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-rw-r--r--source/Plugins/Process/Windows/Common/LocalDebugDelegate.h67
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diff --git a/source/Plugins/Process/Windows/Common/LocalDebugDelegate.h b/source/Plugins/Process/Windows/Common/LocalDebugDelegate.h
deleted file mode 100644
index 2cb479ccce8ab..0000000000000
--- a/source/Plugins/Process/Windows/Common/LocalDebugDelegate.h
+++ /dev/null
@@ -1,67 +0,0 @@
-//===-- LocalDebugDelegate.h ------------------------------------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_
-#define liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_
-
-#include <memory>
-
-#include "IDebugDelegate.h"
-
-#include "lldb/lldb-forward.h"
-
-namespace lldb_private {
-
-class ProcessWindows;
-typedef std::shared_ptr<ProcessWindows> ProcessWindowsSP;
-
-//----------------------------------------------------------------------
-// LocalDebugDelegate
-//
-// LocalDebugDelegate creates a connection between a ProcessWindows and the
-// debug driver. This serves to decouple ProcessWindows from the debug
-// driver. It would be possible to get a similar decoupling by just having
-// ProcessWindows implement this interface directly. There are two reasons
-// why we don't do this:
-//
-// 1) In the future when we add support for local debugging through LLGS, and we
-// go through the Native*Protocol interface, it is likely we will need the
-// additional flexibility provided by this sort of adapter pattern.
-// 2) LLDB holds a shared_ptr to the ProcessWindows, and our driver thread
-// needs access to it as well. To avoid a race condition, we want to make
-// sure that we're also holding onto a shared_ptr.
-// lldb_private::Process supports enable_shared_from_this, but that gives us
-// a ProcessSP (which is exactly what we are trying to decouple from the
-// driver), so this adapter serves as a way to transparently hold the
-// ProcessSP while still keeping it decoupled from the driver.
-//----------------------------------------------------------------------
-class LocalDebugDelegate : public IDebugDelegate {
-public:
- explicit LocalDebugDelegate(lldb::ProcessWP process);
-
- void OnExitProcess(uint32_t exit_code) override;
- void OnDebuggerConnected(lldb::addr_t image_base) override;
- ExceptionResult OnDebugException(bool first_chance,
- const ExceptionRecord &record) override;
- void OnCreateThread(const HostThread &thread) override;
- void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) override;
- void OnLoadDll(const lldb_private::ModuleSpec &module_spec,
- lldb::addr_t module_addr) override;
- void OnUnloadDll(lldb::addr_t module_addr) override;
- void OnDebugString(const std::string &message) override;
- void OnDebuggerError(const Status &error, uint32_t type) override;
-
-private:
- ProcessWindowsSP GetProcessPointer();
-
- lldb::ProcessWP m_process;
-};
-}
-
-#endif