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Diffstat (limited to 'lib/builtins/floatundidf.c')
-rw-r--r--lib/builtins/floatundidf.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/lib/builtins/floatundidf.c b/lib/builtins/floatundidf.c
index 67aa86e5e5b86..cfd3a7a3b33f3 100644
--- a/lib/builtins/floatundidf.c
+++ b/lib/builtins/floatundidf.c
@@ -14,7 +14,7 @@
/* Returns: convert a to a double, rounding toward even. */
-/* Assumption: double is a IEEE 64 bit floating point type
+/* Assumption: double is a IEEE 64 bit floating point type
* du_int is a 64 bit integral type
*/
@@ -32,24 +32,24 @@ ARM_EABI_FNALIAS(ul2d, floatundidf)
COMPILER_RT_ABI double
__floatundidf(du_int a)
{
- static const double twop52 = 4503599627370496.0; // 0x1.0p52
- static const double twop84 = 19342813113834066795298816.0; // 0x1.0p84
- static const double twop84_plus_twop52 = 19342813118337666422669312.0; // 0x1.00000001p84
-
- union { uint64_t x; double d; } high = { .d = twop84 };
- union { uint64_t x; double d; } low = { .d = twop52 };
-
- high.x |= a >> 32;
- low.x |= a & UINT64_C(0x00000000ffffffff);
-
- const double result = (high.d - twop84_plus_twop52) + low.d;
- return result;
+ static const double twop52 = 4503599627370496.0; // 0x1.0p52
+ static const double twop84 = 19342813113834066795298816.0; // 0x1.0p84
+ static const double twop84_plus_twop52 = 19342813118337666422669312.0; // 0x1.00000001p84
+
+ union { uint64_t x; double d; } high = { .d = twop84 };
+ union { uint64_t x; double d; } low = { .d = twop52 };
+
+ high.x |= a >> 32;
+ low.x |= a & UINT64_C(0x00000000ffffffff);
+
+ const double result = (high.d - twop84_plus_twop52) + low.d;
+ return result;
}
#else
/* Support for systems that don't have hardware floating-point; there are no flags to
* set, and we don't want to code-gen to an unknown soft-float implementation.
- */
+ */
COMPILER_RT_ABI double
__floatundidf(du_int a)
@@ -98,9 +98,9 @@ __floatundidf(du_int a)
/* a is now rounded to DBL_MANT_DIG bits */
}
double_bits fb;
- fb.u.high = ((e + 1023) << 20) | /* exponent */
- ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */
- fb.u.low = (su_int)a; /* mantissa-low */
+ fb.u.s.high = ((e + 1023) << 20) | /* exponent */
+ ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */
+ fb.u.s.low = (su_int)a; /* mantissa-low */
return fb.f;
}
#endif