diff options
Diffstat (limited to 'lib/CodeGen/CGOpenMPRuntime.cpp')
-rw-r--r-- | lib/CodeGen/CGOpenMPRuntime.cpp | 22 |
1 files changed, 10 insertions, 12 deletions
diff --git a/lib/CodeGen/CGOpenMPRuntime.cpp b/lib/CodeGen/CGOpenMPRuntime.cpp index 874b6a69e513f..d1a706b8821ef 100644 --- a/lib/CodeGen/CGOpenMPRuntime.cpp +++ b/lib/CodeGen/CGOpenMPRuntime.cpp @@ -2466,16 +2466,14 @@ static int addMonoNonMonoModifier(OpenMPSchedType Schedule, return Schedule | Modifier; } -void CGOpenMPRuntime::emitForDispatchInit(CodeGenFunction &CGF, - SourceLocation Loc, - const OpenMPScheduleTy &ScheduleKind, - unsigned IVSize, bool IVSigned, - bool Ordered, llvm::Value *UB, - llvm::Value *Chunk) { +void CGOpenMPRuntime::emitForDispatchInit( + CodeGenFunction &CGF, SourceLocation Loc, + const OpenMPScheduleTy &ScheduleKind, unsigned IVSize, bool IVSigned, + bool Ordered, const DispatchRTInput &DispatchValues) { if (!CGF.HaveInsertPoint()) return; - OpenMPSchedType Schedule = - getRuntimeSchedule(ScheduleKind.Schedule, Chunk != nullptr, Ordered); + OpenMPSchedType Schedule = getRuntimeSchedule( + ScheduleKind.Schedule, DispatchValues.Chunk != nullptr, Ordered); assert(Ordered || (Schedule != OMP_sch_static && Schedule != OMP_sch_static_chunked && Schedule != OMP_ord_static && Schedule != OMP_ord_static_chunked && @@ -2486,14 +2484,14 @@ void CGOpenMPRuntime::emitForDispatchInit(CodeGenFunction &CGF, // kmp_int[32|64] stride, kmp_int[32|64] chunk); // If the Chunk was not specified in the clause - use default value 1. - if (Chunk == nullptr) - Chunk = CGF.Builder.getIntN(IVSize, 1); + llvm::Value *Chunk = DispatchValues.Chunk ? DispatchValues.Chunk + : CGF.Builder.getIntN(IVSize, 1); llvm::Value *Args[] = { emitUpdateLocation(CGF, Loc), getThreadID(CGF, Loc), CGF.Builder.getInt32(addMonoNonMonoModifier( Schedule, ScheduleKind.M1, ScheduleKind.M2)), // Schedule type - CGF.Builder.getIntN(IVSize, 0), // Lower - UB, // Upper + DispatchValues.LB, // Lower + DispatchValues.UB, // Upper CGF.Builder.getIntN(IVSize, 1), // Stride Chunk // Chunk }; |