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Diffstat (limited to 'source/Plugins/Process/Windows/Common/LocalDebugDelegate.h')
-rw-r--r-- | source/Plugins/Process/Windows/Common/LocalDebugDelegate.h | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/source/Plugins/Process/Windows/Common/LocalDebugDelegate.h b/source/Plugins/Process/Windows/Common/LocalDebugDelegate.h deleted file mode 100644 index 2cb479ccce8ab..0000000000000 --- a/source/Plugins/Process/Windows/Common/LocalDebugDelegate.h +++ /dev/null @@ -1,67 +0,0 @@ -//===-- LocalDebugDelegate.h ------------------------------------*- C++ -*-===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// - -#ifndef liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_ -#define liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_ - -#include <memory> - -#include "IDebugDelegate.h" - -#include "lldb/lldb-forward.h" - -namespace lldb_private { - -class ProcessWindows; -typedef std::shared_ptr<ProcessWindows> ProcessWindowsSP; - -//---------------------------------------------------------------------- -// LocalDebugDelegate -// -// LocalDebugDelegate creates a connection between a ProcessWindows and the -// debug driver. This serves to decouple ProcessWindows from the debug -// driver. It would be possible to get a similar decoupling by just having -// ProcessWindows implement this interface directly. There are two reasons -// why we don't do this: -// -// 1) In the future when we add support for local debugging through LLGS, and we -// go through the Native*Protocol interface, it is likely we will need the -// additional flexibility provided by this sort of adapter pattern. -// 2) LLDB holds a shared_ptr to the ProcessWindows, and our driver thread -// needs access to it as well. To avoid a race condition, we want to make -// sure that we're also holding onto a shared_ptr. -// lldb_private::Process supports enable_shared_from_this, but that gives us -// a ProcessSP (which is exactly what we are trying to decouple from the -// driver), so this adapter serves as a way to transparently hold the -// ProcessSP while still keeping it decoupled from the driver. -//---------------------------------------------------------------------- -class LocalDebugDelegate : public IDebugDelegate { -public: - explicit LocalDebugDelegate(lldb::ProcessWP process); - - void OnExitProcess(uint32_t exit_code) override; - void OnDebuggerConnected(lldb::addr_t image_base) override; - ExceptionResult OnDebugException(bool first_chance, - const ExceptionRecord &record) override; - void OnCreateThread(const HostThread &thread) override; - void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) override; - void OnLoadDll(const lldb_private::ModuleSpec &module_spec, - lldb::addr_t module_addr) override; - void OnUnloadDll(lldb::addr_t module_addr) override; - void OnDebugString(const std::string &message) override; - void OnDebuggerError(const Status &error, uint32_t type) override; - -private: - ProcessWindowsSP GetProcessPointer(); - - lldb::ProcessWP m_process; -}; -} - -#endif |