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-rw-r--r--source/Plugins/ABI/SysV-arm64/ABISysV_arm64.cpp34
-rw-r--r--source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOS.cpp17
-rw-r--r--source/Plugins/SymbolFile/DWARF/SymbolFileDWARF.cpp73
3 files changed, 55 insertions, 69 deletions
diff --git a/source/Plugins/ABI/SysV-arm64/ABISysV_arm64.cpp b/source/Plugins/ABI/SysV-arm64/ABISysV_arm64.cpp
index 04df0065d7bc5..65cbd271e9797 100644
--- a/source/Plugins/ABI/SysV-arm64/ABISysV_arm64.cpp
+++ b/source/Plugins/ABI/SysV-arm64/ABISysV_arm64.cpp
@@ -2362,32 +2362,30 @@ ValueObjectSP ABISysV_arm64::GetReturnValueObjectImpl(
if (success)
return_valobj_sp = ValueObjectConstResult::Create(
thread.GetStackFrameAtIndex(0).get(), value, ConstString(""));
- } else if (type_flags & eTypeIsVector) {
+ } else if (type_flags & eTypeIsVector && byte_size <= 16) {
if (byte_size > 0) {
const RegisterInfo *v0_info = reg_ctx->GetRegisterInfoByName("v0", 0);
if (v0_info) {
- if (byte_size <= v0_info->byte_size) {
- std::unique_ptr<DataBufferHeap> heap_data_ap(
- new DataBufferHeap(byte_size, 0));
- const ByteOrder byte_order = exe_ctx.GetProcessRef().GetByteOrder();
- RegisterValue reg_value;
- if (reg_ctx->ReadRegister(v0_info, reg_value)) {
- Error error;
- if (reg_value.GetAsMemoryData(v0_info, heap_data_ap->GetBytes(),
- heap_data_ap->GetByteSize(),
- byte_order, error)) {
- DataExtractor data(DataBufferSP(heap_data_ap.release()),
- byte_order,
- exe_ctx.GetProcessRef().GetAddressByteSize());
- return_valobj_sp = ValueObjectConstResult::Create(
- &thread, return_compiler_type, ConstString(""), data);
- }
+ std::unique_ptr<DataBufferHeap> heap_data_ap(
+ new DataBufferHeap(byte_size, 0));
+ const ByteOrder byte_order = exe_ctx.GetProcessRef().GetByteOrder();
+ RegisterValue reg_value;
+ if (reg_ctx->ReadRegister(v0_info, reg_value)) {
+ Error error;
+ if (reg_value.GetAsMemoryData(v0_info, heap_data_ap->GetBytes(),
+ heap_data_ap->GetByteSize(), byte_order,
+ error)) {
+ DataExtractor data(DataBufferSP(heap_data_ap.release()), byte_order,
+ exe_ctx.GetProcessRef().GetAddressByteSize());
+ return_valobj_sp = ValueObjectConstResult::Create(
+ &thread, return_compiler_type, ConstString(""), data);
}
}
}
}
- } else if (type_flags & eTypeIsStructUnion || type_flags & eTypeIsClass) {
+ } else if (type_flags & eTypeIsStructUnion || type_flags & eTypeIsClass ||
+ (type_flags & eTypeIsVector && byte_size > 16)) {
DataExtractor data;
uint32_t NGRN = 0; // Search ABI docs for NGRN
diff --git a/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOS.cpp b/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOS.cpp
index 20260ee5b5c31..c824653b2e930 100644
--- a/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOS.cpp
+++ b/source/Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOS.cpp
@@ -434,24 +434,25 @@ Error DynamicLoaderMacOS::CanLoadImage() {
// Default assumption is that it is OK to load images.
// Only say that we cannot load images if we find the symbol in libdyld and it
- // indicates that
- // we cannot.
+ // indicates that we cannot.
if (symbol_address != LLDB_INVALID_ADDRESS) {
{
int lock_held =
m_process->ReadUnsignedIntegerFromMemory(symbol_address, 4, 0, error);
if (lock_held != 0) {
- error.SetErrorToGenericError();
+ error.SetErrorString("dyld lock held - unsafe to load images.");
}
}
} else {
// If we were unable to find _dyld_global_lock_held in any modules, or it is
- // not loaded into
- // memory yet, we may be at process startup (sitting at _dyld_start) - so we
- // should not allow
- // dlopen calls.
- error.SetErrorToGenericError();
+ // not loaded into memory yet, we may be at process startup (sitting
+ // at _dyld_start) - so we should not allow dlopen calls.
+ // But if we found more than one module then we are clearly past _dyld_start
+ // so in that case we'll default to "it's safe".
+ if (num_modules <= 1)
+ error.SetErrorString("could not find the dyld library or "
+ "the dyld lock symbol");
}
return error;
}
diff --git a/source/Plugins/SymbolFile/DWARF/SymbolFileDWARF.cpp b/source/Plugins/SymbolFile/DWARF/SymbolFileDWARF.cpp
index 8c2fc3d3aa425..ad6af8dfebd55 100644
--- a/source/Plugins/SymbolFile/DWARF/SymbolFileDWARF.cpp
+++ b/source/Plugins/SymbolFile/DWARF/SymbolFileDWARF.cpp
@@ -1946,7 +1946,9 @@ void SymbolFileDWARF::Index() {
std::vector<NameToDIE> type_index(num_compile_units);
std::vector<NameToDIE> namespace_index(num_compile_units);
- std::vector<bool> clear_cu_dies(num_compile_units, false);
+ // std::vector<bool> might be implemented using bit test-and-set, so use
+ // uint8_t instead.
+ std::vector<uint8_t> clear_cu_dies(num_compile_units, false);
auto parser_fn = [debug_info, &function_basename_index,
&function_fullname_index, &function_method_index,
&function_selector_index, &objc_class_selectors_index,
@@ -1963,22 +1965,18 @@ void SymbolFileDWARF::Index() {
return cu_idx;
};
- auto extract_fn = [debug_info](uint32_t cu_idx) {
+ auto extract_fn = [debug_info, &clear_cu_dies](uint32_t cu_idx) {
DWARFCompileUnit *dwarf_cu = debug_info->GetCompileUnitAtIndex(cu_idx);
if (dwarf_cu) {
// dwarf_cu->ExtractDIEsIfNeeded(false) will return zero if the
// DIEs for a compile unit have already been parsed.
- return std::make_pair(cu_idx, dwarf_cu->ExtractDIEsIfNeeded(false) > 1);
+ if (dwarf_cu->ExtractDIEsIfNeeded(false) > 1)
+ clear_cu_dies[cu_idx] = true;
}
- return std::make_pair(cu_idx, false);
};
// Create a task runner that extracts dies for each DWARF compile unit in a
// separate thread
- TaskRunner<std::pair<uint32_t, bool>> task_runner_extract;
- for (uint32_t cu_idx = 0; cu_idx < num_compile_units; ++cu_idx)
- task_runner_extract.AddTask(extract_fn, cu_idx);
-
//----------------------------------------------------------------------
// First figure out which compile units didn't have their DIEs already
// parsed and remember this. If no DIEs were parsed prior to this index
@@ -1988,48 +1986,37 @@ void SymbolFileDWARF::Index() {
// a DIE in one compile unit refers to another and the indexes accesses
// those DIEs.
//----------------------------------------------------------------------
- while (true) {
- auto f = task_runner_extract.WaitForNextCompletedTask();
- if (!f.valid())
- break;
- unsigned cu_idx;
- bool clear;
- std::tie(cu_idx, clear) = f.get();
- clear_cu_dies[cu_idx] = clear;
- }
+ TaskMapOverInt(0, num_compile_units, extract_fn);
// Now create a task runner that can index each DWARF compile unit in a
// separate
// thread so we can index quickly.
- TaskRunner<uint32_t> task_runner;
- for (uint32_t cu_idx = 0; cu_idx < num_compile_units; ++cu_idx)
- task_runner.AddTask(parser_fn, cu_idx);
+ TaskMapOverInt(0, num_compile_units, parser_fn);
- while (true) {
- std::future<uint32_t> f = task_runner.WaitForNextCompletedTask();
- if (!f.valid())
- break;
- uint32_t cu_idx = f.get();
-
- m_function_basename_index.Append(function_basename_index[cu_idx]);
- m_function_fullname_index.Append(function_fullname_index[cu_idx]);
- m_function_method_index.Append(function_method_index[cu_idx]);
- m_function_selector_index.Append(function_selector_index[cu_idx]);
- m_objc_class_selectors_index.Append(objc_class_selectors_index[cu_idx]);
- m_global_index.Append(global_index[cu_idx]);
- m_type_index.Append(type_index[cu_idx]);
- m_namespace_index.Append(namespace_index[cu_idx]);
- }
+ auto finalize_fn = [](NameToDIE &index, std::vector<NameToDIE> &srcs) {
+ for (auto &src : srcs)
+ index.Append(src);
+ index.Finalize();
+ };
- TaskPool::RunTasks([&]() { m_function_basename_index.Finalize(); },
- [&]() { m_function_fullname_index.Finalize(); },
- [&]() { m_function_method_index.Finalize(); },
- [&]() { m_function_selector_index.Finalize(); },
- [&]() { m_objc_class_selectors_index.Finalize(); },
- [&]() { m_global_index.Finalize(); },
- [&]() { m_type_index.Finalize(); },
- [&]() { m_namespace_index.Finalize(); });
+ TaskPool::RunTasks(
+ [&]() {
+ finalize_fn(m_function_basename_index, function_basename_index);
+ },
+ [&]() {
+ finalize_fn(m_function_fullname_index, function_fullname_index);
+ },
+ [&]() { finalize_fn(m_function_method_index, function_method_index); },
+ [&]() {
+ finalize_fn(m_function_selector_index, function_selector_index);
+ },
+ [&]() {
+ finalize_fn(m_objc_class_selectors_index, objc_class_selectors_index);
+ },
+ [&]() { finalize_fn(m_global_index, global_index); },
+ [&]() { finalize_fn(m_type_index, type_index); },
+ [&]() { finalize_fn(m_namespace_index, namespace_index); });
//----------------------------------------------------------------------
// Keep memory down by clearing DIEs for any compile units if indexing