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-rw-r--r--CMakeLists.txt62
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+cmake_minimum_required(VERSION 2.8)
+
+include(cmake/modules/LLDBStandalone.cmake)
+include(cmake/modules/LLDBConfig.cmake)
+include(cmake/modules/AddLLDB.cmake)
+
+if (__ANDROID_NDK__ OR (CMAKE_SYSTEM_NAME MATCHES "Windows"))
+ set(LLDB_DEFAULT_DISABLE_LIBEDIT 1)
+else()
+ set(LLDB_DEFAULT_DISABLE_LIBEDIT 0)
+endif ()
+
+# We need libedit support to go down both the source and
+# the scripts directories.
+set(LLDB_DISABLE_LIBEDIT ${LLDB_DEFAULT_DISABLE_LIBEDIT} CACHE BOOL "Disables the use of editline.")
+if (LLDB_DISABLE_LIBEDIT)
+ add_definitions( -DLLDB_DISABLE_LIBEDIT )
+endif()
+
+# add_subdirectory(include)
+add_subdirectory(docs)
+if (NOT LLDB_DISABLE_PYTHON)
+ add_subdirectory(scripts)
+endif ()
+add_subdirectory(source)
+add_subdirectory(test)
+add_subdirectory(tools)
+add_subdirectory(unittests)
+add_subdirectory(lit)
+
+if (NOT LLDB_DISABLE_PYTHON)
+ # Add a Post-Build Event to copy over Python files and create the symlink to liblldb.so for the Python API(hardlink on Windows)
+ add_custom_target( finish_swig ALL
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/scripts/finishSwigWrapperClasses.py "--srcRoot=${LLDB_SOURCE_DIR}" "--targetDir=${CMAKE_CURRENT_BINARY_DIR}/scripts" "--cfgBldDir=${CMAKE_CURRENT_BINARY_DIR}/scripts" "--prefix=${CMAKE_BINARY_DIR}" "--cmakeBuildConfiguration=${CMAKE_CFG_INTDIR}" -m
+ DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/scripts/finishSwigWrapperClasses.py
+ DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/scripts/lldb.py
+ COMMENT "Python script sym-linking LLDB Python API")
+ # We depend on liblldb being built before we can do this step.
+ add_dependencies(finish_swig liblldb lldb-argdumper)
+
+ # If we build the readline module, we depend on that happening
+ # first.
+ if (TARGET readline)
+ add_dependencies(finish_swig readline)
+ endif()
+
+ # Ensure we do the python post-build step when building lldb.
+ add_dependencies(lldb finish_swig)
+
+ # Add a Post-Build Event to copy the custom Python DLL to the lldb binaries dir so that Windows can find it when launching
+ # lldb.exe or any other executables that were linked with liblldb.
+ if (WIN32 AND NOT "${PYTHON_DLL}" STREQUAL "")
+ # When using the Visual Studio CMake generator the lldb binaries end up in Release/bin, Debug/bin etc.
+ file(TO_NATIVE_PATH "${CMAKE_BINARY_DIR}/${CMAKE_CFG_INTDIR}/bin" LLDB_BIN_DIR)
+ file(TO_NATIVE_PATH "${PYTHON_DLL}" PYTHON_DLL_NATIVE_PATH)
+ add_custom_command(
+ TARGET finish_swig
+ POST_BUILD
+ COMMAND "${CMAKE_COMMAND}" -E copy ${PYTHON_DLL_NATIVE_PATH} ${LLDB_BIN_DIR}
+ COMMENT "Copying Python DLL to LLDB binaries directory.")
+ endif ()
+endif ()