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Diffstat (limited to 'googletest/src/gtest-filepath.cc')
| -rw-r--r-- | googletest/src/gtest-filepath.cc | 385 | 
1 files changed, 385 insertions, 0 deletions
| diff --git a/googletest/src/gtest-filepath.cc b/googletest/src/gtest-filepath.cc new file mode 100644 index 0000000000000..a7e65c082a75f --- /dev/null +++ b/googletest/src/gtest-filepath.cc @@ -0,0 +1,385 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +//     * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +//     * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +//     * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "gtest/internal/gtest-filepath.h" + +#include <stdlib.h> +#include "gtest/internal/gtest-port.h" +#include "gtest/gtest-message.h" + +#if GTEST_OS_WINDOWS_MOBILE +# include <windows.h> +#elif GTEST_OS_WINDOWS +# include <direct.h> +# include <io.h> +#elif GTEST_OS_SYMBIAN +// Symbian OpenC has PATH_MAX in sys/syslimits.h +# include <sys/syslimits.h> +#else +# include <limits.h> +# include <climits>  // Some Linux distributions define PATH_MAX here. +#endif  // GTEST_OS_WINDOWS_MOBILE + +#include "gtest/internal/gtest-string.h" + +#if GTEST_OS_WINDOWS +# define GTEST_PATH_MAX_ _MAX_PATH +#elif defined(PATH_MAX) +# define GTEST_PATH_MAX_ PATH_MAX +#elif defined(_XOPEN_PATH_MAX) +# define GTEST_PATH_MAX_ _XOPEN_PATH_MAX +#else +# define GTEST_PATH_MAX_ _POSIX_PATH_MAX +#endif  // GTEST_OS_WINDOWS + +namespace testing { +namespace internal { + +#if GTEST_OS_WINDOWS +// On Windows, '\\' is the standard path separator, but many tools and the +// Windows API also accept '/' as an alternate path separator. Unless otherwise +// noted, a file path can contain either kind of path separators, or a mixture +// of them. +const char kPathSeparator = '\\'; +const char kAlternatePathSeparator = '/'; +const char kAlternatePathSeparatorString[] = "/"; +# if GTEST_OS_WINDOWS_MOBILE +// Windows CE doesn't have a current directory. You should not use +// the current directory in tests on Windows CE, but this at least +// provides a reasonable fallback. +const char kCurrentDirectoryString[] = "\\"; +// Windows CE doesn't define INVALID_FILE_ATTRIBUTES +const DWORD kInvalidFileAttributes = 0xffffffff; +# else +const char kCurrentDirectoryString[] = ".\\"; +# endif  // GTEST_OS_WINDOWS_MOBILE +#else +const char kPathSeparator = '/'; +const char kCurrentDirectoryString[] = "./"; +#endif  // GTEST_OS_WINDOWS + +// Returns whether the given character is a valid path separator. +static bool IsPathSeparator(char c) { +#if GTEST_HAS_ALT_PATH_SEP_ +  return (c == kPathSeparator) || (c == kAlternatePathSeparator); +#else +  return c == kPathSeparator; +#endif +} + +// Returns the current working directory, or "" if unsuccessful. +FilePath FilePath::GetCurrentDir() { +#if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_WINDOWS_PHONE || GTEST_OS_WINDOWS_RT +  // Windows CE doesn't have a current directory, so we just return +  // something reasonable. +  return FilePath(kCurrentDirectoryString); +#elif GTEST_OS_WINDOWS +  char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; +  return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd); +#else +  char cwd[GTEST_PATH_MAX_ + 1] = { '\0' }; +  char* result = getcwd(cwd, sizeof(cwd)); +# if GTEST_OS_NACL +  // getcwd will likely fail in NaCl due to the sandbox, so return something +  // reasonable. The user may have provided a shim implementation for getcwd, +  // however, so fallback only when failure is detected. +  return FilePath(result == NULL ? kCurrentDirectoryString : cwd); +# endif  // GTEST_OS_NACL +  return FilePath(result == NULL ? "" : cwd); +#endif  // GTEST_OS_WINDOWS_MOBILE +} + +// Returns a copy of the FilePath with the case-insensitive extension removed. +// Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns +// FilePath("dir/file"). If a case-insensitive extension is not +// found, returns a copy of the original FilePath. +FilePath FilePath::RemoveExtension(const char* extension) const { +  const std::string dot_extension = std::string(".") + extension; +  if (String::EndsWithCaseInsensitive(pathname_, dot_extension)) { +    return FilePath(pathname_.substr( +        0, pathname_.length() - dot_extension.length())); +  } +  return *this; +} + +// Returns a pointer to the last occurrence of a valid path separator in +// the FilePath. On Windows, for example, both '/' and '\' are valid path +// separators. Returns NULL if no path separator was found. +const char* FilePath::FindLastPathSeparator() const { +  const char* const last_sep = strrchr(c_str(), kPathSeparator); +#if GTEST_HAS_ALT_PATH_SEP_ +  const char* const last_alt_sep = strrchr(c_str(), kAlternatePathSeparator); +  // Comparing two pointers of which only one is NULL is undefined. +  if (last_alt_sep != NULL && +      (last_sep == NULL || last_alt_sep > last_sep)) { +    return last_alt_sep; +  } +#endif +  return last_sep; +} + +// Returns a copy of the FilePath with the directory part removed. +// Example: FilePath("path/to/file").RemoveDirectoryName() returns +// FilePath("file"). If there is no directory part ("just_a_file"), it returns +// the FilePath unmodified. If there is no file part ("just_a_dir/") it +// returns an empty FilePath (""). +// On Windows platform, '\' is the path separator, otherwise it is '/'. +FilePath FilePath::RemoveDirectoryName() const { +  const char* const last_sep = FindLastPathSeparator(); +  return last_sep ? FilePath(last_sep + 1) : *this; +} + +// RemoveFileName returns the directory path with the filename removed. +// Example: FilePath("path/to/file").RemoveFileName() returns "path/to/". +// If the FilePath is "a_file" or "/a_file", RemoveFileName returns +// FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does +// not have a file, like "just/a/dir/", it returns the FilePath unmodified. +// On Windows platform, '\' is the path separator, otherwise it is '/'. +FilePath FilePath::RemoveFileName() const { +  const char* const last_sep = FindLastPathSeparator(); +  std::string dir; +  if (last_sep) { +    dir = std::string(c_str(), last_sep + 1 - c_str()); +  } else { +    dir = kCurrentDirectoryString; +  } +  return FilePath(dir); +} + +// Helper functions for naming files in a directory for xml output. + +// Given directory = "dir", base_name = "test", number = 0, +// extension = "xml", returns "dir/test.xml". If number is greater +// than zero (e.g., 12), returns "dir/test_12.xml". +// On Windows platform, uses \ as the separator rather than /. +FilePath FilePath::MakeFileName(const FilePath& directory, +                                const FilePath& base_name, +                                int number, +                                const char* extension) { +  std::string file; +  if (number == 0) { +    file = base_name.string() + "." + extension; +  } else { +    file = base_name.string() + "_" + StreamableToString(number) +        + "." + extension; +  } +  return ConcatPaths(directory, FilePath(file)); +} + +// Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml". +// On Windows, uses \ as the separator rather than /. +FilePath FilePath::ConcatPaths(const FilePath& directory, +                               const FilePath& relative_path) { +  if (directory.IsEmpty()) +    return relative_path; +  const FilePath dir(directory.RemoveTrailingPathSeparator()); +  return FilePath(dir.string() + kPathSeparator + relative_path.string()); +} + +// Returns true if pathname describes something findable in the file-system, +// either a file, directory, or whatever. +bool FilePath::FileOrDirectoryExists() const { +#if GTEST_OS_WINDOWS_MOBILE +  LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str()); +  const DWORD attributes = GetFileAttributes(unicode); +  delete [] unicode; +  return attributes != kInvalidFileAttributes; +#else +  posix::StatStruct file_stat; +  return posix::Stat(pathname_.c_str(), &file_stat) == 0; +#endif  // GTEST_OS_WINDOWS_MOBILE +} + +// Returns true if pathname describes a directory in the file-system +// that exists. +bool FilePath::DirectoryExists() const { +  bool result = false; +#if GTEST_OS_WINDOWS +  // Don't strip off trailing separator if path is a root directory on +  // Windows (like "C:\\"). +  const FilePath& path(IsRootDirectory() ? *this : +                                           RemoveTrailingPathSeparator()); +#else +  const FilePath& path(*this); +#endif + +#if GTEST_OS_WINDOWS_MOBILE +  LPCWSTR unicode = String::AnsiToUtf16(path.c_str()); +  const DWORD attributes = GetFileAttributes(unicode); +  delete [] unicode; +  if ((attributes != kInvalidFileAttributes) && +      (attributes & FILE_ATTRIBUTE_DIRECTORY)) { +    result = true; +  } +#else +  posix::StatStruct file_stat; +  result = posix::Stat(path.c_str(), &file_stat) == 0 && +      posix::IsDir(file_stat); +#endif  // GTEST_OS_WINDOWS_MOBILE + +  return result; +} + +// Returns true if pathname describes a root directory. (Windows has one +// root directory per disk drive.) +bool FilePath::IsRootDirectory() const { +#if GTEST_OS_WINDOWS +  // FIXME: on Windows a network share like +  // \\server\share can be a root directory, although it cannot be the +  // current directory.  Handle this properly. +  return pathname_.length() == 3 && IsAbsolutePath(); +#else +  return pathname_.length() == 1 && IsPathSeparator(pathname_.c_str()[0]); +#endif +} + +// Returns true if pathname describes an absolute path. +bool FilePath::IsAbsolutePath() const { +  const char* const name = pathname_.c_str(); +#if GTEST_OS_WINDOWS +  return pathname_.length() >= 3 && +     ((name[0] >= 'a' && name[0] <= 'z') || +      (name[0] >= 'A' && name[0] <= 'Z')) && +     name[1] == ':' && +     IsPathSeparator(name[2]); +#else +  return IsPathSeparator(name[0]); +#endif +} + +// Returns a pathname for a file that does not currently exist. The pathname +// will be directory/base_name.extension or +// directory/base_name_<number>.extension if directory/base_name.extension +// already exists. The number will be incremented until a pathname is found +// that does not already exist. +// Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'. +// There could be a race condition if two or more processes are calling this +// function at the same time -- they could both pick the same filename. +FilePath FilePath::GenerateUniqueFileName(const FilePath& directory, +                                          const FilePath& base_name, +                                          const char* extension) { +  FilePath full_pathname; +  int number = 0; +  do { +    full_pathname.Set(MakeFileName(directory, base_name, number++, extension)); +  } while (full_pathname.FileOrDirectoryExists()); +  return full_pathname; +} + +// Returns true if FilePath ends with a path separator, which indicates that +// it is intended to represent a directory. Returns false otherwise. +// This does NOT check that a directory (or file) actually exists. +bool FilePath::IsDirectory() const { +  return !pathname_.empty() && +         IsPathSeparator(pathname_.c_str()[pathname_.length() - 1]); +} + +// Create directories so that path exists. Returns true if successful or if +// the directories already exist; returns false if unable to create directories +// for any reason. +bool FilePath::CreateDirectoriesRecursively() const { +  if (!this->IsDirectory()) { +    return false; +  } + +  if (pathname_.length() == 0 || this->DirectoryExists()) { +    return true; +  } + +  const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName()); +  return parent.CreateDirectoriesRecursively() && this->CreateFolder(); +} + +// Create the directory so that path exists. Returns true if successful or +// if the directory already exists; returns false if unable to create the +// directory for any reason, including if the parent directory does not +// exist. Not named "CreateDirectory" because that's a macro on Windows. +bool FilePath::CreateFolder() const { +#if GTEST_OS_WINDOWS_MOBILE +  FilePath removed_sep(this->RemoveTrailingPathSeparator()); +  LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str()); +  int result = CreateDirectory(unicode, NULL) ? 0 : -1; +  delete [] unicode; +#elif GTEST_OS_WINDOWS +  int result = _mkdir(pathname_.c_str()); +#else +  int result = mkdir(pathname_.c_str(), 0777); +#endif  // GTEST_OS_WINDOWS_MOBILE + +  if (result == -1) { +    return this->DirectoryExists();  // An error is OK if the directory exists. +  } +  return true;  // No error. +} + +// If input name has a trailing separator character, remove it and return the +// name, otherwise return the name string unmodified. +// On Windows platform, uses \ as the separator, other platforms use /. +FilePath FilePath::RemoveTrailingPathSeparator() const { +  return IsDirectory() +      ? FilePath(pathname_.substr(0, pathname_.length() - 1)) +      : *this; +} + +// Removes any redundant separators that might be in the pathname. +// For example, "bar///foo" becomes "bar/foo". Does not eliminate other +// redundancies that might be in a pathname involving "." or "..". +// FIXME: handle Windows network shares (e.g. \\server\share). +void FilePath::Normalize() { +  if (pathname_.c_str() == NULL) { +    pathname_ = ""; +    return; +  } +  const char* src = pathname_.c_str(); +  char* const dest = new char[pathname_.length() + 1]; +  char* dest_ptr = dest; +  memset(dest_ptr, 0, pathname_.length() + 1); + +  while (*src != '\0') { +    *dest_ptr = *src; +    if (!IsPathSeparator(*src)) { +      src++; +    } else { +#if GTEST_HAS_ALT_PATH_SEP_ +      if (*dest_ptr == kAlternatePathSeparator) { +        *dest_ptr = kPathSeparator; +      } +#endif +      while (IsPathSeparator(*src)) +        src++; +    } +    dest_ptr++; +  } +  *dest_ptr = '\0'; +  pathname_ = dest; +  delete[] dest; +} + +}  // namespace internal +}  // namespace testing | 
