diff options
Diffstat (limited to 'include/lldb/Core/UniqueCStringMap.h')
-rw-r--r-- | include/lldb/Core/UniqueCStringMap.h | 121 |
1 files changed, 31 insertions, 90 deletions
diff --git a/include/lldb/Core/UniqueCStringMap.h b/include/lldb/Core/UniqueCStringMap.h index cfb84b4c2160f..9949bd45f4fa9 100644 --- a/include/lldb/Core/UniqueCStringMap.h +++ b/include/lldb/Core/UniqueCStringMap.h @@ -1,9 +1,8 @@ //===-- UniqueCStringMap.h --------------------------------------*- C++ -*-===// // -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// @@ -18,38 +17,24 @@ namespace lldb_private { -//---------------------------------------------------------------------- // Templatized uniqued string map. // // This map is useful for mapping unique C string names to values of type T. // Each "const char *" name added must be unique for a given // C string value. ConstString::GetCString() can provide such strings. // Any other string table that has guaranteed unique values can also be used. -//---------------------------------------------------------------------- template <typename T> class UniqueCStringMap { public: struct Entry { - Entry() {} - - Entry(ConstString cstr) : cstring(cstr), value() {} - Entry(ConstString cstr, const T &v) : cstring(cstr), value(v) {} - // This is only for uniqueness, not lexicographical ordering, so we can - // just compare pointers. - bool operator<(const Entry &rhs) const { - return cstring.GetCString() < rhs.cstring.GetCString(); - } - ConstString cstring; T value; }; - //------------------------------------------------------------------ // Call this function multiple times to add a bunch of entries to this map, // then later call UniqueCStringMap<T>::Sort() before doing any searches by // name. - //------------------------------------------------------------------ void Append(ConstString unique_cstr, const T &value) { m_map.push_back(typename UniqueCStringMap<T>::Entry(unique_cstr, value)); } @@ -58,25 +43,10 @@ public: void Clear() { m_map.clear(); } - //------------------------------------------------------------------ - // Call this function to always keep the map sorted when putting entries into - // the map. - //------------------------------------------------------------------ - void Insert(ConstString unique_cstr, const T &value) { - typename UniqueCStringMap<T>::Entry e(unique_cstr, value); - m_map.insert(std::upper_bound(m_map.begin(), m_map.end(), e), e); - } - - void Insert(const Entry &e) { - m_map.insert(std::upper_bound(m_map.begin(), m_map.end(), e), e); - } - - //------------------------------------------------------------------ // Get an entries by index in a variety of forms. // // The caller is responsible for ensuring that the collection does not change // during while using the returned values. - //------------------------------------------------------------------ bool GetValueAtIndex(uint32_t idx, T &value) const { if (idx < m_map.size()) { value = m_map[idx].value; @@ -103,49 +73,37 @@ public: return ((idx < m_map.size()) ? m_map[idx].cstring : ConstString()); } - //------------------------------------------------------------------ // Find the value for the unique string in the map. // // Return the value for \a unique_cstr if one is found, return \a fail_value // otherwise. This method works well for simple type // T values and only if there is a sensible failure value that can // be returned and that won't match any existing values. - //------------------------------------------------------------------ T Find(ConstString unique_cstr, T fail_value) const { - Entry search_entry(unique_cstr); - const_iterator end = m_map.end(); - const_iterator pos = std::lower_bound(m_map.begin(), end, search_entry); - if (pos != end) { - if (pos->cstring == unique_cstr) - return pos->value; - } + auto pos = llvm::lower_bound(m_map, unique_cstr, Compare()); + if (pos != m_map.end() && pos->cstring == unique_cstr) + return pos->value; return fail_value; } - //------------------------------------------------------------------ // Get a pointer to the first entry that matches "name". nullptr will be // returned if there is no entry that matches "name". // // The caller is responsible for ensuring that the collection does not change // during while using the returned pointer. - //------------------------------------------------------------------ const Entry *FindFirstValueForName(ConstString unique_cstr) const { - Entry search_entry(unique_cstr); - const_iterator end = m_map.end(); - const_iterator pos = std::lower_bound(m_map.begin(), end, search_entry); - if (pos != end && pos->cstring == unique_cstr) + auto pos = llvm::lower_bound(m_map, unique_cstr, Compare()); + if (pos != m_map.end() && pos->cstring == unique_cstr) return &(*pos); return nullptr; } - //------------------------------------------------------------------ // Get a pointer to the next entry that matches "name" from a previously // returned Entry pointer. nullptr will be returned if there is no subsequent // entry that matches "name". // // The caller is responsible for ensuring that the collection does not change // during while using the returned pointer. - //------------------------------------------------------------------ const Entry *FindNextValueForName(const Entry *entry_ptr) const { if (!m_map.empty()) { const Entry *first_entry = &m_map[0]; @@ -162,15 +120,9 @@ public: size_t GetValues(ConstString unique_cstr, std::vector<T> &values) const { const size_t start_size = values.size(); - Entry search_entry(unique_cstr); - const_iterator pos, end = m_map.end(); - for (pos = std::lower_bound(m_map.begin(), end, search_entry); pos != end; - ++pos) { - if (pos->cstring == unique_cstr) - values.push_back(pos->value); - else - break; - } + for (const Entry &entry : llvm::make_range(std::equal_range( + m_map.begin(), m_map.end(), unique_cstr, Compare()))) + values.push_back(entry.value); return values.size() - start_size; } @@ -188,25 +140,18 @@ public: return values.size() - start_size; } - //------------------------------------------------------------------ // Get the total number of entries in this map. - //------------------------------------------------------------------ size_t GetSize() const { return m_map.size(); } - //------------------------------------------------------------------ // Returns true if this map is empty. - //------------------------------------------------------------------ bool IsEmpty() const { return m_map.empty(); } - //------------------------------------------------------------------ // Reserve memory for at least "n" entries in the map. This is useful to call // when you know you will be adding a lot of entries using // UniqueCStringMap::Append() (which should be followed by a call to // UniqueCStringMap::Sort()) or to UniqueCStringMap::Insert(). - //------------------------------------------------------------------ void Reserve(size_t n) { m_map.reserve(n); } - //------------------------------------------------------------------ // Sort the unsorted contents in this map. A typical code flow would be: // size_t approximate_num_entries = .... // UniqueCStringMap<uint32_t> my_map; @@ -216,16 +161,13 @@ public: // my_map.Append (UniqueCStringMap::Entry(GetName(...), GetValue(...))); // } // my_map.Sort(); - //------------------------------------------------------------------ - void Sort() { llvm::sort(m_map.begin(), m_map.end()); } + void Sort() { llvm::sort(m_map.begin(), m_map.end(), Compare()); } - //------------------------------------------------------------------ // Since we are using a vector to contain our items it will always double its // memory consumption as things are added to the vector, so if you intend to // keep a UniqueCStringMap around and have a lot of entries in the map, you // will want to call this function to create a new vector and copy _only_ the // exact size needed as part of the finalization of the string map. - //------------------------------------------------------------------ void SizeToFit() { if (m_map.size() < m_map.capacity()) { collection temp(m_map.begin(), m_map.end()); @@ -233,28 +175,27 @@ public: } } - size_t Erase(ConstString unique_cstr) { - size_t num_removed = 0; - Entry search_entry(unique_cstr); - iterator end = m_map.end(); - iterator begin = m_map.begin(); - iterator lower_pos = std::lower_bound(begin, end, search_entry); - if (lower_pos != end) { - if (lower_pos->cstring == unique_cstr) { - iterator upper_pos = std::upper_bound(lower_pos, end, search_entry); - if (lower_pos == upper_pos) { - m_map.erase(lower_pos); - num_removed = 1; - } else { - num_removed = std::distance(lower_pos, upper_pos); - m_map.erase(lower_pos, upper_pos); - } - } +protected: + struct Compare { + bool operator()(const Entry &lhs, const Entry &rhs) { + return operator()(lhs.cstring, rhs.cstring); } - return num_removed; - } -protected: + bool operator()(const Entry &lhs, ConstString rhs) { + return operator()(lhs.cstring, rhs); + } + + bool operator()(ConstString lhs, const Entry &rhs) { + return operator()(lhs, rhs.cstring); + } + + // This is only for uniqueness, not lexicographical ordering, so we can + // just compare pointers. *However*, comparing pointers from different + // allocations is UB, so we need compare their integral values instead. + bool operator()(ConstString lhs, ConstString rhs) { + return uintptr_t(lhs.GetCString()) < uintptr_t(rhs.GetCString()); + } + }; typedef std::vector<Entry> collection; typedef typename collection::iterator iterator; typedef typename collection::const_iterator const_iterator; |