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Diffstat (limited to 'lldb/source/Core/Debugger.cpp')
| -rw-r--r-- | lldb/source/Core/Debugger.cpp | 1629 | 
1 files changed, 1629 insertions, 0 deletions
diff --git a/lldb/source/Core/Debugger.cpp b/lldb/source/Core/Debugger.cpp new file mode 100644 index 0000000000000..18397d00dcaa6 --- /dev/null +++ b/lldb/source/Core/Debugger.cpp @@ -0,0 +1,1629 @@ +//===-- Debugger.cpp --------------------------------------------*- C++ -*-===// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +#include "lldb/Core/Debugger.h" + +#include "lldb/Breakpoint/Breakpoint.h" +#include "lldb/Core/FormatEntity.h" +#include "lldb/Core/Mangled.h" +#include "lldb/Core/ModuleList.h" +#include "lldb/Core/PluginManager.h" +#include "lldb/Core/StreamAsynchronousIO.h" +#include "lldb/Core/StreamFile.h" +#include "lldb/DataFormatters/DataVisualization.h" +#include "lldb/Expression/REPL.h" +#include "lldb/Host/File.h" +#include "lldb/Host/FileSystem.h" +#include "lldb/Host/HostInfo.h" +#include "lldb/Host/Terminal.h" +#include "lldb/Host/ThreadLauncher.h" +#include "lldb/Interpreter/CommandInterpreter.h" +#include "lldb/Interpreter/OptionValue.h" +#include "lldb/Interpreter/OptionValueProperties.h" +#include "lldb/Interpreter/OptionValueSInt64.h" +#include "lldb/Interpreter/OptionValueString.h" +#include "lldb/Interpreter/Property.h" +#include "lldb/Interpreter/ScriptInterpreter.h" +#include "lldb/Symbol/Function.h" +#include "lldb/Symbol/Symbol.h" +#include "lldb/Symbol/SymbolContext.h" +#include "lldb/Target/Language.h" +#include "lldb/Target/Process.h" +#include "lldb/Target/StructuredDataPlugin.h" +#include "lldb/Target/Target.h" +#include "lldb/Target/TargetList.h" +#include "lldb/Target/Thread.h" +#include "lldb/Target/ThreadList.h" +#include "lldb/Utility/AnsiTerminal.h" +#include "lldb/Utility/Event.h" +#include "lldb/Utility/Listener.h" +#include "lldb/Utility/Log.h" +#include "lldb/Utility/Reproducer.h" +#include "lldb/Utility/State.h" +#include "lldb/Utility/Stream.h" +#include "lldb/Utility/StreamCallback.h" +#include "lldb/Utility/StreamString.h" + +#if defined(_WIN32) +#include "lldb/Host/windows/PosixApi.h" +#include "lldb/Host/windows/windows.h" +#endif + +#include "llvm/ADT/None.h" +#include "llvm/ADT/STLExtras.h" +#include "llvm/ADT/StringRef.h" +#include "llvm/ADT/iterator.h" +#include "llvm/Support/DynamicLibrary.h" +#include "llvm/Support/FileSystem.h" +#include "llvm/Support/Process.h" +#include "llvm/Support/Threading.h" +#include "llvm/Support/raw_ostream.h" + +#include <list> +#include <memory> +#include <mutex> +#include <set> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <string> +#include <system_error> + +namespace lldb_private { +class Address; +} + +using namespace lldb; +using namespace lldb_private; + +static lldb::user_id_t g_unique_id = 1; +static size_t g_debugger_event_thread_stack_bytes = 8 * 1024 * 1024; + +#pragma mark Static Functions + +typedef std::vector<DebuggerSP> DebuggerList; +static std::recursive_mutex *g_debugger_list_mutex_ptr = +    nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain +static DebuggerList *g_debugger_list_ptr = +    nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain + +static constexpr OptionEnumValueElement g_show_disassembly_enum_values[] = { +    { +        Debugger::eStopDisassemblyTypeNever, +        "never", +        "Never show disassembly when displaying a stop context.", +    }, +    { +        Debugger::eStopDisassemblyTypeNoDebugInfo, +        "no-debuginfo", +        "Show disassembly when there is no debug information.", +    }, +    { +        Debugger::eStopDisassemblyTypeNoSource, +        "no-source", +        "Show disassembly when there is no source information, or the source " +        "file " +        "is missing when displaying a stop context.", +    }, +    { +        Debugger::eStopDisassemblyTypeAlways, +        "always", +        "Always show disassembly when displaying a stop context.", +    }, +}; + +static constexpr OptionEnumValueElement g_language_enumerators[] = { +    { +        eScriptLanguageNone, +        "none", +        "Disable scripting languages.", +    }, +    { +        eScriptLanguagePython, +        "python", +        "Select python as the default scripting language.", +    }, +    { +        eScriptLanguageDefault, +        "default", +        "Select the lldb default as the default scripting language.", +    }, +}; + +#define MODULE_WITH_FUNC                                                       \ +  "{ "                                                                         \ +  "${module.file.basename}{`${function.name-with-args}"                        \ +  "{${frame.no-debug}${function.pc-offset}}}}" + +#define MODULE_WITH_FUNC_NO_ARGS                                               \ +  "{ "                                                                         \ +  "${module.file.basename}{`${function.name-without-args}"                     \ +  "{${frame.no-debug}${function.pc-offset}}}}" + +#define FILE_AND_LINE                                                          \ +  "{ at ${ansi.fg.cyan}${line.file.basename}${ansi.normal}"                    \ +  ":${ansi.fg.yellow}${line.number}${ansi.normal}"                             \ +  "{:${ansi.fg.yellow}${line.column}${ansi.normal}}}" + +#define IS_OPTIMIZED "{${function.is-optimized} [opt]}" + +#define IS_ARTIFICIAL "{${frame.is-artificial} [artificial]}" + +#define DEFAULT_THREAD_FORMAT                                                  \ +  "thread #${thread.index}: tid = ${thread.id%tid}"                            \ +  "{, ${frame.pc}}" MODULE_WITH_FUNC FILE_AND_LINE                             \ +  "{, name = ${ansi.fg.green}'${thread.name}'${ansi.normal}}"                  \ +  "{, queue = ${ansi.fg.green}'${thread.queue}'${ansi.normal}}"                \ +  "{, activity = "                                                             \ +  "${ansi.fg.green}'${thread.info.activity.name}'${ansi.normal}}"              \ +  "{, ${thread.info.trace_messages} messages}"                                 \ +  "{, stop reason = ${ansi.fg.red}${thread.stop-reason}${ansi.normal}}"        \ +  "{\\nReturn value: ${thread.return-value}}"                                  \ +  "{\\nCompleted expression: ${thread.completed-expression}}"                  \ +  "\\n" + +#define DEFAULT_THREAD_STOP_FORMAT                                             \ +  "thread #${thread.index}{, name = '${thread.name}'}"                         \ +  "{, queue = ${ansi.fg.green}'${thread.queue}'${ansi.normal}}"                \ +  "{, activity = "                                                             \ +  "${ansi.fg.green}'${thread.info.activity.name}'${ansi.normal}}"              \ +  "{, ${thread.info.trace_messages} messages}"                                 \ +  "{, stop reason = ${ansi.fg.red}${thread.stop-reason}${ansi.normal}}"        \ +  "{\\nReturn value: ${thread.return-value}}"                                  \ +  "{\\nCompleted expression: ${thread.completed-expression}}"                  \ +  "\\n" + +#define DEFAULT_FRAME_FORMAT                                                   \ +  "frame #${frame.index}: "                                                    \ +  "${ansi.fg.yellow}${frame.pc}${ansi.normal}" MODULE_WITH_FUNC FILE_AND_LINE  \ +      IS_OPTIMIZED IS_ARTIFICIAL "\\n" + +#define DEFAULT_FRAME_FORMAT_NO_ARGS                                           \ +  "frame #${frame.index}: "                                                    \ +  "${ansi.fg.yellow}${frame.pc}${ansi.normal}" MODULE_WITH_FUNC_NO_ARGS        \ +      FILE_AND_LINE IS_OPTIMIZED IS_ARTIFICIAL "\\n" + +// Three parts to this disassembly format specification: +//   1. If this is a new function/symbol (no previous symbol/function), print +//      dylib`funcname:\n +//   2. If this is a symbol context change (different from previous +//   symbol/function), print +//      dylib`funcname:\n +//   3. print +//      address <+offset>: +#define DEFAULT_DISASSEMBLY_FORMAT                                             \ +  "{${function.initial-function}{${module.file.basename}`}{${function.name-"   \ +  "without-args}}:\\n}{${function.changed}\\n{${module.file.basename}`}{${"    \ +  "function.name-without-args}}:\\n}{${current-pc-arrow} "                     \ +  "}${addr-file-or-load}{ "                                                    \ +  "<${function.concrete-only-addr-offset-no-padding}>}: " + +// gdb's disassembly format can be emulated with ${current-pc-arrow}${addr- +// file-or-load}{ <${function.name-without-args}${function.concrete-only-addr- +// offset-no-padding}>}: + +// lldb's original format for disassembly would look like this format string - +// {${function.initial-function}{${module.file.basename}`}{${function.name- +// without- +// args}}:\n}{${function.changed}\n{${module.file.basename}`}{${function.name- +// without-args}}:\n}{${current-pc-arrow} }{${addr-file-or-load}}: + +static constexpr OptionEnumValueElement s_stop_show_column_values[] = { +    { +        eStopShowColumnAnsiOrCaret, +        "ansi-or-caret", +        "Highlight the stop column with ANSI terminal codes when color/ANSI " +        "mode is enabled; otherwise, fall back to using a text-only caret (^) " +        "as if \"caret-only\" mode was selected.", +    }, +    { +        eStopShowColumnAnsi, +        "ansi", +        "Highlight the stop column with ANSI terminal codes when running LLDB " +        "with color/ANSI enabled.", +    }, +    { +        eStopShowColumnCaret, +        "caret", +        "Highlight the stop column with a caret character (^) underneath the " +        "stop column. This method introduces a new line in source listings " +        "that display thread stop locations.", +    }, +    { +        eStopShowColumnNone, +        "none", +        "Do not highlight the stop column.", +    }, +}; + +#define LLDB_PROPERTIES_debugger +#include "CoreProperties.inc" + +enum { +#define LLDB_PROPERTIES_debugger +#include "CorePropertiesEnum.inc" +}; + +LoadPluginCallbackType Debugger::g_load_plugin_callback = nullptr; + +Status Debugger::SetPropertyValue(const ExecutionContext *exe_ctx, +                                  VarSetOperationType op, +                                  llvm::StringRef property_path, +                                  llvm::StringRef value) { +  bool is_load_script = +      (property_path == "target.load-script-from-symbol-file"); +  // These properties might change how we visualize data. +  bool invalidate_data_vis = (property_path == "escape-non-printables"); +  invalidate_data_vis |= +      (property_path == "target.max-zero-padding-in-float-format"); +  if (invalidate_data_vis) { +    DataVisualization::ForceUpdate(); +  } + +  TargetSP target_sp; +  LoadScriptFromSymFile load_script_old_value; +  if (is_load_script && exe_ctx->GetTargetSP()) { +    target_sp = exe_ctx->GetTargetSP(); +    load_script_old_value = +        target_sp->TargetProperties::GetLoadScriptFromSymbolFile(); +  } +  Status error(Properties::SetPropertyValue(exe_ctx, op, property_path, value)); +  if (error.Success()) { +    // FIXME it would be nice to have "on-change" callbacks for properties +    if (property_path == g_debugger_properties[ePropertyPrompt].name) { +      llvm::StringRef new_prompt = GetPrompt(); +      std::string str = lldb_private::ansi::FormatAnsiTerminalCodes( +          new_prompt, GetUseColor()); +      if (str.length()) +        new_prompt = str; +      GetCommandInterpreter().UpdatePrompt(new_prompt); +      auto bytes = std::make_unique<EventDataBytes>(new_prompt); +      auto prompt_change_event_sp = std::make_shared<Event>( +          CommandInterpreter::eBroadcastBitResetPrompt, bytes.release()); +      GetCommandInterpreter().BroadcastEvent(prompt_change_event_sp); +    } else if (property_path == g_debugger_properties[ePropertyUseColor].name) { +      // use-color changed. Ping the prompt so it can reset the ansi terminal +      // codes. +      SetPrompt(GetPrompt()); +    } else if (is_load_script && target_sp && +               load_script_old_value == eLoadScriptFromSymFileWarn) { +      if (target_sp->TargetProperties::GetLoadScriptFromSymbolFile() == +          eLoadScriptFromSymFileTrue) { +        std::list<Status> errors; +        StreamString feedback_stream; +        if (!target_sp->LoadScriptingResources(errors, &feedback_stream)) { +          Stream &s = GetErrorStream(); +          for (auto error : errors) { +            s.Printf("%s\n", error.AsCString()); +          } +          if (feedback_stream.GetSize()) +            s.PutCString(feedback_stream.GetString()); +        } +      } +    } +  } +  return error; +} + +bool Debugger::GetAutoConfirm() const { +  const uint32_t idx = ePropertyAutoConfirm; +  return m_collection_sp->GetPropertyAtIndexAsBoolean( +      nullptr, idx, g_debugger_properties[idx].default_uint_value != 0); +} + +const FormatEntity::Entry *Debugger::GetDisassemblyFormat() const { +  const uint32_t idx = ePropertyDisassemblyFormat; +  return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx); +} + +const FormatEntity::Entry *Debugger::GetFrameFormat() const { +  const uint32_t idx = ePropertyFrameFormat; +  return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx); +} + +const FormatEntity::Entry *Debugger::GetFrameFormatUnique() const { +  const uint32_t idx = ePropertyFrameFormatUnique; +  return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx); +} + +bool Debugger::GetNotifyVoid() const { +  const uint32_t idx = ePropertyNotiftVoid; +  return m_collection_sp->GetPropertyAtIndexAsBoolean( +      nullptr, idx, g_debugger_properties[idx].default_uint_value != 0); +} + +llvm::StringRef Debugger::GetPrompt() const { +  const uint32_t idx = ePropertyPrompt; +  return m_collection_sp->GetPropertyAtIndexAsString( +      nullptr, idx, g_debugger_properties[idx].default_cstr_value); +} + +void Debugger::SetPrompt(llvm::StringRef p) { +  const uint32_t idx = ePropertyPrompt; +  m_collection_sp->SetPropertyAtIndexAsString(nullptr, idx, p); +  llvm::StringRef new_prompt = GetPrompt(); +  std::string str = +      lldb_private::ansi::FormatAnsiTerminalCodes(new_prompt, GetUseColor()); +  if (str.length()) +    new_prompt = str; +  GetCommandInterpreter().UpdatePrompt(new_prompt); +} + +llvm::StringRef Debugger::GetReproducerPath() const { +  auto &r = repro::Reproducer::Instance(); +  return r.GetReproducerPath().GetCString(); +} + +const FormatEntity::Entry *Debugger::GetThreadFormat() const { +  const uint32_t idx = ePropertyThreadFormat; +  return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx); +} + +const FormatEntity::Entry *Debugger::GetThreadStopFormat() const { +  const uint32_t idx = ePropertyThreadStopFormat; +  return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx); +} + +lldb::ScriptLanguage Debugger::GetScriptLanguage() const { +  const uint32_t idx = ePropertyScriptLanguage; +  return (lldb::ScriptLanguage)m_collection_sp->GetPropertyAtIndexAsEnumeration( +      nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::SetScriptLanguage(lldb::ScriptLanguage script_lang) { +  const uint32_t idx = ePropertyScriptLanguage; +  return m_collection_sp->SetPropertyAtIndexAsEnumeration(nullptr, idx, +                                                          script_lang); +} + +uint32_t Debugger::GetTerminalWidth() const { +  const uint32_t idx = ePropertyTerminalWidth; +  return m_collection_sp->GetPropertyAtIndexAsSInt64( +      nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::SetTerminalWidth(uint32_t term_width) { +  const uint32_t idx = ePropertyTerminalWidth; +  return m_collection_sp->SetPropertyAtIndexAsSInt64(nullptr, idx, term_width); +} + +bool Debugger::GetUseExternalEditor() const { +  const uint32_t idx = ePropertyUseExternalEditor; +  return m_collection_sp->GetPropertyAtIndexAsBoolean( +      nullptr, idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::SetUseExternalEditor(bool b) { +  const uint32_t idx = ePropertyUseExternalEditor; +  return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b); +} + +bool Debugger::GetUseColor() const { +  const uint32_t idx = ePropertyUseColor; +  return m_collection_sp->GetPropertyAtIndexAsBoolean( +      nullptr, idx, g_debugger_properties[idx].default_uint_value != 0); +} + +bool Debugger::SetUseColor(bool b) { +  const uint32_t idx = ePropertyUseColor; +  bool ret = m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b); +  SetPrompt(GetPrompt()); +  return ret; +} + +bool Debugger::GetHighlightSource() const { +  const uint32_t idx = ePropertyHighlightSource; +  return m_collection_sp->GetPropertyAtIndexAsBoolean( +      nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +StopShowColumn Debugger::GetStopShowColumn() const { +  const uint32_t idx = ePropertyStopShowColumn; +  return (lldb::StopShowColumn)m_collection_sp->GetPropertyAtIndexAsEnumeration( +      nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +llvm::StringRef Debugger::GetStopShowColumnAnsiPrefix() const { +  const uint32_t idx = ePropertyStopShowColumnAnsiPrefix; +  return m_collection_sp->GetPropertyAtIndexAsString(nullptr, idx, ""); +} + +llvm::StringRef Debugger::GetStopShowColumnAnsiSuffix() const { +  const uint32_t idx = ePropertyStopShowColumnAnsiSuffix; +  return m_collection_sp->GetPropertyAtIndexAsString(nullptr, idx, ""); +} + +uint32_t Debugger::GetStopSourceLineCount(bool before) const { +  const uint32_t idx = +      before ? ePropertyStopLineCountBefore : ePropertyStopLineCountAfter; +  return m_collection_sp->GetPropertyAtIndexAsSInt64( +      nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +Debugger::StopDisassemblyType Debugger::GetStopDisassemblyDisplay() const { +  const uint32_t idx = ePropertyStopDisassemblyDisplay; +  return (Debugger::StopDisassemblyType) +      m_collection_sp->GetPropertyAtIndexAsEnumeration( +          nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +uint32_t Debugger::GetDisassemblyLineCount() const { +  const uint32_t idx = ePropertyStopDisassemblyCount; +  return m_collection_sp->GetPropertyAtIndexAsSInt64( +      nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::GetAutoOneLineSummaries() const { +  const uint32_t idx = ePropertyAutoOneLineSummaries; +  return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true); +} + +bool Debugger::GetEscapeNonPrintables() const { +  const uint32_t idx = ePropertyEscapeNonPrintables; +  return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true); +} + +bool Debugger::GetAutoIndent() const { +  const uint32_t idx = ePropertyAutoIndent; +  return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true); +} + +bool Debugger::SetAutoIndent(bool b) { +  const uint32_t idx = ePropertyAutoIndent; +  return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b); +} + +bool Debugger::GetPrintDecls() const { +  const uint32_t idx = ePropertyPrintDecls; +  return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true); +} + +bool Debugger::SetPrintDecls(bool b) { +  const uint32_t idx = ePropertyPrintDecls; +  return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b); +} + +uint32_t Debugger::GetTabSize() const { +  const uint32_t idx = ePropertyTabSize; +  return m_collection_sp->GetPropertyAtIndexAsUInt64( +      nullptr, idx, g_debugger_properties[idx].default_uint_value); +} + +bool Debugger::SetTabSize(uint32_t tab_size) { +  const uint32_t idx = ePropertyTabSize; +  return m_collection_sp->SetPropertyAtIndexAsUInt64(nullptr, idx, tab_size); +} + +#pragma mark Debugger + +// const DebuggerPropertiesSP & +// Debugger::GetSettings() const +//{ +//    return m_properties_sp; +//} +// + +void Debugger::Initialize(LoadPluginCallbackType load_plugin_callback) { +  assert(g_debugger_list_ptr == nullptr && +         "Debugger::Initialize called more than once!"); +  g_debugger_list_mutex_ptr = new std::recursive_mutex(); +  g_debugger_list_ptr = new DebuggerList(); +  g_load_plugin_callback = load_plugin_callback; +} + +void Debugger::Terminate() { +  assert(g_debugger_list_ptr && +         "Debugger::Terminate called without a matching Debugger::Initialize!"); + +  if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { +    // Clear our master list of debugger objects +    { +      std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); +      for (const auto &debugger : *g_debugger_list_ptr) +        debugger->Clear(); +      g_debugger_list_ptr->clear(); +    } +  } +} + +void Debugger::SettingsInitialize() { Target::SettingsInitialize(); } + +void Debugger::SettingsTerminate() { Target::SettingsTerminate(); } + +bool Debugger::LoadPlugin(const FileSpec &spec, Status &error) { +  if (g_load_plugin_callback) { +    llvm::sys::DynamicLibrary dynlib = +        g_load_plugin_callback(shared_from_this(), spec, error); +    if (dynlib.isValid()) { +      m_loaded_plugins.push_back(dynlib); +      return true; +    } +  } else { +    // The g_load_plugin_callback is registered in SBDebugger::Initialize() and +    // if the public API layer isn't available (code is linking against all of +    // the internal LLDB static libraries), then we can't load plugins +    error.SetErrorString("Public API layer is not available"); +  } +  return false; +} + +static FileSystem::EnumerateDirectoryResult +LoadPluginCallback(void *baton, llvm::sys::fs::file_type ft, +                   llvm::StringRef path) { +  Status error; + +  static ConstString g_dylibext(".dylib"); +  static ConstString g_solibext(".so"); + +  if (!baton) +    return FileSystem::eEnumerateDirectoryResultQuit; + +  Debugger *debugger = (Debugger *)baton; + +  namespace fs = llvm::sys::fs; +  // If we have a regular file, a symbolic link or unknown file type, try and +  // process the file. We must handle unknown as sometimes the directory +  // enumeration might be enumerating a file system that doesn't have correct +  // file type information. +  if (ft == fs::file_type::regular_file || ft == fs::file_type::symlink_file || +      ft == fs::file_type::type_unknown) { +    FileSpec plugin_file_spec(path); +    FileSystem::Instance().Resolve(plugin_file_spec); + +    if (plugin_file_spec.GetFileNameExtension() != g_dylibext && +        plugin_file_spec.GetFileNameExtension() != g_solibext) { +      return FileSystem::eEnumerateDirectoryResultNext; +    } + +    Status plugin_load_error; +    debugger->LoadPlugin(plugin_file_spec, plugin_load_error); + +    return FileSystem::eEnumerateDirectoryResultNext; +  } else if (ft == fs::file_type::directory_file || +             ft == fs::file_type::symlink_file || +             ft == fs::file_type::type_unknown) { +    // Try and recurse into anything that a directory or symbolic link. We must +    // also do this for unknown as sometimes the directory enumeration might be +    // enumerating a file system that doesn't have correct file type +    // information. +    return FileSystem::eEnumerateDirectoryResultEnter; +  } + +  return FileSystem::eEnumerateDirectoryResultNext; +} + +void Debugger::InstanceInitialize() { +  const bool find_directories = true; +  const bool find_files = true; +  const bool find_other = true; +  char dir_path[PATH_MAX]; +  if (FileSpec dir_spec = HostInfo::GetSystemPluginDir()) { +    if (FileSystem::Instance().Exists(dir_spec) && +        dir_spec.GetPath(dir_path, sizeof(dir_path))) { +      FileSystem::Instance().EnumerateDirectory(dir_path, find_directories, +                                                find_files, find_other, +                                                LoadPluginCallback, this); +    } +  } + +  if (FileSpec dir_spec = HostInfo::GetUserPluginDir()) { +    if (FileSystem::Instance().Exists(dir_spec) && +        dir_spec.GetPath(dir_path, sizeof(dir_path))) { +      FileSystem::Instance().EnumerateDirectory(dir_path, find_directories, +                                                find_files, find_other, +                                                LoadPluginCallback, this); +    } +  } + +  PluginManager::DebuggerInitialize(*this); +} + +DebuggerSP Debugger::CreateInstance(lldb::LogOutputCallback log_callback, +                                    void *baton) { +  DebuggerSP debugger_sp(new Debugger(log_callback, baton)); +  if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { +    std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); +    g_debugger_list_ptr->push_back(debugger_sp); +  } +  debugger_sp->InstanceInitialize(); +  return debugger_sp; +} + +void Debugger::Destroy(DebuggerSP &debugger_sp) { +  if (!debugger_sp) +    return; + +  debugger_sp->Clear(); + +  if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { +    std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); +    DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); +    for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { +      if ((*pos).get() == debugger_sp.get()) { +        g_debugger_list_ptr->erase(pos); +        return; +      } +    } +  } +} + +DebuggerSP Debugger::FindDebuggerWithInstanceName(ConstString instance_name) { +  DebuggerSP debugger_sp; +  if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { +    std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); +    DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); +    for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { +      if ((*pos)->m_instance_name == instance_name) { +        debugger_sp = *pos; +        break; +      } +    } +  } +  return debugger_sp; +} + +TargetSP Debugger::FindTargetWithProcessID(lldb::pid_t pid) { +  TargetSP target_sp; +  if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { +    std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); +    DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); +    for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { +      target_sp = (*pos)->GetTargetList().FindTargetWithProcessID(pid); +      if (target_sp) +        break; +    } +  } +  return target_sp; +} + +TargetSP Debugger::FindTargetWithProcess(Process *process) { +  TargetSP target_sp; +  if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { +    std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); +    DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); +    for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { +      target_sp = (*pos)->GetTargetList().FindTargetWithProcess(process); +      if (target_sp) +        break; +    } +  } +  return target_sp; +} + +Debugger::Debugger(lldb::LogOutputCallback log_callback, void *baton) +    : UserID(g_unique_id++), +      Properties(std::make_shared<OptionValueProperties>()), +      m_input_file_sp(std::make_shared<NativeFile>(stdin, false)), +      m_output_stream_sp(std::make_shared<StreamFile>(stdout, false)), +      m_error_stream_sp(std::make_shared<StreamFile>(stderr, false)), +      m_input_recorder(nullptr), +      m_broadcaster_manager_sp(BroadcasterManager::MakeBroadcasterManager()), +      m_terminal_state(), m_target_list(*this), m_platform_list(), +      m_listener_sp(Listener::MakeListener("lldb.Debugger")), +      m_source_manager_up(), m_source_file_cache(), +      m_command_interpreter_up( +          std::make_unique<CommandInterpreter>(*this, false)), +      m_script_interpreter_sp(), m_input_reader_stack(), m_instance_name(), +      m_loaded_plugins(), m_event_handler_thread(), m_io_handler_thread(), +      m_sync_broadcaster(nullptr, "lldb.debugger.sync"), +      m_forward_listener_sp(), m_clear_once() { +  char instance_cstr[256]; +  snprintf(instance_cstr, sizeof(instance_cstr), "debugger_%d", (int)GetID()); +  m_instance_name.SetCString(instance_cstr); +  if (log_callback) +    m_log_callback_stream_sp = +        std::make_shared<StreamCallback>(log_callback, baton); +  m_command_interpreter_up->Initialize(); +  // Always add our default platform to the platform list +  PlatformSP default_platform_sp(Platform::GetHostPlatform()); +  assert(default_platform_sp); +  m_platform_list.Append(default_platform_sp, true); + +  m_dummy_target_sp = m_target_list.GetDummyTarget(*this); +  assert(m_dummy_target_sp.get() && "Couldn't construct dummy target?"); + +  m_collection_sp->Initialize(g_debugger_properties); +  m_collection_sp->AppendProperty( +      ConstString("target"), +      ConstString("Settings specify to debugging targets."), true, +      Target::GetGlobalProperties()->GetValueProperties()); +  m_collection_sp->AppendProperty( +      ConstString("platform"), ConstString("Platform settings."), true, +      Platform::GetGlobalPlatformProperties()->GetValueProperties()); +  m_collection_sp->AppendProperty( +      ConstString("symbols"), ConstString("Symbol lookup and cache settings."), +      true, ModuleList::GetGlobalModuleListProperties().GetValueProperties()); +  if (m_command_interpreter_up) { +    m_collection_sp->AppendProperty( +        ConstString("interpreter"), +        ConstString("Settings specify to the debugger's command interpreter."), +        true, m_command_interpreter_up->GetValueProperties()); +  } +  OptionValueSInt64 *term_width = +      m_collection_sp->GetPropertyAtIndexAsOptionValueSInt64( +          nullptr, ePropertyTerminalWidth); +  term_width->SetMinimumValue(10); +  term_width->SetMaximumValue(1024); + +  // Turn off use-color if this is a dumb terminal. +  const char *term = getenv("TERM"); +  if (term && !strcmp(term, "dumb")) +    SetUseColor(false); +  // Turn off use-color if we don't write to a terminal with color support. +  if (!GetOutputFile().GetIsTerminalWithColors()) +    SetUseColor(false); + +#if defined(_WIN32) && defined(ENABLE_VIRTUAL_TERMINAL_PROCESSING) +  // Enabling use of ANSI color codes because LLDB is using them to highlight +  // text. +  llvm::sys::Process::UseANSIEscapeCodes(true); +#endif +} + +Debugger::~Debugger() { Clear(); } + +void Debugger::Clear() { +  // Make sure we call this function only once. With the C++ global destructor +  // chain having a list of debuggers and with code that can be running on +  // other threads, we need to ensure this doesn't happen multiple times. +  // +  // The following functions call Debugger::Clear(): +  //     Debugger::~Debugger(); +  //     static void Debugger::Destroy(lldb::DebuggerSP &debugger_sp); +  //     static void Debugger::Terminate(); +  llvm::call_once(m_clear_once, [this]() { +    ClearIOHandlers(); +    StopIOHandlerThread(); +    StopEventHandlerThread(); +    m_listener_sp->Clear(); +    int num_targets = m_target_list.GetNumTargets(); +    for (int i = 0; i < num_targets; i++) { +      TargetSP target_sp(m_target_list.GetTargetAtIndex(i)); +      if (target_sp) { +        ProcessSP process_sp(target_sp->GetProcessSP()); +        if (process_sp) +          process_sp->Finalize(); +        target_sp->Destroy(); +      } +    } +    m_broadcaster_manager_sp->Clear(); + +    // Close the input file _before_ we close the input read communications +    // class as it does NOT own the input file, our m_input_file does. +    m_terminal_state.Clear(); +    GetInputFile().Close(); + +    m_command_interpreter_up->Clear(); +  }); +} + +bool Debugger::GetCloseInputOnEOF() const { +  //    return m_input_comm.GetCloseOnEOF(); +  return false; +} + +void Debugger::SetCloseInputOnEOF(bool b) { +  //    m_input_comm.SetCloseOnEOF(b); +} + +bool Debugger::GetAsyncExecution() { +  return !m_command_interpreter_up->GetSynchronous(); +} + +void Debugger::SetAsyncExecution(bool async_execution) { +  m_command_interpreter_up->SetSynchronous(!async_execution); +} + +repro::DataRecorder *Debugger::GetInputRecorder() { return m_input_recorder; } + +void Debugger::SetInputFile(FileSP file_sp, repro::DataRecorder *recorder) { +  assert(file_sp && file_sp->IsValid()); +  m_input_recorder = recorder; +  m_input_file_sp = file_sp; +  // Save away the terminal state if that is relevant, so that we can restore +  // it in RestoreInputState. +  SaveInputTerminalState(); +} + +void Debugger::SetOutputFile(FileSP file_sp) { +  assert(file_sp && file_sp->IsValid()); +  m_output_stream_sp = std::make_shared<StreamFile>(file_sp); +} + +void Debugger::SetErrorFile(FileSP file_sp) { +  assert(file_sp && file_sp->IsValid()); +  m_error_stream_sp = std::make_shared<StreamFile>(file_sp); +} + +void Debugger::SaveInputTerminalState() { +  int fd = GetInputFile().GetDescriptor(); +  if (fd != File::kInvalidDescriptor) +    m_terminal_state.Save(fd, true); +} + +void Debugger::RestoreInputTerminalState() { m_terminal_state.Restore(); } + +ExecutionContext Debugger::GetSelectedExecutionContext() { +  ExecutionContext exe_ctx; +  TargetSP target_sp(GetSelectedTarget()); +  exe_ctx.SetTargetSP(target_sp); + +  if (target_sp) { +    ProcessSP process_sp(target_sp->GetProcessSP()); +    exe_ctx.SetProcessSP(process_sp); +    if (process_sp && !process_sp->IsRunning()) { +      ThreadSP thread_sp(process_sp->GetThreadList().GetSelectedThread()); +      if (thread_sp) { +        exe_ctx.SetThreadSP(thread_sp); +        exe_ctx.SetFrameSP(thread_sp->GetSelectedFrame()); +        if (exe_ctx.GetFramePtr() == nullptr) +          exe_ctx.SetFrameSP(thread_sp->GetStackFrameAtIndex(0)); +      } +    } +  } +  return exe_ctx; +} + +void Debugger::DispatchInputInterrupt() { +  std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); +  IOHandlerSP reader_sp(m_input_reader_stack.Top()); +  if (reader_sp) +    reader_sp->Interrupt(); +} + +void Debugger::DispatchInputEndOfFile() { +  std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); +  IOHandlerSP reader_sp(m_input_reader_stack.Top()); +  if (reader_sp) +    reader_sp->GotEOF(); +} + +void Debugger::ClearIOHandlers() { +  // The bottom input reader should be the main debugger input reader.  We do +  // not want to close that one here. +  std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); +  while (m_input_reader_stack.GetSize() > 1) { +    IOHandlerSP reader_sp(m_input_reader_stack.Top()); +    if (reader_sp) +      PopIOHandler(reader_sp); +  } +} + +void Debugger::ExecuteIOHandlers() { +  while (true) { +    IOHandlerSP reader_sp(m_input_reader_stack.Top()); +    if (!reader_sp) +      break; + +    reader_sp->Run(); + +    // Remove all input readers that are done from the top of the stack +    while (true) { +      IOHandlerSP top_reader_sp = m_input_reader_stack.Top(); +      if (top_reader_sp && top_reader_sp->GetIsDone()) +        PopIOHandler(top_reader_sp); +      else +        break; +    } +  } +  ClearIOHandlers(); +} + +bool Debugger::IsTopIOHandler(const lldb::IOHandlerSP &reader_sp) { +  return m_input_reader_stack.IsTop(reader_sp); +} + +bool Debugger::CheckTopIOHandlerTypes(IOHandler::Type top_type, +                                      IOHandler::Type second_top_type) { +  return m_input_reader_stack.CheckTopIOHandlerTypes(top_type, second_top_type); +} + +void Debugger::PrintAsync(const char *s, size_t len, bool is_stdout) { +  lldb_private::StreamFile &stream = +      is_stdout ? GetOutputStream() : GetErrorStream(); +  m_input_reader_stack.PrintAsync(&stream, s, len); +} + +ConstString Debugger::GetTopIOHandlerControlSequence(char ch) { +  return m_input_reader_stack.GetTopIOHandlerControlSequence(ch); +} + +const char *Debugger::GetIOHandlerCommandPrefix() { +  return m_input_reader_stack.GetTopIOHandlerCommandPrefix(); +} + +const char *Debugger::GetIOHandlerHelpPrologue() { +  return m_input_reader_stack.GetTopIOHandlerHelpPrologue(); +} + +void Debugger::RunIOHandler(const IOHandlerSP &reader_sp) { +  PushIOHandler(reader_sp); + +  IOHandlerSP top_reader_sp = reader_sp; +  while (top_reader_sp) { +    top_reader_sp->Run(); + +    if (top_reader_sp.get() == reader_sp.get()) { +      if (PopIOHandler(reader_sp)) +        break; +    } + +    while (true) { +      top_reader_sp = m_input_reader_stack.Top(); +      if (top_reader_sp && top_reader_sp->GetIsDone()) +        PopIOHandler(top_reader_sp); +      else +        break; +    } +  } +} + +void Debugger::AdoptTopIOHandlerFilesIfInvalid(FileSP &in, StreamFileSP &out, +                                               StreamFileSP &err) { +  // Before an IOHandler runs, it must have in/out/err streams. This function +  // is called when one ore more of the streams are nullptr. We use the top +  // input reader's in/out/err streams, or fall back to the debugger file +  // handles, or we fall back onto stdin/stdout/stderr as a last resort. + +  std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); +  IOHandlerSP top_reader_sp(m_input_reader_stack.Top()); +  // If no STDIN has been set, then set it appropriately +  if (!in || !in->IsValid()) { +    if (top_reader_sp) +      in = top_reader_sp->GetInputFileSP(); +    else +      in = GetInputFileSP(); +    // If there is nothing, use stdin +    if (!in) +      in = std::make_shared<NativeFile>(stdin, false); +  } +  // If no STDOUT has been set, then set it appropriately +  if (!out || !out->GetFile().IsValid()) { +    if (top_reader_sp) +      out = top_reader_sp->GetOutputStreamFileSP(); +    else +      out = GetOutputStreamSP(); +    // If there is nothing, use stdout +    if (!out) +      out = std::make_shared<StreamFile>(stdout, false); +  } +  // If no STDERR has been set, then set it appropriately +  if (!err || !err->GetFile().IsValid()) { +    if (top_reader_sp) +      err = top_reader_sp->GetErrorStreamFileSP(); +    else +      err = GetErrorStreamSP(); +    // If there is nothing, use stderr +    if (!err) +      err = std::make_shared<StreamFile>(stderr, false); +  } +} + +void Debugger::PushIOHandler(const IOHandlerSP &reader_sp, +                             bool cancel_top_handler) { +  if (!reader_sp) +    return; + +  std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); + +  // Get the current top input reader... +  IOHandlerSP top_reader_sp(m_input_reader_stack.Top()); + +  // Don't push the same IO handler twice... +  if (reader_sp == top_reader_sp) +    return; + +  // Push our new input reader +  m_input_reader_stack.Push(reader_sp); +  reader_sp->Activate(); + +  // Interrupt the top input reader to it will exit its Run() function and let +  // this new input reader take over +  if (top_reader_sp) { +    top_reader_sp->Deactivate(); +    if (cancel_top_handler) +      top_reader_sp->Cancel(); +  } +} + +bool Debugger::PopIOHandler(const IOHandlerSP &pop_reader_sp) { +  if (!pop_reader_sp) +    return false; + +  std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex()); + +  // The reader on the stop of the stack is done, so let the next read on the +  // stack refresh its prompt and if there is one... +  if (m_input_reader_stack.IsEmpty()) +    return false; + +  IOHandlerSP reader_sp(m_input_reader_stack.Top()); + +  if (pop_reader_sp != reader_sp) +    return false; + +  reader_sp->Deactivate(); +  reader_sp->Cancel(); +  m_input_reader_stack.Pop(); + +  reader_sp = m_input_reader_stack.Top(); +  if (reader_sp) +    reader_sp->Activate(); + +  return true; +} + +StreamSP Debugger::GetAsyncOutputStream() { +  return std::make_shared<StreamAsynchronousIO>(*this, true); +} + +StreamSP Debugger::GetAsyncErrorStream() { +  return std::make_shared<StreamAsynchronousIO>(*this, false); +} + +size_t Debugger::GetNumDebuggers() { +  if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { +    std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); +    return g_debugger_list_ptr->size(); +  } +  return 0; +} + +lldb::DebuggerSP Debugger::GetDebuggerAtIndex(size_t index) { +  DebuggerSP debugger_sp; + +  if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { +    std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); +    if (index < g_debugger_list_ptr->size()) +      debugger_sp = g_debugger_list_ptr->at(index); +  } + +  return debugger_sp; +} + +DebuggerSP Debugger::FindDebuggerWithID(lldb::user_id_t id) { +  DebuggerSP debugger_sp; + +  if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) { +    std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr); +    DebuggerList::iterator pos, end = g_debugger_list_ptr->end(); +    for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) { +      if ((*pos)->GetID() == id) { +        debugger_sp = *pos; +        break; +      } +    } +  } +  return debugger_sp; +} + +bool Debugger::FormatDisassemblerAddress(const FormatEntity::Entry *format, +                                         const SymbolContext *sc, +                                         const SymbolContext *prev_sc, +                                         const ExecutionContext *exe_ctx, +                                         const Address *addr, Stream &s) { +  FormatEntity::Entry format_entry; + +  if (format == nullptr) { +    if (exe_ctx != nullptr && exe_ctx->HasTargetScope()) +      format = exe_ctx->GetTargetRef().GetDebugger().GetDisassemblyFormat(); +    if (format == nullptr) { +      FormatEntity::Parse("${addr}: ", format_entry); +      format = &format_entry; +    } +  } +  bool function_changed = false; +  bool initial_function = false; +  if (prev_sc && (prev_sc->function || prev_sc->symbol)) { +    if (sc && (sc->function || sc->symbol)) { +      if (prev_sc->symbol && sc->symbol) { +        if (!sc->symbol->Compare(prev_sc->symbol->GetName(), +                                 prev_sc->symbol->GetType())) { +          function_changed = true; +        } +      } else if (prev_sc->function && sc->function) { +        if (prev_sc->function->GetMangled() != sc->function->GetMangled()) { +          function_changed = true; +        } +      } +    } +  } +  // The first context on a list of instructions will have a prev_sc that has +  // no Function or Symbol -- if SymbolContext had an IsValid() method, it +  // would return false.  But we do get a prev_sc pointer. +  if ((sc && (sc->function || sc->symbol)) && prev_sc && +      (prev_sc->function == nullptr && prev_sc->symbol == nullptr)) { +    initial_function = true; +  } +  return FormatEntity::Format(*format, s, sc, exe_ctx, addr, nullptr, +                              function_changed, initial_function); +} + +void Debugger::SetLoggingCallback(lldb::LogOutputCallback log_callback, +                                  void *baton) { +  // For simplicity's sake, I am not going to deal with how to close down any +  // open logging streams, I just redirect everything from here on out to the +  // callback. +  m_log_callback_stream_sp = +      std::make_shared<StreamCallback>(log_callback, baton); +} + +bool Debugger::EnableLog(llvm::StringRef channel, +                         llvm::ArrayRef<const char *> categories, +                         llvm::StringRef log_file, uint32_t log_options, +                         llvm::raw_ostream &error_stream) { +  const bool should_close = true; +  const bool unbuffered = true; + +  std::shared_ptr<llvm::raw_ostream> log_stream_sp; +  if (m_log_callback_stream_sp) { +    log_stream_sp = m_log_callback_stream_sp; +    // For now when using the callback mode you always get thread & timestamp. +    log_options |= +        LLDB_LOG_OPTION_PREPEND_TIMESTAMP | LLDB_LOG_OPTION_PREPEND_THREAD_NAME; +  } else if (log_file.empty()) { +    log_stream_sp = std::make_shared<llvm::raw_fd_ostream>( +        GetOutputFile().GetDescriptor(), !should_close, unbuffered); +  } else { +    auto pos = m_log_streams.find(log_file); +    if (pos != m_log_streams.end()) +      log_stream_sp = pos->second.lock(); +    if (!log_stream_sp) { +      llvm::sys::fs::OpenFlags flags = llvm::sys::fs::OF_Text; +      if (log_options & LLDB_LOG_OPTION_APPEND) +        flags |= llvm::sys::fs::OF_Append; +      int FD; +      if (std::error_code ec = llvm::sys::fs::openFileForWrite( +              log_file, FD, llvm::sys::fs::CD_CreateAlways, flags)) { +        error_stream << "Unable to open log file: " << ec.message(); +        return false; +      } +      log_stream_sp = +          std::make_shared<llvm::raw_fd_ostream>(FD, should_close, unbuffered); +      m_log_streams[log_file] = log_stream_sp; +    } +  } +  assert(log_stream_sp); + +  if (log_options == 0) +    log_options = +        LLDB_LOG_OPTION_PREPEND_THREAD_NAME | LLDB_LOG_OPTION_THREADSAFE; + +  return Log::EnableLogChannel(log_stream_sp, log_options, channel, categories, +                               error_stream); +} + +ScriptInterpreter *Debugger::GetScriptInterpreter(bool can_create) { +  std::lock_guard<std::recursive_mutex> locker(m_script_interpreter_mutex); + +  if (!m_script_interpreter_sp) { +    if (!can_create) +      return nullptr; +    m_script_interpreter_sp = PluginManager::GetScriptInterpreterForLanguage( +        GetScriptLanguage(), *this); +  } + +  return m_script_interpreter_sp.get(); +} + +SourceManager &Debugger::GetSourceManager() { +  if (!m_source_manager_up) +    m_source_manager_up = std::make_unique<SourceManager>(shared_from_this()); +  return *m_source_manager_up; +} + +// This function handles events that were broadcast by the process. +void Debugger::HandleBreakpointEvent(const EventSP &event_sp) { +  using namespace lldb; +  const uint32_t event_type = +      Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent( +          event_sp); + +  //    if (event_type & eBreakpointEventTypeAdded +  //        || event_type & eBreakpointEventTypeRemoved +  //        || event_type & eBreakpointEventTypeEnabled +  //        || event_type & eBreakpointEventTypeDisabled +  //        || event_type & eBreakpointEventTypeCommandChanged +  //        || event_type & eBreakpointEventTypeConditionChanged +  //        || event_type & eBreakpointEventTypeIgnoreChanged +  //        || event_type & eBreakpointEventTypeLocationsResolved) +  //    { +  //        // Don't do anything about these events, since the breakpoint +  //        commands already echo these actions. +  //    } +  // +  if (event_type & eBreakpointEventTypeLocationsAdded) { +    uint32_t num_new_locations = +        Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent( +            event_sp); +    if (num_new_locations > 0) { +      BreakpointSP breakpoint = +          Breakpoint::BreakpointEventData::GetBreakpointFromEvent(event_sp); +      StreamSP output_sp(GetAsyncOutputStream()); +      if (output_sp) { +        output_sp->Printf("%d location%s added to breakpoint %d\n", +                          num_new_locations, num_new_locations == 1 ? "" : "s", +                          breakpoint->GetID()); +        output_sp->Flush(); +      } +    } +  } +  //    else if (event_type & eBreakpointEventTypeLocationsRemoved) +  //    { +  //        // These locations just get disabled, not sure it is worth spamming +  //        folks about this on the command line. +  //    } +  //    else if (event_type & eBreakpointEventTypeLocationsResolved) +  //    { +  //        // This might be an interesting thing to note, but I'm going to +  //        leave it quiet for now, it just looked noisy. +  //    } +} + +void Debugger::FlushProcessOutput(Process &process, bool flush_stdout, +                                  bool flush_stderr) { +  const auto &flush = [&](Stream &stream, +                          size_t (Process::*get)(char *, size_t, Status &)) { +    Status error; +    size_t len; +    char buffer[1024]; +    while ((len = (process.*get)(buffer, sizeof(buffer), error)) > 0) +      stream.Write(buffer, len); +    stream.Flush(); +  }; + +  std::lock_guard<std::mutex> guard(m_output_flush_mutex); +  if (flush_stdout) +    flush(*GetAsyncOutputStream(), &Process::GetSTDOUT); +  if (flush_stderr) +    flush(*GetAsyncErrorStream(), &Process::GetSTDERR); +} + +// This function handles events that were broadcast by the process. +void Debugger::HandleProcessEvent(const EventSP &event_sp) { +  using namespace lldb; +  const uint32_t event_type = event_sp->GetType(); +  ProcessSP process_sp = +      (event_type == Process::eBroadcastBitStructuredData) +          ? EventDataStructuredData::GetProcessFromEvent(event_sp.get()) +          : Process::ProcessEventData::GetProcessFromEvent(event_sp.get()); + +  StreamSP output_stream_sp = GetAsyncOutputStream(); +  StreamSP error_stream_sp = GetAsyncErrorStream(); +  const bool gui_enabled = IsForwardingEvents(); + +  if (!gui_enabled) { +    bool pop_process_io_handler = false; +    assert(process_sp); + +    bool state_is_stopped = false; +    const bool got_state_changed = +        (event_type & Process::eBroadcastBitStateChanged) != 0; +    const bool got_stdout = (event_type & Process::eBroadcastBitSTDOUT) != 0; +    const bool got_stderr = (event_type & Process::eBroadcastBitSTDERR) != 0; +    const bool got_structured_data = +        (event_type & Process::eBroadcastBitStructuredData) != 0; + +    if (got_state_changed) { +      StateType event_state = +          Process::ProcessEventData::GetStateFromEvent(event_sp.get()); +      state_is_stopped = StateIsStoppedState(event_state, false); +    } + +    // Display running state changes first before any STDIO +    if (got_state_changed && !state_is_stopped) { +      Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(), +                                              pop_process_io_handler); +    } + +    // Now display STDOUT and STDERR +    FlushProcessOutput(*process_sp, got_stdout || got_state_changed, +                       got_stderr || got_state_changed); + +    // Give structured data events an opportunity to display. +    if (got_structured_data) { +      StructuredDataPluginSP plugin_sp = +          EventDataStructuredData::GetPluginFromEvent(event_sp.get()); +      if (plugin_sp) { +        auto structured_data_sp = +            EventDataStructuredData::GetObjectFromEvent(event_sp.get()); +        if (output_stream_sp) { +          StreamString content_stream; +          Status error = +              plugin_sp->GetDescription(structured_data_sp, content_stream); +          if (error.Success()) { +            if (!content_stream.GetString().empty()) { +              // Add newline. +              content_stream.PutChar('\n'); +              content_stream.Flush(); + +              // Print it. +              output_stream_sp->PutCString(content_stream.GetString()); +            } +          } else { +            error_stream_sp->Printf("Failed to print structured " +                                    "data with plugin %s: %s", +                                    plugin_sp->GetPluginName().AsCString(), +                                    error.AsCString()); +          } +        } +      } +    } + +    // Now display any stopped state changes after any STDIO +    if (got_state_changed && state_is_stopped) { +      Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(), +                                              pop_process_io_handler); +    } + +    output_stream_sp->Flush(); +    error_stream_sp->Flush(); + +    if (pop_process_io_handler) +      process_sp->PopProcessIOHandler(); +  } +} + +void Debugger::HandleThreadEvent(const EventSP &event_sp) { +  // At present the only thread event we handle is the Frame Changed event, and +  // all we do for that is just reprint the thread status for that thread. +  using namespace lldb; +  const uint32_t event_type = event_sp->GetType(); +  const bool stop_format = true; +  if (event_type == Thread::eBroadcastBitStackChanged || +      event_type == Thread::eBroadcastBitThreadSelected) { +    ThreadSP thread_sp( +        Thread::ThreadEventData::GetThreadFromEvent(event_sp.get())); +    if (thread_sp) { +      thread_sp->GetStatus(*GetAsyncOutputStream(), 0, 1, 1, stop_format); +    } +  } +} + +bool Debugger::IsForwardingEvents() { return (bool)m_forward_listener_sp; } + +void Debugger::EnableForwardEvents(const ListenerSP &listener_sp) { +  m_forward_listener_sp = listener_sp; +} + +void Debugger::CancelForwardEvents(const ListenerSP &listener_sp) { +  m_forward_listener_sp.reset(); +} + +void Debugger::DefaultEventHandler() { +  ListenerSP listener_sp(GetListener()); +  ConstString broadcaster_class_target(Target::GetStaticBroadcasterClass()); +  ConstString broadcaster_class_process(Process::GetStaticBroadcasterClass()); +  ConstString broadcaster_class_thread(Thread::GetStaticBroadcasterClass()); +  BroadcastEventSpec target_event_spec(broadcaster_class_target, +                                       Target::eBroadcastBitBreakpointChanged); + +  BroadcastEventSpec process_event_spec( +      broadcaster_class_process, +      Process::eBroadcastBitStateChanged | Process::eBroadcastBitSTDOUT | +          Process::eBroadcastBitSTDERR | Process::eBroadcastBitStructuredData); + +  BroadcastEventSpec thread_event_spec(broadcaster_class_thread, +                                       Thread::eBroadcastBitStackChanged | +                                           Thread::eBroadcastBitThreadSelected); + +  listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp, +                                          target_event_spec); +  listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp, +                                          process_event_spec); +  listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp, +                                          thread_event_spec); +  listener_sp->StartListeningForEvents( +      m_command_interpreter_up.get(), +      CommandInterpreter::eBroadcastBitQuitCommandReceived | +          CommandInterpreter::eBroadcastBitAsynchronousOutputData | +          CommandInterpreter::eBroadcastBitAsynchronousErrorData); + +  // Let the thread that spawned us know that we have started up and that we +  // are now listening to all required events so no events get missed +  m_sync_broadcaster.BroadcastEvent(eBroadcastBitEventThreadIsListening); + +  bool done = false; +  while (!done) { +    EventSP event_sp; +    if (listener_sp->GetEvent(event_sp, llvm::None)) { +      if (event_sp) { +        Broadcaster *broadcaster = event_sp->GetBroadcaster(); +        if (broadcaster) { +          uint32_t event_type = event_sp->GetType(); +          ConstString broadcaster_class(broadcaster->GetBroadcasterClass()); +          if (broadcaster_class == broadcaster_class_process) { +            HandleProcessEvent(event_sp); +          } else if (broadcaster_class == broadcaster_class_target) { +            if (Breakpoint::BreakpointEventData::GetEventDataFromEvent( +                    event_sp.get())) { +              HandleBreakpointEvent(event_sp); +            } +          } else if (broadcaster_class == broadcaster_class_thread) { +            HandleThreadEvent(event_sp); +          } else if (broadcaster == m_command_interpreter_up.get()) { +            if (event_type & +                CommandInterpreter::eBroadcastBitQuitCommandReceived) { +              done = true; +            } else if (event_type & +                       CommandInterpreter::eBroadcastBitAsynchronousErrorData) { +              const char *data = reinterpret_cast<const char *>( +                  EventDataBytes::GetBytesFromEvent(event_sp.get())); +              if (data && data[0]) { +                StreamSP error_sp(GetAsyncErrorStream()); +                if (error_sp) { +                  error_sp->PutCString(data); +                  error_sp->Flush(); +                } +              } +            } else if (event_type & CommandInterpreter:: +                                        eBroadcastBitAsynchronousOutputData) { +              const char *data = reinterpret_cast<const char *>( +                  EventDataBytes::GetBytesFromEvent(event_sp.get())); +              if (data && data[0]) { +                StreamSP output_sp(GetAsyncOutputStream()); +                if (output_sp) { +                  output_sp->PutCString(data); +                  output_sp->Flush(); +                } +              } +            } +          } +        } + +        if (m_forward_listener_sp) +          m_forward_listener_sp->AddEvent(event_sp); +      } +    } +  } +} + +lldb::thread_result_t Debugger::EventHandlerThread(lldb::thread_arg_t arg) { +  ((Debugger *)arg)->DefaultEventHandler(); +  return {}; +} + +bool Debugger::StartEventHandlerThread() { +  if (!m_event_handler_thread.IsJoinable()) { +    // We must synchronize with the DefaultEventHandler() thread to ensure it +    // is up and running and listening to events before we return from this +    // function. We do this by listening to events for the +    // eBroadcastBitEventThreadIsListening from the m_sync_broadcaster +    ConstString full_name("lldb.debugger.event-handler"); +    ListenerSP listener_sp(Listener::MakeListener(full_name.AsCString())); +    listener_sp->StartListeningForEvents(&m_sync_broadcaster, +                                         eBroadcastBitEventThreadIsListening); + +    auto thread_name = +        full_name.GetLength() < llvm::get_max_thread_name_length() +            ? full_name.AsCString() +            : "dbg.evt-handler"; + +    // Use larger 8MB stack for this thread +    llvm::Expected<HostThread> event_handler_thread = +        ThreadLauncher::LaunchThread(thread_name, EventHandlerThread, this, +                                     g_debugger_event_thread_stack_bytes); + +    if (event_handler_thread) { +      m_event_handler_thread = *event_handler_thread; +    } else { +      LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST), +               "failed to launch host thread: {}", +               llvm::toString(event_handler_thread.takeError())); +    } + +    // Make sure DefaultEventHandler() is running and listening to events +    // before we return from this function. We are only listening for events of +    // type eBroadcastBitEventThreadIsListening so we don't need to check the +    // event, we just need to wait an infinite amount of time for it (nullptr +    // timeout as the first parameter) +    lldb::EventSP event_sp; +    listener_sp->GetEvent(event_sp, llvm::None); +  } +  return m_event_handler_thread.IsJoinable(); +} + +void Debugger::StopEventHandlerThread() { +  if (m_event_handler_thread.IsJoinable()) { +    GetCommandInterpreter().BroadcastEvent( +        CommandInterpreter::eBroadcastBitQuitCommandReceived); +    m_event_handler_thread.Join(nullptr); +  } +} + +lldb::thread_result_t Debugger::IOHandlerThread(lldb::thread_arg_t arg) { +  Debugger *debugger = (Debugger *)arg; +  debugger->ExecuteIOHandlers(); +  debugger->StopEventHandlerThread(); +  return {}; +} + +bool Debugger::HasIOHandlerThread() { return m_io_handler_thread.IsJoinable(); } + +bool Debugger::StartIOHandlerThread() { +  if (!m_io_handler_thread.IsJoinable()) { +    llvm::Expected<HostThread> io_handler_thread = ThreadLauncher::LaunchThread( +        "lldb.debugger.io-handler", IOHandlerThread, this, +        8 * 1024 * 1024); // Use larger 8MB stack for this thread +    if (io_handler_thread) { +      m_io_handler_thread = *io_handler_thread; +    } else { +      LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST), +               "failed to launch host thread: {}", +               llvm::toString(io_handler_thread.takeError())); +    } +  } +  return m_io_handler_thread.IsJoinable(); +} + +void Debugger::StopIOHandlerThread() { +  if (m_io_handler_thread.IsJoinable()) { +    GetInputFile().Close(); +    m_io_handler_thread.Join(nullptr); +  } +} + +void Debugger::JoinIOHandlerThread() { +  if (HasIOHandlerThread()) { +    thread_result_t result; +    m_io_handler_thread.Join(&result); +    m_io_handler_thread = LLDB_INVALID_HOST_THREAD; +  } +} + +Target *Debugger::GetSelectedOrDummyTarget(bool prefer_dummy) { +  Target *target = nullptr; +  if (!prefer_dummy) { +    target = m_target_list.GetSelectedTarget().get(); +    if (target) +      return target; +  } + +  return GetDummyTarget(); +} + +Status Debugger::RunREPL(LanguageType language, const char *repl_options) { +  Status err; +  FileSpec repl_executable; + +  if (language == eLanguageTypeUnknown) { +    LanguageSet repl_languages = Language::GetLanguagesSupportingREPLs(); + +    if (auto single_lang = repl_languages.GetSingularLanguage()) { +      language = *single_lang; +    } else if (repl_languages.Empty()) { +      err.SetErrorStringWithFormat( +          "LLDB isn't configured with REPL support for any languages."); +      return err; +    } else { +      err.SetErrorStringWithFormat( +          "Multiple possible REPL languages.  Please specify a language."); +      return err; +    } +  } + +  Target *const target = +      nullptr; // passing in an empty target means the REPL must create one + +  REPLSP repl_sp(REPL::Create(err, language, this, target, repl_options)); + +  if (!err.Success()) { +    return err; +  } + +  if (!repl_sp) { +    err.SetErrorStringWithFormat("couldn't find a REPL for %s", +                                 Language::GetNameForLanguageType(language)); +    return err; +  } + +  repl_sp->SetCompilerOptions(repl_options); +  repl_sp->RunLoop(); + +  return err; +}  | 
