diff options
Diffstat (limited to 'contrib/file/Magdir/adventure')
-rw-r--r-- | contrib/file/Magdir/adventure | 86 |
1 files changed, 25 insertions, 61 deletions
diff --git a/contrib/file/Magdir/adventure b/contrib/file/Magdir/adventure index 405d3cc41ed71..38a5e33a3a2a9 100644 --- a/contrib/file/Magdir/adventure +++ b/contrib/file/Magdir/adventure @@ -4,72 +4,36 @@ # # from Allen Garvin <earendil@faeryland.tamu-commerce.edu> # Edited by Dave Chapeskie <dchapes@ddm.on.ca> Jun 28, 1998 -# Edited by Chris Chittleborough <cchittleborough@yahoo.com.au>, March 2002 # # ALAN # I assume there are other, lower versions, but these are the only ones I # saw in the archive. -0 beshort 0x0206 ALAN game data +0 beshort 0x0206 ALAN text adventure code data >2 byte <10 version 2.6%d - -# Infocom (see z-machine) -#------------------------------------------------------------------------------ -# Z-machine: file(1) magic for Z-machine binaries. -# -# This will match ${TEX_BASE}/texmf/omega/ocp/char2uni/inbig5.ocp which -# appears to be a version-0 Z-machine binary. -# -# The (false match) message is to correct that behavior. Perhaps it is -# not needed. -# -16 belong&0xfe00f0f0 0x3030 Infocom game data ->0 ubyte 0 (false match) ->0 ubyte >0 (Z-machine %d, ->>2 ubeshort x Release %d / ->>18 string >\0 Serial %.6s) - -#------------------------------------------------------------------------------ -# Glulx: file(1) magic for Glulx binaries. -# -# I haven't checked for false matches yet. -# -0 string Glul Glulx game data ->4 beshort x (Version %d ->>6 byte x \b.%d ->>8 byte x \b.%d) ->36 string Info Compiled by Inform - - - -# For Quetzal and blorb magic see iff - +# Conflicts with too much other stuff! +# Infocom +# (Note: to avoid false matches Z-machine version 1 and 2 are not +# recognized since only the oldest Zork I and II used them. Similarly +# there are 4 Infocom games that use verion 4 that are not recognized.) +#0 byte 3 Infocom game data (Z-machine 3, +#>2 beshort <0x7fff Release %3d, +#>26 beshort >0 Size %d*2 +#>18 string >\0 Serial %.6s) +#0 byte 5 Infocom game data (Z-machine 5, +#>2 beshort <0x7fff Release %3d, +#>26 beshort >0 Size %d*4 +#>18 string >\0 Serial %.6s) +#0 byte 6 Infocom game data (Z-machine 6, +#>2 beshort <0x7fff Release %3d, +#>26 beshort >0 Size %d*8 +#>18 string >\0 Serial %.6s) +#0 byte 8 Infocom game data (Z-machine 8, +#>2 beshort <0x7fff Release %3d, +#>26 beshort >0 Size %d*8 +#>18 string >\0 Serial %.6s) # TADS (Text Adventure Development System) -# All files are machine-independent (games compile to byte-code) and are tagged -# with a version string of the form "V2.<digit>.<digit>\0" (but TADS 3 is -# on the way). -# Game files start with "TADS2 bin\n\r\032\0" then the compiler version. -0 string TADS2\ bin TADS ->9 belong !0x0A0D1A00 game data, CORRUPTED ->9 belong 0x0A0D1A00 ->>13 string >\0 %s game data -# Resource files start with "TADS2 rsc\n\r\032\0" then the compiler version. -0 string TADS2\ rsc TADS ->9 belong !0x0A0D1A00 resource data, CORRUPTED ->9 belong 0x0A0D1A00 ->>13 string >\0 %s resource data -# Some saved game files start with "TADS2 save/g\n\r\032\0", a little-endian -# 2-byte length N, the N-char name of the game file *without* a NUL (darn!), -# "TADS2 save\n\r\032\0" and the interpreter version. -0 string TADS2\ save/g TADS ->12 belong !0x0A0D1A00 saved game data, CORRUPTED ->12 belong 0x0A0D1A00 ->>(16.s+32) string >\0 %s saved game data -# Other saved game files start with "TADS2 save\n\r\032\0" and the interpreter -# version. -0 string TADS2\ save TADS ->10 belong !0x0A0D1A00 saved game data, CORRUPTED ->10 belong 0x0A0D1A00 ->>14 string >\0 %s saved game data - +0 string TADS TADS game data +>13 string >\0 (ver. %.6s, +>22 string >\0 date %s) |