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diff --git a/contrib/perl5/pod/perltie.pod b/contrib/perl5/pod/perltie.pod new file mode 100644 index 0000000000000..cae0a15a5491a --- /dev/null +++ b/contrib/perl5/pod/perltie.pod @@ -0,0 +1,876 @@ +=head1 NAME + +perltie - how to hide an object class in a simple variable + +=head1 SYNOPSIS + + tie VARIABLE, CLASSNAME, LIST + + $object = tied VARIABLE + + untie VARIABLE + +=head1 DESCRIPTION + +Prior to release 5.0 of Perl, a programmer could use dbmopen() +to connect an on-disk database in the standard Unix dbm(3x) +format magically to a %HASH in their program. However, their Perl was either +built with one particular dbm library or another, but not both, and +you couldn't extend this mechanism to other packages or types of variables. + +Now you can. + +The tie() function binds a variable to a class (package) that will provide +the implementation for access methods for that variable. Once this magic +has been performed, accessing a tied variable automatically triggers +method calls in the proper class. The complexity of the class is +hidden behind magic methods calls. The method names are in ALL CAPS, +which is a convention that Perl uses to indicate that they're called +implicitly rather than explicitly--just like the BEGIN() and END() +functions. + +In the tie() call, C<VARIABLE> is the name of the variable to be +enchanted. C<CLASSNAME> is the name of a class implementing objects of +the correct type. Any additional arguments in the C<LIST> are passed to +the appropriate constructor method for that class--meaning TIESCALAR(), +TIEARRAY(), TIEHASH(), or TIEHANDLE(). (Typically these are arguments +such as might be passed to the dbminit() function of C.) The object +returned by the "new" method is also returned by the tie() function, +which would be useful if you wanted to access other methods in +C<CLASSNAME>. (You don't actually have to return a reference to a right +"type" (e.g., HASH or C<CLASSNAME>) so long as it's a properly blessed +object.) You can also retrieve a reference to the underlying object +using the tied() function. + +Unlike dbmopen(), the tie() function will not C<use> or C<require> a module +for you--you need to do that explicitly yourself. + +=head2 Tying Scalars + +A class implementing a tied scalar should define the following methods: +TIESCALAR, FETCH, STORE, and possibly DESTROY. + +Let's look at each in turn, using as an example a tie class for +scalars that allows the user to do something like: + + tie $his_speed, 'Nice', getppid(); + tie $my_speed, 'Nice', $$; + +And now whenever either of those variables is accessed, its current +system priority is retrieved and returned. If those variables are set, +then the process's priority is changed! + +We'll use Jarkko Hietaniemi <F<jhi@iki.fi>>'s BSD::Resource class (not +included) to access the PRIO_PROCESS, PRIO_MIN, and PRIO_MAX constants +from your system, as well as the getpriority() and setpriority() system +calls. Here's the preamble of the class. + + package Nice; + use Carp; + use BSD::Resource; + use strict; + $Nice::DEBUG = 0 unless defined $Nice::DEBUG; + +=over + +=item TIESCALAR classname, LIST + +This is the constructor for the class. That means it is +expected to return a blessed reference to a new scalar +(probably anonymous) that it's creating. For example: + + sub TIESCALAR { + my $class = shift; + my $pid = shift || $$; # 0 means me + + if ($pid !~ /^\d+$/) { + carp "Nice::Tie::Scalar got non-numeric pid $pid" if $^W; + return undef; + } + + unless (kill 0, $pid) { # EPERM or ERSCH, no doubt + carp "Nice::Tie::Scalar got bad pid $pid: $!" if $^W; + return undef; + } + + return bless \$pid, $class; + } + +This tie class has chosen to return an error rather than raising an +exception if its constructor should fail. While this is how dbmopen() works, +other classes may well not wish to be so forgiving. It checks the global +variable C<$^W> to see whether to emit a bit of noise anyway. + +=item FETCH this + +This method will be triggered every time the tied variable is accessed +(read). It takes no arguments beyond its self reference, which is the +object representing the scalar we're dealing with. Because in this case +we're using just a SCALAR ref for the tied scalar object, a simple $$self +allows the method to get at the real value stored there. In our example +below, that real value is the process ID to which we've tied our variable. + + sub FETCH { + my $self = shift; + confess "wrong type" unless ref $self; + croak "usage error" if @_; + my $nicety; + local($!) = 0; + $nicety = getpriority(PRIO_PROCESS, $$self); + if ($!) { croak "getpriority failed: $!" } + return $nicety; + } + +This time we've decided to blow up (raise an exception) if the renice +fails--there's no place for us to return an error otherwise, and it's +probably the right thing to do. + +=item STORE this, value + +This method will be triggered every time the tied variable is set +(assigned). Beyond its self reference, it also expects one (and only one) +argument--the new value the user is trying to assign. + + sub STORE { + my $self = shift; + confess "wrong type" unless ref $self; + my $new_nicety = shift; + croak "usage error" if @_; + + if ($new_nicety < PRIO_MIN) { + carp sprintf + "WARNING: priority %d less than minimum system priority %d", + $new_nicety, PRIO_MIN if $^W; + $new_nicety = PRIO_MIN; + } + + if ($new_nicety > PRIO_MAX) { + carp sprintf + "WARNING: priority %d greater than maximum system priority %d", + $new_nicety, PRIO_MAX if $^W; + $new_nicety = PRIO_MAX; + } + + unless (defined setpriority(PRIO_PROCESS, $$self, $new_nicety)) { + confess "setpriority failed: $!"; + } + return $new_nicety; + } + +=item DESTROY this + +This method will be triggered when the tied variable needs to be destructed. +As with other object classes, such a method is seldom necessary, because Perl +deallocates its moribund object's memory for you automatically--this isn't +C++, you know. We'll use a DESTROY method here for debugging purposes only. + + sub DESTROY { + my $self = shift; + confess "wrong type" unless ref $self; + carp "[ Nice::DESTROY pid $$self ]" if $Nice::DEBUG; + } + +=back + +That's about all there is to it. Actually, it's more than all there +is to it, because we've done a few nice things here for the sake +of completeness, robustness, and general aesthetics. Simpler +TIESCALAR classes are certainly possible. + +=head2 Tying Arrays + +A class implementing a tied ordinary array should define the following +methods: TIEARRAY, FETCH, STORE, FETCHSIZE, STORESIZE and perhaps DESTROY. + +FETCHSIZE and STORESIZE are used to provide C<$#array> and +equivalent C<scalar(@array)> access. + +The methods POP, PUSH, SHIFT, UNSHIFT, SPLICE are required if the perl +operator with the corresponding (but lowercase) name is to operate on the +tied array. The B<Tie::Array> class can be used as a base class to implement +these in terms of the basic five methods above. + +In addition EXTEND will be called when perl would have pre-extended +allocation in a real array. + +This means that tied arrays are now I<complete>. The example below needs +upgrading to illustrate this. (The documentation in B<Tie::Array> is more +complete.) + +For this discussion, we'll implement an array whose indices are fixed at +its creation. If you try to access anything beyond those bounds, you'll +take an exception. For example: + + require Bounded_Array; + tie @ary, 'Bounded_Array', 2; + $| = 1; + for $i (0 .. 10) { + print "setting index $i: "; + $ary[$i] = 10 * $i; + $ary[$i] = 10 * $i; + print "value of elt $i now $ary[$i]\n"; + } + +The preamble code for the class is as follows: + + package Bounded_Array; + use Carp; + use strict; + +=over + +=item TIEARRAY classname, LIST + +This is the constructor for the class. That means it is expected to +return a blessed reference through which the new array (probably an +anonymous ARRAY ref) will be accessed. + +In our example, just to show you that you don't I<really> have to return an +ARRAY reference, we'll choose a HASH reference to represent our object. +A HASH works out well as a generic record type: the C<{BOUND}> field will +store the maximum bound allowed, and the C<{ARRAY}> field will hold the +true ARRAY ref. If someone outside the class tries to dereference the +object returned (doubtless thinking it an ARRAY ref), they'll blow up. +This just goes to show you that you should respect an object's privacy. + + sub TIEARRAY { + my $class = shift; + my $bound = shift; + confess "usage: tie(\@ary, 'Bounded_Array', max_subscript)" + if @_ || $bound =~ /\D/; + return bless { + BOUND => $bound, + ARRAY => [], + }, $class; + } + +=item FETCH this, index + +This method will be triggered every time an individual element the tied array +is accessed (read). It takes one argument beyond its self reference: the +index whose value we're trying to fetch. + + sub FETCH { + my($self,$idx) = @_; + if ($idx > $self->{BOUND}) { + confess "Array OOB: $idx > $self->{BOUND}"; + } + return $self->{ARRAY}[$idx]; + } + +As you may have noticed, the name of the FETCH method (et al.) is the same +for all accesses, even though the constructors differ in names (TIESCALAR +vs TIEARRAY). While in theory you could have the same class servicing +several tied types, in practice this becomes cumbersome, and it's easiest +to keep them at simply one tie type per class. + +=item STORE this, index, value + +This method will be triggered every time an element in the tied array is set +(written). It takes two arguments beyond its self reference: the index at +which we're trying to store something and the value we're trying to put +there. For example: + + sub STORE { + my($self, $idx, $value) = @_; + print "[STORE $value at $idx]\n" if _debug; + if ($idx > $self->{BOUND} ) { + confess "Array OOB: $idx > $self->{BOUND}"; + } + return $self->{ARRAY}[$idx] = $value; + } + +=item DESTROY this + +This method will be triggered when the tied variable needs to be destructed. +As with the scalar tie class, this is almost never needed in a +language that does its own garbage collection, so this time we'll +just leave it out. + +=back + +The code we presented at the top of the tied array class accesses many +elements of the array, far more than we've set the bounds to. Therefore, +it will blow up once they try to access beyond the 2nd element of @ary, as +the following output demonstrates: + + setting index 0: value of elt 0 now 0 + setting index 1: value of elt 1 now 10 + setting index 2: value of elt 2 now 20 + setting index 3: Array OOB: 3 > 2 at Bounded_Array.pm line 39 + Bounded_Array::FETCH called at testba line 12 + +=head2 Tying Hashes + +As the first Perl data type to be tied (see dbmopen()), hashes have the +most complete and useful tie() implementation. A class implementing a +tied hash should define the following methods: TIEHASH is the constructor. +FETCH and STORE access the key and value pairs. EXISTS reports whether a +key is present in the hash, and DELETE deletes one. CLEAR empties the +hash by deleting all the key and value pairs. FIRSTKEY and NEXTKEY +implement the keys() and each() functions to iterate over all the keys. +And DESTROY is called when the tied variable is garbage collected. + +If this seems like a lot, then feel free to inherit from merely the +standard Tie::Hash module for most of your methods, redefining only the +interesting ones. See L<Tie::Hash> for details. + +Remember that Perl distinguishes between a key not existing in the hash, +and the key existing in the hash but having a corresponding value of +C<undef>. The two possibilities can be tested with the C<exists()> and +C<defined()> functions. + +Here's an example of a somewhat interesting tied hash class: it gives you +a hash representing a particular user's dot files. You index into the hash +with the name of the file (minus the dot) and you get back that dot file's +contents. For example: + + use DotFiles; + tie %dot, 'DotFiles'; + if ( $dot{profile} =~ /MANPATH/ || + $dot{login} =~ /MANPATH/ || + $dot{cshrc} =~ /MANPATH/ ) + { + print "you seem to set your MANPATH\n"; + } + +Or here's another sample of using our tied class: + + tie %him, 'DotFiles', 'daemon'; + foreach $f ( keys %him ) { + printf "daemon dot file %s is size %d\n", + $f, length $him{$f}; + } + +In our tied hash DotFiles example, we use a regular +hash for the object containing several important +fields, of which only the C<{LIST}> field will be what the +user thinks of as the real hash. + +=over 5 + +=item USER + +whose dot files this object represents + +=item HOME + +where those dot files live + +=item CLOBBER + +whether we should try to change or remove those dot files + +=item LIST + +the hash of dot file names and content mappings + +=back + +Here's the start of F<Dotfiles.pm>: + + package DotFiles; + use Carp; + sub whowasi { (caller(1))[3] . '()' } + my $DEBUG = 0; + sub debug { $DEBUG = @_ ? shift : 1 } + +For our example, we want to be able to emit debugging info to help in tracing +during development. We keep also one convenience function around +internally to help print out warnings; whowasi() returns the function name +that calls it. + +Here are the methods for the DotFiles tied hash. + +=over + +=item TIEHASH classname, LIST + +This is the constructor for the class. That means it is expected to +return a blessed reference through which the new object (probably but not +necessarily an anonymous hash) will be accessed. + +Here's the constructor: + + sub TIEHASH { + my $self = shift; + my $user = shift || $>; + my $dotdir = shift || ''; + croak "usage: @{[&whowasi]} [USER [DOTDIR]]" if @_; + $user = getpwuid($user) if $user =~ /^\d+$/; + my $dir = (getpwnam($user))[7] + || croak "@{[&whowasi]}: no user $user"; + $dir .= "/$dotdir" if $dotdir; + + my $node = { + USER => $user, + HOME => $dir, + LIST => {}, + CLOBBER => 0, + }; + + opendir(DIR, $dir) + || croak "@{[&whowasi]}: can't opendir $dir: $!"; + foreach $dot ( grep /^\./ && -f "$dir/$_", readdir(DIR)) { + $dot =~ s/^\.//; + $node->{LIST}{$dot} = undef; + } + closedir DIR; + return bless $node, $self; + } + +It's probably worth mentioning that if you're going to filetest the +return values out of a readdir, you'd better prepend the directory +in question. Otherwise, because we didn't chdir() there, it would +have been testing the wrong file. + +=item FETCH this, key + +This method will be triggered every time an element in the tied hash is +accessed (read). It takes one argument beyond its self reference: the key +whose value we're trying to fetch. + +Here's the fetch for our DotFiles example. + + sub FETCH { + carp &whowasi if $DEBUG; + my $self = shift; + my $dot = shift; + my $dir = $self->{HOME}; + my $file = "$dir/.$dot"; + + unless (exists $self->{LIST}->{$dot} || -f $file) { + carp "@{[&whowasi]}: no $dot file" if $DEBUG; + return undef; + } + + if (defined $self->{LIST}->{$dot}) { + return $self->{LIST}->{$dot}; + } else { + return $self->{LIST}->{$dot} = `cat $dir/.$dot`; + } + } + +It was easy to write by having it call the Unix cat(1) command, but it +would probably be more portable to open the file manually (and somewhat +more efficient). Of course, because dot files are a Unixy concept, we're +not that concerned. + +=item STORE this, key, value + +This method will be triggered every time an element in the tied hash is set +(written). It takes two arguments beyond its self reference: the index at +which we're trying to store something, and the value we're trying to put +there. + +Here in our DotFiles example, we'll be careful not to let +them try to overwrite the file unless they've called the clobber() +method on the original object reference returned by tie(). + + sub STORE { + carp &whowasi if $DEBUG; + my $self = shift; + my $dot = shift; + my $value = shift; + my $file = $self->{HOME} . "/.$dot"; + my $user = $self->{USER}; + + croak "@{[&whowasi]}: $file not clobberable" + unless $self->{CLOBBER}; + + open(F, "> $file") || croak "can't open $file: $!"; + print F $value; + close(F); + } + +If they wanted to clobber something, they might say: + + $ob = tie %daemon_dots, 'daemon'; + $ob->clobber(1); + $daemon_dots{signature} = "A true daemon\n"; + +Another way to lay hands on a reference to the underlying object is to +use the tied() function, so they might alternately have set clobber +using: + + tie %daemon_dots, 'daemon'; + tied(%daemon_dots)->clobber(1); + +The clobber method is simply: + + sub clobber { + my $self = shift; + $self->{CLOBBER} = @_ ? shift : 1; + } + +=item DELETE this, key + +This method is triggered when we remove an element from the hash, +typically by using the delete() function. Again, we'll +be careful to check whether they really want to clobber files. + + sub DELETE { + carp &whowasi if $DEBUG; + + my $self = shift; + my $dot = shift; + my $file = $self->{HOME} . "/.$dot"; + croak "@{[&whowasi]}: won't remove file $file" + unless $self->{CLOBBER}; + delete $self->{LIST}->{$dot}; + my $success = unlink($file); + carp "@{[&whowasi]}: can't unlink $file: $!" unless $success; + $success; + } + +The value returned by DELETE becomes the return value of the call +to delete(). If you want to emulate the normal behavior of delete(), +you should return whatever FETCH would have returned for this key. +In this example, we have chosen instead to return a value which tells +the caller whether the file was successfully deleted. + +=item CLEAR this + +This method is triggered when the whole hash is to be cleared, usually by +assigning the empty list to it. + +In our example, that would remove all the user's dot files! It's such a +dangerous thing that they'll have to set CLOBBER to something higher than +1 to make it happen. + + sub CLEAR { + carp &whowasi if $DEBUG; + my $self = shift; + croak "@{[&whowasi]}: won't remove all dot files for $self->{USER}" + unless $self->{CLOBBER} > 1; + my $dot; + foreach $dot ( keys %{$self->{LIST}}) { + $self->DELETE($dot); + } + } + +=item EXISTS this, key + +This method is triggered when the user uses the exists() function +on a particular hash. In our example, we'll look at the C<{LIST}> +hash element for this: + + sub EXISTS { + carp &whowasi if $DEBUG; + my $self = shift; + my $dot = shift; + return exists $self->{LIST}->{$dot}; + } + +=item FIRSTKEY this + +This method will be triggered when the user is going +to iterate through the hash, such as via a keys() or each() +call. + + sub FIRSTKEY { + carp &whowasi if $DEBUG; + my $self = shift; + my $a = keys %{$self->{LIST}}; # reset each() iterator + each %{$self->{LIST}} + } + +=item NEXTKEY this, lastkey + +This method gets triggered during a keys() or each() iteration. It has a +second argument which is the last key that had been accessed. This is +useful if you're carrying about ordering or calling the iterator from more +than one sequence, or not really storing things in a hash anywhere. + +For our example, we're using a real hash so we'll do just the simple +thing, but we'll have to go through the LIST field indirectly. + + sub NEXTKEY { + carp &whowasi if $DEBUG; + my $self = shift; + return each %{ $self->{LIST} } + } + +=item DESTROY this + +This method is triggered when a tied hash is about to go out of +scope. You don't really need it unless you're trying to add debugging +or have auxiliary state to clean up. Here's a very simple function: + + sub DESTROY { + carp &whowasi if $DEBUG; + } + +=back + +Note that functions such as keys() and values() may return huge lists +when used on large objects, like DBM files. You may prefer to use the +each() function to iterate over such. Example: + + # print out history file offsets + use NDBM_File; + tie(%HIST, 'NDBM_File', '/usr/lib/news/history', 1, 0); + while (($key,$val) = each %HIST) { + print $key, ' = ', unpack('L',$val), "\n"; + } + untie(%HIST); + +=head2 Tying FileHandles + +This is partially implemented now. + +A class implementing a tied filehandle should define the following +methods: TIEHANDLE, at least one of PRINT, PRINTF, WRITE, READLINE, GETC, +READ, and possibly CLOSE and DESTROY. + +It is especially useful when perl is embedded in some other program, +where output to STDOUT and STDERR may have to be redirected in some +special way. See nvi and the Apache module for examples. + +In our example we're going to create a shouting handle. + + package Shout; + +=over + +=item TIEHANDLE classname, LIST + +This is the constructor for the class. That means it is expected to +return a blessed reference of some sort. The reference can be used to +hold some internal information. + + sub TIEHANDLE { print "<shout>\n"; my $i; bless \$i, shift } + +=item WRITE this, LIST + +This method will be called when the handle is written to via the +C<syswrite> function. + + sub WRITE { + $r = shift; + my($buf,$len,$offset) = @_; + print "WRITE called, \$buf=$buf, \$len=$len, \$offset=$offset"; + } + +=item PRINT this, LIST + +This method will be triggered every time the tied handle is printed to +with the C<print()> function. +Beyond its self reference it also expects the list that was passed to +the print function. + + sub PRINT { $r = shift; $$r++; print join($,,map(uc($_),@_)),$\ } + +=item PRINTF this, LIST + +This method will be triggered every time the tied handle is printed to +with the C<printf()> function. +Beyond its self reference it also expects the format and list that was +passed to the printf function. + + sub PRINTF { + shift; + my $fmt = shift; + print sprintf($fmt, @_)."\n"; + } + +=item READ this, LIST + +This method will be called when the handle is read from via the C<read> +or C<sysread> functions. + + sub READ { + $r = shift; + my($buf,$len,$offset) = @_; + print "READ called, \$buf=$buf, \$len=$len, \$offset=$offset"; + } + +=item READLINE this + +This method will be called when the handle is read from via <HANDLE>. +The method should return undef when there is no more data. + + sub READLINE { $r = shift; "PRINT called $$r times\n"; } + +=item GETC this + +This method will be called when the C<getc> function is called. + + sub GETC { print "Don't GETC, Get Perl"; return "a"; } + +=item CLOSE this + +This method will be called when the handle is closed via the C<close> +function. + + sub CLOSE { print "CLOSE called.\n" } + +=item DESTROY this + +As with the other types of ties, this method will be called when the +tied handle is about to be destroyed. This is useful for debugging and +possibly cleaning up. + + sub DESTROY { print "</shout>\n" } + +=back + +Here's how to use our little example: + + tie(*FOO,'Shout'); + print FOO "hello\n"; + $a = 4; $b = 6; + print FOO $a, " plus ", $b, " equals ", $a + $b, "\n"; + print <FOO>; + +=head2 The C<untie> Gotcha + +If you intend making use of the object returned from either tie() or +tied(), and if the tie's target class defines a destructor, there is a +subtle gotcha you I<must> guard against. + +As setup, consider this (admittedly rather contrived) example of a +tie; all it does is use a file to keep a log of the values assigned to +a scalar. + + package Remember; + + use strict; + use IO::File; + + sub TIESCALAR { + my $class = shift; + my $filename = shift; + my $handle = new IO::File "> $filename" + or die "Cannot open $filename: $!\n"; + + print $handle "The Start\n"; + bless {FH => $handle, Value => 0}, $class; + } + + sub FETCH { + my $self = shift; + return $self->{Value}; + } + + sub STORE { + my $self = shift; + my $value = shift; + my $handle = $self->{FH}; + print $handle "$value\n"; + $self->{Value} = $value; + } + + sub DESTROY { + my $self = shift; + my $handle = $self->{FH}; + print $handle "The End\n"; + close $handle; + } + + 1; + +Here is an example that makes use of this tie: + + use strict; + use Remember; + + my $fred; + tie $fred, 'Remember', 'myfile.txt'; + $fred = 1; + $fred = 4; + $fred = 5; + untie $fred; + system "cat myfile.txt"; + +This is the output when it is executed: + + The Start + 1 + 4 + 5 + The End + +So far so good. Those of you who have been paying attention will have +spotted that the tied object hasn't been used so far. So lets add an +extra method to the Remember class to allow comments to be included in +the file -- say, something like this: + + sub comment { + my $self = shift; + my $text = shift; + my $handle = $self->{FH}; + print $handle $text, "\n"; + } + +And here is the previous example modified to use the C<comment> method +(which requires the tied object): + + use strict; + use Remember; + + my ($fred, $x); + $x = tie $fred, 'Remember', 'myfile.txt'; + $fred = 1; + $fred = 4; + comment $x "changing..."; + $fred = 5; + untie $fred; + system "cat myfile.txt"; + +When this code is executed there is no output. Here's why: + +When a variable is tied, it is associated with the object which is the +return value of the TIESCALAR, TIEARRAY, or TIEHASH function. This +object normally has only one reference, namely, the implicit reference +from the tied variable. When untie() is called, that reference is +destroyed. Then, as in the first example above, the object's +destructor (DESTROY) is called, which is normal for objects that have +no more valid references; and thus the file is closed. + +In the second example, however, we have stored another reference to +the tied object in C<$x>. That means that when untie() gets called +there will still be a valid reference to the object in existence, so +the destructor is not called at that time, and thus the file is not +closed. The reason there is no output is because the file buffers +have not been flushed to disk. + +Now that you know what the problem is, what can you do to avoid it? +Well, the good old C<-w> flag will spot any instances where you call +untie() and there are still valid references to the tied object. If +the second script above is run with the C<-w> flag, Perl prints this +warning message: + + untie attempted while 1 inner references still exist + +To get the script to work properly and silence the warning make sure +there are no valid references to the tied object I<before> untie() is +called: + + undef $x; + untie $fred; + +=head1 SEE ALSO + +See L<DB_File> or L<Config> for some interesting tie() implementations. + +=head1 BUGS + +Tied arrays are I<incomplete>. They are also distinctly lacking something +for the C<$#ARRAY> access (which is hard, as it's an lvalue), as well as +the other obvious array functions, like push(), pop(), shift(), unshift(), +and splice(). + +You cannot easily tie a multilevel data structure (such as a hash of +hashes) to a dbm file. The first problem is that all but GDBM and +Berkeley DB have size limitations, but beyond that, you also have problems +with how references are to be represented on disk. One experimental +module that does attempt to address this need partially is the MLDBM +module. Check your nearest CPAN site as described in L<perlmodlib> for +source code to MLDBM. + +=head1 AUTHOR + +Tom Christiansen + +TIEHANDLE by Sven Verdoolaege <F<skimo@dns.ufsia.ac.be>> and Doug MacEachern <F<dougm@osf.org>> |