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-rw-r--r--llvm/lib/Transforms/Utils/InstructionNamer.cpp62
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diff --git a/llvm/lib/Transforms/Utils/InstructionNamer.cpp b/llvm/lib/Transforms/Utils/InstructionNamer.cpp
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+//===- InstructionNamer.cpp - Give anonymous instructions names -----------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This is a little utility pass that gives instructions names, this is mostly
+// useful when diffing the effect of an optimization because deleting an
+// unnamed instruction can change all other instruction numbering, making the
+// diff very noisy.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/IR/Function.h"
+#include "llvm/IR/Type.h"
+#include "llvm/Pass.h"
+#include "llvm/Transforms/Utils.h"
+using namespace llvm;
+
+namespace {
+ struct InstNamer : public FunctionPass {
+ static char ID; // Pass identification, replacement for typeid
+ InstNamer() : FunctionPass(ID) {
+ initializeInstNamerPass(*PassRegistry::getPassRegistry());
+ }
+
+ void getAnalysisUsage(AnalysisUsage &Info) const override {
+ Info.setPreservesAll();
+ }
+
+ bool runOnFunction(Function &F) override {
+ for (auto &Arg : F.args())
+ if (!Arg.hasName())
+ Arg.setName("arg");
+
+ for (BasicBlock &BB : F) {
+ if (!BB.hasName())
+ BB.setName("bb");
+
+ for (Instruction &I : BB)
+ if (!I.hasName() && !I.getType()->isVoidTy())
+ I.setName("tmp");
+ }
+ return true;
+ }
+ };
+
+ char InstNamer::ID = 0;
+}
+
+INITIALIZE_PASS(InstNamer, "instnamer",
+ "Assign names to anonymous instructions", false, false)
+char &llvm::InstructionNamerID = InstNamer::ID;
+//===----------------------------------------------------------------------===//
+//
+// InstructionNamer - Give any unnamed non-void instructions "tmp" names.
+//
+FunctionPass *llvm::createInstructionNamerPass() {
+ return new InstNamer();
+}