diff options
Diffstat (limited to 'lib/Support/Windows/DynamicLibrary.inc')
| -rw-r--r-- | lib/Support/Windows/DynamicLibrary.inc | 166 | 
1 files changed, 166 insertions, 0 deletions
diff --git a/lib/Support/Windows/DynamicLibrary.inc b/lib/Support/Windows/DynamicLibrary.inc new file mode 100644 index 0000000000000..2c14366c0761d --- /dev/null +++ b/lib/Support/Windows/DynamicLibrary.inc @@ -0,0 +1,166 @@ +//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 specific implementation of DynamicLibrary. +// +//===----------------------------------------------------------------------===// + +#include "Windows.h" + +#ifdef __MINGW32__ + #include <imagehlp.h> +#else + #include <dbghelp.h> +#endif + +#ifdef _MSC_VER + #include <ntverp.h> +#endif + +#ifdef __MINGW32__ + #if (HAVE_LIBIMAGEHLP != 1) +  #error "libimagehlp.a should be present" + #endif +#else + #pragma comment(lib, "dbghelp.lib") +#endif + +namespace llvm { +using namespace sys; + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only Win32 specific code +//===          and must not be UNIX code. +//===----------------------------------------------------------------------===// + +static std::vector<HMODULE> OpenedHandles; + +#ifdef _WIN64 +  typedef DWORD64 ModuleBaseType; +#else +  typedef ULONG ModuleBaseType; +#endif + +extern "C" { +// Use old callback if: +//  - Not using Visual Studio +//  - Visual Studio 2005 or earlier but only if we are not using the Windows SDK +//    or Windows SDK version is older than 6.0 +// Use new callback if: +//  - Newer Visual Studio (comes with newer SDK). +//  - Visual Studio 2005 with Windows SDK 6.0+ +#if defined(_MSC_VER) +  #if _MSC_VER < 1500 && (!defined(VER_PRODUCTBUILD) || VER_PRODUCTBUILD < 6000) +    #define OLD_ELM_CALLBACK_DECL 1 +  #endif +#elif defined(__MINGW64__) +  // Use new callback. +#elif defined(__MINGW32__) +  #define OLD_ELM_CALLBACK_DECL 1 +#endif + +#ifdef OLD_ELM_CALLBACK_DECL +  static BOOL CALLBACK ELM_Callback(PSTR  ModuleName, +                                    ModuleBaseType ModuleBase, +                                    ULONG ModuleSize, +                                    PVOID UserContext) +#else +  static BOOL CALLBACK ELM_Callback(PCSTR  ModuleName, +                                    ModuleBaseType ModuleBase, +                                    ULONG ModuleSize, +                                    PVOID UserContext) +#endif +  { +    // Ignore VC++ runtimes prior to 7.1.  Somehow some of them get loaded +    // into the process. +    if (stricmp(ModuleName, "msvci70") != 0 && +        stricmp(ModuleName, "msvcirt") != 0 && +        stricmp(ModuleName, "msvcp50") != 0 && +        stricmp(ModuleName, "msvcp60") != 0 && +        stricmp(ModuleName, "msvcp70") != 0 && +        stricmp(ModuleName, "msvcr70") != 0 && +#ifndef __MINGW32__ +        // Mingw32 uses msvcrt.dll by default. Don't ignore it. +        // Otherwise, user should be aware, what he's doing :) +        stricmp(ModuleName, "msvcrt") != 0 && +#endif +        stricmp(ModuleName, "msvcrt20") != 0 && +        stricmp(ModuleName, "msvcrt40") != 0) { +      OpenedHandles.push_back((HMODULE)ModuleBase); +    } +    return TRUE; +  } +} + +bool DynamicLibrary::LoadLibraryPermanently(const char *filename, +                                            std::string *ErrMsg) { +  if (filename) { +    HMODULE a_handle = LoadLibrary(filename); + +    if (a_handle == 0) +      return MakeErrMsg(ErrMsg, std::string(filename) + ": Can't open : "); + +    OpenedHandles.push_back(a_handle); +  } else { +    // When no file is specified, enumerate all DLLs and EXEs in the +    // process. +    EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0); +  } + +  // Because we don't remember the handle, we will never free it; hence, +  // it is loaded permanently. +  return false; +} + +// Stack probing routines are in the support library (e.g. libgcc), but we don't +// have dynamic linking on windows. Provide a hook. +#define EXPLICIT_SYMBOL(SYM)                    \ +  extern "C" { extern void *SYM; } +#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) EXPLICIT_SYMBOL(SYMTO) + +#include "explicit_symbols.inc" + +#undef EXPLICIT_SYMBOL +#undef EXPLICIT_SYMBOL2 + +void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) { +  // First check symbols added via AddSymbol(). +  if (ExplicitSymbols) { +    std::map<std::string, void *>::iterator I = +      ExplicitSymbols->find(symbolName); +    std::map<std::string, void *>::iterator E = ExplicitSymbols->end(); +    if (I != E) +      return I->second; +  } + +  // Now search the libraries. +  for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(), +       E = OpenedHandles.end(); I != E; ++I) { +    FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName); +    if (ptr) { +      return (void *) ptr; +    } +  } + +  #define EXPLICIT_SYMBOL(SYM)                    \ +    if (!strcmp(symbolName, #SYM)) return (void*)&SYM; +  #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO)        \ +    if (!strcmp(symbolName, #SYMFROM)) return (void*)&SYMTO; + +  { +    #include "explicit_symbols.inc" +  } + +  #undef EXPLICIT_SYMBOL +  #undef EXPLICIT_SYMBOL2 + +  return 0; +} + +}  | 
