diff options
Diffstat (limited to 'lib/CodeGen/SafeStackLayout.cpp')
| -rw-r--r-- | lib/CodeGen/SafeStackLayout.cpp | 138 | 
1 files changed, 138 insertions, 0 deletions
| diff --git a/lib/CodeGen/SafeStackLayout.cpp b/lib/CodeGen/SafeStackLayout.cpp new file mode 100644 index 0000000000000..b8190e0f21537 --- /dev/null +++ b/lib/CodeGen/SafeStackLayout.cpp @@ -0,0 +1,138 @@ +//===-- SafeStackLayout.cpp - SafeStack frame layout -----------*- C++ -*--===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "SafeStackLayout.h" + +#include "llvm/IR/Instructions.h" +#include "llvm/Support/Debug.h" + +using namespace llvm; +using namespace llvm::safestack; + +#define DEBUG_TYPE "safestacklayout" + +static cl::opt<bool> ClLayout("safe-stack-layout", +                              cl::desc("enable safe stack layout"), cl::Hidden, +                              cl::init(true)); + +LLVM_DUMP_METHOD void StackLayout::print(raw_ostream &OS) { +  OS << "Stack regions:\n"; +  for (unsigned i = 0; i < Regions.size(); ++i) { +    OS << "  " << i << ": [" << Regions[i].Start << ", " << Regions[i].End +       << "), range " << Regions[i].Range << "\n"; +  } +  OS << "Stack objects:\n"; +  for (auto &IT : ObjectOffsets) { +    OS << "  at " << IT.getSecond() << ": " << *IT.getFirst() << "\n"; +  } +} + +void StackLayout::addObject(const Value *V, unsigned Size, unsigned Alignment, +                            const StackColoring::LiveRange &Range) { +  StackObjects.push_back({V, Size, Alignment, Range}); +  MaxAlignment = std::max(MaxAlignment, Alignment); +} + +static unsigned AdjustStackOffset(unsigned Offset, unsigned Size, +                                  unsigned Alignment) { +  return alignTo(Offset + Size, Alignment) - Size; +} + +void StackLayout::layoutObject(StackObject &Obj) { +  if (!ClLayout) { +    // If layout is disabled, just grab the next aligned address. +    // This effectively disables stack coloring as well. +    unsigned LastRegionEnd = Regions.empty() ? 0 : Regions.back().End; +    unsigned Start = AdjustStackOffset(LastRegionEnd, Obj.Size, Obj.Alignment); +    unsigned End = Start + Obj.Size; +    Regions.emplace_back(Start, End, Obj.Range); +    ObjectOffsets[Obj.Handle] = End; +    return; +  } + +  DEBUG(dbgs() << "Layout: size " << Obj.Size << ", align " << Obj.Alignment +               << ", range " << Obj.Range << "\n"); +  assert(Obj.Alignment <= MaxAlignment); +  unsigned Start = AdjustStackOffset(0, Obj.Size, Obj.Alignment); +  unsigned End = Start + Obj.Size; +  DEBUG(dbgs() << "  First candidate: " << Start << " .. " << End << "\n"); +  for (const StackRegion &R : Regions) { +    DEBUG(dbgs() << "  Examining region: " << R.Start << " .. " << R.End +                 << ", range " << R.Range << "\n"); +    assert(End >= R.Start); +    if (Start >= R.End) { +      DEBUG(dbgs() << "  Does not intersect, skip.\n"); +      continue; +    } +    if (Obj.Range.Overlaps(R.Range)) { +      // Find the next appropriate location. +      Start = AdjustStackOffset(R.End, Obj.Size, Obj.Alignment); +      End = Start + Obj.Size; +      DEBUG(dbgs() << "  Overlaps. Next candidate: " << Start << " .. " << End +                   << "\n"); +      continue; +    } +    if (End <= R.End) { +      DEBUG(dbgs() << "  Reusing region(s).\n"); +      break; +    } +  } + +  unsigned LastRegionEnd = Regions.empty() ? 0 : Regions.back().End; +  if (End > LastRegionEnd) { +    // Insert a new region at the end. Maybe two. +    if (Start > LastRegionEnd) { +      DEBUG(dbgs() << "  Creating gap region: " << LastRegionEnd << " .. " +                   << Start << "\n"); +      Regions.emplace_back(LastRegionEnd, Start, StackColoring::LiveRange()); +      LastRegionEnd = Start; +    } +    DEBUG(dbgs() << "  Creating new region: " << LastRegionEnd << " .. " << End +                 << ", range " << Obj.Range << "\n"); +    Regions.emplace_back(LastRegionEnd, End, Obj.Range); +    LastRegionEnd = End; +  } + +  // Split starting and ending regions if necessary. +  for (StackRegion &R : Regions) { +    if (Start > R.Start && Start < R.End) { +      StackRegion R0 = R; +      R.Start = R0.End = Start; +      Regions.insert(&R, R0); +      continue; +    } +    if (End > R.Start && End < R.End) { +      StackRegion R0 = R; +      R0.End = R.Start = End; +      Regions.insert(&R, R0); +      break; +    } +  } + +  // Update live ranges for all affected regions. +  for (StackRegion &R : Regions) { +    if (Start < R.End && End > R.Start) +      R.Range.Join(Obj.Range); +    if (End <= R.End) +      break; +  } + +  ObjectOffsets[Obj.Handle] = End; +} + +void StackLayout::computeLayout() { +  // Simple greedy algorithm. +  // If this is replaced with something smarter, it must preserve the property +  // that the first object is always at the offset 0 in the stack frame (for +  // StackProtectorSlot), or handle stack protector in some other way. +  for (auto &Obj : StackObjects) +    layoutObject(Obj); + +  DEBUG(print(dbgs())); +} | 
