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-rw-r--r--lib/scudo/standalone/tsd_shared.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/lib/scudo/standalone/tsd_shared.h b/lib/scudo/standalone/tsd_shared.h
index 0f0a83a3eed48..da88a897b8f52 100644
--- a/lib/scudo/standalone/tsd_shared.h
+++ b/lib/scudo/standalone/tsd_shared.h
@@ -95,7 +95,7 @@ private:
void initOnceMaybe(Allocator *Instance) {
ScopedLock L(Mutex);
- if (Initialized)
+ if (LIKELY(Initialized))
return;
initLinkerInitialized(Instance); // Sets Initialized.
}
@@ -112,8 +112,7 @@ private:
// Use the Precedence of the current TSD as our random seed. Since we are
// in the slow path, it means that tryLock failed, and as a result it's
// very likely that said Precedence is non-zero.
- u32 RandState = static_cast<u32>(CurrentTSD->getPrecedence());
- const u32 R = getRandomU32(&RandState);
+ const u32 R = static_cast<u32>(CurrentTSD->getPrecedence());
const u32 Inc = CoPrimes[R % NumberOfCoPrimes];
u32 Index = R % NumberOfTSDs;
uptr LowestPrecedence = UINTPTR_MAX;