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-rw-r--r--lib/Transforms/Scalar/JumpThreading.cpp17
1 files changed, 16 insertions, 1 deletions
diff --git a/lib/Transforms/Scalar/JumpThreading.cpp b/lib/Transforms/Scalar/JumpThreading.cpp
index 141c9938bf8be..2f1645433fb87 100644
--- a/lib/Transforms/Scalar/JumpThreading.cpp
+++ b/lib/Transforms/Scalar/JumpThreading.cpp
@@ -1454,6 +1454,9 @@ FindMostPopularDest(BasicBlock *BB,
if (PredToDest.second)
DestPopularity[PredToDest.second]++;
+ if (DestPopularity.empty())
+ return nullptr;
+
// Find the most popular dest.
DenseMap<BasicBlock*, unsigned>::iterator DPI = DestPopularity.begin();
BasicBlock *MostPopularDest = DPI->first;
@@ -1629,8 +1632,20 @@ bool JumpThreadingPass::ProcessThreadableEdges(Value *Cond, BasicBlock *BB,
// threadable destination (the common case) we can avoid this.
BasicBlock *MostPopularDest = OnlyDest;
- if (MostPopularDest == MultipleDestSentinel)
+ if (MostPopularDest == MultipleDestSentinel) {
+ // Remove any loop headers from the Dest list, ThreadEdge conservatively
+ // won't process them, but we might have other destination that are eligible
+ // and we still want to process.
+ erase_if(PredToDestList,
+ [&](const std::pair<BasicBlock *, BasicBlock *> &PredToDest) {
+ return LoopHeaders.count(PredToDest.second) != 0;
+ });
+
+ if (PredToDestList.empty())
+ return false;
+
MostPopularDest = FindMostPopularDest(BB, PredToDestList);
+ }
// Now that we know what the most popular destination is, factor all
// predecessors that will jump to it into a single predecessor.