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+//===-- llvm/Target/TargetInstrDesc.h - Instruction Descriptors -*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the TargetOperandInfo and TargetInstrDesc classes, which
+// are used to describe target instructions and their operands.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_TARGET_TARGETINSTRDESC_H
+#define LLVM_TARGET_TARGETINSTRDESC_H
+
+namespace llvm {
+
+class TargetRegisterClass;
+
+//===----------------------------------------------------------------------===//
+// Machine Operand Flags and Description
+//===----------------------------------------------------------------------===//
+
+namespace TOI {
+ // Operand constraints: only "tied_to" for now.
+ enum OperandConstraint {
+ TIED_TO = 0 // Must be allocated the same register as.
+ };
+
+ /// OperandFlags - These are flags set on operands, but should be considered
+ /// private, all access should go through the TargetOperandInfo accessors.
+ /// See the accessors for a description of what these are.
+ enum OperandFlags {
+ LookupPtrRegClass = 0,
+ Predicate,
+ OptionalDef
+ };
+}
+
+/// TargetOperandInfo - This holds information about one operand of a machine
+/// instruction, indicating the register class for register operands, etc.
+///
+class TargetOperandInfo {
+public:
+ /// RegClass - This specifies the register class enumeration of the operand
+ /// if the operand is a register. If not, this contains 0.
+ unsigned short RegClass;
+ unsigned short Flags;
+ /// Lower 16 bits are used to specify which constraints are set. The higher 16
+ /// bits are used to specify the value of constraints (4 bits each).
+ unsigned int Constraints;
+ /// Currently no other information.
+
+ /// isLookupPtrRegClass - Set if this operand is a pointer value and it
+ /// requires a callback to look up its register class.
+ bool isLookupPtrRegClass() const { return Flags&(1 <<TOI::LookupPtrRegClass);}
+
+ /// isPredicate - Set if this is one of the operands that made up of
+ /// the predicate operand that controls an isPredicable() instruction.
+ bool isPredicate() const { return Flags & (1 << TOI::Predicate); }
+
+ /// isOptionalDef - Set if this operand is a optional def.
+ ///
+ bool isOptionalDef() const { return Flags & (1 << TOI::OptionalDef); }
+};
+
+
+//===----------------------------------------------------------------------===//
+// Machine Instruction Flags and Description
+//===----------------------------------------------------------------------===//
+
+/// TargetInstrDesc flags - These should be considered private to the
+/// implementation of the TargetInstrDesc class. Clients should use the
+/// predicate methods on TargetInstrDesc, not use these directly. These
+/// all correspond to bitfields in the TargetInstrDesc::Flags field.
+namespace TID {
+ enum {
+ Variadic = 0,
+ HasOptionalDef,
+ Return,
+ Call,
+ Barrier,
+ Terminator,
+ Branch,
+ IndirectBranch,
+ Predicable,
+ NotDuplicable,
+ DelaySlot,
+ FoldableAsLoad,
+ MayLoad,
+ MayStore,
+ UnmodeledSideEffects,
+ Commutable,
+ ConvertibleTo3Addr,
+ UsesCustomDAGSchedInserter,
+ Rematerializable,
+ CheapAsAMove
+ };
+}
+
+/// TargetInstrDesc - Describe properties that are true of each
+/// instruction in the target description file. This captures information about
+/// side effects, register use and many other things. There is one instance of
+/// this struct for each target instruction class, and the MachineInstr class
+/// points to this struct directly to describe itself.
+class TargetInstrDesc {
+public:
+ unsigned short Opcode; // The opcode number
+ unsigned short NumOperands; // Num of args (may be more if variable_ops)
+ unsigned short NumDefs; // Num of args that are definitions
+ unsigned short SchedClass; // enum identifying instr sched class
+ const char * Name; // Name of the instruction record in td file
+ unsigned Flags; // Flags identifying machine instr class
+ unsigned TSFlags; // Target Specific Flag values
+ const unsigned *ImplicitUses; // Registers implicitly read by this instr
+ const unsigned *ImplicitDefs; // Registers implicitly defined by this instr
+ const TargetRegisterClass **RCBarriers; // Reg classes completely "clobbered"
+ const TargetOperandInfo *OpInfo; // 'NumOperands' entries about operands
+
+ /// getOperandConstraint - Returns the value of the specific constraint if
+ /// it is set. Returns -1 if it is not set.
+ int getOperandConstraint(unsigned OpNum,
+ TOI::OperandConstraint Constraint) const {
+ if (OpNum < NumOperands &&
+ (OpInfo[OpNum].Constraints & (1 << Constraint))) {
+ unsigned Pos = 16 + Constraint * 4;
+ return (int)(OpInfo[OpNum].Constraints >> Pos) & 0xf;
+ }
+ return -1;
+ }
+
+ /// getOpcode - Return the opcode number for this descriptor.
+ unsigned getOpcode() const {
+ return Opcode;
+ }
+
+ /// getName - Return the name of the record in the .td file for this
+ /// instruction, for example "ADD8ri".
+ const char *getName() const {
+ return Name;
+ }
+
+ /// getNumOperands - Return the number of declared MachineOperands for this
+ /// MachineInstruction. Note that variadic (isVariadic() returns true)
+ /// instructions may have additional operands at the end of the list, and note
+ /// that the machine instruction may include implicit register def/uses as
+ /// well.
+ unsigned getNumOperands() const {
+ return NumOperands;
+ }
+
+ /// getNumDefs - Return the number of MachineOperands that are register
+ /// definitions. Register definitions always occur at the start of the
+ /// machine operand list. This is the number of "outs" in the .td file,
+ /// and does not include implicit defs.
+ unsigned getNumDefs() const {
+ return NumDefs;
+ }
+
+ /// isVariadic - Return true if this instruction can have a variable number of
+ /// operands. In this case, the variable operands will be after the normal
+ /// operands but before the implicit definitions and uses (if any are
+ /// present).
+ bool isVariadic() const {
+ return Flags & (1 << TID::Variadic);
+ }
+
+ /// hasOptionalDef - Set if this instruction has an optional definition, e.g.
+ /// ARM instructions which can set condition code if 's' bit is set.
+ bool hasOptionalDef() const {
+ return Flags & (1 << TID::HasOptionalDef);
+ }
+
+ /// getImplicitUses - Return a list of registers that are potentially
+ /// read by any instance of this machine instruction. For example, on X86,
+ /// the "adc" instruction adds two register operands and adds the carry bit in
+ /// from the flags register. In this case, the instruction is marked as
+ /// implicitly reading the flags. Likewise, the variable shift instruction on
+ /// X86 is marked as implicitly reading the 'CL' register, which it always
+ /// does.
+ ///
+ /// This method returns null if the instruction has no implicit uses.
+ const unsigned *getImplicitUses() const {
+ return ImplicitUses;
+ }
+
+ /// getImplicitDefs - Return a list of registers that are potentially
+ /// written by any instance of this machine instruction. For example, on X86,
+ /// many instructions implicitly set the flags register. In this case, they
+ /// are marked as setting the FLAGS. Likewise, many instructions always
+ /// deposit their result in a physical register. For example, the X86 divide
+ /// instruction always deposits the quotient and remainder in the EAX/EDX
+ /// registers. For that instruction, this will return a list containing the
+ /// EAX/EDX/EFLAGS registers.
+ ///
+ /// This method returns null if the instruction has no implicit defs.
+ const unsigned *getImplicitDefs() const {
+ return ImplicitDefs;
+ }
+
+ /// hasImplicitUseOfPhysReg - Return true if this instruction implicitly
+ /// uses the specified physical register.
+ bool hasImplicitUseOfPhysReg(unsigned Reg) const {
+ if (const unsigned *ImpUses = ImplicitUses)
+ for (; *ImpUses; ++ImpUses)
+ if (*ImpUses == Reg) return true;
+ return false;
+ }
+
+ /// hasImplicitDefOfPhysReg - Return true if this instruction implicitly
+ /// defines the specified physical register.
+ bool hasImplicitDefOfPhysReg(unsigned Reg) const {
+ if (const unsigned *ImpDefs = ImplicitDefs)
+ for (; *ImpDefs; ++ImpDefs)
+ if (*ImpDefs == Reg) return true;
+ return false;
+ }
+
+ /// getRegClassBarriers - Return a list of register classes that are
+ /// completely clobbered by this machine instruction. For example, on X86
+ /// the call instructions will completely clobber all the registers in the
+ /// fp stack and XMM classes.
+ ///
+ /// This method returns null if the instruction doesn't completely clobber
+ /// any register class.
+ const TargetRegisterClass **getRegClassBarriers() const {
+ return RCBarriers;
+ }
+
+ /// getSchedClass - Return the scheduling class for this instruction. The
+ /// scheduling class is an index into the InstrItineraryData table. This
+ /// returns zero if there is no known scheduling information for the
+ /// instruction.
+ ///
+ unsigned getSchedClass() const {
+ return SchedClass;
+ }
+
+ bool isReturn() const {
+ return Flags & (1 << TID::Return);
+ }
+
+ bool isCall() const {
+ return Flags & (1 << TID::Call);
+ }
+
+ /// isBarrier - Returns true if the specified instruction stops control flow
+ /// from executing the instruction immediately following it. Examples include
+ /// unconditional branches and return instructions.
+ bool isBarrier() const {
+ return Flags & (1 << TID::Barrier);
+ }
+
+ /// isTerminator - Returns true if this instruction part of the terminator for
+ /// a basic block. Typically this is things like return and branch
+ /// instructions.
+ ///
+ /// Various passes use this to insert code into the bottom of a basic block,
+ /// but before control flow occurs.
+ bool isTerminator() const {
+ return Flags & (1 << TID::Terminator);
+ }
+
+ /// isBranch - Returns true if this is a conditional, unconditional, or
+ /// indirect branch. Predicates below can be used to discriminate between
+ /// these cases, and the TargetInstrInfo::AnalyzeBranch method can be used to
+ /// get more information.
+ bool isBranch() const {
+ return Flags & (1 << TID::Branch);
+ }
+
+ /// isIndirectBranch - Return true if this is an indirect branch, such as a
+ /// branch through a register.
+ bool isIndirectBranch() const {
+ return Flags & (1 << TID::IndirectBranch);
+ }
+
+ /// isConditionalBranch - Return true if this is a branch which may fall
+ /// through to the next instruction or may transfer control flow to some other
+ /// block. The TargetInstrInfo::AnalyzeBranch method can be used to get more
+ /// information about this branch.
+ bool isConditionalBranch() const {
+ return isBranch() & !isBarrier() & !isIndirectBranch();
+ }
+
+ /// isUnconditionalBranch - Return true if this is a branch which always
+ /// transfers control flow to some other block. The
+ /// TargetInstrInfo::AnalyzeBranch method can be used to get more information
+ /// about this branch.
+ bool isUnconditionalBranch() const {
+ return isBranch() & isBarrier() & !isIndirectBranch();
+ }
+
+ // isPredicable - Return true if this instruction has a predicate operand that
+ // controls execution. It may be set to 'always', or may be set to other
+ /// values. There are various methods in TargetInstrInfo that can be used to
+ /// control and modify the predicate in this instruction.
+ bool isPredicable() const {
+ return Flags & (1 << TID::Predicable);
+ }
+
+ /// isNotDuplicable - Return true if this instruction cannot be safely
+ /// duplicated. For example, if the instruction has a unique labels attached
+ /// to it, duplicating it would cause multiple definition errors.
+ bool isNotDuplicable() const {
+ return Flags & (1 << TID::NotDuplicable);
+ }
+
+ /// hasDelaySlot - Returns true if the specified instruction has a delay slot
+ /// which must be filled by the code generator.
+ bool hasDelaySlot() const {
+ return Flags & (1 << TID::DelaySlot);
+ }
+
+ /// canFoldAsLoad - Return true for instructions that can be folded as
+ /// memory operands in other instructions. The most common use for this
+ /// is instructions that are simple loads from memory that don't modify
+ /// the loaded value in any way, but it can also be used for instructions
+ /// that can be expressed as constant-pool loads, such as V_SETALLONES
+ /// on x86, to allow them to be folded when it is beneficial.
+ /// This should only be set on instructions that return a value in their
+ /// only virtual register definition.
+ bool canFoldAsLoad() const {
+ return Flags & (1 << TID::FoldableAsLoad);
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Side Effect Analysis
+ //===--------------------------------------------------------------------===//
+
+ /// mayLoad - Return true if this instruction could possibly read memory.
+ /// Instructions with this flag set are not necessarily simple load
+ /// instructions, they may load a value and modify it, for example.
+ bool mayLoad() const {
+ return Flags & (1 << TID::MayLoad);
+ }
+
+
+ /// mayStore - Return true if this instruction could possibly modify memory.
+ /// Instructions with this flag set are not necessarily simple store
+ /// instructions, they may store a modified value based on their operands, or
+ /// may not actually modify anything, for example.
+ bool mayStore() const {
+ return Flags & (1 << TID::MayStore);
+ }
+
+ /// hasUnmodeledSideEffects - Return true if this instruction has side
+ /// effects that are not modeled by other flags. This does not return true
+ /// for instructions whose effects are captured by:
+ ///
+ /// 1. Their operand list and implicit definition/use list. Register use/def
+ /// info is explicit for instructions.
+ /// 2. Memory accesses. Use mayLoad/mayStore.
+ /// 3. Calling, branching, returning: use isCall/isReturn/isBranch.
+ ///
+ /// Examples of side effects would be modifying 'invisible' machine state like
+ /// a control register, flushing a cache, modifying a register invisible to
+ /// LLVM, etc.
+ ///
+ bool hasUnmodeledSideEffects() const {
+ return Flags & (1 << TID::UnmodeledSideEffects);
+ }
+
+ //===--------------------------------------------------------------------===//
+ // Flags that indicate whether an instruction can be modified by a method.
+ //===--------------------------------------------------------------------===//
+
+ /// isCommutable - Return true if this may be a 2- or 3-address
+ /// instruction (of the form "X = op Y, Z, ..."), which produces the same
+ /// result if Y and Z are exchanged. If this flag is set, then the
+ /// TargetInstrInfo::commuteInstruction method may be used to hack on the
+ /// instruction.
+ ///
+ /// Note that this flag may be set on instructions that are only commutable
+ /// sometimes. In these cases, the call to commuteInstruction will fail.
+ /// Also note that some instructions require non-trivial modification to
+ /// commute them.
+ bool isCommutable() const {
+ return Flags & (1 << TID::Commutable);
+ }
+
+ /// isConvertibleTo3Addr - Return true if this is a 2-address instruction
+ /// which can be changed into a 3-address instruction if needed. Doing this
+ /// transformation can be profitable in the register allocator, because it
+ /// means that the instruction can use a 2-address form if possible, but
+ /// degrade into a less efficient form if the source and dest register cannot
+ /// be assigned to the same register. For example, this allows the x86
+ /// backend to turn a "shl reg, 3" instruction into an LEA instruction, which
+ /// is the same speed as the shift but has bigger code size.
+ ///
+ /// If this returns true, then the target must implement the
+ /// TargetInstrInfo::convertToThreeAddress method for this instruction, which
+ /// is allowed to fail if the transformation isn't valid for this specific
+ /// instruction (e.g. shl reg, 4 on x86).
+ ///
+ bool isConvertibleTo3Addr() const {
+ return Flags & (1 << TID::ConvertibleTo3Addr);
+ }
+
+ /// usesCustomDAGSchedInsertionHook - Return true if this instruction requires
+ /// custom insertion support when the DAG scheduler is inserting it into a
+ /// machine basic block. If this is true for the instruction, it basically
+ /// means that it is a pseudo instruction used at SelectionDAG time that is
+ /// expanded out into magic code by the target when MachineInstrs are formed.
+ ///
+ /// If this is true, the TargetLoweringInfo::InsertAtEndOfBasicBlock method
+ /// is used to insert this into the MachineBasicBlock.
+ bool usesCustomDAGSchedInsertionHook() const {
+ return Flags & (1 << TID::UsesCustomDAGSchedInserter);
+ }
+
+ /// isRematerializable - Returns true if this instruction is a candidate for
+ /// remat. This flag is deprecated, please don't use it anymore. If this
+ /// flag is set, the isReallyTriviallyReMaterializable() method is called to
+ /// verify the instruction is really rematable.
+ bool isRematerializable() const {
+ return Flags & (1 << TID::Rematerializable);
+ }
+
+ /// isAsCheapAsAMove - Returns true if this instruction has the same cost (or
+ /// less) than a move instruction. This is useful during certain types of
+ /// optimizations (e.g., remat during two-address conversion or machine licm)
+ /// where we would like to remat or hoist the instruction, but not if it costs
+ /// more than moving the instruction into the appropriate register. Note, we
+ /// are not marking copies from and to the same register class with this flag.
+ bool isAsCheapAsAMove() const {
+ return Flags & (1 << TID::CheapAsAMove);
+ }
+};
+
+} // end namespace llvm
+
+#endif