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-rw-r--r--lib/Analysis/Store.cpp246
1 files changed, 170 insertions, 76 deletions
diff --git a/lib/Analysis/Store.cpp b/lib/Analysis/Store.cpp
index cb099862f0551..4b4ae6580820f 100644
--- a/lib/Analysis/Store.cpp
+++ b/lib/Analysis/Store.cpp
@@ -17,95 +17,189 @@
using namespace clang;
StoreManager::StoreManager(GRStateManager &stateMgr)
- : ValMgr(stateMgr.getValueManager()),
- StateMgr(stateMgr),
+ : ValMgr(stateMgr.getValueManager()), StateMgr(stateMgr),
MRMgr(ValMgr.getRegionManager()) {}
-StoreManager::CastResult
-StoreManager::CastRegion(const GRState* state, const MemRegion* R,
- QualType CastToTy) {
-
+const MemRegion *StoreManager::MakeElementRegion(const MemRegion *Base,
+ QualType EleTy, uint64_t index) {
+ SVal idx = ValMgr.makeArrayIndex(index);
+ return MRMgr.getElementRegion(EleTy, idx, Base, ValMgr.getContext());
+}
+
+// FIXME: Merge with the implementation of the same method in MemRegion.cpp
+static bool IsCompleteType(ASTContext &Ctx, QualType Ty) {
+ if (const RecordType *RT = Ty->getAs<RecordType>()) {
+ const RecordDecl *D = RT->getDecl();
+ if (!D->getDefinition(Ctx))
+ return false;
+ }
+
+ return true;
+}
+
+const MemRegion *StoreManager::CastRegion(const MemRegion *R, QualType CastToTy) {
+
ASTContext& Ctx = StateMgr.getContext();
- // We need to know the real type of CastToTy.
- QualType ToTy = Ctx.getCanonicalType(CastToTy);
+ // Handle casts to Objective-C objects.
+ if (CastToTy->isObjCObjectPointerType())
+ return R->getBaseRegion();
- // Return the same region if the region types are compatible.
- if (const TypedRegion* TR = dyn_cast<TypedRegion>(R)) {
- QualType Ta = Ctx.getCanonicalType(TR->getLocationType(Ctx));
+ if (CastToTy->isBlockPointerType()) {
+ // FIXME: We may need different solutions, depending on the symbol
+ // involved. Blocks can be casted to/from 'id', as they can be treated
+ // as Objective-C objects. This could possibly be handled by enhancing
+ // our reasoning of downcasts of symbolic objects.
+ if (isa<CodeTextRegion>(R) || isa<SymbolicRegion>(R))
+ return R;
- if (Ta == ToTy)
- return CastResult(state, R);
+ // We don't know what to make of it. Return a NULL region, which
+ // will be interpretted as UnknownVal.
+ return NULL;
}
-
- if (const PointerType* PTy = dyn_cast<PointerType>(ToTy.getTypePtr())) {
- // Check if we are casting to 'void*'.
- // FIXME: Handle arbitrary upcasts.
- QualType Pointee = PTy->getPointeeType();
- if (Pointee->isVoidType()) {
-
- do {
- if (const TypedViewRegion *TR = dyn_cast<TypedViewRegion>(R)) {
- // Casts to void* removes TypedViewRegion. This happens when:
- //
- // void foo(void*);
- // ...
- // void bar() {
- // int x;
- // foo(&x);
- // }
- //
- R = TR->removeViews();
- continue;
+
+ // Now assume we are casting from pointer to pointer. Other cases should
+ // already be handled.
+ QualType PointeeTy = CastToTy->getAs<PointerType>()->getPointeeType();
+ QualType CanonPointeeTy = Ctx.getCanonicalType(PointeeTy);
+
+ // Handle casts to void*. We just pass the region through.
+ if (CanonPointeeTy.getUnqualifiedType() == Ctx.VoidTy)
+ return R;
+
+ // Handle casts from compatible types.
+ if (R->isBoundable())
+ if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
+ QualType ObjTy = Ctx.getCanonicalType(TR->getValueType(Ctx));
+ if (CanonPointeeTy == ObjTy)
+ return R;
+ }
+
+ // Process region cast according to the kind of the region being cast.
+ switch (R->getKind()) {
+ case MemRegion::BEG_TYPED_REGIONS:
+ case MemRegion::MemSpaceRegionKind:
+ case MemRegion::BEG_DECL_REGIONS:
+ case MemRegion::END_DECL_REGIONS:
+ case MemRegion::END_TYPED_REGIONS: {
+ assert(0 && "Invalid region cast");
+ break;
+ }
+ case MemRegion::CodeTextRegionKind: {
+ // CodeTextRegion should be cast to only a function or block pointer type,
+ // although they can in practice be casted to anything, e.g, void*, char*,
+ // etc.
+ // Just return the region.
+ return R;
+ }
+
+ case MemRegion::StringRegionKind:
+ case MemRegion::ObjCObjectRegionKind:
+ // FIXME: Need to handle arbitrary downcasts.
+ case MemRegion::SymbolicRegionKind:
+ case MemRegion::AllocaRegionKind:
+ case MemRegion::CompoundLiteralRegionKind:
+ case MemRegion::FieldRegionKind:
+ case MemRegion::ObjCIvarRegionKind:
+ case MemRegion::VarRegionKind:
+ return MakeElementRegion(R, PointeeTy);
+
+ case MemRegion::ElementRegionKind: {
+ // If we are casting from an ElementRegion to another type, the
+ // algorithm is as follows:
+ //
+ // (1) Compute the "raw offset" of the ElementRegion from the
+ // base region. This is done by calling 'getAsRawOffset()'.
+ //
+ // (2a) If we get a 'RegionRawOffset' after calling
+ // 'getAsRawOffset()', determine if the absolute offset
+ // can be exactly divided into chunks of the size of the
+ // casted-pointee type. If so, create a new ElementRegion with
+ // the pointee-cast type as the new ElementType and the index
+ // being the offset divded by the chunk size. If not, create
+ // a new ElementRegion at offset 0 off the raw offset region.
+ //
+ // (2b) If we don't a get a 'RegionRawOffset' after calling
+ // 'getAsRawOffset()', it means that we are at offset 0.
+ //
+ // FIXME: Handle symbolic raw offsets.
+
+ const ElementRegion *elementR = cast<ElementRegion>(R);
+ const RegionRawOffset &rawOff = elementR->getAsRawOffset();
+ const MemRegion *baseR = rawOff.getRegion();
+
+ // If we cannot compute a raw offset, throw up our hands and return
+ // a NULL MemRegion*.
+ if (!baseR)
+ return NULL;
+
+ int64_t off = rawOff.getByteOffset();
+
+ if (off == 0) {
+ // Edge case: we are at 0 bytes off the beginning of baseR. We
+ // check to see if type we are casting to is the same as the base
+ // region. If so, just return the base region.
+ if (const TypedRegion *TR = dyn_cast<TypedRegion>(baseR)) {
+ QualType ObjTy = Ctx.getCanonicalType(TR->getValueType(Ctx));
+ QualType CanonPointeeTy = Ctx.getCanonicalType(PointeeTy);
+ if (CanonPointeeTy == ObjTy)
+ return baseR;
}
- else if (const ElementRegion *ER = dyn_cast<ElementRegion>(R)) {
- // Casts to void* also removes ElementRegions. This happens when:
- //
- // void foo(void*);
- // ...
- // void bar() {
- // int x;
- // foo((char*)&x);
- // }
- //
- R = ER->getSuperRegion();
- continue;
+
+ // Otherwise, create a new ElementRegion at offset 0.
+ return MakeElementRegion(baseR, PointeeTy);
+ }
+
+ // We have a non-zero offset from the base region. We want to determine
+ // if the offset can be evenly divided by sizeof(PointeeTy). If so,
+ // we create an ElementRegion whose index is that value. Otherwise, we
+ // create two ElementRegions, one that reflects a raw offset and the other
+ // that reflects the cast.
+
+ // Compute the index for the new ElementRegion.
+ int64_t newIndex = 0;
+ const MemRegion *newSuperR = 0;
+
+ // We can only compute sizeof(PointeeTy) if it is a complete type.
+ if (IsCompleteType(Ctx, PointeeTy)) {
+ // Compute the size in **bytes**.
+ int64_t pointeeTySize = (int64_t) (Ctx.getTypeSize(PointeeTy) / 8);
+
+ // Is the offset a multiple of the size? If so, we can layer the
+ // ElementRegion (with elementType == PointeeTy) directly on top of
+ // the base region.
+ if (off % pointeeTySize == 0) {
+ newIndex = off / pointeeTySize;
+ newSuperR = baseR;
}
- else
- break;
}
- while (0);
-
- return CastResult(state, R);
- }
- else if (Pointee->isIntegerType()) {
- // FIXME: At some point, it stands to reason that this 'dyn_cast' should
- // become a 'cast' and that 'R' will always be a TypedRegion.
- if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
- // Check if we are casting to a region with an integer type. We now
- // the types aren't the same, so we construct an ElementRegion.
- SVal Idx = ValMgr.makeZeroArrayIndex();
-
- // If the super region is an element region, strip it away.
- // FIXME: Is this the right thing to do in all cases?
- const MemRegion *Base = isa<ElementRegion>(TR) ? TR->getSuperRegion()
- : TR;
- ElementRegion* ER = MRMgr.getElementRegion(Pointee, Idx, Base,
- StateMgr.getContext());
- return CastResult(state, ER);
+
+ if (!newSuperR) {
+ // Create an intermediate ElementRegion to represent the raw byte.
+ // This will be the super region of the final ElementRegion.
+ newSuperR = MakeElementRegion(baseR, Ctx.CharTy, off);
}
+
+ return MakeElementRegion(newSuperR, PointeeTy, newIndex);
}
}
- // FIXME: Need to handle arbitrary downcasts.
- // FIXME: Handle the case where a TypedViewRegion (layering a SymbolicRegion
- // or an AllocaRegion is cast to another view, thus causing the memory
- // to be re-used for a different purpose.
+ assert(0 && "unreachable");
+ return 0;
+}
+
- if (isa<SymbolicRegion>(R) || isa<AllocaRegion>(R)) {
- const MemRegion* ViewR = MRMgr.getTypedViewRegion(CastToTy, R);
- return CastResult(AddRegionView(state, ViewR, R), ViewR);
- }
-
- return CastResult(state, R);
+/// CastRetrievedVal - Used by subclasses of StoreManager to implement
+/// implicit casts that arise from loads from regions that are reinterpreted
+/// as another region.
+SValuator::CastResult StoreManager::CastRetrievedVal(SVal V,
+ const GRState *state,
+ const TypedRegion *R,
+ QualType castTy) {
+ if (castTy.isNull())
+ return SValuator::CastResult(state, V);
+
+ ASTContext &Ctx = ValMgr.getContext();
+ return ValMgr.getSValuator().EvalCast(V, state, castTy, R->getValueType(Ctx));
}
+