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Diffstat (limited to 'llvm/lib/Target/RISCV/RISCVSchedRocket64.td')
-rw-r--r-- | llvm/lib/Target/RISCV/RISCVSchedRocket64.td | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/llvm/lib/Target/RISCV/RISCVSchedRocket64.td b/llvm/lib/Target/RISCV/RISCVSchedRocket64.td new file mode 100644 index 0000000000000..79e79f90f2f05 --- /dev/null +++ b/llvm/lib/Target/RISCV/RISCVSchedRocket64.td @@ -0,0 +1,214 @@ +//==- RISCVSchedRocket64.td - Rocket Scheduling Definitions -*- tablegen -*-=// +// +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. +// See https://llvm.org/LICENSE.txt for license information. +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception +// +//===----------------------------------------------------------------------===// + +// ===---------------------------------------------------------------------===// +// The following definitions describe the simpler per-operand machine model. +// This works with MachineScheduler. See MCSchedule.h for details. + +// Rocket machine model for scheduling and other instruction cost heuristics. +def Rocket64Model : SchedMachineModel { + let MicroOpBufferSize = 0; // Explicitly set to zero since Rocket is in-order. + let IssueWidth = 1; // 1 micro-ops are dispatched per cycle. + let LoadLatency = 3; + let MispredictPenalty = 3; +} + +//===----------------------------------------------------------------------===// +// Define each kind of processor resource and number available. + +// Modeling each pipeline as a ProcResource using the BufferSize = 0 since +// Rocket is in-order. + +let BufferSize = 0 in { +def Rocket64UnitALU : ProcResource<1>; // Int ALU +def Rocket64UnitIMul : ProcResource<1>; // Int Multiply +def Rocket64UnitMem : ProcResource<1>; // Load/Store +def Rocket64UnitB : ProcResource<1>; // Branch + +def Rocket64UnitFPALU : ProcResource<1>; // FP ALU +} + +let BufferSize = 1 in { +def Rocket64UnitIDiv : ProcResource<1>; // Int Division +def Rocket64UnitFPDivSqrt : ProcResource<1>; // FP Divide/Sqrt +} + +//===----------------------------------------------------------------------===// +// Subtarget-specific SchedWrite types which both map the ProcResources and +// set the latency. + +let SchedModel = Rocket64Model in { + +def : WriteRes<WriteJmp, [Rocket64UnitB]>; +def : WriteRes<WriteJal, [Rocket64UnitB]>; +def : WriteRes<WriteJalr, [Rocket64UnitB]>; +def : WriteRes<WriteJmpReg, [Rocket64UnitB]>; + +def : WriteRes<WriteIALU32, [Rocket64UnitALU]>; +def : WriteRes<WriteIALU, [Rocket64UnitALU]>; +def : WriteRes<WriteShift32, [Rocket64UnitALU]>; +def : WriteRes<WriteShift, [Rocket64UnitALU]>; + +let Latency = 4 in { +def : WriteRes<WriteIMul, [Rocket64UnitIMul]>; +def : WriteRes<WriteIMul32, [Rocket64UnitIMul]>; +} + +// Integer divide varies based on operand magnitude and sign; worse case latency is 34. +def : WriteRes<WriteIDiv32, [Rocket64UnitIDiv]> { + let Latency = 34; + let ResourceCycles = [34]; +} +def : WriteRes<WriteIDiv, [Rocket64UnitIDiv]> { + let Latency = 33; + let ResourceCycles = [33]; +} + +// Memory +def : WriteRes<WriteSTB, [Rocket64UnitMem]>; +def : WriteRes<WriteSTH, [Rocket64UnitMem]>; +def : WriteRes<WriteSTW, [Rocket64UnitMem]>; +def : WriteRes<WriteSTD, [Rocket64UnitMem]>; +def : WriteRes<WriteFST32, [Rocket64UnitMem]>; +def : WriteRes<WriteFST64, [Rocket64UnitMem]>; + +let Latency = 3 in { +def : WriteRes<WriteLDB, [Rocket64UnitMem]>; +def : WriteRes<WriteLDH, [Rocket64UnitMem]>; +def : WriteRes<WriteCSR, [Rocket64UnitALU]>; +} + +let Latency = 2 in { +def : WriteRes<WriteLDW, [Rocket64UnitMem]>; +def : WriteRes<WriteLDWU, [Rocket64UnitMem]>; +def : WriteRes<WriteLDD, [Rocket64UnitMem]>; +def : WriteRes<WriteFLD32, [Rocket64UnitMem]>; +def : WriteRes<WriteFLD64, [Rocket64UnitMem]>; + +def : WriteRes<WriteAtomicW, [Rocket64UnitMem]>; +def : WriteRes<WriteAtomicD, [Rocket64UnitMem]>; + +def : WriteRes<WriteAtomicLDW, [Rocket64UnitMem]>; +def : WriteRes<WriteAtomicLDD, [Rocket64UnitMem]>; +} + +def : WriteRes<WriteAtomicSTW, [Rocket64UnitMem]>; +def : WriteRes<WriteAtomicSTD, [Rocket64UnitMem]>; + +// Most FP single precision operations are 4 cycles +def : WriteRes<WriteFALU32, [Rocket64UnitFPALU]> { let Latency = 4; } + +// Most FP double precision operations are 6 cycles +def : WriteRes<WriteFALU64, [Rocket64UnitFPALU]> { let Latency = 6; } + +// Conversion instructions +let Latency = 2 in { +def : WriteRes<WriteFCvtI32ToF32, [Rocket32UnitFPALU]>; +def : WriteRes<WriteFCvtI32ToF64, [Rocket32UnitFPALU]>; +def : WriteRes<WriteFCvtI64ToF32, [Rocket32UnitFPALU]>; +def : WriteRes<WriteFCvtI64ToF64, [Rocket32UnitFPALU]>; +def : WriteRes<WriteFCvtF32ToI32, [Rocket32UnitFPALU]>; +def : WriteRes<WriteFCvtF32ToI64, [Rocket32UnitFPALU]>; +def : WriteRes<WriteFCvtF64ToI32, [Rocket32UnitFPALU]>; +def : WriteRes<WriteFCvtF64ToI64, [Rocket32UnitFPALU]>; +def : WriteRes<WriteFCvtF32ToF64, [Rocket32UnitFPALU]>; +def : WriteRes<WriteFCvtF64ToF32, [Rocket32UnitFPALU]>; + +def : WriteRes<WriteFClass32, [Rocket64UnitFPALU]>; +def : WriteRes<WriteFClass64, [Rocket64UnitFPALU]>; +def : WriteRes<WriteFCmp32, [Rocket64UnitFPALU]>; +def : WriteRes<WriteFCmp64, [Rocket64UnitFPALU]>; +def : WriteRes<WriteFMovF32ToI32, [Rocket64UnitFPALU]>; +def : WriteRes<WriteFMovI32ToF32, [Rocket64UnitFPALU]>; +def : WriteRes<WriteFMovF64ToI64, [Rocket64UnitFPALU]>; +def : WriteRes<WriteFMovI64ToF64, [Rocket64UnitFPALU]>; +} + +let Latency = 5 in { +def : WriteRes<WriteFMul32, [Rocket64UnitFPALU]>; +def : WriteRes<WriteFMulAdd32, [Rocket64UnitFPALU]>; +def : WriteRes<WriteFMulSub32, [Rocket64UnitFPALU]>; +} + +let Latency = 7 in { +def : WriteRes<WriteFMul64, [Rocket64UnitFPALU]>; +def : WriteRes<WriteFMulAdd64, [Rocket64UnitFPALU]>; +def : WriteRes<WriteFMulSub64, [Rocket64UnitFPALU]>; +} + +// FP Divide unit on Rocket is not pipelined, so set resource cycles to latency +let Latency = 20, ResourceCycles = [20] in { +def : WriteRes<WriteFDiv32, [Rocket64UnitFPDivSqrt]>; +def : WriteRes<WriteFDiv64, [Rocket64UnitFPDivSqrt]>; +} + +// FP Sqrt unit on Rocket is not pipelined, so set resource cycles to latency +def : WriteRes<WriteFSqrt32, [Rocket64UnitFPDivSqrt]> { let Latency = 20; + let ResourceCycles = [20]; } +def : WriteRes<WriteFSqrt64, [Rocket64UnitFPDivSqrt]> { let Latency = 25; + let ResourceCycles = [25]; } + +def : WriteRes<WriteNop, []>; + +def : InstRW<[WriteIALU], (instrs COPY)>; + +//===----------------------------------------------------------------------===// +// Subtarget-specific SchedRead types with cycles. +// Dummy definitions for RocketCore. +def : ReadAdvance<ReadJmp, 0>; +def : ReadAdvance<ReadJalr, 0>; +def : ReadAdvance<ReadCSR, 0>; +def : ReadAdvance<ReadStoreData, 0>; +def : ReadAdvance<ReadMemBase, 0>; +def : ReadAdvance<ReadIALU, 0>; +def : ReadAdvance<ReadIALU32, 0>; +def : ReadAdvance<ReadShift, 0>; +def : ReadAdvance<ReadShift32, 0>; +def : ReadAdvance<ReadIDiv, 0>; +def : ReadAdvance<ReadIDiv32, 0>; +def : ReadAdvance<ReadIMul, 0>; +def : ReadAdvance<ReadIMul32, 0>; +def : ReadAdvance<ReadAtomicWA, 0>; +def : ReadAdvance<ReadAtomicWD, 0>; +def : ReadAdvance<ReadAtomicDA, 0>; +def : ReadAdvance<ReadAtomicDD, 0>; +def : ReadAdvance<ReadAtomicLDW, 0>; +def : ReadAdvance<ReadAtomicLDD, 0>; +def : ReadAdvance<ReadAtomicSTW, 0>; +def : ReadAdvance<ReadAtomicSTD, 0>; +def : ReadAdvance<ReadFALU32, 0>; +def : ReadAdvance<ReadFALU64, 0>; +def : ReadAdvance<ReadFMul32, 0>; +def : ReadAdvance<ReadFMulAdd32, 0>; +def : ReadAdvance<ReadFMulSub32, 0>; +def : ReadAdvance<ReadFMul64, 0>; +def : ReadAdvance<ReadFMulAdd64, 0>; +def : ReadAdvance<ReadFMulSub64, 0>; +def : ReadAdvance<ReadFDiv32, 0>; +def : ReadAdvance<ReadFDiv64, 0>; +def : ReadAdvance<ReadFSqrt32, 0>; +def : ReadAdvance<ReadFSqrt64, 0>; +def : ReadAdvance<ReadFCmp32, 0>; +def : ReadAdvance<ReadFCmp64, 0>; +def : ReadAdvance<ReadFCvtF32ToI32, 0>; +def : ReadAdvance<ReadFCvtF32ToI64, 0>; +def : ReadAdvance<ReadFCvtF64ToI32, 0>; +def : ReadAdvance<ReadFCvtF64ToI64, 0>; +def : ReadAdvance<ReadFCvtI32ToF32, 0>; +def : ReadAdvance<ReadFCvtI32ToF64, 0>; +def : ReadAdvance<ReadFCvtI64ToF32, 0>; +def : ReadAdvance<ReadFCvtI64ToF64, 0>; +def : ReadAdvance<ReadFCvtF32ToF64, 0>; +def : ReadAdvance<ReadFCvtF64ToF32, 0>; +def : ReadAdvance<ReadFMovF32ToI32, 0>; +def : ReadAdvance<ReadFMovI32ToF32, 0>; +def : ReadAdvance<ReadFMovF64ToI64, 0>; +def : ReadAdvance<ReadFMovI64ToF64, 0>; +def : ReadAdvance<ReadFClass32, 0>; +def : ReadAdvance<ReadFClass64, 0>; +} |