diff options
Diffstat (limited to 'source/Plugins/Platform/Windows/PlatformWindows.cpp')
-rw-r--r-- | source/Plugins/Platform/Windows/PlatformWindows.cpp | 753 |
1 files changed, 753 insertions, 0 deletions
diff --git a/source/Plugins/Platform/Windows/PlatformWindows.cpp b/source/Plugins/Platform/Windows/PlatformWindows.cpp new file mode 100644 index 0000000000000..4172f80176d31 --- /dev/null +++ b/source/Plugins/Platform/Windows/PlatformWindows.cpp @@ -0,0 +1,753 @@ +//===-- PlatformWindows.cpp -------------------------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "PlatformWindows.h" + +// C Includes +#include <stdio.h> +#if defined (_WIN32) +#include "lldb/Host/windows/windows.h" +#include <winsock2.h> +#endif + +// C++ Includes +// Other libraries and framework includes +// Project includes +#include "lldb/Core/Error.h" +#include "lldb/Core/Debugger.h" +#include "lldb/Core/PluginManager.h" +#include "lldb/Host/HostInfo.h" +#include "lldb/Core/ModuleSpec.h" +#include "lldb/Core/Module.h" +#include "lldb/Breakpoint/BreakpointLocation.h" +#include "lldb/Breakpoint/BreakpointSite.h" +#include "lldb/Target/Process.h" + +using namespace lldb; +using namespace lldb_private; + +static uint32_t g_initialize_count = 0; + +namespace +{ + class SupportedArchList + { + public: + SupportedArchList() + { + AddArch(ArchSpec("i686-pc-windows")); + AddArch(HostInfo::GetArchitecture(HostInfo::eArchKindDefault)); + AddArch(HostInfo::GetArchitecture(HostInfo::eArchKind32)); + AddArch(HostInfo::GetArchitecture(HostInfo::eArchKind64)); + AddArch(ArchSpec("i386-pc-windows")); + } + + size_t Count() const { return m_archs.size(); } + + const ArchSpec& operator[](int idx) { return m_archs[idx]; } + + private: + void AddArch(const ArchSpec& spec) + { + auto iter = std::find_if( + m_archs.begin(), m_archs.end(), + [spec](const ArchSpec& rhs) { return spec.IsExactMatch(rhs); }); + if (iter != m_archs.end()) + return; + if (spec.IsValid()) + m_archs.push_back(spec); + } + + std::vector<ArchSpec> m_archs; + }; +} // anonymous namespace + +PlatformSP +PlatformWindows::CreateInstance (bool force, const lldb_private::ArchSpec *arch) +{ + // The only time we create an instance is when we are creating a remote + // windows platform + const bool is_host = false; + + bool create = force; + if (create == false && arch && arch->IsValid()) + { + const llvm::Triple &triple = arch->GetTriple(); + switch (triple.getVendor()) + { + case llvm::Triple::PC: + create = true; + break; + + case llvm::Triple::UnknownArch: + create = !arch->TripleVendorWasSpecified(); + break; + + default: + break; + } + + if (create) + { + switch (triple.getOS()) + { + case llvm::Triple::Win32: + break; + + case llvm::Triple::UnknownOS: + create = arch->TripleOSWasSpecified(); + break; + + default: + create = false; + break; + } + } + } + if (create) + return PlatformSP(new PlatformWindows (is_host)); + return PlatformSP(); +} + +lldb_private::ConstString +PlatformWindows::GetPluginNameStatic(bool is_host) +{ + if (is_host) + { + static ConstString g_host_name(Platform::GetHostPlatformName ()); + return g_host_name; + } + else + { + static ConstString g_remote_name("remote-windows"); + return g_remote_name; + } +} + +const char * +PlatformWindows::GetPluginDescriptionStatic(bool is_host) +{ + return is_host ? + "Local Windows user platform plug-in." : + "Remote Windows user platform plug-in."; +} + +lldb_private::ConstString +PlatformWindows::GetPluginName() +{ + return GetPluginNameStatic(IsHost()); +} + +void +PlatformWindows::Initialize() +{ + Platform::Initialize (); + + if (g_initialize_count++ == 0) + { +#if defined (_WIN32) + WSADATA dummy; + WSAStartup(MAKEWORD(2,2), &dummy); + // Force a host flag to true for the default platform object. + PlatformSP default_platform_sp (new PlatformWindows(true)); + default_platform_sp->SetSystemArchitecture(HostInfo::GetArchitecture()); + Platform::SetHostPlatform (default_platform_sp); +#endif + PluginManager::RegisterPlugin(PlatformWindows::GetPluginNameStatic(false), + PlatformWindows::GetPluginDescriptionStatic(false), + PlatformWindows::CreateInstance); + } +} + +void +PlatformWindows::Terminate( void ) +{ + if (g_initialize_count > 0) + { + if (--g_initialize_count == 0) + { +#ifdef _WIN32 + WSACleanup(); +#endif + PluginManager::UnregisterPlugin (PlatformWindows::CreateInstance); + } + } + + Platform::Terminate (); +} + +//------------------------------------------------------------------ +/// Default Constructor +//------------------------------------------------------------------ +PlatformWindows::PlatformWindows (bool is_host) : + Platform(is_host) +{ +} + +//------------------------------------------------------------------ +/// Destructor. +/// +/// The destructor is virtual since this class is designed to be +/// inherited from by the plug-in instance. +//------------------------------------------------------------------ +PlatformWindows::~PlatformWindows() = default; + +bool +PlatformWindows::GetModuleSpec (const FileSpec& module_file_spec, + const ArchSpec& arch, + ModuleSpec &module_spec) +{ + if (m_remote_platform_sp) + return m_remote_platform_sp->GetModuleSpec (module_file_spec, arch, module_spec); + + return Platform::GetModuleSpec (module_file_spec, arch, module_spec); +} + +Error +PlatformWindows::ResolveExecutable (const ModuleSpec &ms, + lldb::ModuleSP &exe_module_sp, + const FileSpecList *module_search_paths_ptr) +{ + Error error; + // Nothing special to do here, just use the actual file and architecture + + char exe_path[PATH_MAX]; + ModuleSpec resolved_module_spec(ms); + + if (IsHost()) + { + // if we cant resolve the executable loation based on the current path variables + if (!resolved_module_spec.GetFileSpec().Exists()) + { + resolved_module_spec.GetFileSpec().GetPath(exe_path, sizeof(exe_path)); + resolved_module_spec.GetFileSpec().SetFile(exe_path, true); + } + + if (!resolved_module_spec.GetFileSpec().Exists()) + resolved_module_spec.GetFileSpec().ResolveExecutableLocation (); + + if (resolved_module_spec.GetFileSpec().Exists()) + error.Clear(); + else + { + ms.GetFileSpec().GetPath(exe_path, sizeof(exe_path)); + error.SetErrorStringWithFormat("unable to find executable for '%s'", exe_path); + } + } + else + { + if (m_remote_platform_sp) + { + error = GetCachedExecutable (resolved_module_spec, exe_module_sp, nullptr, *m_remote_platform_sp); + } + else + { + // We may connect to a process and use the provided executable (Don't use local $PATH). + if (resolved_module_spec.GetFileSpec().Exists()) + error.Clear(); + else + error.SetErrorStringWithFormat("the platform is not currently connected, and '%s' doesn't exist in the system root.", exe_path); + } + } + + if (error.Success()) + { + if (resolved_module_spec.GetArchitecture().IsValid()) + { + error = ModuleList::GetSharedModule(resolved_module_spec, + exe_module_sp, + nullptr, + nullptr, + nullptr); + + if (!exe_module_sp || exe_module_sp->GetObjectFile() == nullptr) + { + exe_module_sp.reset(); + error.SetErrorStringWithFormat ("'%s' doesn't contain the architecture %s", + resolved_module_spec.GetFileSpec().GetPath().c_str(), + resolved_module_spec.GetArchitecture().GetArchitectureName()); + } + } + else + { + // No valid architecture was specified, ask the platform for + // the architectures that we should be using (in the correct order) + // and see if we can find a match that way + StreamString arch_names; + for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, resolved_module_spec.GetArchitecture()); ++idx) + { + error = ModuleList::GetSharedModule(resolved_module_spec, + exe_module_sp, + nullptr, + nullptr, + nullptr); + // Did we find an executable using one of the + if (error.Success()) + { + if (exe_module_sp && exe_module_sp->GetObjectFile()) + break; + else + error.SetErrorToGenericError(); + } + + if (idx > 0) + arch_names.PutCString (", "); + arch_names.PutCString (resolved_module_spec.GetArchitecture().GetArchitectureName()); + } + + if (error.Fail() || !exe_module_sp) + { + if (resolved_module_spec.GetFileSpec().Readable()) + { + error.SetErrorStringWithFormat ("'%s' doesn't contain any '%s' platform architectures: %s", + resolved_module_spec.GetFileSpec().GetPath().c_str(), + GetPluginName().GetCString(), + arch_names.GetString().c_str()); + } + else + { + error.SetErrorStringWithFormat("'%s' is not readable", resolved_module_spec.GetFileSpec().GetPath().c_str()); + } + } + } + } + + return error; +} + +size_t +PlatformWindows::GetSoftwareBreakpointTrapOpcode (Target &target, BreakpointSite *bp_site) +{ + ArchSpec arch = target.GetArchitecture(); + const uint8_t *trap_opcode = nullptr; + size_t trap_opcode_size = 0; + + switch (arch.GetMachine()) + { + case llvm::Triple::x86: + case llvm::Triple::x86_64: + { + static const uint8_t g_i386_opcode[] = { 0xCC }; + trap_opcode = g_i386_opcode; + trap_opcode_size = sizeof(g_i386_opcode); + } + break; + + case llvm::Triple::hexagon: + { + static const uint8_t g_hex_opcode[] = { 0x0c, 0xdb, 0x00, 0x54 }; + trap_opcode = g_hex_opcode; + trap_opcode_size = sizeof(g_hex_opcode); + } + break; + default: + llvm_unreachable("Unhandled architecture in PlatformWindows::GetSoftwareBreakpointTrapOpcode()"); + break; + } + + if (bp_site->SetTrapOpcode(trap_opcode, trap_opcode_size)) + return trap_opcode_size; + + return 0; +} + +bool +PlatformWindows::GetRemoteOSVersion () +{ + if (m_remote_platform_sp) + return m_remote_platform_sp->GetOSVersion (m_major_os_version, + m_minor_os_version, + m_update_os_version); + return false; +} + +bool +PlatformWindows::GetRemoteOSBuildString (std::string &s) +{ + if (m_remote_platform_sp) + return m_remote_platform_sp->GetRemoteOSBuildString (s); + s.clear(); + return false; +} + +bool +PlatformWindows::GetRemoteOSKernelDescription (std::string &s) +{ + if (m_remote_platform_sp) + return m_remote_platform_sp->GetRemoteOSKernelDescription (s); + s.clear(); + return false; +} + +// Remote Platform subclasses need to override this function +ArchSpec +PlatformWindows::GetRemoteSystemArchitecture () +{ + if (m_remote_platform_sp) + return m_remote_platform_sp->GetRemoteSystemArchitecture (); + return ArchSpec(); +} + +const char * +PlatformWindows::GetHostname () +{ + if (IsHost()) + return Platform::GetHostname(); + + if (m_remote_platform_sp) + return m_remote_platform_sp->GetHostname (); + return nullptr; +} + +bool +PlatformWindows::IsConnected () const +{ + if (IsHost()) + return true; + else if (m_remote_platform_sp) + return m_remote_platform_sp->IsConnected(); + return false; +} + +Error +PlatformWindows::ConnectRemote (Args& args) +{ + Error error; + if (IsHost()) + { + error.SetErrorStringWithFormat ("can't connect to the host platform '%s', always connected", GetPluginName().AsCString() ); + } + else + { + if (!m_remote_platform_sp) + m_remote_platform_sp = Platform::Create (ConstString("remote-gdb-server"), error); + + if (m_remote_platform_sp) + { + if (error.Success()) + { + if (m_remote_platform_sp) + { + error = m_remote_platform_sp->ConnectRemote (args); + } + else + { + error.SetErrorString ("\"platform connect\" takes a single argument: <connect-url>"); + } + } + } + else + error.SetErrorString ("failed to create a 'remote-gdb-server' platform"); + + if (error.Fail()) + m_remote_platform_sp.reset(); + } + + return error; +} + +Error +PlatformWindows::DisconnectRemote () +{ + Error error; + + if (IsHost()) + { + error.SetErrorStringWithFormat ("can't disconnect from the host platform '%s', always connected", GetPluginName().AsCString() ); + } + else + { + if (m_remote_platform_sp) + error = m_remote_platform_sp->DisconnectRemote (); + else + error.SetErrorString ("the platform is not currently connected"); + } + return error; +} + +bool +PlatformWindows::GetProcessInfo (lldb::pid_t pid, ProcessInstanceInfo &process_info) +{ + bool success = false; + if (IsHost()) + { + success = Platform::GetProcessInfo (pid, process_info); + } + else if (m_remote_platform_sp) + { + success = m_remote_platform_sp->GetProcessInfo (pid, process_info); + } + return success; +} + +uint32_t +PlatformWindows::FindProcesses (const ProcessInstanceInfoMatch &match_info, + ProcessInstanceInfoList &process_infos) +{ + uint32_t match_count = 0; + if (IsHost()) + { + // Let the base class figure out the host details + match_count = Platform::FindProcesses (match_info, process_infos); + } + else + { + // If we are remote, we can only return results if we are connected + if (m_remote_platform_sp) + match_count = m_remote_platform_sp->FindProcesses (match_info, process_infos); + } + return match_count; +} + +Error +PlatformWindows::LaunchProcess (ProcessLaunchInfo &launch_info) +{ + Error error; + if (IsHost()) + { + error = Platform::LaunchProcess (launch_info); + } + else + { + if (m_remote_platform_sp) + error = m_remote_platform_sp->LaunchProcess (launch_info); + else + error.SetErrorString ("the platform is not currently connected"); + } + return error; +} + +ProcessSP +PlatformWindows::DebugProcess(ProcessLaunchInfo &launch_info, Debugger &debugger, Target *target, Error &error) +{ + // Windows has special considerations that must be followed when launching or attaching to a process. The + // key requirement is that when launching or attaching to a process, you must do it from the same the thread + // that will go into a permanent loop which will then receive debug events from the process. In particular, + // this means we can't use any of LLDB's generic mechanisms to do it for us, because it doesn't have the + // special knowledge required for setting up the background thread or passing the right flags. + // + // Another problem is that that LLDB's standard model for debugging a process is to first launch it, have + // it stop at the entry point, and then attach to it. In Windows this doesn't quite work, you have to + // specify as an argument to CreateProcess() that you're going to debug the process. So we override DebugProcess + // here to handle this. Launch operations go directly to the process plugin, and attach operations almost go + // directly to the process plugin (but we hijack the events first). In essence, we encapsulate all the logic + // of Launching and Attaching in the process plugin, and PlatformWindows::DebugProcess is just a pass-through + // to get to the process plugin. + + if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) + { + // This is a process attach. Don't need to launch anything. + ProcessAttachInfo attach_info(launch_info); + return Attach(attach_info, debugger, target, error); + } + else + { + ProcessSP process_sp = target->CreateProcess(launch_info.GetListenerForProcess(debugger), + launch_info.GetProcessPluginName(), + nullptr); + + // We need to launch and attach to the process. + launch_info.GetFlags().Set(eLaunchFlagDebug); + if (process_sp) + error = process_sp->Launch(launch_info); + + return process_sp; + } +} + +lldb::ProcessSP +PlatformWindows::Attach(ProcessAttachInfo &attach_info, + Debugger &debugger, + Target *target, + Error &error) +{ + error.Clear(); + lldb::ProcessSP process_sp; + if (!IsHost()) + { + if (m_remote_platform_sp) + process_sp = m_remote_platform_sp->Attach (attach_info, debugger, target, error); + else + error.SetErrorString ("the platform is not currently connected"); + return process_sp; + } + + if (target == nullptr) + { + TargetSP new_target_sp; + FileSpec emptyFileSpec; + ArchSpec emptyArchSpec; + + error = debugger.GetTargetList().CreateTarget(debugger, + nullptr, + nullptr, + false, + nullptr, + new_target_sp); + target = new_target_sp.get(); + } + + if (!target || error.Fail()) + return process_sp; + + debugger.GetTargetList().SetSelectedTarget(target); + + const char *plugin_name = attach_info.GetProcessPluginName(); + process_sp = target->CreateProcess(attach_info.GetListenerForProcess(debugger), plugin_name, nullptr); + + process_sp->HijackProcessEvents(attach_info.GetHijackListener().get()); + if (process_sp) + error = process_sp->Attach (attach_info); + + return process_sp; +} + +const char * +PlatformWindows::GetUserName (uint32_t uid) +{ + // Check the cache in Platform in case we have already looked this uid up + const char *user_name = Platform::GetUserName(uid); + if (user_name) + return user_name; + + if (IsRemote() && m_remote_platform_sp) + return m_remote_platform_sp->GetUserName(uid); + return nullptr; +} + +const char * +PlatformWindows::GetGroupName (uint32_t gid) +{ + const char *group_name = Platform::GetGroupName(gid); + if (group_name) + return group_name; + + if (IsRemote() && m_remote_platform_sp) + return m_remote_platform_sp->GetGroupName(gid); + return nullptr; +} + +Error +PlatformWindows::GetFileWithUUID (const FileSpec &platform_file, + const UUID *uuid_ptr, + FileSpec &local_file) +{ + if (IsRemote()) + { + if (m_remote_platform_sp) + return m_remote_platform_sp->GetFileWithUUID (platform_file, uuid_ptr, local_file); + } + + // Default to the local case + local_file = platform_file; + return Error(); +} + +Error +PlatformWindows::GetSharedModule (const ModuleSpec &module_spec, + Process* process, + ModuleSP &module_sp, + const FileSpecList *module_search_paths_ptr, + ModuleSP *old_module_sp_ptr, + bool *did_create_ptr) +{ + Error error; + module_sp.reset(); + + if (IsRemote()) + { + // If we have a remote platform always, let it try and locate + // the shared module first. + if (m_remote_platform_sp) + { + error = m_remote_platform_sp->GetSharedModule (module_spec, + process, + module_sp, + module_search_paths_ptr, + old_module_sp_ptr, + did_create_ptr); + } + } + + if (!module_sp) + { + // Fall back to the local platform and find the file locally + error = Platform::GetSharedModule (module_spec, + process, + module_sp, + module_search_paths_ptr, + old_module_sp_ptr, + did_create_ptr); + } + if (module_sp) + module_sp->SetPlatformFileSpec(module_spec.GetFileSpec()); + return error; +} + +bool +PlatformWindows::GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &arch) +{ + static SupportedArchList architectures; + + if (idx >= architectures.Count()) + return false; + arch = architectures[idx]; + return true; +} + +void +PlatformWindows::GetStatus (Stream &strm) +{ + Platform::GetStatus(strm); + +#ifdef _WIN32 + uint32_t major; + uint32_t minor; + uint32_t update; + if (!HostInfo::GetOSVersion(major, minor, update)) + { + strm << "Windows"; + return; + } + + strm << "Host: Windows " << major + << '.' << minor + << " Build: " << update << '\n'; +#endif +} + +bool +PlatformWindows::CanDebugProcess() +{ + return true; +} + +size_t +PlatformWindows::GetEnvironment(StringList &env) +{ + if (IsRemote()) + { + if (m_remote_platform_sp) + return m_remote_platform_sp->GetEnvironment(env); + return 0; + } + + return Host::GetEnvironment(env); +} + +ConstString +PlatformWindows::GetFullNameForDylib (ConstString basename) +{ + if (basename.IsEmpty()) + return basename; + + StreamString stream; + stream.Printf("%s.dll", basename.GetCString()); + return ConstString(stream.GetData()); +} |