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-rw-r--r--source/Host/windows/Condition.cpp98
1 files changed, 98 insertions, 0 deletions
diff --git a/source/Host/windows/Condition.cpp b/source/Host/windows/Condition.cpp
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+//===-- Condition.cpp -------------------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include <errno.h>
+
+#include "lldb/Host/Condition.h"
+#include "lldb/Host/TimeValue.h"
+#include "lldb/Host/windows/windows.h"
+
+
+using namespace lldb_private;
+
+//----------------------------------------------------------------------
+// Default constructor
+//
+// The default constructor will initialize a new pthread condition
+// and maintain the condition in the object state.
+//----------------------------------------------------------------------
+Condition::Condition () :
+ m_condition()
+{
+ m_condition = static_cast<PCONDITION_VARIABLE>(malloc(sizeof(CONDITION_VARIABLE)));
+ InitializeConditionVariable(static_cast<PCONDITION_VARIABLE>(m_condition));
+}
+
+//----------------------------------------------------------------------
+// Destructor
+//
+// Destroys the pthread condition that the object owns.
+//----------------------------------------------------------------------
+Condition::~Condition ()
+{
+ free(m_condition);
+}
+
+//----------------------------------------------------------------------
+// Unblock all threads waiting for a condition variable
+//----------------------------------------------------------------------
+int
+Condition::Broadcast ()
+{
+ WakeAllConditionVariable(static_cast<PCONDITION_VARIABLE>(m_condition));
+ return 0;
+}
+
+//----------------------------------------------------------------------
+// Unblocks one thread waiting for the condition variable
+//----------------------------------------------------------------------
+int
+Condition::Signal ()
+{
+ WakeConditionVariable(static_cast<PCONDITION_VARIABLE>(m_condition));
+ return 0;
+}
+
+//----------------------------------------------------------------------
+// The Wait() function atomically blocks the current thread
+// waiting on the owned condition variable, and unblocks the mutex
+// specified by "mutex". The waiting thread unblocks only after
+// another thread calls Signal(), or Broadcast() with the same
+// condition variable, or if "abstime" is valid (non-NULL) this
+// function will return when the system time reaches the time
+// specified in "abstime". If "abstime" is NULL this function will
+// wait for an infinite amount of time for the condition variable
+// to be signaled or broadcasted.
+//
+// The current thread re-acquires the lock on "mutex".
+//----------------------------------------------------------------------
+int
+Condition::Wait (Mutex &mutex, const TimeValue *abstime, bool *timed_out)
+{
+ DWORD wait = INFINITE;
+ if (abstime != NULL) {
+ int wval = (*abstime - TimeValue::Now()) / 1000000;
+ if (wval < 0) wval = 0;
+
+ wait = wval;
+ }
+
+ int err = SleepConditionVariableCS(static_cast<PCONDITION_VARIABLE>(m_condition), static_cast<PCRITICAL_SECTION>(mutex.m_mutex), wait);
+
+ if (timed_out != NULL)
+ {
+ if ((err == 0) && GetLastError() == ERROR_TIMEOUT)
+ *timed_out = true;
+ else
+ *timed_out = false;
+ }
+
+ return err == 0;
+}
+