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-rw-r--r--include/clang/Lex/HeaderMap.h72
1 files changed, 43 insertions, 29 deletions
diff --git a/include/clang/Lex/HeaderMap.h b/include/clang/Lex/HeaderMap.h
index 183361e4f8c0c..8466f1a24d52d 100644
--- a/include/clang/Lex/HeaderMap.h
+++ b/include/clang/Lex/HeaderMap.h
@@ -15,60 +15,74 @@
#define LLVM_CLANG_LEX_HEADERMAP_H
#include "clang/Basic/LLVM.h"
+#include "llvm/ADT/Optional.h"
#include "llvm/Support/Compiler.h"
+#include "llvm/Support/MemoryBuffer.h"
#include <memory>
-namespace llvm {
- class MemoryBuffer;
-}
namespace clang {
- class FileEntry;
- class FileManager;
- struct HMapBucket;
- struct HMapHeader;
-/// This class represents an Apple concept known as a 'header map'. To the
-/// \#include file resolution process, it basically acts like a directory of
-/// symlinks to files. Its advantages are that it is dense and more efficient
-/// to create and process than a directory of symlinks.
-class HeaderMap {
- HeaderMap(const HeaderMap &) = delete;
- void operator=(const HeaderMap &) = delete;
+class FileEntry;
+class FileManager;
+struct HMapBucket;
+struct HMapHeader;
+/// Implementation for \a HeaderMap that doesn't depend on \a FileManager.
+class HeaderMapImpl {
std::unique_ptr<const llvm::MemoryBuffer> FileBuffer;
bool NeedsBSwap;
- HeaderMap(std::unique_ptr<const llvm::MemoryBuffer> File, bool BSwap)
- : FileBuffer(std::move(File)), NeedsBSwap(BSwap) {}
public:
- /// HeaderMap::Create - This attempts to load the specified file as a header
- /// map. If it doesn't look like a HeaderMap, it gives up and returns null.
- static const HeaderMap *Create(const FileEntry *FE, FileManager &FM);
+ HeaderMapImpl(std::unique_ptr<const llvm::MemoryBuffer> File, bool NeedsBSwap)
+ : FileBuffer(std::move(File)), NeedsBSwap(NeedsBSwap) {}
- /// LookupFile - Check to see if the specified relative filename is located in
- /// this HeaderMap. If so, open it and return its FileEntry.
- /// If RawPath is not NULL and the file is found, RawPath will be set to the
- /// raw path at which the file was found in the file system. For example,
- /// for a search path ".." and a filename "../file.h" this would be
- /// "../../file.h".
- const FileEntry *LookupFile(StringRef Filename, FileManager &FM) const;
+ // Check for a valid header and extract the byte swap.
+ static bool checkHeader(const llvm::MemoryBuffer &File, bool &NeedsByteSwap);
/// If the specified relative filename is located in this HeaderMap return
/// the filename it is mapped to, otherwise return an empty StringRef.
StringRef lookupFilename(StringRef Filename,
SmallVectorImpl<char> &DestPath) const;
- /// getFileName - Return the filename of the headermap.
+ /// Return the filename of the headermap.
const char *getFileName() const;
- /// dump - Print the contents of this headermap to stderr.
+ /// Print the contents of this headermap to stderr.
void dump() const;
private:
unsigned getEndianAdjustedWord(unsigned X) const;
const HMapHeader &getHeader() const;
HMapBucket getBucket(unsigned BucketNo) const;
- const char *getString(unsigned StrTabIdx) const;
+
+ /// Look up the specified string in the string table. If the string index is
+ /// not valid, return None.
+ Optional<StringRef> getString(unsigned StrTabIdx) const;
+};
+
+/// This class represents an Apple concept known as a 'header map'. To the
+/// \#include file resolution process, it basically acts like a directory of
+/// symlinks to files. Its advantages are that it is dense and more efficient
+/// to create and process than a directory of symlinks.
+class HeaderMap : private HeaderMapImpl {
+ HeaderMap(std::unique_ptr<const llvm::MemoryBuffer> File, bool BSwap)
+ : HeaderMapImpl(std::move(File), BSwap) {}
+
+public:
+ /// This attempts to load the specified file as a header map. If it doesn't
+ /// look like a HeaderMap, it gives up and returns null.
+ static const HeaderMap *Create(const FileEntry *FE, FileManager &FM);
+
+ /// Check to see if the specified relative filename is located in this
+ /// HeaderMap. If so, open it and return its FileEntry. If RawPath is not
+ /// NULL and the file is found, RawPath will be set to the raw path at which
+ /// the file was found in the file system. For example, for a search path
+ /// ".." and a filename "../file.h" this would be "../../file.h".
+ const FileEntry *LookupFile(StringRef Filename, FileManager &FM) const;
+
+ using HeaderMapImpl::lookupFilename;
+ using HeaderMapImpl::getFileName;
+ using HeaderMapImpl::dump;
};
} // end namespace clang.