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+==============
+LTO Visibility
+==============
+
+*LTO visibility* is a property of an entity that specifies whether it can be
+referenced from outside the current LTO unit. A *linkage unit* is a set of
+translation units linked together into an executable or DSO, and a linkage
+unit's *LTO unit* is the subset of the linkage unit that is linked together
+using link-time optimization; in the case where LTO is not being used, the
+linkage unit's LTO unit is empty. Each linkage unit has only a single LTO unit.
+
+The LTO visibility of a class is used by the compiler to determine which
+classes the virtual function call optimization and control flow integrity
+features apply to. These features use whole-program information, so they
+require the entire class hierarchy to be visible in order to work correctly.
+
+If any translation unit in the program uses either of the virtual function
+call optimization or control flow integrity features, it is effectively an
+ODR violation to define a class with hidden LTO visibility in multiple linkage
+units. A class with public LTO visibility may be defined in multiple linkage
+units, but the tradeoff is that the virtual function call optimization and
+control flow integrity features can only be applied to classes with hidden LTO
+visibility. A class's LTO visibility is treated as an ODR-relevant property
+of its definition, so it must be consistent between translation units.
+
+In translation units built with LTO, LTO visibility is based on the
+class's symbol visibility as expressed at the source level (i.e. the
+``__attribute__((visibility("...")))`` attribute, or the ``-fvisibility=``
+flag) or, on the Windows platform, the dllimport and dllexport attributes. When
+targeting non-Windows platforms, classes with a visibility other than hidden
+visibility receive public LTO visibility. When targeting Windows, classes
+with dllimport or dllexport attributes receive public LTO visibility. All
+other classes receive hidden LTO visibility. Classes with internal linkage
+(e.g. classes declared in unnamed namespaces) also receive hidden LTO
+visibility.
+
+A class defined in a translation unit built without LTO receives public
+LTO visibility regardless of its object file visibility, linkage or other
+attributes.
+
+This mechanism will produce the correct result in most cases, but there are
+two cases where it may wrongly infer hidden LTO visibility.
+
+1. As a corollary of the above rules, if a linkage unit is produced from a
+ combination of LTO object files and non-LTO object files, any hidden
+ visibility class defined in both a translation unit built with LTO and
+ a translation unit built without LTO must be defined with public LTO
+ visibility in order to avoid an ODR violation.
+
+2. Some ABIs provide the ability to define an abstract base class without
+ visibility attributes in multiple linkage units and have virtual calls
+ to derived classes in other linkage units work correctly. One example of
+ this is COM on Windows platforms. If the ABI allows this, any base class
+ used in this way must be defined with public LTO visibility.
+
+Classes that fall into either of these categories can be marked up with the
+``[[clang::lto_visibility_public]]`` attribute. To specifically handle the
+COM case, classes with the ``__declspec(uuid())`` attribute receive public
+LTO visibility. On Windows platforms, clang-cl's ``/MT`` and ``/MTd``
+flags statically link the program against a prebuilt standard library;
+these flags imply public LTO visibility for every class declared in the
+``std`` and ``stdext`` namespaces.
+
+Example
+=======
+
+The following example shows how LTO visibility works in practice in several
+cases involving two linkage units, ``main`` and ``dso.so``.
+
+.. code-block:: none
+
+ +-----------------------------------------------------------+ +----------------------------------------------------+
+ | main (clang++ -fvisibility=hidden): | | dso.so (clang++ -fvisibility=hidden): |
+ | | | |
+ | +-----------------------------------------------------+ | | struct __attribute__((visibility("default"))) C { |
+ | | LTO unit (clang++ -fvisibility=hidden -flto): | | | virtual void f(); |
+ | | | | | } |
+ | | struct A { ... }; | | | void C::f() {} |
+ | | struct [[clang::lto_visibility_public]] B { ... }; | | | struct D { |
+ | | struct __attribute__((visibility("default"))) C { | | | virtual void g() = 0; |
+ | | virtual void f(); | | | }; |
+ | | }; | | | struct E : D { |
+ | | struct [[clang::lto_visibility_public]] D { | | | virtual void g() { ... } |
+ | | virtual void g() = 0; | | | }; |
+ | | }; | | | __attribute__(visibility("default"))) D *mkE() { |
+ | | | | | return new E; |
+ | +-----------------------------------------------------+ | | } |
+ | | | |
+ | struct B { ... }; | +----------------------------------------------------+
+ | |
+ +-----------------------------------------------------------+
+
+We will now describe the LTO visibility of each of the classes defined in
+these linkage units.
+
+Class ``A`` is not defined outside of ``main``'s LTO unit, so it can have
+hidden LTO visibility. This is inferred from the object file visibility
+specified on the command line.
+
+Class ``B`` is defined in ``main``, both inside and outside its LTO unit. The
+definition outside the LTO unit has public LTO visibility, so the definition
+inside the LTO unit must also have public LTO visibility in order to avoid
+an ODR violation.
+
+Class ``C`` is defined in both ``main`` and ``dso.so`` and therefore must
+have public LTO visibility. This is correctly inferred from the ``visibility``
+attribute.
+
+Class ``D`` is an abstract base class with a derived class ``E`` defined
+in ``dso.so``. This is an example of the COM scenario; the definition of
+``D`` in ``main``'s LTO unit must have public LTO visibility in order to be
+compatible with the definition of ``D`` in ``dso.so``, which is observable
+by calling the function ``mkE``.