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diff --git a/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp b/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.cpp
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+//===-- PlatformiOSSimulator.cpp -----------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "PlatformiOSSimulator.h"
+
+// C Includes
+// C++ Includes
+// Other libraries and framework includes
+// Project includes
+#include "lldb/Breakpoint/BreakpointLocation.h"
+#include "lldb/Core/ArchSpec.h"
+#include "lldb/Core/Error.h"
+#include "lldb/Core/Log.h"
+#include "lldb/Core/Module.h"
+#include "lldb/Core/ModuleList.h"
+#include "lldb/Core/ModuleSpec.h"
+#include "lldb/Core/PluginManager.h"
+#include "lldb/Core/StreamString.h"
+#include "lldb/Host/FileSpec.h"
+#include "lldb/Host/Host.h"
+#include "lldb/Host/HostInfo.h"
+#include "lldb/Target/Process.h"
+#include "lldb/Target/Target.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+//------------------------------------------------------------------
+// Static Variables
+//------------------------------------------------------------------
+static uint32_t g_initialize_count = 0;
+
+//------------------------------------------------------------------
+// Static Functions
+//------------------------------------------------------------------
+void
+PlatformiOSSimulator::Initialize ()
+{
+ PlatformAppleSimulator::Initialize ();
+
+ if (g_initialize_count++ == 0)
+ {
+ PluginManager::RegisterPlugin (PlatformiOSSimulator::GetPluginNameStatic(),
+ PlatformiOSSimulator::GetDescriptionStatic(),
+ PlatformiOSSimulator::CreateInstance);
+ }
+}
+
+void
+PlatformiOSSimulator::Terminate ()
+{
+ if (g_initialize_count > 0)
+ {
+ if (--g_initialize_count == 0)
+ {
+ PluginManager::UnregisterPlugin (PlatformiOSSimulator::CreateInstance);
+ }
+ }
+
+ PlatformAppleSimulator::Terminate ();
+}
+
+PlatformSP
+PlatformiOSSimulator::CreateInstance (bool force, const ArchSpec *arch)
+{
+ Log *log(GetLogIfAllCategoriesSet (LIBLLDB_LOG_PLATFORM));
+ if (log)
+ {
+ const char *arch_name;
+ if (arch && arch->GetArchitectureName ())
+ arch_name = arch->GetArchitectureName ();
+ else
+ arch_name = "<null>";
+
+ const char *triple_cstr = arch ? arch->GetTriple ().getTriple ().c_str() : "<null>";
+
+ log->Printf ("PlatformiOSSimulator::%s(force=%s, arch={%s,%s})", __FUNCTION__, force ? "true" : "false", arch_name, triple_cstr);
+ }
+
+ bool create = force;
+ if (create == false && arch && arch->IsValid())
+ {
+ switch (arch->GetMachine())
+ {
+ case llvm::Triple::x86_64:
+ case llvm::Triple::x86:
+ {
+ const llvm::Triple &triple = arch->GetTriple();
+ switch (triple.getVendor())
+ {
+ case llvm::Triple::Apple:
+ create = true;
+ break;
+
+#if defined(__APPLE__)
+ // Only accept "unknown" for the vendor if the host is Apple and
+ // it "unknown" wasn't specified (it was just returned because it
+ // was NOT specified)
+ case llvm::Triple::UnknownArch:
+ create = !arch->TripleVendorWasSpecified();
+ break;
+#endif
+ default:
+ break;
+ }
+
+ if (create)
+ {
+ switch (triple.getOS())
+ {
+ case llvm::Triple::Darwin: // Deprecated, but still support Darwin for historical reasons
+ case llvm::Triple::MacOSX:
+ case llvm::Triple::IOS: // IOS is not used for simulator triples, but accept it just in case
+ break;
+
+#if defined(__APPLE__)
+ // Only accept "unknown" for the OS if the host is Apple and
+ // it "unknown" wasn't specified (it was just returned because it
+ // was NOT specified)
+ case llvm::Triple::UnknownOS:
+ create = !arch->TripleOSWasSpecified();
+ break;
+#endif
+ default:
+ create = false;
+ break;
+ }
+ }
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ if (create)
+ {
+ if (log)
+ log->Printf ("PlatformiOSSimulator::%s() creating platform", __FUNCTION__);
+
+ return PlatformSP(new PlatformiOSSimulator ());
+ }
+
+ if (log)
+ log->Printf ("PlatformiOSSimulator::%s() aborting creation of platform", __FUNCTION__);
+
+ return PlatformSP();
+}
+
+
+lldb_private::ConstString
+PlatformiOSSimulator::GetPluginNameStatic ()
+{
+ static ConstString g_name("ios-simulator");
+ return g_name;
+}
+
+const char *
+PlatformiOSSimulator::GetDescriptionStatic()
+{
+ return "iOS simulator platform plug-in.";
+}
+
+
+//------------------------------------------------------------------
+/// Default Constructor
+//------------------------------------------------------------------
+PlatformiOSSimulator::PlatformiOSSimulator () :
+PlatformAppleSimulator (),
+m_sdk_directory ()
+{
+}
+
+//------------------------------------------------------------------
+/// Destructor.
+///
+/// The destructor is virtual since this class is designed to be
+/// inherited from by the plug-in instance.
+//------------------------------------------------------------------
+PlatformiOSSimulator::~PlatformiOSSimulator()
+{
+}
+
+
+void
+PlatformiOSSimulator::GetStatus (Stream &strm)
+{
+ Platform::GetStatus (strm);
+ const char *sdk_directory = GetSDKDirectoryAsCString();
+ if (sdk_directory)
+ strm.Printf (" SDK Path: \"%s\"\n", sdk_directory);
+ else
+ strm.PutCString (" SDK Path: error: unable to locate SDK\n");
+ PlatformAppleSimulator::GetStatus(strm);
+}
+
+
+Error
+PlatformiOSSimulator::ResolveExecutable (const ModuleSpec &module_spec,
+ lldb::ModuleSP &exe_module_sp,
+ const FileSpecList *module_search_paths_ptr)
+{
+ Error error;
+ // Nothing special to do here, just use the actual file and architecture
+
+ ModuleSpec resolved_module_spec(module_spec);
+
+ // If we have "ls" as the exe_file, resolve the executable loation based on
+ // the current path variables
+ // TODO: resolve bare executables in the Platform SDK
+ // if (!resolved_exe_file.Exists())
+ // resolved_exe_file.ResolveExecutableLocation ();
+
+ // Resolve any executable within a bundle on MacOSX
+ // TODO: verify that this handles shallow bundles, if not then implement one ourselves
+ Host::ResolveExecutableInBundle (resolved_module_spec.GetFileSpec());
+
+ if (resolved_module_spec.GetFileSpec().Exists())
+ {
+ if (resolved_module_spec.GetArchitecture().IsValid())
+ {
+ error = ModuleList::GetSharedModule (resolved_module_spec,
+ exe_module_sp,
+ NULL,
+ NULL,
+ NULL);
+
+ if (exe_module_sp && exe_module_sp->GetObjectFile())
+ return error;
+ exe_module_sp.reset();
+ }
+ // No valid architecture was specified or the exact ARM slice wasn't
+ // found so ask the platform for the architectures that we should be
+ // using (in the correct order) and see if we can find a match that way
+ StreamString arch_names;
+ ArchSpec platform_arch;
+ for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, resolved_module_spec.GetArchitecture()); ++idx)
+ {
+ // Only match x86 with x86 and x86_64 with x86_64...
+ if (!module_spec.GetArchitecture().IsValid() || module_spec.GetArchitecture().GetCore() == resolved_module_spec.GetArchitecture().GetCore())
+ {
+ error = ModuleList::GetSharedModule (resolved_module_spec,
+ exe_module_sp,
+ NULL,
+ NULL,
+ NULL);
+ // Did we find an executable using one of the
+ if (error.Success())
+ {
+ if (exe_module_sp && exe_module_sp->GetObjectFile())
+ break;
+ else
+ error.SetErrorToGenericError();
+ }
+
+ if (idx > 0)
+ arch_names.PutCString (", ");
+ arch_names.PutCString (platform_arch.GetArchitectureName());
+ }
+ }
+
+ if (error.Fail() || !exe_module_sp)
+ {
+ if (resolved_module_spec.GetFileSpec().Readable())
+ {
+ error.SetErrorStringWithFormat ("'%s' doesn't contain any '%s' platform architectures: %s",
+ resolved_module_spec.GetFileSpec().GetPath().c_str(),
+ GetPluginName().GetCString(),
+ arch_names.GetString().c_str());
+ }
+ else
+ {
+ error.SetErrorStringWithFormat("'%s' is not readable", resolved_module_spec.GetFileSpec().GetPath().c_str());
+ }
+ }
+ }
+ else
+ {
+ error.SetErrorStringWithFormat ("'%s' does not exist",
+ module_spec.GetFileSpec().GetPath().c_str());
+ }
+
+ return error;
+}
+
+static FileSpec::EnumerateDirectoryResult
+EnumerateDirectoryCallback (void *baton, FileSpec::FileType file_type, const FileSpec &file_spec)
+{
+ if (file_type == FileSpec::eFileTypeDirectory)
+ {
+ const char *filename = file_spec.GetFilename().GetCString();
+ if (filename && strncmp(filename, "iPhoneSimulator", strlen ("iPhoneSimulator")) == 0)
+ {
+ ::snprintf ((char *)baton, PATH_MAX, "%s", filename);
+ return FileSpec::eEnumerateDirectoryResultQuit;
+ }
+ }
+ return FileSpec::eEnumerateDirectoryResultNext;
+}
+
+
+
+const char *
+PlatformiOSSimulator::GetSDKDirectoryAsCString()
+{
+ Mutex::Locker locker (m_mutex);
+ if (m_sdk_directory.empty())
+ {
+ const char *developer_dir = GetDeveloperDirectory();
+ if (developer_dir)
+ {
+ char sdks_directory[PATH_MAX];
+ char sdk_dirname[PATH_MAX];
+ sdk_dirname[0] = '\0';
+ snprintf (sdks_directory,
+ sizeof(sdks_directory),
+ "%s/Platforms/iPhoneSimulator.platform/Developer/SDKs",
+ developer_dir);
+ FileSpec simulator_sdk_spec;
+ bool find_directories = true;
+ bool find_files = false;
+ bool find_other = false;
+ FileSpec::EnumerateDirectory (sdks_directory,
+ find_directories,
+ find_files,
+ find_other,
+ EnumerateDirectoryCallback,
+ sdk_dirname);
+
+ if (sdk_dirname[0])
+ {
+ m_sdk_directory = sdks_directory;
+ m_sdk_directory.append (1, '/');
+ m_sdk_directory.append (sdk_dirname);
+ return m_sdk_directory.c_str();
+ }
+ }
+ // Assign a single NULL character so we know we tried to find the device
+ // support directory and we don't keep trying to find it over and over.
+ m_sdk_directory.assign (1, '\0');
+ }
+
+ // We should have put a single NULL character into m_sdk_directory
+ // or it should have a valid path if the code gets here
+ assert (m_sdk_directory.empty() == false);
+ if (m_sdk_directory[0])
+ return m_sdk_directory.c_str();
+ return NULL;
+}
+
+Error
+PlatformiOSSimulator::GetSymbolFile (const FileSpec &platform_file,
+ const UUID *uuid_ptr,
+ FileSpec &local_file)
+{
+ Error error;
+ char platform_file_path[PATH_MAX];
+ if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path)))
+ {
+ char resolved_path[PATH_MAX];
+
+ const char * sdk_dir = GetSDKDirectoryAsCString();
+ if (sdk_dir)
+ {
+ ::snprintf (resolved_path,
+ sizeof(resolved_path),
+ "%s/%s",
+ sdk_dir,
+ platform_file_path);
+
+ // First try in the SDK and see if the file is in there
+ local_file.SetFile(resolved_path, true);
+ if (local_file.Exists())
+ return error;
+
+ // Else fall back to the actual path itself
+ local_file.SetFile(platform_file_path, true);
+ if (local_file.Exists())
+ return error;
+
+ }
+ error.SetErrorStringWithFormat ("unable to locate a platform file for '%s' in platform '%s'",
+ platform_file_path,
+ GetPluginName().GetCString());
+ }
+ else
+ {
+ error.SetErrorString ("invalid platform file argument");
+ }
+ return error;
+}
+
+Error
+PlatformiOSSimulator::GetSharedModule (const ModuleSpec &module_spec,
+ Process* process,
+ ModuleSP &module_sp,
+ const FileSpecList *module_search_paths_ptr,
+ ModuleSP *old_module_sp_ptr,
+ bool *did_create_ptr)
+{
+ // For iOS, the SDK files are all cached locally on the host
+ // system. So first we ask for the file in the cached SDK,
+ // then we attempt to get a shared module for the right architecture
+ // with the right UUID.
+ Error error;
+ ModuleSpec platform_module_spec (module_spec);
+ const FileSpec &platform_file = module_spec.GetFileSpec();
+ error = GetSymbolFile (platform_file, module_spec.GetUUIDPtr(), platform_module_spec.GetFileSpec());
+ if (error.Success())
+ {
+ error = ResolveExecutable (platform_module_spec, module_sp, module_search_paths_ptr);
+ }
+ else
+ {
+ const bool always_create = false;
+ error = ModuleList::GetSharedModule (module_spec,
+ module_sp,
+ module_search_paths_ptr,
+ old_module_sp_ptr,
+ did_create_ptr,
+ always_create);
+
+ }
+ if (module_sp)
+ module_sp->SetPlatformFileSpec(platform_file);
+
+ return error;
+}
+
+
+uint32_t
+PlatformiOSSimulator::FindProcesses (const ProcessInstanceInfoMatch &match_info,
+ ProcessInstanceInfoList &process_infos)
+{
+ ProcessInstanceInfoList all_osx_process_infos;
+ // First we get all OSX processes
+ const uint32_t n = Host::FindProcesses (match_info, all_osx_process_infos);
+
+ // Now we filter them down to only the iOS triples
+ for (uint32_t i=0; i<n; ++i)
+ {
+ const ProcessInstanceInfo &proc_info = all_osx_process_infos.GetProcessInfoAtIndex(i);
+ if (proc_info.GetArchitecture().GetTriple().getOS() == llvm::Triple::IOS) {
+ process_infos.Append(proc_info);
+ }
+ }
+ return process_infos.GetSize();
+}
+
+bool
+PlatformiOSSimulator::GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &arch)
+{
+ static const ArchSpec platform_arch(HostInfo::GetArchitecture(HostInfo::eArchKindDefault));
+ static const ArchSpec platform_arch64(HostInfo::GetArchitecture(HostInfo::eArchKind64));
+
+ if (idx == 0)
+ {
+ arch = platform_arch;
+ if (arch.IsValid())
+ {
+ arch.GetTriple().setOS (llvm::Triple::IOS);
+ return true;
+ }
+ }
+ else
+ {
+ if (platform_arch.IsExactMatch(platform_arch64))
+ {
+ // This macosx platform supports both 32 and 64 bit.
+ if (idx == 1)
+ {
+ // 32/64: return "x86_64-apple-macosx" for architecture 1
+ arch = platform_arch64;
+ return true;
+ }
+ else if (idx == 2 || idx == 3)
+ {
+ arch = HostInfo::GetArchitecture(HostInfo::eArchKind32);
+ if (arch.IsValid())
+ {
+ if (idx == 2)
+ arch.GetTriple().setOS (llvm::Triple::IOS);
+ // 32/64: return "i386-apple-ios" for architecture 2
+ // 32/64: return "i386-apple-macosx" for architecture 3
+ return true;
+ }
+ }
+ }
+ else if (idx == 1)
+ {
+ // This macosx platform supports only 32 bit, so return the *-apple-macosx version
+ arch = platform_arch;
+ return true;
+ }
+ }
+ return false;
+}