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Diffstat (limited to 'gnu/gas/symbols.c')
| -rw-r--r-- | gnu/gas/symbols.c | 438 |
1 files changed, 0 insertions, 438 deletions
diff --git a/gnu/gas/symbols.c b/gnu/gas/symbols.c deleted file mode 100644 index ce7197a8e06f6..0000000000000 --- a/gnu/gas/symbols.c +++ /dev/null @@ -1,438 +0,0 @@ -/* symbols.c -symbol table- - Copyright (C) 1987 Free Software Foundation, Inc. - -This file is part of GAS, the GNU Assembler. - -GAS is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 1, or (at your option) -any later version. - -GAS is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with GAS; see the file COPYING. If not, write to -the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ - - -#include "as.h" -#include "hash.h" -#include "obstack.h" /* For "symbols.h" */ -#include "struc-symbol.h" -#include "symbols.h" -#include "frags.h" - -#ifndef WORKING_DOT_WORD -extern int new_broken_words; -#endif -#ifdef VMS -extern char const_flag; -#endif - -static -struct hash_control * -sy_hash; /* symbol-name => struct symbol pointer */ - - /* Below are commented in "symbols.h". */ -unsigned int local_bss_counter; -symbolS * symbol_rootP; -symbolS * symbol_lastP; -symbolS abs_symbol; -struct obstack notes; - - - -symbolS * symbol_find(); /* Keep C compiler happy. */ - -/* - * Un*x idea of local labels. They are made by "n:" where n - * is any decimal digit. Refer to them with - * "nb" for previous (backward) n: - * or "nf" for next (forward) n:. - * - * Like Un*x AS, we have one set of local label counters for entire assembly, - * not one set per (sub)segment like in most assemblers. This implies that - * one can refer to a label in another segment, and indeed some crufty - * compilers have done just that. - * - * I document the symbol names here to save duplicating words elsewhere. - * The mth occurence of label n: is turned into the symbol "Ln^Am" where - * n is a digit and m is a decimal number. "L" makes it a label discarded - * unless debugging and "^A"('\1') ensures no ordinary symbol SHOULD get the - * same name as a local label symbol. The first "4:" is "L4^A1" - the m - * numbers begin at 1. - */ - -typedef short unsigned int -local_label_countT; - -static local_label_countT -local_label_counter[10]; - -static /* Returned to caller, then copied. */ - char symbol_name_build[12]; /* used for created names ("4f") */ - -#ifdef SUN_ASM_SYNTAX -int local_label_defined[10]; -#endif - - -void -symbol_begin() -{ - symbol_lastP = NULL; - symbol_rootP = NULL; /* In case we have 0 symbols (!!) */ - sy_hash = hash_new(); - bzero ((char *)(& abs_symbol), sizeof(abs_symbol)); - abs_symbol . sy_type = N_ABS; /* Can't initialise a union. Sigh. */ - bzero ((char *)(local_label_counter), sizeof(local_label_counter) ); - local_bss_counter = 0; -} - -/* - * local_label_name() - * - * Caller must copy returned name: we re-use the area for the next name. - */ - -char * /* Return local label name. */ -local_label_name(n, augend) - register int n; /* we just saw "n:", "nf" or "nb" : n a digit */ - register int augend; /* 0 for nb, 1 for n:, nf */ -{ - register char * p; - register char * q; - char symbol_name_temporary[10]; /* build up a number, BACKWARDS */ - - know( n >= 0 ); - know( augend == 0 || augend == 1 ); - p = symbol_name_build; - * p ++ = 'L'; - * p ++ = n + '0'; /* Make into ASCII */ - * p ++ = 1; /* ^A */ - n = local_label_counter [ n ] + augend; - /* version number of this local label */ - /* - * Next code just does sprintf( {}, "%d", n); - * It is more elegant to do the next part recursively, but a procedure - * call for each digit emitted is considered too costly. - */ - q = symbol_name_temporary; - for (*q++=0; n; q++) /* emits NOTHING if n starts as 0 */ - { - know(n>0); /* We expect n > 0 always */ - *q = n % 10 + '0'; - n /= 10; - } - while ( * p ++ = * -- q ) - { - } - /* The label, as a '\0' ended string, starts at symbol_name_build. */ - return (symbol_name_build); -} - - -void -local_colon (n) - int n; /* just saw "n:" */ -{ - local_label_counter [n] ++; -#ifdef SUN_ASM_SYNTAX - local_label_defined[n]=1; -#endif - colon (local_label_name (n, 0)); -} - -/* - * symbol_new() - * - * Return a pointer to a new symbol. - * Die if we can't make a new symbol. - * Fill in the symbol's values. - * Add symbol to end of symbol chain. - * - * - * Please always call this to create a new symbol. - * - * Changes since 1985: Symbol names may not contain '\0'. Sigh. - */ - -symbolS * -symbol_new (name, type, other, desc, value, frag) - char * name; /* We copy this: OK to alter your copy. */ - unsigned char type; /* As in <a.out.h>. */ - char other; /* As in <a.out.h>. */ - short int desc; /* As in <a.out.h>. */ - valueT value; /* As in <a.out.h>, often an address. */ - /* Often used as offset from frag address. */ - struct frag * frag; /* For sy_frag. */ -{ - register symbolS * symbolP; - register char * preserved_copy_of_name; - register unsigned int name_length; - char * p; - - name_length = strlen(name) + 1; - obstack_grow(¬es,name,name_length); - p=obstack_finish(¬es); - /* obstack_1done( ¬es, name, name_length, &p ); */ - preserved_copy_of_name = p; - p=obstack_alloc(¬es,sizeof(struct symbol)); - /* obstack_1blank( ¬es, sizeof(struct symbol), &p ); */ - symbolP = (symbolS *) p; - symbolP -> sy_name = preserved_copy_of_name; - symbolP -> sy_type = type; - symbolP -> sy_other = other; - symbolP -> sy_desc = desc; - symbolP -> sy_value = value; - symbolP -> sy_frag = frag; - symbolP -> sy_next = NULL; /* End of chain. */ - symbolP -> sy_forward = NULL; /* JF */ -#ifdef SUSPECT - symbolP -> sy_name_offset = ~ 0; /* Impossible offset catches errors. */ - symbolP -> sy_number = ~ 0; /* Ditto. */ -#endif - /* - * Link to end of symbol chain. - */ - if (symbol_lastP) - { - symbol_lastP -> sy_next = symbolP; - } - else - { - symbol_rootP = symbolP; - } - symbol_lastP = symbolP; - - return (symbolP); -} - -/* - * colon() - * - * We have just seen "<name>:". - * Creates a struct symbol unless it already exists. - * - * Gripes if we are redefining a symbol incompatibly (and ignores it). - * - */ -void -colon (sym_name) /* just seen "x:" - rattle symbols & frags */ - register char * sym_name; /* symbol name, as a cannonical string */ - /* We copy this string: OK to alter later. */ -{ - register struct symbol * symbolP; /* symbol we are working with */ - -#ifdef SUN_ASM_SYNTAX - /* Sun local labes go out of scope whenever a non-local symbol is - defined. */ - - if(*sym_name !='L') - bzero((void *)local_label_defined,sizeof(local_label_defined)); -#endif - -#ifndef WORKING_DOT_WORD - if(new_broken_words) { - struct broken_word *a; - int possible_bytes; - fragS *frag_tmp; - char *frag_opcode; - extern md_short_jump_size; - extern md_long_jump_size; - - possible_bytes=md_short_jump_size+new_broken_words*md_long_jump_size; - frag_tmp=frag_now; - frag_opcode=frag_var(rs_broken_word,possible_bytes,possible_bytes,(relax_substateT)0,(symbolS *)broken_words,(long int)0,(char *)0); - - /* We want to store the pointer to where to insert the jump table in the - fr_opcode of the rs_broken_word frag. This requires a little hackery */ - while(frag_tmp && (frag_tmp->fr_type!=rs_broken_word || frag_tmp->fr_opcode)) - frag_tmp=frag_tmp->fr_next; - know(frag_tmp); - frag_tmp->fr_opcode=frag_opcode; - new_broken_words = 0; - - for(a=broken_words;a && a->dispfrag==0;a=a->next_broken_word) - a->dispfrag=frag_tmp; - } -#endif - if (symbolP = symbol_table_lookup( sym_name )) - { -#ifdef VMS - /* - * If the new symbol is .comm AND it has a size of zero, - * we ignore it (i.e. the old symbol overrides it) - */ - if ((seg_N_TYPE [(int) now_seg] == (N_UNDF | N_EXT)) && - ((obstack_next_free(& frags) - frag_now -> fr_literal) == 0)) - return; - /* - * If the old symbol is .comm and it has a size of zero, - * we override it with the new symbol value. - */ - if ((symbolP -> sy_type == (N_UNDF | N_EXT)) && - (symbolP->sy_value == 0)) { - symbolP -> sy_frag = frag_now; - symbolP -> sy_other = const_flag; - symbolP -> sy_value = obstack_next_free(& frags) - frag_now -> fr_literal; - symbolP -> sy_type |= seg_N_TYPE [(int) now_seg]; /* keep N_EXT bit */ - return; - } -#endif /* VMS */ - /* - * Now check for undefined symbols - */ - if ((symbolP -> sy_type & N_TYPE) == N_UNDF) - { - if( symbolP -> sy_other == 0 - && symbolP -> sy_desc == 0 - && symbolP -> sy_value == 0) - { - symbolP -> sy_frag = frag_now; -#ifdef VMS - symbolP -> sy_other = const_flag; -#endif - symbolP -> sy_value = obstack_next_free(& frags) - frag_now -> fr_literal; - know( N_UNDF == 0 ); - symbolP -> sy_type |= seg_N_TYPE [(int) now_seg]; /* keep N_EXT bit */ - } - else - { -#ifdef VMS - /* - * There are still several cases to check: - * A .comm/.lcomm symbol being redefined as - * initialized data is OK - * A .comm/.lcomm symbol being redefined with - * a larger size is also OK - */ - char New_Type = seg_N_TYPE [(int) now_seg]; - if (((symbolP->sy_type == (N_UNDF | N_EXT)) || - (symbolP->sy_type == N_BSS)) && - (((New_Type & ~N_EXT) == N_DATA) || - (New_Type == symbolP->sy_type))) { - /* - * Select which of the 2 cases this is - */ - if (New_Type == symbolP->sy_type) { - /* - * If the new size is larger we just - * change its value. If the new size - * is smaller, we ignore this symbol - */ - if (symbolP->sy_value < - (obstack_next_free(& frags) - - frag_now -> fr_literal)) { - symbolP -> sy_value = - obstack_next_free(& frags) - - frag_now -> fr_literal; - } - } else { - /* - * It is a .comm/.lcomm being converted - * to initialized data. - */ - symbolP -> sy_frag = frag_now; - symbolP -> sy_other = const_flag; - symbolP -> sy_value = obstack_next_free(& frags) - frag_now -> fr_literal; - symbolP -> sy_type |= seg_N_TYPE [(int) now_seg]; /* keep N_EXT bit */ - } - } else { -#endif /* VMS */ - as_fatal( "Symbol \"%s\" is already defined as \"%s\"/%d.%d.%d.", - sym_name, - seg_name [(int) N_TYPE_seg [symbolP -> sy_type & N_TYPE]], - symbolP -> sy_other, symbolP -> sy_desc, - symbolP -> sy_value); -#ifdef VMS - } -#endif /* VMS */ - } - } - else - { - as_fatal("Symbol %s already defined.",sym_name); - } - } - else - { - symbolP = symbol_new (sym_name, - (unsigned char)(seg_N_TYPE [(int) now_seg]), -#ifdef VMS - const_flag, -#else - 0, -#endif - 0, - (valueT)(obstack_next_free(&frags)-frag_now->fr_literal), - frag_now); - symbol_table_insert (symbolP); - } -} - - -/* - * symbol_table_insert() - * - * Die if we can't insert the symbol. - * - */ - -void -symbol_table_insert (symbolP) - struct symbol * symbolP; -{ - register char * error_string; - - know( symbolP ); - know( symbolP -> sy_name ); - if ( * (error_string = hash_jam (sy_hash, symbolP -> sy_name, (char *)symbolP))) - { - as_fatal( "Inserting \"%s\" into symbol table failed: %s", - symbolP -> sy_name, error_string); - } -} - -/* - * symbol_find_or_make() - * - * If a symbol name does not exist, create it as undefined, and insert - * it into the symbol table. Return a pointer to it. - */ -symbolS * -symbol_find_or_make (name) - char * name; -{ - register symbolS * symbolP; - - symbolP = symbol_table_lookup (name); - if (symbolP == NULL) - { - symbolP = symbol_new (name, N_UNDF, 0, 0, 0, & zero_address_frag); - symbol_table_insert (symbolP); - } - return (symbolP); -} - -/* - * symbol_find() - * - * Implement symbol table lookup. - * In: A symbol's name as a string: '\0' can't be part of a symbol name. - * Out: NULL if the name was not in the symbol table, else the address - * of a struct symbol associated with that name. - */ - -symbolS * -symbol_find (name) - char * name; -{ - return ( (symbolS *) hash_find( sy_hash, name )); -} - - -/* end: symbols.c */ |
