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diff --git a/gnu/usr.bin/gdb/doc/gdb.info-5 b/gnu/usr.bin/gdb/doc/gdb.info-5 new file mode 100644 index 0000000000000..ecf3d18b96f5e --- /dev/null +++ b/gnu/usr.bin/gdb/doc/gdb.info-5 @@ -0,0 +1,1215 @@ +This is Info file ./gdb.info, produced by Makeinfo-1.52 from the input +file gdb.texinfo. + +START-INFO-DIR-ENTRY +* Gdb:: The GNU debugger. +END-INFO-DIR-ENTRY + This file documents the GNU debugger GDB. + + This is Edition 4.09, August 1993, of `Debugging with GDB: the GNU +Source-Level Debugger' for GDB Version 4.11. + + Copyright (C) 1988, '89, '90, '91, '92, '93 Free Software +Foundation, Inc. + + Permission is granted to make and distribute verbatim copies of this +manual provided the copyright notice and this permission notice are +preserved on all copies. + + Permission is granted to copy and distribute modified versions of +this manual under the conditions for verbatim copying, provided also +that the entire resulting derived work is distributed under the terms +of a permission notice identical to this one. + + Permission is granted to copy and distribute translations of this +manual into another language, under the above conditions for modified +versions. + + +File: gdb.info, Node: Altering, Next: GDB Files, Prev: Symbols, Up: Top + +Altering Execution +****************** + + Once you think you have found an error in your program, you might +want to find out for certain whether correcting the apparent error +would lead to correct results in the rest of the run. You can find the +answer by experiment, using the GDB features for altering execution of +the program. + + For example, you can store new values into variables or memory +locations, give your program a signal, restart it at a different +address, or even return prematurely from a function to its caller. + +* Menu: + +* Assignment:: Assignment to variables +* Jumping:: Continuing at a different address + +* Signaling:: Giving your program a signal + +* Returning:: Returning from a function +* Calling:: Calling your program's functions +* Patching:: Patching your program + + +File: gdb.info, Node: Assignment, Next: Jumping, Up: Altering + +Assignment to variables +======================= + + To alter the value of a variable, evaluate an assignment expression. +*Note Expressions: Expressions. For example, + + print x=4 + +stores the value 4 into the variable `x', and then prints the value of +the assignment expression (which is 4). *Note Using GDB with Different +Languages: Languages, for more information on operators in supported +languages. + + If you are not interested in seeing the value of the assignment, use +the `set' command instead of the `print' command. `set' is really the +same as `print' except that the expression's value is not printed and +is not put in the value history (*note Value history: Value History.). +The expression is evaluated only for its effects. + + If the beginning of the argument string of the `set' command appears +identical to a `set' subcommand, use the `set variable' command instead +of just `set'. This command is identical to `set' except for its lack +of subcommands. For example, if your program has a variable `width', +you get an error if you try to set a new value with just `set width=13', +because GDB has the command `set width': + + (gdb) whatis width + type = double + (gdb) p width + $4 = 13 + (gdb) set width=47 + Invalid syntax in expression. + +The invalid expression, of course, is `=47'. In order to actually set +the program's variable `width', use + + (gdb) set var width=47 + + GDB allows more implicit conversions in assignments than C; you can +freely store an integer value into a pointer variable or vice versa, +and you can convert any structure to any other structure that is the +same length or shorter. + + To store values into arbitrary places in memory, use the `{...}' +construct to generate a value of specified type at a specified address +(*note Expressions: Expressions.). For example, `{int}0x83040' refers +to memory location `0x83040' as an integer (which implies a certain size +and representation in memory), and + + set {int}0x83040 = 4 + +stores the value 4 into that memory location. + + +File: gdb.info, Node: Jumping, Next: Signaling, Prev: Assignment, Up: Altering + +Continuing at a different address +================================= + + Ordinarily, when you continue your program, you do so at the place +where it stopped, with the `continue' command. You can instead +continue at an address of your own choosing, with the following +commands: + +`jump LINESPEC' + Resume execution at line LINESPEC. Execution will stop + immediately if there is a breakpoint there. *Note Printing source + lines: List, for a description of the different forms of LINESPEC. + + The `jump' command does not change the current stack frame, or the + stack pointer, or the contents of any memory location or any + register other than the program counter. If line LINESPEC is in a + different function from the one currently executing, the results + may be bizarre if the two functions expect different patterns of + arguments or of local variables. For this reason, the `jump' + command requests confirmation if the specified line is not in the + function currently executing. However, even bizarre results are + predictable if you are well acquainted with the machine-language + code of your program. + +`jump *ADDRESS' + Resume execution at the instruction at address ADDRESS. + + You can get much the same effect as the `jump' command by storing a +new value into the register `$pc'. The difference is that this does +not start your program running; it only changes the address where it +*will* run when it is continued. For example, + + set $pc = 0x485 + +causes the next `continue' command or stepping command to execute at +address `0x485', rather than at the address where your program stopped. +*Note Continuing and stepping: Continuing and Stepping. + + The most common occasion to use the `jump' command is to back up, +perhaps with more breakpoints set, over a portion of a program that has +already executed, in order to examine its execution in more detail. + + +File: gdb.info, Node: Signaling, Next: Returning, Prev: Jumping, Up: Altering + +Giving your program a signal +============================ + +`signal SIGNAL' + Resume execution where your program stopped, but immediately give + it the signal SIGNAL. SIGNAL can be the name or the number of a + signal. For example, on many systems `signal 2' and `signal + SIGINT' are both ways of sending an interrupt signal. + + Alternatively, if SIGNAL is zero, continue execution without + giving a signal. This is useful when your program stopped on + account of a signal and would ordinary see the signal when resumed + with the `continue' command; `signal 0' causes it to resume + without a signal. + + `signal' does not repeat when you press RET a second time after + executing the command. + + Invoking the `signal' command is not the same as invoking the `kill' +utility from the shell. Sending a signal with `kill' causes GDB to +decide what to do with the signal depending on the signal handling +tables (*note Signals::.). The `signal' command passes the signal +directly to your program. + + +File: gdb.info, Node: Returning, Next: Calling, Prev: Signaling, Up: Altering + +Returning from a function +========================= + +`return' +`return EXPRESSION' + You can cancel execution of a function call with the `return' + command. If you give an EXPRESSION argument, its value is used as + the function's return value. + + When you use `return', GDB discards the selected stack frame (and +all frames within it). You can think of this as making the discarded +frame return prematurely. If you wish to specify a value to be +returned, give that value as the argument to `return'. + + This pops the selected stack frame (*note Selecting a frame: +Selection.), and any other frames inside of it, leaving its caller as +the innermost remaining frame. That frame becomes selected. The +specified value is stored in the registers used for returning values of +functions. + + The `return' command does not resume execution; it leaves the +program stopped in the state that would exist if the function had just +returned. In contrast, the `finish' command (*note Continuing and +stepping: Continuing and Stepping.) resumes execution until the +selected stack frame returns naturally. + + +File: gdb.info, Node: Calling, Next: Patching, Prev: Returning, Up: Altering + +Calling program functions +========================= + +`call EXPR' + Evaluate the expression EXPR without displaying `void' returned + values. + + You can use this variant of the `print' command if you want to +execute a function from your program, but without cluttering the output +with `void' returned values. The result is printed and saved in the +value history, if it is not void. + + +File: gdb.info, Node: Patching, Prev: Calling, Up: Altering + +Patching programs +================= + + By default, GDB opens the file containing your program's executable +code (or the corefile) read-only. This prevents accidental alterations +to machine code; but it also prevents you from intentionally patching +your program's binary. + + If you'd like to be able to patch the binary, you can specify that +explicitly with the `set write' command. For example, you might want +to turn on internal debugging flags, or even to make emergency repairs. + +`set write on' +`set write off' + If you specify `set write on', GDB will open executable and core + files for both reading and writing; if you specify `set write off' + (the default), GDB will open them read-only. + + If you have already loaded a file, you must load it again (using + the `exec-file' or `core-file' command) after changing `set + write', for your new setting to take effect. + +`show write' + Display whether executable files and core files will be opened for + writing as well as reading. + + +File: gdb.info, Node: GDB Files, Next: Targets, Prev: Altering, Up: Top + +GDB Files +********* + + GDB needs to know the file name of the program to be debugged, both +in order to read its symbol table and in order to start your program. +To debug a core dump of a previous run, you must also tell GDB the name +of the core dump file. + +* Menu: + +* Files:: Commands to specify files +* Symbol Errors:: Errors reading symbol files + + +File: gdb.info, Node: Files, Next: Symbol Errors, Up: GDB Files + +Commands to specify files +========================= + + The usual way to specify executable and core dump file names is with +the command arguments given when you start GDB (*note Getting In and +Out of GDB: Invocation.. + + Occasionally it is necessary to change to a different file during a +GDB session. Or you may run GDB and forget to specify a file you want +to use. In these situations the GDB commands to specify new files are +useful. + +`file FILENAME' + Use FILENAME as the program to be debugged. It is read for its + symbols and for the contents of pure memory. It is also the + program executed when you use the `run' command. If you do not + specify a directory and the file is not found in the GDB working + directory, GDB uses the environment variable `PATH' as a list of + directories to search, just as the shell does when looking for a + program to run. You can change the value of this variable, for + both GDB and your program, using the `path' command. + + On systems with memory-mapped files, an auxiliary symbol table file + `FILENAME.syms' may be available for FILENAME. If it is, GDB will + map in the symbol table from `FILENAME.syms', starting up more + quickly. See the descriptions of the options `-mapped' and + `-readnow' (available on the command line, and with the commands + `file', `symbol-file', or `add-symbol-file'), for more information. + +`file' + `file' with no argument makes GDB discard any information it has + on both executable file and the symbol table. + +`exec-file [ FILENAME ]' + Specify that the program to be run (but not the symbol table) is + found in FILENAME. GDB will search the environment variable `PATH' + if necessary to locate your program. Omitting FILENAME means to + discard information on the executable file. + +`symbol-file [ FILENAME ]' + Read symbol table information from file FILENAME. `PATH' is + searched when necessary. Use the `file' command to get both symbol + table and program to run from the same file. + + `symbol-file' with no argument clears out GDB information on your + program's symbol table. + + The `symbol-file' command causes GDB to forget the contents of its + convenience variables, the value history, and all breakpoints and + auto-display expressions. This is because they may contain + pointers to the internal data recording symbols and data types, + which are part of the old symbol table data being discarded inside + GDB. + + `symbol-file' will not repeat if you press RET again after + executing it once. + + When GDB is configured for a particular environment, it will + understand debugging information in whatever format is the standard + generated for that environment; you may use either a GNU compiler, + or other compilers that adhere to the local conventions. Best + results are usually obtained from GNU compilers; for example, + using `gcc' you can generate debugging information for optimized + code. + + On some kinds of object files, the `symbol-file' command does not + normally read the symbol table in full right away. Instead, it + scans the symbol table quickly to find which source files and + which symbols are present. The details are read later, one source + file at a time, as they are needed. + + The purpose of this two-stage reading strategy is to make GDB + start up faster. For the most part, it is invisible except for + occasional pauses while the symbol table details for a particular + source file are being read. (The `set verbose' command can turn + these pauses into messages if desired. *Note Optional warnings + and messages: Messages/Warnings.) + + We have not implemented the two-stage strategy for COFF yet. When + the symbol table is stored in COFF format, `symbol-file' reads the + symbol table data in full right away. + +`symbol-file FILENAME [ -readnow ] [ -mapped ]' +`file FILENAME [ -readnow ] [ -mapped ]' + You can override the GDB two-stage strategy for reading symbol + tables by using the `-readnow' option with any of the commands that + load symbol table information, if you want to be sure GDB has the + entire symbol table available. + + If memory-mapped files are available on your system through the + `mmap' system call, you can use another option, `-mapped', to + cause GDB to write the symbols for your program into a reusable + file. Future GDB debugging sessions will map in symbol information + from this auxiliary symbol file (if the program has not changed), + rather than spending time reading the symbol table from the + executable program. Using the `-mapped' option has the same + effect as starting GDB with the `-mapped' command-line option. + + You can use both options together, to make sure the auxiliary + symbol file has all the symbol information for your program. + + The auxiliary symbol file for a program called MYPROG is called + `MYPROG.syms'. Once this file exists (so long as it is newer than + the corresponding executable), GDB will always attempt to use it + when you debug MYPROG; no special options or commands are needed. + + The `.syms' file is specific to the host machine where you run + GDB. It holds an exact image of the internal GDB symbol table. + It cannot be shared across multiple host platforms. + +`core-file [ FILENAME ]' + Specify the whereabouts of a core dump file to be used as the + "contents of memory". Traditionally, core files contain only some + parts of the address space of the process that generated them; GDB + can access the executable file itself for other parts. + + `core-file' with no argument specifies that no core file is to be + used. + + Note that the core file is ignored when your program is actually + running under GDB. So, if you have been running your program and + you wish to debug a core file instead, you must kill the + subprocess in which the program is running. To do this, use the + `kill' command (*note Killing the child process: Kill Process.). + +`load FILENAME' + Depending on what remote debugging facilities are configured into + GDB, the `load' command may be available. Where it exists, it is + meant to make FILENAME (an executable) available for debugging on + the remote system--by downloading, or dynamic linking, for example. + `load' also records the FILENAME symbol table in GDB, like the + `add-symbol-file' command. + + If your GDB does not have a `load' command, attempting to execute + it gets the error message "`You can't do that when your target is + ...'" + + The file is loaded at whatever address is specified in the + executable. For some object file formats, like a.out, the object + file format fixes the address and so it won't necessarily match + the address you gave to the linker. + + On VxWorks, `load' will dynamically link FILENAME on the current + target system as well as adding its symbols in GDB. + + With the Nindy interface to an Intel 960 board, `load' will + download FILENAME to the 960 as well as adding its symbols in GDB. + + When you select remote debugging to a Hitachi SH, H8/300, or + H8/500 board (*note GDB and Hitachi Microprocessors: Hitachi + Remote.), the `load' command downloads your program to the Hitachi + board and also opens it as the current executable target for GDB + on your host (like the `file' command). + + `load' will not repeat if you press RET again after using it. + +`add-symbol-file FILENAME ADDRESS' +`add-symbol-file FILENAME ADDRESS [ -readnow ] [ -mapped ]' + The `add-symbol-file' command reads additional symbol table + information from the file FILENAME. You would use this command + when FILENAME has been dynamically loaded (by some other means) + into the program that is running. ADDRESS should be the memory + address at which the file has been loaded; GDB cannot figure this + out for itself. You can specify ADDRESS as an expression. + + The symbol table of the file FILENAME is added to the symbol table + originally read with the `symbol-file' command. You can use the + `add-symbol-file' command any number of times; the new symbol data + thus read keeps adding to the old. To discard all old symbol data + instead, use the `symbol-file' command. + + `add-symbol-file' will not repeat if you press RET after using it. + + You can use the `-mapped' and `-readnow' options just as with the + `symbol-file' command, to change how GDB manages the symbol table + information for FILENAME. + +`info files' +`info target' + `info files' and `info target' are synonymous; both print the + current target (*note Specifying a Debugging Target: Targets.), + including the names of the executable and core dump files + currently in use by GDB, and the files from which symbols were + loaded. The command `help targets' lists all possible targets + rather than current ones. + + All file-specifying commands allow both absolute and relative file +names as arguments. GDB always converts the file name to an absolute +path name and remembers it that way. + + GDB supports SunOS, SVR4, and IBM RS/6000 shared libraries. GDB +automatically loads symbol definitions from shared libraries when you +use the `run' command, or when you examine a core file. (Before you +issue the `run' command, GDB will not understand references to a +function in a shared library, however--unless you are debugging a core +file). + +`info share' +`info sharedlibrary' + Print the names of the shared libraries which are currently loaded. + +`sharedlibrary REGEX' +`share REGEX' + This is an obsolescent command; you can use it to explicitly load + shared object library symbols for files matching a Unix regular + expression, but as with files loaded automatically, it will only + load shared libraries required by your program for a core file or + after typing `run'. If REGEX is omitted all shared libraries + required by your program are loaded. + + +File: gdb.info, Node: Symbol Errors, Prev: Files, Up: GDB Files + +Errors reading symbol files +=========================== + + While reading a symbol file, GDB will occasionally encounter +problems, such as symbol types it does not recognize, or known bugs in +compiler output. By default, GDB does not notify you of such problems, +since they are relatively common and primarily of interest to people +debugging compilers. If you are interested in seeing information about +ill-constructed symbol tables, you can either ask GDB to print only one +message about each such type of problem, no matter how many times the +problem occurs; or you can ask GDB to print more messages, to see how +many times the problems occur, with the `set complaints' command (*note +Optional warnings and messages: Messages/Warnings.). + + The messages currently printed, and their meanings, include: + +`inner block not inside outer block in SYMBOL' + The symbol information shows where symbol scopes begin and end + (such as at the start of a function or a block of statements). + This error indicates that an inner scope block is not fully + contained in its outer scope blocks. + + GDB circumvents the problem by treating the inner block as if it + had the same scope as the outer block. In the error message, + SYMBOL may be shown as "`(don't know)'" if the outer block is not a + function. + +`block at ADDRESS out of order' + The symbol information for symbol scope blocks should occur in + order of increasing addresses. This error indicates that it does + not do so. + + GDB does not circumvent this problem, and will have trouble + locating symbols in the source file whose symbols it is reading. + (You can often determine what source file is affected by specifying + `set verbose on'. *Note Optional warnings and messages: + Messages/Warnings.) + +`bad block start address patched' + The symbol information for a symbol scope block has a start address + smaller than the address of the preceding source line. This is + known to occur in the SunOS 4.1.1 (and earlier) C compiler. + + GDB circumvents the problem by treating the symbol scope block as + starting on the previous source line. + +`bad string table offset in symbol N' + Symbol number N contains a pointer into the string table which is + larger than the size of the string table. + + GDB circumvents the problem by considering the symbol to have the + name `foo', which may cause other problems if many symbols end up + with this name. + +`unknown symbol type `0xNN'' + The symbol information contains new data types that GDB does not + yet know how to read. `0xNN' is the symbol type of the + misunderstood information, in hexadecimal. + + GDB circumvents the error by ignoring this symbol information. + This will usually allow your program to be debugged, though + certain symbols will not be accessible. If you encounter such a + problem and feel like debugging it, you can debug `gdb' with + itself, breakpoint on `complain', then go up to the function + `read_dbx_symtab' and examine `*bufp' to see the symbol. + +`stub type has NULL name' + GDB could not find the full definition for a struct or class. + +`const/volatile indicator missing (ok if using g++ v1.x), got...' + The symbol information for a C++ member function is missing some + information that recent versions of the compiler should have output + for it. + +`info mismatch between compiler and debugger' + GDB could not parse a type specification output by the compiler. + + +File: gdb.info, Node: Targets, Next: Controlling GDB, Prev: GDB Files, Up: Top + +Specifying a Debugging Target +***************************** + + A "target" is the execution environment occupied by your program. +Often, GDB runs in the same host environment as your program; in that +case, the debugging target is specified as a side effect when you use +the `file' or `core' commands. When you need more flexibility--for +example, running GDB on a physically separate host, or controlling a +standalone system over a serial port or a realtime system over a TCP/IP +connection--you can use the `target' command to specify one of the +target types configured for GDB (*note Commands for managing targets: +Target Commands.). + +* Menu: + +* Active Targets:: Active targets +* Target Commands:: Commands for managing targets +* Remote:: Remote debugging + + +File: gdb.info, Node: Active Targets, Next: Target Commands, Up: Targets + +Active targets +============== + + There are three classes of targets: processes, core files, and +executable files. GDB can work concurrently on up to three active +targets, one in each class. This allows you to (for example) start a +process and inspect its activity without abandoning your work on a core +file. + + For example, if you execute `gdb a.out', then the executable file +`a.out' is the only active target. If you designate a core file as +well--presumably from a prior run that crashed and coredumped--then GDB +has two active targets and will use them in tandem, looking first in +the corefile target, then in the executable file, to satisfy requests +for memory addresses. (Typically, these two classes of target are +complementary, since core files contain only a program's read-write +memory--variables and so on--plus machine status, while executable +files contain only the program text and initialized data.) + + When you type `run', your executable file becomes an active process +target as well. When a process target is active, all GDB commands +requesting memory addresses refer to that target; addresses in an +active core file or executable file target are obscured while the +process target is active. + + Use the `core-file' and `exec-file' commands to select a new core +file or executable target (*note Commands to specify files: Files.). +To specify as a target a process that is already running, use the +`attach' command (*note Debugging an already-running process: Attach.). + + +File: gdb.info, Node: Target Commands, Next: Remote, Prev: Active Targets, Up: Targets + +Commands for managing targets +============================= + +`target TYPE PARAMETERS' + Connects the GDB host environment to a target machine or process. + A target is typically a protocol for talking to debugging + facilities. You use the argument TYPE to specify the type or + protocol of the target machine. + + Further PARAMETERS are interpreted by the target protocol, but + typically include things like device names or host names to connect + with, process numbers, and baud rates. + + The `target' command will not repeat if you press RET again after + executing the command. + +`help target' + Displays the names of all targets available. To display targets + currently selected, use either `info target' or `info files' + (*note Commands to specify files: Files.). + +`help target NAME' + Describe a particular target, including any parameters necessary to + select it. + + Here are some common targets (available, or not, depending on the GDB +configuration): + +`target exec PROGRAM' + An executable file. `target exec PROGRAM' is the same as + `exec-file PROGRAM'. + +`target core FILENAME' + A core dump file. `target core FILENAME' is the same as + `core-file FILENAME'. + +`target remote DEV' + Remote serial target in GDB-specific protocol. The argument DEV + specifies what serial device to use for the connection (e.g. + `/dev/ttya'). *Note Remote debugging: Remote. + +`target sim' + CPU simulator. *Note Simulated CPU Target: Simulator. + +`target udi KEYWORD' + Remote AMD29K target, using the AMD UDI protocol. The KEYWORD + argument specifies which 29K board or simulator to use. *Note GDB + and the UDI protocol for AMD29K: UDI29K Remote. + +`target amd-eb DEV SPEED PROG' + Remote PC-resident AMD EB29K board, attached over serial lines. + dEV is the serial device, as for `target remote'; SPEED allows you + to specify the linespeed; and PROG is the name of the program to + be debugged, as it appears to DOS on the PC. *Note GDB with a + remote EB29K: EB29K Remote. + +`target hms' + A Hitachi SH, H8/300, or H8/500 board, attached via serial line to + your host. Use special commands `device' and `speed' to control + the serial line and the communications speed used. *Note GDB and + Hitachi Microprocessors: Hitachi Remote. + +`target nindy DEVICENAME' + An Intel 960 board controlled by a Nindy Monitor. DEVICENAME is + the name of the serial device to use for the connection, e.g. + `/dev/ttya'. *Note GDB with a remote i960 (Nindy): i960-Nindy + Remote. + +`target st2000 DEV SPEED' + A Tandem ST2000 phone switch, running Tandem's STDBUG protocol. + dEV is the name of the device attached to the ST2000 serial line; + SPEED is the communication line speed. The arguments are not used + if GDB is configured to connect to the ST2000 using TCP or Telnet. + *Note GDB with a Tandem ST2000: ST2000 Remote. + +`target vxworks MACHINENAME' + A VxWorks system, attached via TCP/IP. The argument MACHINENAME + is the target system's machine name or IP address. *Note GDB and + VxWorks: VxWorks Remote. + + Different targets are available on different configurations of GDB; +your configuration may have more or fewer targets. + + +File: gdb.info, Node: Remote, Prev: Target Commands, Up: Targets + +Remote debugging +================ + + If you are trying to debug a program running on a machine that +cannot run GDB in the usual way, it is often useful to use remote +debugging. For example, you might use remote debugging on an operating +system kernel, or on a small system which does not have a general +purpose operating system powerful enough to run a full-featured +debugger. + + Some configurations of GDB have special serial or TCP/IP interfaces +to make this work with particular debugging targets. In addition, GDB +comes with a generic serial protocol (specific to GDB, but not specific +to any particular target system) which you can use if you write the +remote stubs--the code that will run on the remote system to +communicate with GDB. + + Other remote targets may be available in your configuration of GDB; +use `help targets' to list them. + +* Menu: + + +* Remote Serial:: GDB remote serial protocol + +* i960-Nindy Remote:: GDB with a remote i960 (Nindy) + +* UDI29K Remote:: GDB and the UDI protocol for AMD29K +* EB29K Remote:: GDB with a remote EB29K + +* VxWorks Remote:: GDB and VxWorks + +* ST2000 Remote:: GDB with a Tandem ST2000 + +* Hitachi Remote:: GDB and Hitachi Microprocessors + +* MIPS Remote:: GDB and MIPS boards + +* Simulator:: Simulated CPU target + + +File: gdb.info, Node: Remote Serial, Next: i960-Nindy Remote, Up: Remote + +The GDB remote serial protocol +------------------------------ + + To debug a program running on another machine (the debugging +"target" machine), you must first arrange for all the usual +prerequisites for the program to run by itself. For example, for a C +program, you need + + 1. A startup routine to set up the C runtime environment; these + usually have a name like `crt0'. The startup routine may be + supplied by your hardware supplier, or you may have to write your + own. + + 2. You probably need a C subroutine library to support your program's + subroutine calls, notably managing input and output. + + 3. A way of getting your program to the other machine--for example, a + download program. These are often supplied by the hardware + manufacturer, but you may have to write your own from hardware + documentation. + + The next step is to arrange for your program to use a serial port to +communicate with the machine where GDB is running (the "host" machine). +In general terms, the scheme looks like this: + +*On the host,* + GDB already understands how to use this protocol; when everything + else is set up, you can simply use the `target remote' command + (*note Specifying a Debugging Target: Targets.). + +*On the target,* + you must link with your program a few special-purpose subroutines + that implement the GDB remote serial protocol. The file + containing these subroutines is called a "debugging stub". + + On certain remote targets, you can use an auxiliary program + `gdbserver' instead of linking a stub into your program. *Note + Using the `gdbserver' program: Server, for details. + + The debugging stub is specific to the architecture of the remote +machine; for example, use `sparc-stub.c' to debug programs on SPARC +boards. + + These working remote stubs are distributed with GDB: + +`sparc-stub.c' + For SPARC architectures. + +`m68k-stub.c' + For Motorola 680x0 architectures. + +`i386-stub.c' + For Intel 386 and compatible architectures. + + The `README' file in the GDB distribution may list other recently +added stubs. + +* Menu: + +* Stub Contents:: What the stub can do for you +* Bootstrapping:: What you must do for the stub +* Debug Session:: Putting it all together +* Protocol:: Outline of the communication protocol + +* Server:: Using the `gdbserver' program + + +File: gdb.info, Node: Stub Contents, Next: Bootstrapping, Up: Remote Serial + +What the stub can do for you +---------------------------- + + The debugging stub for your architecture supplies these three +subroutines: + +`set_debug_traps' + This routine arranges for `handle_exception' to run when your + program stops. You must call this subroutine explicitly near the + beginning of your program. + +`handle_exception' + This is the central workhorse, but your program never calls it + explicitly--the setup code arranges for `handle_exception' to run + when a trap is triggered. + + `handle_exception' takes control when your program stops during + execution (for example, on a breakpoint), and mediates + communications with GDB on the host machine. This is where the + communications protocol is implemented; `handle_exception' acts as + the GDB representative on the target machine; it begins by sending + summary information on the state of your program, then continues + to execute, retrieving and transmitting any information GDB needs, + until you execute a GDB command that makes your program resume; at + that point, `handle_exception' returns control to your own code on + the target machine. + +`breakpoint' + Use this auxiliary subroutine to make your program contain a + breakpoint. Depending on the particular situation, this may be + the only way for GDB to get control. For instance, if your target + machine has some sort of interrupt button, you won't need to call + this; pressing the interrupt button will transfer control to + `handle_exception'--in effect, to GDB. On some machines, simply + receiving characters on the serial port may also trigger a trap; + again, in that situation, you don't need to call `breakpoint' from + your own program--simply running `target remote' from the host GDB + session will get control. + + Call `breakpoint' if none of these is true, or if you simply want + to make certain your program stops at a predetermined point for the + start of your debugging session. + + +File: gdb.info, Node: Bootstrapping, Next: Debug Session, Prev: Stub Contents, Up: Remote Serial + +What you must do for the stub +----------------------------- + + The debugging stubs that come with GDB are set up for a particular +chip architecture, but they have no information about the rest of your +debugging target machine. To allow the stub to work, you must supply +these special low-level subroutines: + +`int getDebugChar()' + Write this subroutine to read a single character from the serial + port. It may be identical to `getchar' for your target system; a + different name is used to allow you to distinguish the two if you + wish. + +`void putDebugChar(int)' + Write this subroutine to write a single character to the serial + port. It may be identical to `putchar' for your target system; a + different name is used to allow you to distinguish the two if you + wish. + +`void exceptionHandler (int EXCEPTION_NUMBER, void *EXCEPTION_ADDRESS)' + Write this function to install EXCEPTION_ADDRESS in the exception + handling tables. You need to do this because the stub does not + have any way of knowing what the exception handling tables on your + target system are like (for example, the processor's table might + be in ROM, containing entries which point to a table in RAM). + eXCEPTION_NUMBER is the exception number which should be changed; + its meaning is architecture-dependent (for example, different + numbers might represent divide by zero, misaligned access, etc). + When this exception occurs, control should be transferred directly + to EXCEPTION_ADDRESS, and the processor state (stack, registers, + etc.) should be just as it is when a processor exception occurs. + So if you want to use a jump instruction to reach + EXCEPTION_ADDRESS, it should be a simple jump, not a jump to + subroutine. + + For the 386, EXCEPTION_ADDRESS should be installed as an interrupt + gate so that interrupts are masked while the handler runs. The + gate should be at privilege level 0 (the most privileged level). + The SPARC and 68k stubs are able to mask interrupts themself + without help from `exceptionHandler'. + +`void flush_i_cache()' + Write this subroutine to flush the instruction cache, if any, on + your target machine. If there is no instruction cache, this + subroutine may be a no-op. + + On target machines that have instruction caches, GDB requires this + function to make certain that the state of your program is stable. + +You must also make sure this library routine is available: + +`void *memset(void *, int, int)' + This is the standard library function `memset' that sets an area of + memory to a known value. If you have one of the free versions of + `libc.a', `memset' can be found there; otherwise, you must either + obtain it from your hardware manufacturer, or write your own. + + If you do not use the GNU C compiler, you may need other standard +library subroutines as well; this will vary from one stub to another, +but in general the stubs are likely to use any of the common library +subroutines which `gcc' generates as inline code. + + +File: gdb.info, Node: Debug Session, Next: Protocol, Prev: Bootstrapping, Up: Remote Serial + +Putting it all together +----------------------- + + In summary, when your program is ready to debug, you must follow +these steps. + + 1. Make sure you have the supporting low-level routines (*note What + you must do for the stub: Bootstrapping.): + `getDebugChar', `putDebugChar', + `flush_i_cache', `memset', `exceptionHandler'. + + 2. Insert these lines near the top of your program: + + set_debug_traps(); + breakpoint(); + + 3. For the 680x0 stub only, you need to provide a variable called + `exceptionHook'. Normally you just use + + void (*exceptionHook)() = 0; + + but if before calling `set_debug_traps', you set it to point to a + function in your program, that function is called when `GDB' + continues after stopping on a trap (for example, bus error). The + function indicated by `exceptionHook' is called with one + parameter: an `int' which is the exception number. + + 4. Compile and link together: your program, the GDB debugging stub for + your target architecture, and the supporting subroutines. + + 5. Make sure you have a serial connection between your target machine + and the GDB host, and identify the serial port used for this on + the host. + + 6. Download your program to your target machine (or get it there by + whatever means the manufacturer provides), and start it. + + 7. To start remote debugging, run GDB on the host machine, and specify + as an executable file the program that is running in the remote + machine. This tells GDB how to find your program's symbols and + the contents of its pure text. + + Then establish communication using the `target remote' command. + Its argument specifies how to communicate with the target + machine--either via a devicename attached to a direct serial line, + or a TCP port (usually to a terminal server which in turn has a + serial line to the target). For example, to use a serial line + connected to the device named `/dev/ttyb': + + target remote /dev/ttyb + + To use a TCP connection, use an argument of the form `HOST:port'. + For example, to connect to port 2828 on a terminal server named + `manyfarms': + + target remote manyfarms:2828 + + Now you can use all the usual commands to examine and change data +and to step and continue the remote program. + + To resume the remote program and stop debugging it, use the `detach' +command. + + Whenever GDB is waiting for the remote program, if you type the +interrupt character (often C-C), GDB attempts to stop the program. +This may or may not succeed, depending in part on the hardware and the +serial drivers the remote system uses. If you type the interrupt +character once again, GDB displays this prompt: + + Interrupted while waiting for the program. + Give up (and stop debugging it)? (y or n) + + If you type `y', GDB abandons the remote debugging session. (If you +decide you want to try again later, you can use `target remote' again +to connect once more.) If you type `n', GDB goes back to waiting. + + +File: gdb.info, Node: Protocol, Next: Server, Prev: Debug Session, Up: Remote Serial + +Outline of the communication protocol +------------------------------------- + + The stub files provided with GDB implement the target side of the +communication protocol, and the GDB side is implemented in the GDB +source file `remote.c'. Normally, you can simply allow these +subroutines to communicate, and ignore the details. (If you're +implementing your own stub file, you can still ignore the details: start +with one of the existing stub files. `sparc-stub.c' is the best +organized, and therefore the easiest to read.) + + However, there may be occasions when you need to know something about +the protocol--for example, if there is only one serial port to your +target machine, you might want your program to do something special if +it recognizes a packet meant for GDB. + + All GDB commands and responses (other than acknowledgements, which +are single characters) are sent as a packet which includes a checksum. +A packet is introduced with the character `$', and ends with the +character `#' followed by a two-digit checksum: + + $PACKET INFO#CHECKSUM + +CHECKSUM is computed as the modulo 256 sum of the PACKET INFO +characters. + + When either the host or the target machine receives a packet, the +first response expected is an acknowledgement: a single character, +either `+' (to indicate the package was received correctly) or `-' (to +request retransmission). + + The host (GDB) sends commands, and the target (the debugging stub +incorporated in your program) sends data in response. The target also +sends data when your program stops. + + Command packets are distinguished by their first character, which +identifies the kind of command. + + These are the commands currently supported: + +`g' + Requests the values of CPU registers. + +`G' + Sets the values of CPU registers. + +`mADDR,COUNT' + Read COUNT bytes at location ADDR. + +`MADDR,COUNT:...' + Write COUNT bytes at location ADDR. + +`c' +`cADDR' + Resume execution at the current address (or at ADDR if supplied). + +`s' +`sADDR' + Step the target program for one instruction, from either the + current program counter or from ADDR if supplied. + +`k' + Kill the target program. + +`?' + Report the most recent signal. To allow you to take advantage of + the GDB signal handling commands, one of the functions of the + debugging stub is to report CPU traps as the corresponding POSIX + signal values. + + If you have trouble with the serial connection, you can use the +command `set remotedebug'. This makes GDB report on all packets sent +back and forth across the serial line to the remote machine. The +packet-debugging information is printed on the GDB standard output +stream. `set remotedebug off' turns it off, and `show remotedebug' +will show you its current state. + + +File: gdb.info, Node: Server, Prev: Protocol, Up: Remote Serial + +Using the `gdbserver' program +----------------------------- + + `gdbserver' is a control program for Unix-like systems, which allows +you to connect your program with a remote GDB via `target remote'--but +without linking in the usual debugging stub. + + `gdbserver' is not a complete replacement for the debugging stubs, +because it requires essentially the same operating-system facilities +that GDB itself does. In fact, a system that can run `gdbserver' to +connect to a remote GDB could also run GDBN locally! `gdbserver' is +sometimes useful nevertheless, because it is a much smaller program +than GDB itself. It is also easier to port than all of GDBN, so you +may be able to get started more quickly on a new system by using +`gdbserver'. + + GDB and `gdbserver' communicate via either a serial line or a TCP +connection, using the standard GDB remote serial protocol. + +*On the target,* + you need to have a copy of the program you want to debug. + `gdbserver' does not need your program's symbol table, so you can + strip the program if necessary to save space. GDB on the host + system does all the symbol handling. + + To use the server, you must tell it how to communicate with {No + Value For "GDB"}; the name of your program; and the arguments for + your program. The syntax is: + + target> gdbserver COMM PROGRAM [ ARGS ... ] + + COMM is either a device name (to use a serial line) or a TCP + hostname and portnumber. For example, to debug emacs with the + argument `foo.txt' and communicate with GDB over the serial port + `/dev/com1': + + target> gdbserver /dev/com1 emacs foo.txt + + `gdbserver' waits passively for the host GDB to communicate with + it. + + To use a TCP connection instead of a serial line: + + target> gdbserver host:2345 emacs foo.txt + + The only difference from the previous example is the first + argument, specifying that you are communicating with the host GDB + via TCP. The `host:2345' argument means that `gdbserver' is to + expect a TCP connection from machine `host' to local TCP port 2345. + (Currently, the `host' part is ignored.) You can choose any number + you want for the port number as long as it does not conflict with + any TCP ports already in use on the target system.(1) You must use + the same port number with the host GDB `target remote' command. + +*On the host,* + you need an unstripped copy of your program, since GDB needs + symbols and debugging information. Start up GDB as usual, using + the name of the local copy of your program as the first argument. + (You may also need the `--baud' option if the serial line is + running at anything other than 9600 bps.) After that, use `target + remote' to establish communications with `gdbserver'. Its + argument is either a device name (usually a serial device, like + `/dev/ttyb'), or a TCP port descriptof in the form `HOST:PORT'. + For example: + + (gdb) target remote /dev/ttyb + + communicates with the server via serial line `/dev/ttyb', and + + (gdb) target remote the-target:2345 + + communicates via a TCP connection to port 2345 on host + `the-target'. For TCP connections, you must start up `gdbserver' + prior to using the `target remote' command. Otherwise you may get + an error whose text depends on the host system, but which usually + looks something like `Connection refused'. + + ---------- Footnotes ---------- + + (1) If you choose a port number that conflicts with another +service, `gdbserver' prints an error message and exits. + + +File: gdb.info, Node: i960-Nindy Remote, Next: UDI29K Remote, Prev: Remote Serial, Up: Remote + +GDB with a remote i960 (Nindy) +------------------------------ + + "Nindy" is a ROM Monitor program for Intel 960 target systems. When +GDB is configured to control a remote Intel 960 using Nindy, you can +tell GDB how to connect to the 960 in several ways: + + * Through command line options specifying serial port, version of the + Nindy protocol, and communications speed; + + * By responding to a prompt on startup; + + * By using the `target' command at any point during your GDB + session. *Note Commands for managing targets: Target Commands. + +* Menu: + +* Nindy Startup:: Startup with Nindy +* Nindy Options:: Options for Nindy +* Nindy Reset:: Nindy reset command + + +File: gdb.info, Node: Nindy Startup, Next: Nindy Options, Up: i960-Nindy Remote + +Startup with Nindy +------------------ + + If you simply start `gdb' without using any command-line options, +you are prompted for what serial port to use, *before* you reach the +ordinary GDB prompt: + + Attach /dev/ttyNN -- specify NN, or "quit" to quit: + +Respond to the prompt with whatever suffix (after `/dev/tty') +identifies the serial port you want to use. You can, if you choose, +simply start up with no Nindy connection by responding to the prompt +with an empty line. If you do this and later wish to attach to Nindy, +use `target' (*note Commands for managing targets: Target Commands.). + |