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-//===-- llvm/BasicBlock.h - Represent a basic block in the VM ---*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file contains the declaration of the BasicBlock class.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_BASICBLOCK_H
-#define LLVM_BASICBLOCK_H
-
-#include "llvm/Instruction.h"
-#include "llvm/SymbolTableListTraits.h"
-#include "llvm/ADT/ilist.h"
-#include "llvm/ADT/Twine.h"
-#include "llvm/Support/DataTypes.h"
-
-namespace llvm {
-
-class LandingPadInst;
-class TerminatorInst;
-class LLVMContext;
-class BlockAddress;
-
-template<> struct ilist_traits<Instruction>
- : public SymbolTableListTraits<Instruction, BasicBlock> {
- // createSentinel is used to get hold of a node that marks the end of
- // the list...
- // The sentinel is relative to this instance, so we use a non-static
- // method.
- Instruction *createSentinel() const {
- // since i(p)lists always publicly derive from the corresponding
- // traits, placing a data member in this class will augment i(p)list.
- // But since the NodeTy is expected to publicly derive from
- // ilist_node<NodeTy>, there is a legal viable downcast from it
- // to NodeTy. We use this trick to superpose i(p)list with a "ghostly"
- // NodeTy, which becomes the sentinel. Dereferencing the sentinel is
- // forbidden (save the ilist_node<NodeTy>) so no one will ever notice
- // the superposition.
- return static_cast<Instruction*>(&Sentinel);
- }
- static void destroySentinel(Instruction*) {}
-
- Instruction *provideInitialHead() const { return createSentinel(); }
- Instruction *ensureHead(Instruction*) const { return createSentinel(); }
- static void noteHead(Instruction*, Instruction*) {}
-private:
- mutable ilist_half_node<Instruction> Sentinel;
-};
-
-/// This represents a single basic block in LLVM. A basic block is simply a
-/// container of instructions that execute sequentially. Basic blocks are Values
-/// because they are referenced by instructions such as branches and switch
-/// tables. The type of a BasicBlock is "Type::LabelTy" because the basic block
-/// represents a label to which a branch can jump.
-///
-/// A well formed basic block is formed of a list of non-terminating
-/// instructions followed by a single TerminatorInst instruction.
-/// TerminatorInst's may not occur in the middle of basic blocks, and must
-/// terminate the blocks. The BasicBlock class allows malformed basic blocks to
-/// occur because it may be useful in the intermediate stage of constructing or
-/// modifying a program. However, the verifier will ensure that basic blocks
-/// are "well formed".
-/// @brief LLVM Basic Block Representation
-class BasicBlock : public Value, // Basic blocks are data objects also
- public ilist_node<BasicBlock> {
- friend class BlockAddress;
-public:
- typedef iplist<Instruction> InstListType;
-private:
- InstListType InstList;
- Function *Parent;
-
- void setParent(Function *parent);
- friend class SymbolTableListTraits<BasicBlock, Function>;
-
- BasicBlock(const BasicBlock &) LLVM_DELETED_FUNCTION;
- void operator=(const BasicBlock &) LLVM_DELETED_FUNCTION;
-
- /// BasicBlock ctor - If the function parameter is specified, the basic block
- /// is automatically inserted at either the end of the function (if
- /// InsertBefore is null), or before the specified basic block.
- ///
- explicit BasicBlock(LLVMContext &C, const Twine &Name = "",
- Function *Parent = 0, BasicBlock *InsertBefore = 0);
-public:
- /// getContext - Get the context in which this basic block lives.
- LLVMContext &getContext() const;
-
- /// Instruction iterators...
- typedef InstListType::iterator iterator;
- typedef InstListType::const_iterator const_iterator;
-
- /// Create - Creates a new BasicBlock. If the Parent parameter is specified,
- /// the basic block is automatically inserted at either the end of the
- /// function (if InsertBefore is 0), or before the specified basic block.
- static BasicBlock *Create(LLVMContext &Context, const Twine &Name = "",
- Function *Parent = 0,BasicBlock *InsertBefore = 0) {
- return new BasicBlock(Context, Name, Parent, InsertBefore);
- }
- ~BasicBlock();
-
- /// getParent - Return the enclosing method, or null if none
- ///
- const Function *getParent() const { return Parent; }
- Function *getParent() { return Parent; }
-
- /// getTerminator() - If this is a well formed basic block, then this returns
- /// a pointer to the terminator instruction. If it is not, then you get a
- /// null pointer back.
- ///
- TerminatorInst *getTerminator();
- const TerminatorInst *getTerminator() const;
-
- /// Returns a pointer to the first instructon in this block that is not a
- /// PHINode instruction. When adding instruction to the beginning of the
- /// basic block, they should be added before the returned value, not before
- /// the first instruction, which might be PHI.
- /// Returns 0 is there's no non-PHI instruction.
- Instruction* getFirstNonPHI();
- const Instruction* getFirstNonPHI() const {
- return const_cast<BasicBlock*>(this)->getFirstNonPHI();
- }
-
- // Same as above, but also skip debug intrinsics.
- Instruction* getFirstNonPHIOrDbg();
- const Instruction* getFirstNonPHIOrDbg() const {
- return const_cast<BasicBlock*>(this)->getFirstNonPHIOrDbg();
- }
-
- // Same as above, but also skip lifetime intrinsics.
- Instruction* getFirstNonPHIOrDbgOrLifetime();
- const Instruction* getFirstNonPHIOrDbgOrLifetime() const {
- return const_cast<BasicBlock*>(this)->getFirstNonPHIOrDbgOrLifetime();
- }
-
- /// getFirstInsertionPt - Returns an iterator to the first instruction in this
- /// block that is suitable for inserting a non-PHI instruction. In particular,
- /// it skips all PHIs and LandingPad instructions.
- iterator getFirstInsertionPt();
- const_iterator getFirstInsertionPt() const {
- return const_cast<BasicBlock*>(this)->getFirstInsertionPt();
- }
-
- /// removeFromParent - This method unlinks 'this' from the containing
- /// function, but does not delete it.
- ///
- void removeFromParent();
-
- /// eraseFromParent - This method unlinks 'this' from the containing function
- /// and deletes it.
- ///
- void eraseFromParent();
-
- /// moveBefore - Unlink this basic block from its current function and
- /// insert it into the function that MovePos lives in, right before MovePos.
- void moveBefore(BasicBlock *MovePos);
-
- /// moveAfter - Unlink this basic block from its current function and
- /// insert it into the function that MovePos lives in, right after MovePos.
- void moveAfter(BasicBlock *MovePos);
-
-
- /// getSinglePredecessor - If this basic block has a single predecessor block,
- /// return the block, otherwise return a null pointer.
- BasicBlock *getSinglePredecessor();
- const BasicBlock *getSinglePredecessor() const {
- return const_cast<BasicBlock*>(this)->getSinglePredecessor();
- }
-
- /// getUniquePredecessor - If this basic block has a unique predecessor block,
- /// return the block, otherwise return a null pointer.
- /// Note that unique predecessor doesn't mean single edge, there can be
- /// multiple edges from the unique predecessor to this block (for example
- /// a switch statement with multiple cases having the same destination).
- BasicBlock *getUniquePredecessor();
- const BasicBlock *getUniquePredecessor() const {
- return const_cast<BasicBlock*>(this)->getUniquePredecessor();
- }
-
- //===--------------------------------------------------------------------===//
- /// Instruction iterator methods
- ///
- inline iterator begin() { return InstList.begin(); }
- inline const_iterator begin() const { return InstList.begin(); }
- inline iterator end () { return InstList.end(); }
- inline const_iterator end () const { return InstList.end(); }
-
- inline size_t size() const { return InstList.size(); }
- inline bool empty() const { return InstList.empty(); }
- inline const Instruction &front() const { return InstList.front(); }
- inline Instruction &front() { return InstList.front(); }
- inline const Instruction &back() const { return InstList.back(); }
- inline Instruction &back() { return InstList.back(); }
-
- /// getInstList() - Return the underlying instruction list container. You
- /// need to access it directly if you want to modify it currently.
- ///
- const InstListType &getInstList() const { return InstList; }
- InstListType &getInstList() { return InstList; }
-
- /// getSublistAccess() - returns pointer to member of instruction list
- static iplist<Instruction> BasicBlock::*getSublistAccess(Instruction*) {
- return &BasicBlock::InstList;
- }
-
- /// getValueSymbolTable() - returns pointer to symbol table (if any)
- ValueSymbolTable *getValueSymbolTable();
-
- /// Methods for support type inquiry through isa, cast, and dyn_cast:
- static inline bool classof(const Value *V) {
- return V->getValueID() == Value::BasicBlockVal;
- }
-
- /// dropAllReferences() - This function causes all the subinstructions to "let
- /// go" of all references that they are maintaining. This allows one to
- /// 'delete' a whole class at a time, even though there may be circular
- /// references... first all references are dropped, and all use counts go to
- /// zero. Then everything is delete'd for real. Note that no operations are
- /// valid on an object that has "dropped all references", except operator
- /// delete.
- ///
- void dropAllReferences();
-
- /// removePredecessor - This method is used to notify a BasicBlock that the
- /// specified Predecessor of the block is no longer able to reach it. This is
- /// actually not used to update the Predecessor list, but is actually used to
- /// update the PHI nodes that reside in the block. Note that this should be
- /// called while the predecessor still refers to this block.
- ///
- void removePredecessor(BasicBlock *Pred, bool DontDeleteUselessPHIs = false);
-
- /// splitBasicBlock - This splits a basic block into two at the specified
- /// instruction. Note that all instructions BEFORE the specified iterator
- /// stay as part of the original basic block, an unconditional branch is added
- /// to the original BB, and the rest of the instructions in the BB are moved
- /// to the new BB, including the old terminator. The newly formed BasicBlock
- /// is returned. This function invalidates the specified iterator.
- ///
- /// Note that this only works on well formed basic blocks (must have a
- /// terminator), and 'I' must not be the end of instruction list (which would
- /// cause a degenerate basic block to be formed, having a terminator inside of
- /// the basic block).
- ///
- /// Also note that this doesn't preserve any passes. To split blocks while
- /// keeping loop information consistent, use the SplitBlock utility function.
- ///
- BasicBlock *splitBasicBlock(iterator I, const Twine &BBName = "");
-
- /// hasAddressTaken - returns true if there are any uses of this basic block
- /// other than direct branches, switches, etc. to it.
- bool hasAddressTaken() const { return getSubclassDataFromValue() != 0; }
-
- /// replaceSuccessorsPhiUsesWith - Update all phi nodes in all our successors
- /// to refer to basic block New instead of to us.
- void replaceSuccessorsPhiUsesWith(BasicBlock *New);
-
- /// isLandingPad - Return true if this basic block is a landing pad. I.e.,
- /// it's the destination of the 'unwind' edge of an invoke instruction.
- bool isLandingPad() const;
-
- /// getLandingPadInst() - Return the landingpad instruction associated with
- /// the landing pad.
- LandingPadInst *getLandingPadInst();
- const LandingPadInst *getLandingPadInst() const;
-
-private:
- /// AdjustBlockAddressRefCount - BasicBlock stores the number of BlockAddress
- /// objects using it. This is almost always 0, sometimes one, possibly but
- /// almost never 2, and inconceivably 3 or more.
- void AdjustBlockAddressRefCount(int Amt) {
- setValueSubclassData(getSubclassDataFromValue()+Amt);
- assert((int)(signed char)getSubclassDataFromValue() >= 0 &&
- "Refcount wrap-around");
- }
- // Shadow Value::setValueSubclassData with a private forwarding method so that
- // any future subclasses cannot accidentally use it.
- void setValueSubclassData(unsigned short D) {
- Value::setValueSubclassData(D);
- }
-};
-
-} // End llvm namespace
-
-#endif