInRange got asked if it explains the stop for some reason other than step."); +            return_value = false; +            break; +        } +    } +    else +        return_value = true; + +    return return_value; +} + +bool +ThreadPlanStepOverRange::DoWillResume (lldb::StateType resume_state, bool current_plan) +{ +    if (resume_state != eStateSuspended && m_first_resume) +    { +        m_first_resume = false; +        if (resume_state == eStateStepping && current_plan) +        { +            // See if we are about to step over an inlined call in the middle of the inlined stack, if so figure +            // out its extents and reset our range to step over that. +            bool in_inlined_stack = m_thread.DecrementCurrentInlinedDepth(); +            if (in_inlined_stack) +            { +                Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); +                if (log) +                    log->Printf ("ThreadPlanStepInRange::DoWillResume: adjusting range to the frame at inlined depth %d.", +                                 m_thread.GetCurrentInlinedDepth()); +                StackFrameSP stack_sp = m_thread.GetStackFrameAtIndex(0); +                if (stack_sp) +                { +                    Block *frame_block = stack_sp->GetFrameBlock(); +                    lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC(); +                    AddressRange my_range; +                    if (frame_block->GetRangeContainingLoadAddress(curr_pc, m_thread.GetProcess()->GetTarget(), my_range)) +                    { +                        m_address_ranges.clear(); +                        m_address_ranges.push_back(my_range); +                        if (log) +                        { +                            StreamString s; +                            const InlineFunctionInfo *inline_info = frame_block->GetInlinedFunctionInfo(); +                            const char *name; +                            if (inline_info) +                                name = inline_info->GetName().AsCString(); +                            else +                                name = "<unknown-notinlined>"; +                             +                            s.Printf ("Stepping over inlined function \"%s\" in inlined stack: ", name); +                            DumpRanges(&s); +                            log->PutCString(s.GetData()); +                        } +                    } +                     +                } +            } +        } +    } +     +    return true; +}  | 
