diff options
Diffstat (limited to 'lib/Target/AArch64/AArch64FrameLowering.cpp')
-rw-r--r-- | lib/Target/AArch64/AArch64FrameLowering.cpp | 35 |
1 files changed, 30 insertions, 5 deletions
diff --git a/lib/Target/AArch64/AArch64FrameLowering.cpp b/lib/Target/AArch64/AArch64FrameLowering.cpp index 0b92249580c82..e96ee7d29b3e8 100644 --- a/lib/Target/AArch64/AArch64FrameLowering.cpp +++ b/lib/Target/AArch64/AArch64FrameLowering.cpp @@ -137,6 +137,34 @@ static cl::opt<bool> EnableRedZone("aarch64-redzone", STATISTIC(NumRedZoneFunctions, "Number of functions using red zone"); +/// Look at each instruction that references stack frames and return the stack +/// size limit beyond which some of these instructions will require a scratch +/// register during their expansion later. +static unsigned estimateRSStackSizeLimit(MachineFunction &MF) { + // FIXME: For now, just conservatively guestimate based on unscaled indexing + // range. We'll end up allocating an unnecessary spill slot a lot, but + // realistically that's not a big deal at this stage of the game. + for (MachineBasicBlock &MBB : MF) { + for (MachineInstr &MI : MBB) { + if (MI.isDebugValue() || MI.isPseudo() || + MI.getOpcode() == AArch64::ADDXri || + MI.getOpcode() == AArch64::ADDSXri) + continue; + + for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { + if (!MI.getOperand(i).isFI()) + continue; + + int Offset = 0; + if (isAArch64FrameOffsetLegal(MI, Offset, nullptr, nullptr, nullptr) == + AArch64FrameOffsetCannotUpdate) + return 0; + } + } + } + return 255; +} + bool AArch64FrameLowering::canUseRedZone(const MachineFunction &MF) const { if (!EnableRedZone) return false; @@ -1169,16 +1197,13 @@ void AArch64FrameLowering::determineCalleeSaves(MachineFunction &MF, unsigned NumRegsSpilled = SavedRegs.count(); bool CanEliminateFrame = NumRegsSpilled == 0; - // FIXME: Set BigStack if any stack slot references may be out of range. - // For now, just conservatively guestimate based on unscaled indexing - // range. We'll end up allocating an unnecessary spill slot a lot, but - // realistically that's not a big deal at this stage of the game. // The CSR spill slots have not been allocated yet, so estimateStackSize // won't include them. MachineFrameInfo &MFI = MF.getFrameInfo(); unsigned CFSize = MFI.estimateStackSize(MF) + 8 * NumRegsSpilled; DEBUG(dbgs() << "Estimated stack frame size: " << CFSize << " bytes.\n"); - bool BigStack = (CFSize >= 256); + unsigned EstimatedStackSizeLimit = estimateRSStackSizeLimit(MF); + bool BigStack = (CFSize > EstimatedStackSizeLimit); if (BigStack || !CanEliminateFrame || RegInfo->cannotEliminateFrame(MF)) AFI->setHasStackFrame(true); |