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-rw-r--r--README.md27
1 files changed, 14 insertions, 13 deletions
diff --git a/README.md b/README.md
index 3755315ad6889..58c9ab02ce9bd 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-<p align="center"><img src="https://raw.githubusercontent.com/facebook/zstd/readme/doc/images/zstd_logo86.png" alt="Zstandard"></p>
+<p align="center"><img src="https://raw.githubusercontent.com/facebook/zstd/dev/doc/images/zstd_logo86.png" alt="Zstandard"></p>
__Zstandard__, or `zstd` as short version, is a fast lossless compression algorithm,
targeting real-time compression scenarios at zlib-level and better compression ratios.
@@ -21,24 +21,25 @@ Development branch status : [![Build Status][travisDevBadge]][travisLink] [![B
### Benchmarks
For reference, several fast compression algorithms were tested and compared
-on a server running Linux Debian (`Linux version 4.8.0-1-amd64`),
+on a server running Linux Debian (`Linux version 4.14.0-3-amd64`),
with a Core i7-6700K CPU @ 4.0GHz,
using [lzbench], an open-source in-memory benchmark by @inikep
-compiled with GCC 6.3.0,
+compiled with [gcc] 7.3.0,
on the [Silesia compression corpus].
[lzbench]: https://github.com/inikep/lzbench
[Silesia compression corpus]: http://sun.aei.polsl.pl/~sdeor/index.php?page=silesia
+[gcc]: https://gcc.gnu.org/
| Compressor name | Ratio | Compression| Decompress.|
| --------------- | ------| -----------| ---------- |
-| **zstd 1.1.3 -1** | 2.877 | 430 MB/s | 1110 MB/s |
-| zlib 1.2.8 -1 | 2.743 | 110 MB/s | 400 MB/s |
-| brotli 0.5.2 -0 | 2.708 | 400 MB/s | 430 MB/s |
+| **zstd 1.3.4 -1** | 2.877 | 470 MB/s | 1380 MB/s |
+| zlib 1.2.11 -1 | 2.743 | 110 MB/s | 400 MB/s |
+| brotli 1.0.2 -0 | 2.701 | 410 MB/s | 430 MB/s |
| quicklz 1.5.0 -1 | 2.238 | 550 MB/s | 710 MB/s |
| lzo1x 2.09 -1 | 2.108 | 650 MB/s | 830 MB/s |
-| lz4 1.7.5 | 2.101 | 720 MB/s | 3600 MB/s |
-| snappy 1.1.3 | 2.091 | 500 MB/s | 1650 MB/s |
+| lz4 1.8.1 | 2.101 | 750 MB/s | 3700 MB/s |
+| snappy 1.1.4 | 2.091 | 530 MB/s | 1800 MB/s |
| lzf 3.6 -1 | 2.077 | 400 MB/s | 860 MB/s |
[zlib]:http://www.zlib.net/
@@ -50,15 +51,15 @@ Decompression speed is preserved and remains roughly the same at all settings,
a property shared by most LZ compression algorithms, such as [zlib] or lzma.
The following tests were run
-on a server running Linux Debian (`Linux version 4.8.0-1-amd64`)
+on a server running Linux Debian (`Linux version 4.14.0-3-amd64`)
with a Core i7-6700K CPU @ 4.0GHz,
using [lzbench], an open-source in-memory benchmark by @inikep
-compiled with GCC 6.3.0,
+compiled with [gcc] 7.3.0,
on the [Silesia compression corpus].
Compression Speed vs Ratio | Decompression Speed
---------------------------|--------------------
-![Compression Speed vs Ratio](doc/images/Cspeed4.png "Compression Speed vs Ratio") | ![Decompression Speed](doc/images/Dspeed4.png "Decompression Speed")
+![Compression Speed vs Ratio](doc/images/CSpeed2.png "Compression Speed vs Ratio") | ![Decompression Speed](doc/images/DSpeed3.png "Decompression Speed")
A few other algorithms can produce higher compression ratios at slower speeds, falling outside of the graph.
For a larger picture including slow modes, [click on this link](doc/images/DCspeed5.png).
@@ -128,8 +129,8 @@ A Meson project is provided within `contrib/meson`.
Going into `build` directory, you will find additional possibilities:
- Projects for Visual Studio 2005, 2008 and 2010.
- + VS2010 project is compatible with VS2012, VS2013 and VS2015.
-- Automated build scripts for Visual compiler by @KrzysFR , in `build/VS_scripts`,
+ + VS2010 project is compatible with VS2012, VS2013, VS2015 and VS2017.
+- Automated build scripts for Visual compiler by [@KrzysFR](https://github.com/KrzysFR), in `build/VS_scripts`,
which will build `zstd` cli and `libzstd` library without any need to open Visual Studio solution.