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-rw-r--r--include/lldb/Core/UniqueCStringMap.h121
1 files changed, 31 insertions, 90 deletions
diff --git a/include/lldb/Core/UniqueCStringMap.h b/include/lldb/Core/UniqueCStringMap.h
index cfb84b4c2160f..9949bd45f4fa9 100644
--- a/include/lldb/Core/UniqueCStringMap.h
+++ b/include/lldb/Core/UniqueCStringMap.h
@@ -1,9 +1,8 @@
//===-- UniqueCStringMap.h --------------------------------------*- C++ -*-===//
//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
@@ -18,38 +17,24 @@
namespace lldb_private {
-//----------------------------------------------------------------------
// Templatized uniqued string map.
//
// This map is useful for mapping unique C string names to values of type T.
// Each "const char *" name added must be unique for a given
// C string value. ConstString::GetCString() can provide such strings.
// Any other string table that has guaranteed unique values can also be used.
-//----------------------------------------------------------------------
template <typename T> class UniqueCStringMap {
public:
struct Entry {
- Entry() {}
-
- Entry(ConstString cstr) : cstring(cstr), value() {}
-
Entry(ConstString cstr, const T &v) : cstring(cstr), value(v) {}
- // This is only for uniqueness, not lexicographical ordering, so we can
- // just compare pointers.
- bool operator<(const Entry &rhs) const {
- return cstring.GetCString() < rhs.cstring.GetCString();
- }
-
ConstString cstring;
T value;
};
- //------------------------------------------------------------------
// Call this function multiple times to add a bunch of entries to this map,
// then later call UniqueCStringMap<T>::Sort() before doing any searches by
// name.
- //------------------------------------------------------------------
void Append(ConstString unique_cstr, const T &value) {
m_map.push_back(typename UniqueCStringMap<T>::Entry(unique_cstr, value));
}
@@ -58,25 +43,10 @@ public:
void Clear() { m_map.clear(); }
- //------------------------------------------------------------------
- // Call this function to always keep the map sorted when putting entries into
- // the map.
- //------------------------------------------------------------------
- void Insert(ConstString unique_cstr, const T &value) {
- typename UniqueCStringMap<T>::Entry e(unique_cstr, value);
- m_map.insert(std::upper_bound(m_map.begin(), m_map.end(), e), e);
- }
-
- void Insert(const Entry &e) {
- m_map.insert(std::upper_bound(m_map.begin(), m_map.end(), e), e);
- }
-
- //------------------------------------------------------------------
// Get an entries by index in a variety of forms.
//
// The caller is responsible for ensuring that the collection does not change
// during while using the returned values.
- //------------------------------------------------------------------
bool GetValueAtIndex(uint32_t idx, T &value) const {
if (idx < m_map.size()) {
value = m_map[idx].value;
@@ -103,49 +73,37 @@ public:
return ((idx < m_map.size()) ? m_map[idx].cstring : ConstString());
}
- //------------------------------------------------------------------
// Find the value for the unique string in the map.
//
// Return the value for \a unique_cstr if one is found, return \a fail_value
// otherwise. This method works well for simple type
// T values and only if there is a sensible failure value that can
// be returned and that won't match any existing values.
- //------------------------------------------------------------------
T Find(ConstString unique_cstr, T fail_value) const {
- Entry search_entry(unique_cstr);
- const_iterator end = m_map.end();
- const_iterator pos = std::lower_bound(m_map.begin(), end, search_entry);
- if (pos != end) {
- if (pos->cstring == unique_cstr)
- return pos->value;
- }
+ auto pos = llvm::lower_bound(m_map, unique_cstr, Compare());
+ if (pos != m_map.end() && pos->cstring == unique_cstr)
+ return pos->value;
return fail_value;
}
- //------------------------------------------------------------------
// Get a pointer to the first entry that matches "name". nullptr will be
// returned if there is no entry that matches "name".
//
// The caller is responsible for ensuring that the collection does not change
// during while using the returned pointer.
- //------------------------------------------------------------------
const Entry *FindFirstValueForName(ConstString unique_cstr) const {
- Entry search_entry(unique_cstr);
- const_iterator end = m_map.end();
- const_iterator pos = std::lower_bound(m_map.begin(), end, search_entry);
- if (pos != end && pos->cstring == unique_cstr)
+ auto pos = llvm::lower_bound(m_map, unique_cstr, Compare());
+ if (pos != m_map.end() && pos->cstring == unique_cstr)
return &(*pos);
return nullptr;
}
- //------------------------------------------------------------------
// Get a pointer to the next entry that matches "name" from a previously
// returned Entry pointer. nullptr will be returned if there is no subsequent
// entry that matches "name".
//
// The caller is responsible for ensuring that the collection does not change
// during while using the returned pointer.
- //------------------------------------------------------------------
const Entry *FindNextValueForName(const Entry *entry_ptr) const {
if (!m_map.empty()) {
const Entry *first_entry = &m_map[0];
@@ -162,15 +120,9 @@ public:
size_t GetValues(ConstString unique_cstr, std::vector<T> &values) const {
const size_t start_size = values.size();
- Entry search_entry(unique_cstr);
- const_iterator pos, end = m_map.end();
- for (pos = std::lower_bound(m_map.begin(), end, search_entry); pos != end;
- ++pos) {
- if (pos->cstring == unique_cstr)
- values.push_back(pos->value);
- else
- break;
- }
+ for (const Entry &entry : llvm::make_range(std::equal_range(
+ m_map.begin(), m_map.end(), unique_cstr, Compare())))
+ values.push_back(entry.value);
return values.size() - start_size;
}
@@ -188,25 +140,18 @@ public:
return values.size() - start_size;
}
- //------------------------------------------------------------------
// Get the total number of entries in this map.
- //------------------------------------------------------------------
size_t GetSize() const { return m_map.size(); }
- //------------------------------------------------------------------
// Returns true if this map is empty.
- //------------------------------------------------------------------
bool IsEmpty() const { return m_map.empty(); }
- //------------------------------------------------------------------
// Reserve memory for at least "n" entries in the map. This is useful to call
// when you know you will be adding a lot of entries using
// UniqueCStringMap::Append() (which should be followed by a call to
// UniqueCStringMap::Sort()) or to UniqueCStringMap::Insert().
- //------------------------------------------------------------------
void Reserve(size_t n) { m_map.reserve(n); }
- //------------------------------------------------------------------
// Sort the unsorted contents in this map. A typical code flow would be:
// size_t approximate_num_entries = ....
// UniqueCStringMap<uint32_t> my_map;
@@ -216,16 +161,13 @@ public:
// my_map.Append (UniqueCStringMap::Entry(GetName(...), GetValue(...)));
// }
// my_map.Sort();
- //------------------------------------------------------------------
- void Sort() { llvm::sort(m_map.begin(), m_map.end()); }
+ void Sort() { llvm::sort(m_map.begin(), m_map.end(), Compare()); }
- //------------------------------------------------------------------
// Since we are using a vector to contain our items it will always double its
// memory consumption as things are added to the vector, so if you intend to
// keep a UniqueCStringMap around and have a lot of entries in the map, you
// will want to call this function to create a new vector and copy _only_ the
// exact size needed as part of the finalization of the string map.
- //------------------------------------------------------------------
void SizeToFit() {
if (m_map.size() < m_map.capacity()) {
collection temp(m_map.begin(), m_map.end());
@@ -233,28 +175,27 @@ public:
}
}
- size_t Erase(ConstString unique_cstr) {
- size_t num_removed = 0;
- Entry search_entry(unique_cstr);
- iterator end = m_map.end();
- iterator begin = m_map.begin();
- iterator lower_pos = std::lower_bound(begin, end, search_entry);
- if (lower_pos != end) {
- if (lower_pos->cstring == unique_cstr) {
- iterator upper_pos = std::upper_bound(lower_pos, end, search_entry);
- if (lower_pos == upper_pos) {
- m_map.erase(lower_pos);
- num_removed = 1;
- } else {
- num_removed = std::distance(lower_pos, upper_pos);
- m_map.erase(lower_pos, upper_pos);
- }
- }
+protected:
+ struct Compare {
+ bool operator()(const Entry &lhs, const Entry &rhs) {
+ return operator()(lhs.cstring, rhs.cstring);
}
- return num_removed;
- }
-protected:
+ bool operator()(const Entry &lhs, ConstString rhs) {
+ return operator()(lhs.cstring, rhs);
+ }
+
+ bool operator()(ConstString lhs, const Entry &rhs) {
+ return operator()(lhs, rhs.cstring);
+ }
+
+ // This is only for uniqueness, not lexicographical ordering, so we can
+ // just compare pointers. *However*, comparing pointers from different
+ // allocations is UB, so we need compare their integral values instead.
+ bool operator()(ConstString lhs, ConstString rhs) {
+ return uintptr_t(lhs.GetCString()) < uintptr_t(rhs.GetCString());
+ }
+ };
typedef std::vector<Entry> collection;
typedef typename collection::iterator iterator;
typedef typename collection::const_iterator const_iterator;