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-rw-r--r--lldb/source/Core/Debugger.cpp1629
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diff --git a/lldb/source/Core/Debugger.cpp b/lldb/source/Core/Debugger.cpp
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+++ b/lldb/source/Core/Debugger.cpp
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+//===-- Debugger.cpp --------------------------------------------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/Core/Debugger.h"
+
+#include "lldb/Breakpoint/Breakpoint.h"
+#include "lldb/Core/FormatEntity.h"
+#include "lldb/Core/Mangled.h"
+#include "lldb/Core/ModuleList.h"
+#include "lldb/Core/PluginManager.h"
+#include "lldb/Core/StreamAsynchronousIO.h"
+#include "lldb/Core/StreamFile.h"
+#include "lldb/DataFormatters/DataVisualization.h"
+#include "lldb/Expression/REPL.h"
+#include "lldb/Host/File.h"
+#include "lldb/Host/FileSystem.h"
+#include "lldb/Host/HostInfo.h"
+#include "lldb/Host/Terminal.h"
+#include "lldb/Host/ThreadLauncher.h"
+#include "lldb/Interpreter/CommandInterpreter.h"
+#include "lldb/Interpreter/OptionValue.h"
+#include "lldb/Interpreter/OptionValueProperties.h"
+#include "lldb/Interpreter/OptionValueSInt64.h"
+#include "lldb/Interpreter/OptionValueString.h"
+#include "lldb/Interpreter/Property.h"
+#include "lldb/Interpreter/ScriptInterpreter.h"
+#include "lldb/Symbol/Function.h"
+#include "lldb/Symbol/Symbol.h"
+#include "lldb/Symbol/SymbolContext.h"
+#include "lldb/Target/Language.h"
+#include "lldb/Target/Process.h"
+#include "lldb/Target/StructuredDataPlugin.h"
+#include "lldb/Target/Target.h"
+#include "lldb/Target/TargetList.h"
+#include "lldb/Target/Thread.h"
+#include "lldb/Target/ThreadList.h"
+#include "lldb/Utility/AnsiTerminal.h"
+#include "lldb/Utility/Event.h"
+#include "lldb/Utility/Listener.h"
+#include "lldb/Utility/Log.h"
+#include "lldb/Utility/Reproducer.h"
+#include "lldb/Utility/State.h"
+#include "lldb/Utility/Stream.h"
+#include "lldb/Utility/StreamCallback.h"
+#include "lldb/Utility/StreamString.h"
+
+#if defined(_WIN32)
+#include "lldb/Host/windows/PosixApi.h"
+#include "lldb/Host/windows/windows.h"
+#endif
+
+#include "llvm/ADT/None.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/StringRef.h"
+#include "llvm/ADT/iterator.h"
+#include "llvm/Support/DynamicLibrary.h"
+#include "llvm/Support/FileSystem.h"
+#include "llvm/Support/Process.h"
+#include "llvm/Support/Threading.h"
+#include "llvm/Support/raw_ostream.h"
+
+#include <list>
+#include <memory>
+#include <mutex>
+#include <set>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <string>
+#include <system_error>
+
+namespace lldb_private {
+class Address;
+}
+
+using namespace lldb;
+using namespace lldb_private;
+
+static lldb::user_id_t g_unique_id = 1;
+static size_t g_debugger_event_thread_stack_bytes = 8 * 1024 * 1024;
+
+#pragma mark Static Functions
+
+typedef std::vector<DebuggerSP> DebuggerList;
+static std::recursive_mutex *g_debugger_list_mutex_ptr =
+ nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain
+static DebuggerList *g_debugger_list_ptr =
+ nullptr; // NOTE: intentional leak to avoid issues with C++ destructor chain
+
+static constexpr OptionEnumValueElement g_show_disassembly_enum_values[] = {
+ {
+ Debugger::eStopDisassemblyTypeNever,
+ "never",
+ "Never show disassembly when displaying a stop context.",
+ },
+ {
+ Debugger::eStopDisassemblyTypeNoDebugInfo,
+ "no-debuginfo",
+ "Show disassembly when there is no debug information.",
+ },
+ {
+ Debugger::eStopDisassemblyTypeNoSource,
+ "no-source",
+ "Show disassembly when there is no source information, or the source "
+ "file "
+ "is missing when displaying a stop context.",
+ },
+ {
+ Debugger::eStopDisassemblyTypeAlways,
+ "always",
+ "Always show disassembly when displaying a stop context.",
+ },
+};
+
+static constexpr OptionEnumValueElement g_language_enumerators[] = {
+ {
+ eScriptLanguageNone,
+ "none",
+ "Disable scripting languages.",
+ },
+ {
+ eScriptLanguagePython,
+ "python",
+ "Select python as the default scripting language.",
+ },
+ {
+ eScriptLanguageDefault,
+ "default",
+ "Select the lldb default as the default scripting language.",
+ },
+};
+
+#define MODULE_WITH_FUNC \
+ "{ " \
+ "${module.file.basename}{`${function.name-with-args}" \
+ "{${frame.no-debug}${function.pc-offset}}}}"
+
+#define MODULE_WITH_FUNC_NO_ARGS \
+ "{ " \
+ "${module.file.basename}{`${function.name-without-args}" \
+ "{${frame.no-debug}${function.pc-offset}}}}"
+
+#define FILE_AND_LINE \
+ "{ at ${ansi.fg.cyan}${line.file.basename}${ansi.normal}" \
+ ":${ansi.fg.yellow}${line.number}${ansi.normal}" \
+ "{:${ansi.fg.yellow}${line.column}${ansi.normal}}}"
+
+#define IS_OPTIMIZED "{${function.is-optimized} [opt]}"
+
+#define IS_ARTIFICIAL "{${frame.is-artificial} [artificial]}"
+
+#define DEFAULT_THREAD_FORMAT \
+ "thread #${thread.index}: tid = ${thread.id%tid}" \
+ "{, ${frame.pc}}" MODULE_WITH_FUNC FILE_AND_LINE \
+ "{, name = ${ansi.fg.green}'${thread.name}'${ansi.normal}}" \
+ "{, queue = ${ansi.fg.green}'${thread.queue}'${ansi.normal}}" \
+ "{, activity = " \
+ "${ansi.fg.green}'${thread.info.activity.name}'${ansi.normal}}" \
+ "{, ${thread.info.trace_messages} messages}" \
+ "{, stop reason = ${ansi.fg.red}${thread.stop-reason}${ansi.normal}}" \
+ "{\\nReturn value: ${thread.return-value}}" \
+ "{\\nCompleted expression: ${thread.completed-expression}}" \
+ "\\n"
+
+#define DEFAULT_THREAD_STOP_FORMAT \
+ "thread #${thread.index}{, name = '${thread.name}'}" \
+ "{, queue = ${ansi.fg.green}'${thread.queue}'${ansi.normal}}" \
+ "{, activity = " \
+ "${ansi.fg.green}'${thread.info.activity.name}'${ansi.normal}}" \
+ "{, ${thread.info.trace_messages} messages}" \
+ "{, stop reason = ${ansi.fg.red}${thread.stop-reason}${ansi.normal}}" \
+ "{\\nReturn value: ${thread.return-value}}" \
+ "{\\nCompleted expression: ${thread.completed-expression}}" \
+ "\\n"
+
+#define DEFAULT_FRAME_FORMAT \
+ "frame #${frame.index}: " \
+ "${ansi.fg.yellow}${frame.pc}${ansi.normal}" MODULE_WITH_FUNC FILE_AND_LINE \
+ IS_OPTIMIZED IS_ARTIFICIAL "\\n"
+
+#define DEFAULT_FRAME_FORMAT_NO_ARGS \
+ "frame #${frame.index}: " \
+ "${ansi.fg.yellow}${frame.pc}${ansi.normal}" MODULE_WITH_FUNC_NO_ARGS \
+ FILE_AND_LINE IS_OPTIMIZED IS_ARTIFICIAL "\\n"
+
+// Three parts to this disassembly format specification:
+// 1. If this is a new function/symbol (no previous symbol/function), print
+// dylib`funcname:\n
+// 2. If this is a symbol context change (different from previous
+// symbol/function), print
+// dylib`funcname:\n
+// 3. print
+// address <+offset>:
+#define DEFAULT_DISASSEMBLY_FORMAT \
+ "{${function.initial-function}{${module.file.basename}`}{${function.name-" \
+ "without-args}}:\\n}{${function.changed}\\n{${module.file.basename}`}{${" \
+ "function.name-without-args}}:\\n}{${current-pc-arrow} " \
+ "}${addr-file-or-load}{ " \
+ "<${function.concrete-only-addr-offset-no-padding}>}: "
+
+// gdb's disassembly format can be emulated with ${current-pc-arrow}${addr-
+// file-or-load}{ <${function.name-without-args}${function.concrete-only-addr-
+// offset-no-padding}>}:
+
+// lldb's original format for disassembly would look like this format string -
+// {${function.initial-function}{${module.file.basename}`}{${function.name-
+// without-
+// args}}:\n}{${function.changed}\n{${module.file.basename}`}{${function.name-
+// without-args}}:\n}{${current-pc-arrow} }{${addr-file-or-load}}:
+
+static constexpr OptionEnumValueElement s_stop_show_column_values[] = {
+ {
+ eStopShowColumnAnsiOrCaret,
+ "ansi-or-caret",
+ "Highlight the stop column with ANSI terminal codes when color/ANSI "
+ "mode is enabled; otherwise, fall back to using a text-only caret (^) "
+ "as if \"caret-only\" mode was selected.",
+ },
+ {
+ eStopShowColumnAnsi,
+ "ansi",
+ "Highlight the stop column with ANSI terminal codes when running LLDB "
+ "with color/ANSI enabled.",
+ },
+ {
+ eStopShowColumnCaret,
+ "caret",
+ "Highlight the stop column with a caret character (^) underneath the "
+ "stop column. This method introduces a new line in source listings "
+ "that display thread stop locations.",
+ },
+ {
+ eStopShowColumnNone,
+ "none",
+ "Do not highlight the stop column.",
+ },
+};
+
+#define LLDB_PROPERTIES_debugger
+#include "CoreProperties.inc"
+
+enum {
+#define LLDB_PROPERTIES_debugger
+#include "CorePropertiesEnum.inc"
+};
+
+LoadPluginCallbackType Debugger::g_load_plugin_callback = nullptr;
+
+Status Debugger::SetPropertyValue(const ExecutionContext *exe_ctx,
+ VarSetOperationType op,
+ llvm::StringRef property_path,
+ llvm::StringRef value) {
+ bool is_load_script =
+ (property_path == "target.load-script-from-symbol-file");
+ // These properties might change how we visualize data.
+ bool invalidate_data_vis = (property_path == "escape-non-printables");
+ invalidate_data_vis |=
+ (property_path == "target.max-zero-padding-in-float-format");
+ if (invalidate_data_vis) {
+ DataVisualization::ForceUpdate();
+ }
+
+ TargetSP target_sp;
+ LoadScriptFromSymFile load_script_old_value;
+ if (is_load_script && exe_ctx->GetTargetSP()) {
+ target_sp = exe_ctx->GetTargetSP();
+ load_script_old_value =
+ target_sp->TargetProperties::GetLoadScriptFromSymbolFile();
+ }
+ Status error(Properties::SetPropertyValue(exe_ctx, op, property_path, value));
+ if (error.Success()) {
+ // FIXME it would be nice to have "on-change" callbacks for properties
+ if (property_path == g_debugger_properties[ePropertyPrompt].name) {
+ llvm::StringRef new_prompt = GetPrompt();
+ std::string str = lldb_private::ansi::FormatAnsiTerminalCodes(
+ new_prompt, GetUseColor());
+ if (str.length())
+ new_prompt = str;
+ GetCommandInterpreter().UpdatePrompt(new_prompt);
+ auto bytes = std::make_unique<EventDataBytes>(new_prompt);
+ auto prompt_change_event_sp = std::make_shared<Event>(
+ CommandInterpreter::eBroadcastBitResetPrompt, bytes.release());
+ GetCommandInterpreter().BroadcastEvent(prompt_change_event_sp);
+ } else if (property_path == g_debugger_properties[ePropertyUseColor].name) {
+ // use-color changed. Ping the prompt so it can reset the ansi terminal
+ // codes.
+ SetPrompt(GetPrompt());
+ } else if (is_load_script && target_sp &&
+ load_script_old_value == eLoadScriptFromSymFileWarn) {
+ if (target_sp->TargetProperties::GetLoadScriptFromSymbolFile() ==
+ eLoadScriptFromSymFileTrue) {
+ std::list<Status> errors;
+ StreamString feedback_stream;
+ if (!target_sp->LoadScriptingResources(errors, &feedback_stream)) {
+ Stream &s = GetErrorStream();
+ for (auto error : errors) {
+ s.Printf("%s\n", error.AsCString());
+ }
+ if (feedback_stream.GetSize())
+ s.PutCString(feedback_stream.GetString());
+ }
+ }
+ }
+ }
+ return error;
+}
+
+bool Debugger::GetAutoConfirm() const {
+ const uint32_t idx = ePropertyAutoConfirm;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value != 0);
+}
+
+const FormatEntity::Entry *Debugger::GetDisassemblyFormat() const {
+ const uint32_t idx = ePropertyDisassemblyFormat;
+ return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
+}
+
+const FormatEntity::Entry *Debugger::GetFrameFormat() const {
+ const uint32_t idx = ePropertyFrameFormat;
+ return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
+}
+
+const FormatEntity::Entry *Debugger::GetFrameFormatUnique() const {
+ const uint32_t idx = ePropertyFrameFormatUnique;
+ return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
+}
+
+bool Debugger::GetNotifyVoid() const {
+ const uint32_t idx = ePropertyNotiftVoid;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value != 0);
+}
+
+llvm::StringRef Debugger::GetPrompt() const {
+ const uint32_t idx = ePropertyPrompt;
+ return m_collection_sp->GetPropertyAtIndexAsString(
+ nullptr, idx, g_debugger_properties[idx].default_cstr_value);
+}
+
+void Debugger::SetPrompt(llvm::StringRef p) {
+ const uint32_t idx = ePropertyPrompt;
+ m_collection_sp->SetPropertyAtIndexAsString(nullptr, idx, p);
+ llvm::StringRef new_prompt = GetPrompt();
+ std::string str =
+ lldb_private::ansi::FormatAnsiTerminalCodes(new_prompt, GetUseColor());
+ if (str.length())
+ new_prompt = str;
+ GetCommandInterpreter().UpdatePrompt(new_prompt);
+}
+
+llvm::StringRef Debugger::GetReproducerPath() const {
+ auto &r = repro::Reproducer::Instance();
+ return r.GetReproducerPath().GetCString();
+}
+
+const FormatEntity::Entry *Debugger::GetThreadFormat() const {
+ const uint32_t idx = ePropertyThreadFormat;
+ return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
+}
+
+const FormatEntity::Entry *Debugger::GetThreadStopFormat() const {
+ const uint32_t idx = ePropertyThreadStopFormat;
+ return m_collection_sp->GetPropertyAtIndexAsFormatEntity(nullptr, idx);
+}
+
+lldb::ScriptLanguage Debugger::GetScriptLanguage() const {
+ const uint32_t idx = ePropertyScriptLanguage;
+ return (lldb::ScriptLanguage)m_collection_sp->GetPropertyAtIndexAsEnumeration(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value);
+}
+
+bool Debugger::SetScriptLanguage(lldb::ScriptLanguage script_lang) {
+ const uint32_t idx = ePropertyScriptLanguage;
+ return m_collection_sp->SetPropertyAtIndexAsEnumeration(nullptr, idx,
+ script_lang);
+}
+
+uint32_t Debugger::GetTerminalWidth() const {
+ const uint32_t idx = ePropertyTerminalWidth;
+ return m_collection_sp->GetPropertyAtIndexAsSInt64(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value);
+}
+
+bool Debugger::SetTerminalWidth(uint32_t term_width) {
+ const uint32_t idx = ePropertyTerminalWidth;
+ return m_collection_sp->SetPropertyAtIndexAsSInt64(nullptr, idx, term_width);
+}
+
+bool Debugger::GetUseExternalEditor() const {
+ const uint32_t idx = ePropertyUseExternalEditor;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value != 0);
+}
+
+bool Debugger::SetUseExternalEditor(bool b) {
+ const uint32_t idx = ePropertyUseExternalEditor;
+ return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
+}
+
+bool Debugger::GetUseColor() const {
+ const uint32_t idx = ePropertyUseColor;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value != 0);
+}
+
+bool Debugger::SetUseColor(bool b) {
+ const uint32_t idx = ePropertyUseColor;
+ bool ret = m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
+ SetPrompt(GetPrompt());
+ return ret;
+}
+
+bool Debugger::GetHighlightSource() const {
+ const uint32_t idx = ePropertyHighlightSource;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value);
+}
+
+StopShowColumn Debugger::GetStopShowColumn() const {
+ const uint32_t idx = ePropertyStopShowColumn;
+ return (lldb::StopShowColumn)m_collection_sp->GetPropertyAtIndexAsEnumeration(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value);
+}
+
+llvm::StringRef Debugger::GetStopShowColumnAnsiPrefix() const {
+ const uint32_t idx = ePropertyStopShowColumnAnsiPrefix;
+ return m_collection_sp->GetPropertyAtIndexAsString(nullptr, idx, "");
+}
+
+llvm::StringRef Debugger::GetStopShowColumnAnsiSuffix() const {
+ const uint32_t idx = ePropertyStopShowColumnAnsiSuffix;
+ return m_collection_sp->GetPropertyAtIndexAsString(nullptr, idx, "");
+}
+
+uint32_t Debugger::GetStopSourceLineCount(bool before) const {
+ const uint32_t idx =
+ before ? ePropertyStopLineCountBefore : ePropertyStopLineCountAfter;
+ return m_collection_sp->GetPropertyAtIndexAsSInt64(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value);
+}
+
+Debugger::StopDisassemblyType Debugger::GetStopDisassemblyDisplay() const {
+ const uint32_t idx = ePropertyStopDisassemblyDisplay;
+ return (Debugger::StopDisassemblyType)
+ m_collection_sp->GetPropertyAtIndexAsEnumeration(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value);
+}
+
+uint32_t Debugger::GetDisassemblyLineCount() const {
+ const uint32_t idx = ePropertyStopDisassemblyCount;
+ return m_collection_sp->GetPropertyAtIndexAsSInt64(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value);
+}
+
+bool Debugger::GetAutoOneLineSummaries() const {
+ const uint32_t idx = ePropertyAutoOneLineSummaries;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
+}
+
+bool Debugger::GetEscapeNonPrintables() const {
+ const uint32_t idx = ePropertyEscapeNonPrintables;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
+}
+
+bool Debugger::GetAutoIndent() const {
+ const uint32_t idx = ePropertyAutoIndent;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
+}
+
+bool Debugger::SetAutoIndent(bool b) {
+ const uint32_t idx = ePropertyAutoIndent;
+ return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
+}
+
+bool Debugger::GetPrintDecls() const {
+ const uint32_t idx = ePropertyPrintDecls;
+ return m_collection_sp->GetPropertyAtIndexAsBoolean(nullptr, idx, true);
+}
+
+bool Debugger::SetPrintDecls(bool b) {
+ const uint32_t idx = ePropertyPrintDecls;
+ return m_collection_sp->SetPropertyAtIndexAsBoolean(nullptr, idx, b);
+}
+
+uint32_t Debugger::GetTabSize() const {
+ const uint32_t idx = ePropertyTabSize;
+ return m_collection_sp->GetPropertyAtIndexAsUInt64(
+ nullptr, idx, g_debugger_properties[idx].default_uint_value);
+}
+
+bool Debugger::SetTabSize(uint32_t tab_size) {
+ const uint32_t idx = ePropertyTabSize;
+ return m_collection_sp->SetPropertyAtIndexAsUInt64(nullptr, idx, tab_size);
+}
+
+#pragma mark Debugger
+
+// const DebuggerPropertiesSP &
+// Debugger::GetSettings() const
+//{
+// return m_properties_sp;
+//}
+//
+
+void Debugger::Initialize(LoadPluginCallbackType load_plugin_callback) {
+ assert(g_debugger_list_ptr == nullptr &&
+ "Debugger::Initialize called more than once!");
+ g_debugger_list_mutex_ptr = new std::recursive_mutex();
+ g_debugger_list_ptr = new DebuggerList();
+ g_load_plugin_callback = load_plugin_callback;
+}
+
+void Debugger::Terminate() {
+ assert(g_debugger_list_ptr &&
+ "Debugger::Terminate called without a matching Debugger::Initialize!");
+
+ if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
+ // Clear our master list of debugger objects
+ {
+ std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
+ for (const auto &debugger : *g_debugger_list_ptr)
+ debugger->Clear();
+ g_debugger_list_ptr->clear();
+ }
+ }
+}
+
+void Debugger::SettingsInitialize() { Target::SettingsInitialize(); }
+
+void Debugger::SettingsTerminate() { Target::SettingsTerminate(); }
+
+bool Debugger::LoadPlugin(const FileSpec &spec, Status &error) {
+ if (g_load_plugin_callback) {
+ llvm::sys::DynamicLibrary dynlib =
+ g_load_plugin_callback(shared_from_this(), spec, error);
+ if (dynlib.isValid()) {
+ m_loaded_plugins.push_back(dynlib);
+ return true;
+ }
+ } else {
+ // The g_load_plugin_callback is registered in SBDebugger::Initialize() and
+ // if the public API layer isn't available (code is linking against all of
+ // the internal LLDB static libraries), then we can't load plugins
+ error.SetErrorString("Public API layer is not available");
+ }
+ return false;
+}
+
+static FileSystem::EnumerateDirectoryResult
+LoadPluginCallback(void *baton, llvm::sys::fs::file_type ft,
+ llvm::StringRef path) {
+ Status error;
+
+ static ConstString g_dylibext(".dylib");
+ static ConstString g_solibext(".so");
+
+ if (!baton)
+ return FileSystem::eEnumerateDirectoryResultQuit;
+
+ Debugger *debugger = (Debugger *)baton;
+
+ namespace fs = llvm::sys::fs;
+ // If we have a regular file, a symbolic link or unknown file type, try and
+ // process the file. We must handle unknown as sometimes the directory
+ // enumeration might be enumerating a file system that doesn't have correct
+ // file type information.
+ if (ft == fs::file_type::regular_file || ft == fs::file_type::symlink_file ||
+ ft == fs::file_type::type_unknown) {
+ FileSpec plugin_file_spec(path);
+ FileSystem::Instance().Resolve(plugin_file_spec);
+
+ if (plugin_file_spec.GetFileNameExtension() != g_dylibext &&
+ plugin_file_spec.GetFileNameExtension() != g_solibext) {
+ return FileSystem::eEnumerateDirectoryResultNext;
+ }
+
+ Status plugin_load_error;
+ debugger->LoadPlugin(plugin_file_spec, plugin_load_error);
+
+ return FileSystem::eEnumerateDirectoryResultNext;
+ } else if (ft == fs::file_type::directory_file ||
+ ft == fs::file_type::symlink_file ||
+ ft == fs::file_type::type_unknown) {
+ // Try and recurse into anything that a directory or symbolic link. We must
+ // also do this for unknown as sometimes the directory enumeration might be
+ // enumerating a file system that doesn't have correct file type
+ // information.
+ return FileSystem::eEnumerateDirectoryResultEnter;
+ }
+
+ return FileSystem::eEnumerateDirectoryResultNext;
+}
+
+void Debugger::InstanceInitialize() {
+ const bool find_directories = true;
+ const bool find_files = true;
+ const bool find_other = true;
+ char dir_path[PATH_MAX];
+ if (FileSpec dir_spec = HostInfo::GetSystemPluginDir()) {
+ if (FileSystem::Instance().Exists(dir_spec) &&
+ dir_spec.GetPath(dir_path, sizeof(dir_path))) {
+ FileSystem::Instance().EnumerateDirectory(dir_path, find_directories,
+ find_files, find_other,
+ LoadPluginCallback, this);
+ }
+ }
+
+ if (FileSpec dir_spec = HostInfo::GetUserPluginDir()) {
+ if (FileSystem::Instance().Exists(dir_spec) &&
+ dir_spec.GetPath(dir_path, sizeof(dir_path))) {
+ FileSystem::Instance().EnumerateDirectory(dir_path, find_directories,
+ find_files, find_other,
+ LoadPluginCallback, this);
+ }
+ }
+
+ PluginManager::DebuggerInitialize(*this);
+}
+
+DebuggerSP Debugger::CreateInstance(lldb::LogOutputCallback log_callback,
+ void *baton) {
+ DebuggerSP debugger_sp(new Debugger(log_callback, baton));
+ if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
+ std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
+ g_debugger_list_ptr->push_back(debugger_sp);
+ }
+ debugger_sp->InstanceInitialize();
+ return debugger_sp;
+}
+
+void Debugger::Destroy(DebuggerSP &debugger_sp) {
+ if (!debugger_sp)
+ return;
+
+ debugger_sp->Clear();
+
+ if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
+ std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
+ DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
+ for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
+ if ((*pos).get() == debugger_sp.get()) {
+ g_debugger_list_ptr->erase(pos);
+ return;
+ }
+ }
+ }
+}
+
+DebuggerSP Debugger::FindDebuggerWithInstanceName(ConstString instance_name) {
+ DebuggerSP debugger_sp;
+ if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
+ std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
+ DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
+ for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
+ if ((*pos)->m_instance_name == instance_name) {
+ debugger_sp = *pos;
+ break;
+ }
+ }
+ }
+ return debugger_sp;
+}
+
+TargetSP Debugger::FindTargetWithProcessID(lldb::pid_t pid) {
+ TargetSP target_sp;
+ if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
+ std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
+ DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
+ for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
+ target_sp = (*pos)->GetTargetList().FindTargetWithProcessID(pid);
+ if (target_sp)
+ break;
+ }
+ }
+ return target_sp;
+}
+
+TargetSP Debugger::FindTargetWithProcess(Process *process) {
+ TargetSP target_sp;
+ if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
+ std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
+ DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
+ for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
+ target_sp = (*pos)->GetTargetList().FindTargetWithProcess(process);
+ if (target_sp)
+ break;
+ }
+ }
+ return target_sp;
+}
+
+Debugger::Debugger(lldb::LogOutputCallback log_callback, void *baton)
+ : UserID(g_unique_id++),
+ Properties(std::make_shared<OptionValueProperties>()),
+ m_input_file_sp(std::make_shared<NativeFile>(stdin, false)),
+ m_output_stream_sp(std::make_shared<StreamFile>(stdout, false)),
+ m_error_stream_sp(std::make_shared<StreamFile>(stderr, false)),
+ m_input_recorder(nullptr),
+ m_broadcaster_manager_sp(BroadcasterManager::MakeBroadcasterManager()),
+ m_terminal_state(), m_target_list(*this), m_platform_list(),
+ m_listener_sp(Listener::MakeListener("lldb.Debugger")),
+ m_source_manager_up(), m_source_file_cache(),
+ m_command_interpreter_up(
+ std::make_unique<CommandInterpreter>(*this, false)),
+ m_script_interpreter_sp(), m_input_reader_stack(), m_instance_name(),
+ m_loaded_plugins(), m_event_handler_thread(), m_io_handler_thread(),
+ m_sync_broadcaster(nullptr, "lldb.debugger.sync"),
+ m_forward_listener_sp(), m_clear_once() {
+ char instance_cstr[256];
+ snprintf(instance_cstr, sizeof(instance_cstr), "debugger_%d", (int)GetID());
+ m_instance_name.SetCString(instance_cstr);
+ if (log_callback)
+ m_log_callback_stream_sp =
+ std::make_shared<StreamCallback>(log_callback, baton);
+ m_command_interpreter_up->Initialize();
+ // Always add our default platform to the platform list
+ PlatformSP default_platform_sp(Platform::GetHostPlatform());
+ assert(default_platform_sp);
+ m_platform_list.Append(default_platform_sp, true);
+
+ m_dummy_target_sp = m_target_list.GetDummyTarget(*this);
+ assert(m_dummy_target_sp.get() && "Couldn't construct dummy target?");
+
+ m_collection_sp->Initialize(g_debugger_properties);
+ m_collection_sp->AppendProperty(
+ ConstString("target"),
+ ConstString("Settings specify to debugging targets."), true,
+ Target::GetGlobalProperties()->GetValueProperties());
+ m_collection_sp->AppendProperty(
+ ConstString("platform"), ConstString("Platform settings."), true,
+ Platform::GetGlobalPlatformProperties()->GetValueProperties());
+ m_collection_sp->AppendProperty(
+ ConstString("symbols"), ConstString("Symbol lookup and cache settings."),
+ true, ModuleList::GetGlobalModuleListProperties().GetValueProperties());
+ if (m_command_interpreter_up) {
+ m_collection_sp->AppendProperty(
+ ConstString("interpreter"),
+ ConstString("Settings specify to the debugger's command interpreter."),
+ true, m_command_interpreter_up->GetValueProperties());
+ }
+ OptionValueSInt64 *term_width =
+ m_collection_sp->GetPropertyAtIndexAsOptionValueSInt64(
+ nullptr, ePropertyTerminalWidth);
+ term_width->SetMinimumValue(10);
+ term_width->SetMaximumValue(1024);
+
+ // Turn off use-color if this is a dumb terminal.
+ const char *term = getenv("TERM");
+ if (term && !strcmp(term, "dumb"))
+ SetUseColor(false);
+ // Turn off use-color if we don't write to a terminal with color support.
+ if (!GetOutputFile().GetIsTerminalWithColors())
+ SetUseColor(false);
+
+#if defined(_WIN32) && defined(ENABLE_VIRTUAL_TERMINAL_PROCESSING)
+ // Enabling use of ANSI color codes because LLDB is using them to highlight
+ // text.
+ llvm::sys::Process::UseANSIEscapeCodes(true);
+#endif
+}
+
+Debugger::~Debugger() { Clear(); }
+
+void Debugger::Clear() {
+ // Make sure we call this function only once. With the C++ global destructor
+ // chain having a list of debuggers and with code that can be running on
+ // other threads, we need to ensure this doesn't happen multiple times.
+ //
+ // The following functions call Debugger::Clear():
+ // Debugger::~Debugger();
+ // static void Debugger::Destroy(lldb::DebuggerSP &debugger_sp);
+ // static void Debugger::Terminate();
+ llvm::call_once(m_clear_once, [this]() {
+ ClearIOHandlers();
+ StopIOHandlerThread();
+ StopEventHandlerThread();
+ m_listener_sp->Clear();
+ int num_targets = m_target_list.GetNumTargets();
+ for (int i = 0; i < num_targets; i++) {
+ TargetSP target_sp(m_target_list.GetTargetAtIndex(i));
+ if (target_sp) {
+ ProcessSP process_sp(target_sp->GetProcessSP());
+ if (process_sp)
+ process_sp->Finalize();
+ target_sp->Destroy();
+ }
+ }
+ m_broadcaster_manager_sp->Clear();
+
+ // Close the input file _before_ we close the input read communications
+ // class as it does NOT own the input file, our m_input_file does.
+ m_terminal_state.Clear();
+ GetInputFile().Close();
+
+ m_command_interpreter_up->Clear();
+ });
+}
+
+bool Debugger::GetCloseInputOnEOF() const {
+ // return m_input_comm.GetCloseOnEOF();
+ return false;
+}
+
+void Debugger::SetCloseInputOnEOF(bool b) {
+ // m_input_comm.SetCloseOnEOF(b);
+}
+
+bool Debugger::GetAsyncExecution() {
+ return !m_command_interpreter_up->GetSynchronous();
+}
+
+void Debugger::SetAsyncExecution(bool async_execution) {
+ m_command_interpreter_up->SetSynchronous(!async_execution);
+}
+
+repro::DataRecorder *Debugger::GetInputRecorder() { return m_input_recorder; }
+
+void Debugger::SetInputFile(FileSP file_sp, repro::DataRecorder *recorder) {
+ assert(file_sp && file_sp->IsValid());
+ m_input_recorder = recorder;
+ m_input_file_sp = file_sp;
+ // Save away the terminal state if that is relevant, so that we can restore
+ // it in RestoreInputState.
+ SaveInputTerminalState();
+}
+
+void Debugger::SetOutputFile(FileSP file_sp) {
+ assert(file_sp && file_sp->IsValid());
+ m_output_stream_sp = std::make_shared<StreamFile>(file_sp);
+}
+
+void Debugger::SetErrorFile(FileSP file_sp) {
+ assert(file_sp && file_sp->IsValid());
+ m_error_stream_sp = std::make_shared<StreamFile>(file_sp);
+}
+
+void Debugger::SaveInputTerminalState() {
+ int fd = GetInputFile().GetDescriptor();
+ if (fd != File::kInvalidDescriptor)
+ m_terminal_state.Save(fd, true);
+}
+
+void Debugger::RestoreInputTerminalState() { m_terminal_state.Restore(); }
+
+ExecutionContext Debugger::GetSelectedExecutionContext() {
+ ExecutionContext exe_ctx;
+ TargetSP target_sp(GetSelectedTarget());
+ exe_ctx.SetTargetSP(target_sp);
+
+ if (target_sp) {
+ ProcessSP process_sp(target_sp->GetProcessSP());
+ exe_ctx.SetProcessSP(process_sp);
+ if (process_sp && !process_sp->IsRunning()) {
+ ThreadSP thread_sp(process_sp->GetThreadList().GetSelectedThread());
+ if (thread_sp) {
+ exe_ctx.SetThreadSP(thread_sp);
+ exe_ctx.SetFrameSP(thread_sp->GetSelectedFrame());
+ if (exe_ctx.GetFramePtr() == nullptr)
+ exe_ctx.SetFrameSP(thread_sp->GetStackFrameAtIndex(0));
+ }
+ }
+ }
+ return exe_ctx;
+}
+
+void Debugger::DispatchInputInterrupt() {
+ std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
+ IOHandlerSP reader_sp(m_input_reader_stack.Top());
+ if (reader_sp)
+ reader_sp->Interrupt();
+}
+
+void Debugger::DispatchInputEndOfFile() {
+ std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
+ IOHandlerSP reader_sp(m_input_reader_stack.Top());
+ if (reader_sp)
+ reader_sp->GotEOF();
+}
+
+void Debugger::ClearIOHandlers() {
+ // The bottom input reader should be the main debugger input reader. We do
+ // not want to close that one here.
+ std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
+ while (m_input_reader_stack.GetSize() > 1) {
+ IOHandlerSP reader_sp(m_input_reader_stack.Top());
+ if (reader_sp)
+ PopIOHandler(reader_sp);
+ }
+}
+
+void Debugger::ExecuteIOHandlers() {
+ while (true) {
+ IOHandlerSP reader_sp(m_input_reader_stack.Top());
+ if (!reader_sp)
+ break;
+
+ reader_sp->Run();
+
+ // Remove all input readers that are done from the top of the stack
+ while (true) {
+ IOHandlerSP top_reader_sp = m_input_reader_stack.Top();
+ if (top_reader_sp && top_reader_sp->GetIsDone())
+ PopIOHandler(top_reader_sp);
+ else
+ break;
+ }
+ }
+ ClearIOHandlers();
+}
+
+bool Debugger::IsTopIOHandler(const lldb::IOHandlerSP &reader_sp) {
+ return m_input_reader_stack.IsTop(reader_sp);
+}
+
+bool Debugger::CheckTopIOHandlerTypes(IOHandler::Type top_type,
+ IOHandler::Type second_top_type) {
+ return m_input_reader_stack.CheckTopIOHandlerTypes(top_type, second_top_type);
+}
+
+void Debugger::PrintAsync(const char *s, size_t len, bool is_stdout) {
+ lldb_private::StreamFile &stream =
+ is_stdout ? GetOutputStream() : GetErrorStream();
+ m_input_reader_stack.PrintAsync(&stream, s, len);
+}
+
+ConstString Debugger::GetTopIOHandlerControlSequence(char ch) {
+ return m_input_reader_stack.GetTopIOHandlerControlSequence(ch);
+}
+
+const char *Debugger::GetIOHandlerCommandPrefix() {
+ return m_input_reader_stack.GetTopIOHandlerCommandPrefix();
+}
+
+const char *Debugger::GetIOHandlerHelpPrologue() {
+ return m_input_reader_stack.GetTopIOHandlerHelpPrologue();
+}
+
+void Debugger::RunIOHandler(const IOHandlerSP &reader_sp) {
+ PushIOHandler(reader_sp);
+
+ IOHandlerSP top_reader_sp = reader_sp;
+ while (top_reader_sp) {
+ top_reader_sp->Run();
+
+ if (top_reader_sp.get() == reader_sp.get()) {
+ if (PopIOHandler(reader_sp))
+ break;
+ }
+
+ while (true) {
+ top_reader_sp = m_input_reader_stack.Top();
+ if (top_reader_sp && top_reader_sp->GetIsDone())
+ PopIOHandler(top_reader_sp);
+ else
+ break;
+ }
+ }
+}
+
+void Debugger::AdoptTopIOHandlerFilesIfInvalid(FileSP &in, StreamFileSP &out,
+ StreamFileSP &err) {
+ // Before an IOHandler runs, it must have in/out/err streams. This function
+ // is called when one ore more of the streams are nullptr. We use the top
+ // input reader's in/out/err streams, or fall back to the debugger file
+ // handles, or we fall back onto stdin/stdout/stderr as a last resort.
+
+ std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
+ IOHandlerSP top_reader_sp(m_input_reader_stack.Top());
+ // If no STDIN has been set, then set it appropriately
+ if (!in || !in->IsValid()) {
+ if (top_reader_sp)
+ in = top_reader_sp->GetInputFileSP();
+ else
+ in = GetInputFileSP();
+ // If there is nothing, use stdin
+ if (!in)
+ in = std::make_shared<NativeFile>(stdin, false);
+ }
+ // If no STDOUT has been set, then set it appropriately
+ if (!out || !out->GetFile().IsValid()) {
+ if (top_reader_sp)
+ out = top_reader_sp->GetOutputStreamFileSP();
+ else
+ out = GetOutputStreamSP();
+ // If there is nothing, use stdout
+ if (!out)
+ out = std::make_shared<StreamFile>(stdout, false);
+ }
+ // If no STDERR has been set, then set it appropriately
+ if (!err || !err->GetFile().IsValid()) {
+ if (top_reader_sp)
+ err = top_reader_sp->GetErrorStreamFileSP();
+ else
+ err = GetErrorStreamSP();
+ // If there is nothing, use stderr
+ if (!err)
+ err = std::make_shared<StreamFile>(stderr, false);
+ }
+}
+
+void Debugger::PushIOHandler(const IOHandlerSP &reader_sp,
+ bool cancel_top_handler) {
+ if (!reader_sp)
+ return;
+
+ std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
+
+ // Get the current top input reader...
+ IOHandlerSP top_reader_sp(m_input_reader_stack.Top());
+
+ // Don't push the same IO handler twice...
+ if (reader_sp == top_reader_sp)
+ return;
+
+ // Push our new input reader
+ m_input_reader_stack.Push(reader_sp);
+ reader_sp->Activate();
+
+ // Interrupt the top input reader to it will exit its Run() function and let
+ // this new input reader take over
+ if (top_reader_sp) {
+ top_reader_sp->Deactivate();
+ if (cancel_top_handler)
+ top_reader_sp->Cancel();
+ }
+}
+
+bool Debugger::PopIOHandler(const IOHandlerSP &pop_reader_sp) {
+ if (!pop_reader_sp)
+ return false;
+
+ std::lock_guard<std::recursive_mutex> guard(m_input_reader_stack.GetMutex());
+
+ // The reader on the stop of the stack is done, so let the next read on the
+ // stack refresh its prompt and if there is one...
+ if (m_input_reader_stack.IsEmpty())
+ return false;
+
+ IOHandlerSP reader_sp(m_input_reader_stack.Top());
+
+ if (pop_reader_sp != reader_sp)
+ return false;
+
+ reader_sp->Deactivate();
+ reader_sp->Cancel();
+ m_input_reader_stack.Pop();
+
+ reader_sp = m_input_reader_stack.Top();
+ if (reader_sp)
+ reader_sp->Activate();
+
+ return true;
+}
+
+StreamSP Debugger::GetAsyncOutputStream() {
+ return std::make_shared<StreamAsynchronousIO>(*this, true);
+}
+
+StreamSP Debugger::GetAsyncErrorStream() {
+ return std::make_shared<StreamAsynchronousIO>(*this, false);
+}
+
+size_t Debugger::GetNumDebuggers() {
+ if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
+ std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
+ return g_debugger_list_ptr->size();
+ }
+ return 0;
+}
+
+lldb::DebuggerSP Debugger::GetDebuggerAtIndex(size_t index) {
+ DebuggerSP debugger_sp;
+
+ if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
+ std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
+ if (index < g_debugger_list_ptr->size())
+ debugger_sp = g_debugger_list_ptr->at(index);
+ }
+
+ return debugger_sp;
+}
+
+DebuggerSP Debugger::FindDebuggerWithID(lldb::user_id_t id) {
+ DebuggerSP debugger_sp;
+
+ if (g_debugger_list_ptr && g_debugger_list_mutex_ptr) {
+ std::lock_guard<std::recursive_mutex> guard(*g_debugger_list_mutex_ptr);
+ DebuggerList::iterator pos, end = g_debugger_list_ptr->end();
+ for (pos = g_debugger_list_ptr->begin(); pos != end; ++pos) {
+ if ((*pos)->GetID() == id) {
+ debugger_sp = *pos;
+ break;
+ }
+ }
+ }
+ return debugger_sp;
+}
+
+bool Debugger::FormatDisassemblerAddress(const FormatEntity::Entry *format,
+ const SymbolContext *sc,
+ const SymbolContext *prev_sc,
+ const ExecutionContext *exe_ctx,
+ const Address *addr, Stream &s) {
+ FormatEntity::Entry format_entry;
+
+ if (format == nullptr) {
+ if (exe_ctx != nullptr && exe_ctx->HasTargetScope())
+ format = exe_ctx->GetTargetRef().GetDebugger().GetDisassemblyFormat();
+ if (format == nullptr) {
+ FormatEntity::Parse("${addr}: ", format_entry);
+ format = &format_entry;
+ }
+ }
+ bool function_changed = false;
+ bool initial_function = false;
+ if (prev_sc && (prev_sc->function || prev_sc->symbol)) {
+ if (sc && (sc->function || sc->symbol)) {
+ if (prev_sc->symbol && sc->symbol) {
+ if (!sc->symbol->Compare(prev_sc->symbol->GetName(),
+ prev_sc->symbol->GetType())) {
+ function_changed = true;
+ }
+ } else if (prev_sc->function && sc->function) {
+ if (prev_sc->function->GetMangled() != sc->function->GetMangled()) {
+ function_changed = true;
+ }
+ }
+ }
+ }
+ // The first context on a list of instructions will have a prev_sc that has
+ // no Function or Symbol -- if SymbolContext had an IsValid() method, it
+ // would return false. But we do get a prev_sc pointer.
+ if ((sc && (sc->function || sc->symbol)) && prev_sc &&
+ (prev_sc->function == nullptr && prev_sc->symbol == nullptr)) {
+ initial_function = true;
+ }
+ return FormatEntity::Format(*format, s, sc, exe_ctx, addr, nullptr,
+ function_changed, initial_function);
+}
+
+void Debugger::SetLoggingCallback(lldb::LogOutputCallback log_callback,
+ void *baton) {
+ // For simplicity's sake, I am not going to deal with how to close down any
+ // open logging streams, I just redirect everything from here on out to the
+ // callback.
+ m_log_callback_stream_sp =
+ std::make_shared<StreamCallback>(log_callback, baton);
+}
+
+bool Debugger::EnableLog(llvm::StringRef channel,
+ llvm::ArrayRef<const char *> categories,
+ llvm::StringRef log_file, uint32_t log_options,
+ llvm::raw_ostream &error_stream) {
+ const bool should_close = true;
+ const bool unbuffered = true;
+
+ std::shared_ptr<llvm::raw_ostream> log_stream_sp;
+ if (m_log_callback_stream_sp) {
+ log_stream_sp = m_log_callback_stream_sp;
+ // For now when using the callback mode you always get thread & timestamp.
+ log_options |=
+ LLDB_LOG_OPTION_PREPEND_TIMESTAMP | LLDB_LOG_OPTION_PREPEND_THREAD_NAME;
+ } else if (log_file.empty()) {
+ log_stream_sp = std::make_shared<llvm::raw_fd_ostream>(
+ GetOutputFile().GetDescriptor(), !should_close, unbuffered);
+ } else {
+ auto pos = m_log_streams.find(log_file);
+ if (pos != m_log_streams.end())
+ log_stream_sp = pos->second.lock();
+ if (!log_stream_sp) {
+ llvm::sys::fs::OpenFlags flags = llvm::sys::fs::OF_Text;
+ if (log_options & LLDB_LOG_OPTION_APPEND)
+ flags |= llvm::sys::fs::OF_Append;
+ int FD;
+ if (std::error_code ec = llvm::sys::fs::openFileForWrite(
+ log_file, FD, llvm::sys::fs::CD_CreateAlways, flags)) {
+ error_stream << "Unable to open log file: " << ec.message();
+ return false;
+ }
+ log_stream_sp =
+ std::make_shared<llvm::raw_fd_ostream>(FD, should_close, unbuffered);
+ m_log_streams[log_file] = log_stream_sp;
+ }
+ }
+ assert(log_stream_sp);
+
+ if (log_options == 0)
+ log_options =
+ LLDB_LOG_OPTION_PREPEND_THREAD_NAME | LLDB_LOG_OPTION_THREADSAFE;
+
+ return Log::EnableLogChannel(log_stream_sp, log_options, channel, categories,
+ error_stream);
+}
+
+ScriptInterpreter *Debugger::GetScriptInterpreter(bool can_create) {
+ std::lock_guard<std::recursive_mutex> locker(m_script_interpreter_mutex);
+
+ if (!m_script_interpreter_sp) {
+ if (!can_create)
+ return nullptr;
+ m_script_interpreter_sp = PluginManager::GetScriptInterpreterForLanguage(
+ GetScriptLanguage(), *this);
+ }
+
+ return m_script_interpreter_sp.get();
+}
+
+SourceManager &Debugger::GetSourceManager() {
+ if (!m_source_manager_up)
+ m_source_manager_up = std::make_unique<SourceManager>(shared_from_this());
+ return *m_source_manager_up;
+}
+
+// This function handles events that were broadcast by the process.
+void Debugger::HandleBreakpointEvent(const EventSP &event_sp) {
+ using namespace lldb;
+ const uint32_t event_type =
+ Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent(
+ event_sp);
+
+ // if (event_type & eBreakpointEventTypeAdded
+ // || event_type & eBreakpointEventTypeRemoved
+ // || event_type & eBreakpointEventTypeEnabled
+ // || event_type & eBreakpointEventTypeDisabled
+ // || event_type & eBreakpointEventTypeCommandChanged
+ // || event_type & eBreakpointEventTypeConditionChanged
+ // || event_type & eBreakpointEventTypeIgnoreChanged
+ // || event_type & eBreakpointEventTypeLocationsResolved)
+ // {
+ // // Don't do anything about these events, since the breakpoint
+ // commands already echo these actions.
+ // }
+ //
+ if (event_type & eBreakpointEventTypeLocationsAdded) {
+ uint32_t num_new_locations =
+ Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(
+ event_sp);
+ if (num_new_locations > 0) {
+ BreakpointSP breakpoint =
+ Breakpoint::BreakpointEventData::GetBreakpointFromEvent(event_sp);
+ StreamSP output_sp(GetAsyncOutputStream());
+ if (output_sp) {
+ output_sp->Printf("%d location%s added to breakpoint %d\n",
+ num_new_locations, num_new_locations == 1 ? "" : "s",
+ breakpoint->GetID());
+ output_sp->Flush();
+ }
+ }
+ }
+ // else if (event_type & eBreakpointEventTypeLocationsRemoved)
+ // {
+ // // These locations just get disabled, not sure it is worth spamming
+ // folks about this on the command line.
+ // }
+ // else if (event_type & eBreakpointEventTypeLocationsResolved)
+ // {
+ // // This might be an interesting thing to note, but I'm going to
+ // leave it quiet for now, it just looked noisy.
+ // }
+}
+
+void Debugger::FlushProcessOutput(Process &process, bool flush_stdout,
+ bool flush_stderr) {
+ const auto &flush = [&](Stream &stream,
+ size_t (Process::*get)(char *, size_t, Status &)) {
+ Status error;
+ size_t len;
+ char buffer[1024];
+ while ((len = (process.*get)(buffer, sizeof(buffer), error)) > 0)
+ stream.Write(buffer, len);
+ stream.Flush();
+ };
+
+ std::lock_guard<std::mutex> guard(m_output_flush_mutex);
+ if (flush_stdout)
+ flush(*GetAsyncOutputStream(), &Process::GetSTDOUT);
+ if (flush_stderr)
+ flush(*GetAsyncErrorStream(), &Process::GetSTDERR);
+}
+
+// This function handles events that were broadcast by the process.
+void Debugger::HandleProcessEvent(const EventSP &event_sp) {
+ using namespace lldb;
+ const uint32_t event_type = event_sp->GetType();
+ ProcessSP process_sp =
+ (event_type == Process::eBroadcastBitStructuredData)
+ ? EventDataStructuredData::GetProcessFromEvent(event_sp.get())
+ : Process::ProcessEventData::GetProcessFromEvent(event_sp.get());
+
+ StreamSP output_stream_sp = GetAsyncOutputStream();
+ StreamSP error_stream_sp = GetAsyncErrorStream();
+ const bool gui_enabled = IsForwardingEvents();
+
+ if (!gui_enabled) {
+ bool pop_process_io_handler = false;
+ assert(process_sp);
+
+ bool state_is_stopped = false;
+ const bool got_state_changed =
+ (event_type & Process::eBroadcastBitStateChanged) != 0;
+ const bool got_stdout = (event_type & Process::eBroadcastBitSTDOUT) != 0;
+ const bool got_stderr = (event_type & Process::eBroadcastBitSTDERR) != 0;
+ const bool got_structured_data =
+ (event_type & Process::eBroadcastBitStructuredData) != 0;
+
+ if (got_state_changed) {
+ StateType event_state =
+ Process::ProcessEventData::GetStateFromEvent(event_sp.get());
+ state_is_stopped = StateIsStoppedState(event_state, false);
+ }
+
+ // Display running state changes first before any STDIO
+ if (got_state_changed && !state_is_stopped) {
+ Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(),
+ pop_process_io_handler);
+ }
+
+ // Now display STDOUT and STDERR
+ FlushProcessOutput(*process_sp, got_stdout || got_state_changed,
+ got_stderr || got_state_changed);
+
+ // Give structured data events an opportunity to display.
+ if (got_structured_data) {
+ StructuredDataPluginSP plugin_sp =
+ EventDataStructuredData::GetPluginFromEvent(event_sp.get());
+ if (plugin_sp) {
+ auto structured_data_sp =
+ EventDataStructuredData::GetObjectFromEvent(event_sp.get());
+ if (output_stream_sp) {
+ StreamString content_stream;
+ Status error =
+ plugin_sp->GetDescription(structured_data_sp, content_stream);
+ if (error.Success()) {
+ if (!content_stream.GetString().empty()) {
+ // Add newline.
+ content_stream.PutChar('\n');
+ content_stream.Flush();
+
+ // Print it.
+ output_stream_sp->PutCString(content_stream.GetString());
+ }
+ } else {
+ error_stream_sp->Printf("Failed to print structured "
+ "data with plugin %s: %s",
+ plugin_sp->GetPluginName().AsCString(),
+ error.AsCString());
+ }
+ }
+ }
+ }
+
+ // Now display any stopped state changes after any STDIO
+ if (got_state_changed && state_is_stopped) {
+ Process::HandleProcessStateChangedEvent(event_sp, output_stream_sp.get(),
+ pop_process_io_handler);
+ }
+
+ output_stream_sp->Flush();
+ error_stream_sp->Flush();
+
+ if (pop_process_io_handler)
+ process_sp->PopProcessIOHandler();
+ }
+}
+
+void Debugger::HandleThreadEvent(const EventSP &event_sp) {
+ // At present the only thread event we handle is the Frame Changed event, and
+ // all we do for that is just reprint the thread status for that thread.
+ using namespace lldb;
+ const uint32_t event_type = event_sp->GetType();
+ const bool stop_format = true;
+ if (event_type == Thread::eBroadcastBitStackChanged ||
+ event_type == Thread::eBroadcastBitThreadSelected) {
+ ThreadSP thread_sp(
+ Thread::ThreadEventData::GetThreadFromEvent(event_sp.get()));
+ if (thread_sp) {
+ thread_sp->GetStatus(*GetAsyncOutputStream(), 0, 1, 1, stop_format);
+ }
+ }
+}
+
+bool Debugger::IsForwardingEvents() { return (bool)m_forward_listener_sp; }
+
+void Debugger::EnableForwardEvents(const ListenerSP &listener_sp) {
+ m_forward_listener_sp = listener_sp;
+}
+
+void Debugger::CancelForwardEvents(const ListenerSP &listener_sp) {
+ m_forward_listener_sp.reset();
+}
+
+void Debugger::DefaultEventHandler() {
+ ListenerSP listener_sp(GetListener());
+ ConstString broadcaster_class_target(Target::GetStaticBroadcasterClass());
+ ConstString broadcaster_class_process(Process::GetStaticBroadcasterClass());
+ ConstString broadcaster_class_thread(Thread::GetStaticBroadcasterClass());
+ BroadcastEventSpec target_event_spec(broadcaster_class_target,
+ Target::eBroadcastBitBreakpointChanged);
+
+ BroadcastEventSpec process_event_spec(
+ broadcaster_class_process,
+ Process::eBroadcastBitStateChanged | Process::eBroadcastBitSTDOUT |
+ Process::eBroadcastBitSTDERR | Process::eBroadcastBitStructuredData);
+
+ BroadcastEventSpec thread_event_spec(broadcaster_class_thread,
+ Thread::eBroadcastBitStackChanged |
+ Thread::eBroadcastBitThreadSelected);
+
+ listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp,
+ target_event_spec);
+ listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp,
+ process_event_spec);
+ listener_sp->StartListeningForEventSpec(m_broadcaster_manager_sp,
+ thread_event_spec);
+ listener_sp->StartListeningForEvents(
+ m_command_interpreter_up.get(),
+ CommandInterpreter::eBroadcastBitQuitCommandReceived |
+ CommandInterpreter::eBroadcastBitAsynchronousOutputData |
+ CommandInterpreter::eBroadcastBitAsynchronousErrorData);
+
+ // Let the thread that spawned us know that we have started up and that we
+ // are now listening to all required events so no events get missed
+ m_sync_broadcaster.BroadcastEvent(eBroadcastBitEventThreadIsListening);
+
+ bool done = false;
+ while (!done) {
+ EventSP event_sp;
+ if (listener_sp->GetEvent(event_sp, llvm::None)) {
+ if (event_sp) {
+ Broadcaster *broadcaster = event_sp->GetBroadcaster();
+ if (broadcaster) {
+ uint32_t event_type = event_sp->GetType();
+ ConstString broadcaster_class(broadcaster->GetBroadcasterClass());
+ if (broadcaster_class == broadcaster_class_process) {
+ HandleProcessEvent(event_sp);
+ } else if (broadcaster_class == broadcaster_class_target) {
+ if (Breakpoint::BreakpointEventData::GetEventDataFromEvent(
+ event_sp.get())) {
+ HandleBreakpointEvent(event_sp);
+ }
+ } else if (broadcaster_class == broadcaster_class_thread) {
+ HandleThreadEvent(event_sp);
+ } else if (broadcaster == m_command_interpreter_up.get()) {
+ if (event_type &
+ CommandInterpreter::eBroadcastBitQuitCommandReceived) {
+ done = true;
+ } else if (event_type &
+ CommandInterpreter::eBroadcastBitAsynchronousErrorData) {
+ const char *data = reinterpret_cast<const char *>(
+ EventDataBytes::GetBytesFromEvent(event_sp.get()));
+ if (data && data[0]) {
+ StreamSP error_sp(GetAsyncErrorStream());
+ if (error_sp) {
+ error_sp->PutCString(data);
+ error_sp->Flush();
+ }
+ }
+ } else if (event_type & CommandInterpreter::
+ eBroadcastBitAsynchronousOutputData) {
+ const char *data = reinterpret_cast<const char *>(
+ EventDataBytes::GetBytesFromEvent(event_sp.get()));
+ if (data && data[0]) {
+ StreamSP output_sp(GetAsyncOutputStream());
+ if (output_sp) {
+ output_sp->PutCString(data);
+ output_sp->Flush();
+ }
+ }
+ }
+ }
+ }
+
+ if (m_forward_listener_sp)
+ m_forward_listener_sp->AddEvent(event_sp);
+ }
+ }
+ }
+}
+
+lldb::thread_result_t Debugger::EventHandlerThread(lldb::thread_arg_t arg) {
+ ((Debugger *)arg)->DefaultEventHandler();
+ return {};
+}
+
+bool Debugger::StartEventHandlerThread() {
+ if (!m_event_handler_thread.IsJoinable()) {
+ // We must synchronize with the DefaultEventHandler() thread to ensure it
+ // is up and running and listening to events before we return from this
+ // function. We do this by listening to events for the
+ // eBroadcastBitEventThreadIsListening from the m_sync_broadcaster
+ ConstString full_name("lldb.debugger.event-handler");
+ ListenerSP listener_sp(Listener::MakeListener(full_name.AsCString()));
+ listener_sp->StartListeningForEvents(&m_sync_broadcaster,
+ eBroadcastBitEventThreadIsListening);
+
+ auto thread_name =
+ full_name.GetLength() < llvm::get_max_thread_name_length()
+ ? full_name.AsCString()
+ : "dbg.evt-handler";
+
+ // Use larger 8MB stack for this thread
+ llvm::Expected<HostThread> event_handler_thread =
+ ThreadLauncher::LaunchThread(thread_name, EventHandlerThread, this,
+ g_debugger_event_thread_stack_bytes);
+
+ if (event_handler_thread) {
+ m_event_handler_thread = *event_handler_thread;
+ } else {
+ LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST),
+ "failed to launch host thread: {}",
+ llvm::toString(event_handler_thread.takeError()));
+ }
+
+ // Make sure DefaultEventHandler() is running and listening to events
+ // before we return from this function. We are only listening for events of
+ // type eBroadcastBitEventThreadIsListening so we don't need to check the
+ // event, we just need to wait an infinite amount of time for it (nullptr
+ // timeout as the first parameter)
+ lldb::EventSP event_sp;
+ listener_sp->GetEvent(event_sp, llvm::None);
+ }
+ return m_event_handler_thread.IsJoinable();
+}
+
+void Debugger::StopEventHandlerThread() {
+ if (m_event_handler_thread.IsJoinable()) {
+ GetCommandInterpreter().BroadcastEvent(
+ CommandInterpreter::eBroadcastBitQuitCommandReceived);
+ m_event_handler_thread.Join(nullptr);
+ }
+}
+
+lldb::thread_result_t Debugger::IOHandlerThread(lldb::thread_arg_t arg) {
+ Debugger *debugger = (Debugger *)arg;
+ debugger->ExecuteIOHandlers();
+ debugger->StopEventHandlerThread();
+ return {};
+}
+
+bool Debugger::HasIOHandlerThread() { return m_io_handler_thread.IsJoinable(); }
+
+bool Debugger::StartIOHandlerThread() {
+ if (!m_io_handler_thread.IsJoinable()) {
+ llvm::Expected<HostThread> io_handler_thread = ThreadLauncher::LaunchThread(
+ "lldb.debugger.io-handler", IOHandlerThread, this,
+ 8 * 1024 * 1024); // Use larger 8MB stack for this thread
+ if (io_handler_thread) {
+ m_io_handler_thread = *io_handler_thread;
+ } else {
+ LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST),
+ "failed to launch host thread: {}",
+ llvm::toString(io_handler_thread.takeError()));
+ }
+ }
+ return m_io_handler_thread.IsJoinable();
+}
+
+void Debugger::StopIOHandlerThread() {
+ if (m_io_handler_thread.IsJoinable()) {
+ GetInputFile().Close();
+ m_io_handler_thread.Join(nullptr);
+ }
+}
+
+void Debugger::JoinIOHandlerThread() {
+ if (HasIOHandlerThread()) {
+ thread_result_t result;
+ m_io_handler_thread.Join(&result);
+ m_io_handler_thread = LLDB_INVALID_HOST_THREAD;
+ }
+}
+
+Target *Debugger::GetSelectedOrDummyTarget(bool prefer_dummy) {
+ Target *target = nullptr;
+ if (!prefer_dummy) {
+ target = m_target_list.GetSelectedTarget().get();
+ if (target)
+ return target;
+ }
+
+ return GetDummyTarget();
+}
+
+Status Debugger::RunREPL(LanguageType language, const char *repl_options) {
+ Status err;
+ FileSpec repl_executable;
+
+ if (language == eLanguageTypeUnknown) {
+ LanguageSet repl_languages = Language::GetLanguagesSupportingREPLs();
+
+ if (auto single_lang = repl_languages.GetSingularLanguage()) {
+ language = *single_lang;
+ } else if (repl_languages.Empty()) {
+ err.SetErrorStringWithFormat(
+ "LLDB isn't configured with REPL support for any languages.");
+ return err;
+ } else {
+ err.SetErrorStringWithFormat(
+ "Multiple possible REPL languages. Please specify a language.");
+ return err;
+ }
+ }
+
+ Target *const target =
+ nullptr; // passing in an empty target means the REPL must create one
+
+ REPLSP repl_sp(REPL::Create(err, language, this, target, repl_options));
+
+ if (!err.Success()) {
+ return err;
+ }
+
+ if (!repl_sp) {
+ err.SetErrorStringWithFormat("couldn't find a REPL for %s",
+ Language::GetNameForLanguageType(language));
+ return err;
+ }
+
+ repl_sp->SetCompilerOptions(repl_options);
+ repl_sp->RunLoop();
+
+ return err;
+}