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+/*******************************************************************************
+ *
+ * Module Name: cmutils - common utility procedures
+ * $Revision: 21 $
+ *
+ ******************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+
+#define __CMUTILS_C__
+
+#include "acpi.h"
+#include "acevents.h"
+#include "achware.h"
+#include "acnamesp.h"
+#include "acinterp.h"
+#include "amlcode.h"
+#include "acdebug.h"
+
+
+#define _COMPONENT MISCELLANEOUS
+ MODULE_NAME ("cmutils")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmValidAcpiName
+ *
+ * PARAMETERS: Character - The character to be examined
+ *
+ * RETURN: 1 if Character may appear in a name, else 0
+ *
+ * DESCRIPTION: Check for a valid ACPI name. Each character must be one of:
+ * 1) Upper case alpha
+ * 2) numeric
+ * 3) underscore
+ *
+ ******************************************************************************/
+
+BOOLEAN
+AcpiCmValidAcpiName (
+ UINT32 Name)
+{
+ NATIVE_CHAR *NamePtr = (NATIVE_CHAR *) &Name;
+ UINT32 i;
+
+
+ for (i = 0; i < ACPI_NAME_SIZE; i++)
+ {
+ if (!((NamePtr[i] == '_') ||
+ (NamePtr[i] >= 'A' && NamePtr[i] <= 'Z') ||
+ (NamePtr[i] >= '0' && NamePtr[i] <= '9')))
+ {
+ return (FALSE);
+ }
+ }
+
+
+ return (TRUE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmValidAcpiCharacter
+ *
+ * PARAMETERS: Character - The character to be examined
+ *
+ * RETURN: 1 if Character may appear in a name, else 0
+ *
+ * DESCRIPTION: Check for a printable character
+ *
+ ******************************************************************************/
+
+BOOLEAN
+AcpiCmValidAcpiCharacter (
+ NATIVE_CHAR Character)
+{
+
+ return ((BOOLEAN) ((Character == '_') ||
+ (Character >= 'A' && Character <= 'Z') ||
+ (Character >= '0' && Character <= '9')));
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmMutexInitialize
+ *
+ * PARAMETERS: None.
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Create the system mutex objects.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmMutexInitialize (
+ void)
+{
+ UINT32 i;
+ ACPI_STATUS Status;
+
+
+ FUNCTION_TRACE ("CmMutexInitialize");
+
+
+ /*
+ * Create each of the predefined mutex objects
+ */
+ for (i = 0; i < NUM_MTX; i++)
+ {
+ Status = AcpiCmCreateMutex (i);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+ }
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmMutexTerminate
+ *
+ * PARAMETERS: None.
+ *
+ * RETURN: None.
+ *
+ * DESCRIPTION: Delete all of the system mutex objects.
+ *
+ ******************************************************************************/
+
+void
+AcpiCmMutexTerminate (
+ void)
+{
+ UINT32 i;
+
+
+ FUNCTION_TRACE ("CmMutexTerminate");
+
+
+ /*
+ * Delete each predefined mutex object
+ */
+ for (i = 0; i < NUM_MTX; i++)
+ {
+ AcpiCmDeleteMutex (i);
+ }
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmCreateMutex
+ *
+ * PARAMETERS: MutexID - ID of the mutex to be created
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Create a mutex object.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmCreateMutex (
+ ACPI_MUTEX_HANDLE MutexId)
+{
+ ACPI_STATUS Status = AE_OK;
+
+
+ FUNCTION_TRACE_U32 ("CmCreateMutex", MutexId);
+
+
+ if (MutexId > MAX_MTX)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+
+ if (!AcpiGbl_AcpiMutexInfo[MutexId].Mutex)
+ {
+ Status = AcpiOsCreateSemaphore (1, 1,
+ &AcpiGbl_AcpiMutexInfo[MutexId].Mutex);
+ AcpiGbl_AcpiMutexInfo[MutexId].Locked = FALSE;
+ AcpiGbl_AcpiMutexInfo[MutexId].UseCount = 0;
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmDeleteMutex
+ *
+ * PARAMETERS: MutexID - ID of the mutex to be deleted
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Delete a mutex object.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmDeleteMutex (
+ ACPI_MUTEX_HANDLE MutexId)
+{
+ ACPI_STATUS Status;
+
+
+ FUNCTION_TRACE_U32 ("CmDeleteMutex", MutexId);
+
+
+ if (MutexId > MAX_MTX)
+ {
+ return_ACPI_STATUS (AE_BAD_PARAMETER);
+ }
+
+
+ Status = AcpiOsDeleteSemaphore (AcpiGbl_AcpiMutexInfo[MutexId].Mutex);
+
+ AcpiGbl_AcpiMutexInfo[MutexId].Mutex = NULL;
+ AcpiGbl_AcpiMutexInfo[MutexId].Locked = FALSE;
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmAcquireMutex
+ *
+ * PARAMETERS: MutexID - ID of the mutex to be acquired
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Acquire a mutex object.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmAcquireMutex (
+ ACPI_MUTEX_HANDLE MutexId)
+{
+ ACPI_STATUS Status;
+
+
+ DEBUG_PRINT (TRACE_MUTEX,
+ ("Acquiring Mutex [%s]\n", AcpiCmGetMutexName (MutexId)));
+
+ if (MutexId > MAX_MTX)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+
+ Status = AcpiOsWaitSemaphore (AcpiGbl_AcpiMutexInfo[MutexId].Mutex,
+ 1, WAIT_FOREVER);
+
+ DEBUG_PRINT (TRACE_MUTEX, ("Acquired Mutex [%s] Status %s\n",
+ AcpiCmGetMutexName (MutexId), AcpiCmFormatException (Status)));
+
+ if (ACPI_SUCCESS (Status))
+ {
+ AcpiGbl_AcpiMutexInfo[MutexId].Locked = TRUE;
+ AcpiGbl_AcpiMutexInfo[MutexId].UseCount++;
+ }
+
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmReleaseMutex
+ *
+ * PARAMETERS: MutexID - ID of the mutex to be released
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Release a mutex object.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmReleaseMutex (
+ ACPI_MUTEX_HANDLE MutexId)
+{
+ ACPI_STATUS Status;
+
+
+ DEBUG_PRINT (TRACE_MUTEX,
+ ("Releasing Mutex [%s]\n", AcpiCmGetMutexName (MutexId)));
+
+ if (MutexId > MAX_MTX)
+ {
+ return (AE_BAD_PARAMETER);
+ }
+
+
+ AcpiGbl_AcpiMutexInfo[MutexId].Locked = FALSE; /* Mark before unlocking */
+
+ Status = AcpiOsSignalSemaphore (AcpiGbl_AcpiMutexInfo[MutexId].Mutex, 1);
+
+ if (ACPI_FAILURE (Status))
+ {
+ DEBUG_PRINT (ACPI_ERROR, ("Error Releasing Mutex [%s], %s\n",
+ AcpiCmGetMutexName (MutexId), AcpiCmFormatException (Status)));
+ }
+ else
+ {
+ DEBUG_PRINT (TRACE_MUTEX, ("Released Mutex [%s], %s\n",
+ AcpiCmGetMutexName (MutexId), AcpiCmFormatException (Status)));
+ }
+
+ return (Status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmCreateUpdateStateAndPush
+ *
+ * PARAMETERS: *Object - Object to be added to the new state
+ * Action - Increment/Decrement
+ * StateList - List the state will be added to
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Create a new state and push it
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmCreateUpdateStateAndPush (
+ ACPI_OPERAND_OBJECT *Object,
+ UINT16 Action,
+ ACPI_GENERIC_STATE **StateList)
+{
+ ACPI_GENERIC_STATE *State;
+
+
+ /* Ignore null objects; these are expected */
+
+ if (!Object)
+ {
+ return (AE_OK);
+ }
+
+ State = AcpiCmCreateUpdateState (Object, Action);
+ if (!State)
+ {
+ return (AE_NO_MEMORY);
+ }
+
+
+ AcpiCmPushGenericState (StateList, State);
+ return (AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmPushGenericState
+ *
+ * PARAMETERS: ListHead - Head of the state stack
+ * State - State object to push
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Push a state object onto a state stack
+ *
+ ******************************************************************************/
+
+void
+AcpiCmPushGenericState (
+ ACPI_GENERIC_STATE **ListHead,
+ ACPI_GENERIC_STATE *State)
+{
+ FUNCTION_TRACE ("CmPushGenericState");
+
+ /* Push the state object onto the front of the list (stack) */
+
+ State->Common.Next = *ListHead;
+ *ListHead = State;
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmPopGenericState
+ *
+ * PARAMETERS: ListHead - Head of the state stack
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Pop a state object from a state stack
+ *
+ ******************************************************************************/
+
+ACPI_GENERIC_STATE *
+AcpiCmPopGenericState (
+ ACPI_GENERIC_STATE **ListHead)
+{
+ ACPI_GENERIC_STATE *State;
+
+
+ FUNCTION_TRACE ("DsPopGenericState");
+
+
+ /* Remove the state object at the head of the list (stack) */
+
+ State = *ListHead;
+ if (State)
+ {
+ /* Update the list head */
+
+ *ListHead = State->Common.Next;
+ }
+
+ return_PTR (State);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmCreateGenericState
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Create a generic state object. Attempt to obtain one from
+ * the global state cache; If none available, create a new one.
+ *
+ ******************************************************************************/
+
+ACPI_GENERIC_STATE *
+AcpiCmCreateGenericState (void)
+{
+ ACPI_GENERIC_STATE *State;
+
+
+ AcpiCmAcquireMutex (ACPI_MTX_CACHES);
+
+ AcpiGbl_StateCacheRequests++;
+
+ /* Check the cache first */
+
+ if (AcpiGbl_GenericStateCache)
+ {
+ /* There is an object available, use it */
+
+ State = AcpiGbl_GenericStateCache;
+ AcpiGbl_GenericStateCache = State->Common.Next;
+ State->Common.Next = NULL;
+
+ AcpiGbl_StateCacheHits++;
+ AcpiGbl_GenericStateCacheDepth--;
+
+ AcpiCmReleaseMutex (ACPI_MTX_CACHES);
+
+ DEBUG_PRINT (TRACE_EXEC, ("CreateGenState: State %p from cache\n", State));
+ }
+
+ else
+ {
+ /* The cache is empty, create a new object */
+
+ AcpiCmReleaseMutex (ACPI_MTX_CACHES);
+
+ State = AcpiCmCallocate (sizeof (ACPI_GENERIC_STATE));
+ }
+
+ /* Initialize */
+
+ if (State)
+ {
+ /* Always zero out the object before init */
+
+ MEMSET (State, 0, sizeof (ACPI_GENERIC_STATE));
+
+ State->Common.DataType = ACPI_DESC_TYPE_STATE;
+ }
+
+ return (State);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmCreateUpdateState
+ *
+ * PARAMETERS: Object - Initial Object to be installed in the
+ * state
+ * Action - Update action to be performed
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Create an "Update State" - a flavor of the generic state used
+ * to update reference counts and delete complex objects such
+ * as packages.
+ *
+ ******************************************************************************/
+
+ACPI_GENERIC_STATE *
+AcpiCmCreateUpdateState (
+ ACPI_OPERAND_OBJECT *Object,
+ UINT16 Action)
+{
+ ACPI_GENERIC_STATE *State;
+
+
+ FUNCTION_TRACE_PTR ("CmCreateUpdateState", Object);
+
+
+ /* Create the generic state object */
+
+ State = AcpiCmCreateGenericState ();
+ if (!State)
+ {
+ return (NULL);
+ }
+
+ /* Init fields specific to the update struct */
+
+ State->Update.Object = Object;
+ State->Update.Value = Action;
+
+ return_PTR (State);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmCreateControlState
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Create a "Control State" - a flavor of the generic state used
+ * to support nested IF/WHILE constructs in the AML.
+ *
+ ******************************************************************************/
+
+ACPI_GENERIC_STATE *
+AcpiCmCreateControlState (
+ void)
+{
+ ACPI_GENERIC_STATE *State;
+
+
+ FUNCTION_TRACE ("CmCreateControlState");
+
+ /* Create the generic state object */
+
+ State = AcpiCmCreateGenericState ();
+ if (!State)
+ {
+ return (NULL);
+ }
+
+
+ /* Init fields specific to the control struct */
+
+ State->Common.State = CONTROL_CONDITIONAL_EXECUTING;
+
+ return_PTR (State);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmDeleteGenericState
+ *
+ * PARAMETERS: State - The state object to be deleted
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Put a state object back into the global state cache. The object
+ * is not actually freed at this time.
+ *
+ ******************************************************************************/
+
+void
+AcpiCmDeleteGenericState (
+ ACPI_GENERIC_STATE *State)
+{
+ FUNCTION_TRACE ("CmDeleteGenericState");
+
+
+ /* If cache is full, just free this state object */
+
+ if (AcpiGbl_GenericStateCacheDepth >= MAX_STATE_CACHE_DEPTH)
+ {
+ AcpiCmFree (State);
+ }
+
+ /* Otherwise put this object back into the cache */
+
+ else
+ {
+ AcpiCmAcquireMutex (ACPI_MTX_CACHES);
+
+ /* Clear the state */
+
+ MEMSET (State, 0, sizeof (ACPI_GENERIC_STATE));
+ State->Common.DataType = ACPI_DESC_TYPE_STATE;
+
+ /* Put the object at the head of the global cache list */
+
+ State->Common.Next = AcpiGbl_GenericStateCache;
+ AcpiGbl_GenericStateCache = State;
+ AcpiGbl_GenericStateCacheDepth++;
+
+
+ AcpiCmReleaseMutex (ACPI_MTX_CACHES);
+ }
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmDeleteGenericStateCache
+ *
+ * PARAMETERS: None
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Purge the global state object cache. Used during subsystem
+ * termination.
+ *
+ ******************************************************************************/
+
+void
+AcpiCmDeleteGenericStateCache (
+ void)
+{
+ ACPI_GENERIC_STATE *Next;
+
+
+ FUNCTION_TRACE ("CmDeleteGenericStateCache");
+
+
+ /* Traverse the global cache list */
+
+ while (AcpiGbl_GenericStateCache)
+ {
+ /* Delete one cached state object */
+
+ Next = AcpiGbl_GenericStateCache->Common.Next;
+ AcpiCmFree (AcpiGbl_GenericStateCache);
+ AcpiGbl_GenericStateCache = Next;
+ AcpiGbl_GenericStateCacheDepth--;
+ }
+
+ return_VOID;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: AcpiCmResolvePackageReferences
+ *
+ * PARAMETERS: ObjDesc - The Package object on which to resolve refs
+ *
+ * RETURN: Status
+ *
+ * DESCRIPTION: Walk through a package and turn internal references into values
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmResolvePackageReferences (
+ ACPI_OPERAND_OBJECT *ObjDesc)
+{
+ UINT32 Count;
+ ACPI_OPERAND_OBJECT *SubObject;
+
+ FUNCTION_TRACE ("AcpiCmResolvePackageReferences");
+
+ if (ObjDesc->Common.Type != ACPI_TYPE_PACKAGE)
+ {
+ /* Must be a package */
+
+ REPORT_ERROR (("Must resolve Package Refs on a Package\n"));
+ return_ACPI_STATUS(AE_ERROR);
+ }
+
+ for (Count = 0; Count < ObjDesc->Package.Count; Count++)
+ {
+ SubObject = ObjDesc->Package.Elements[Count];
+
+ if (SubObject->Common.Type == INTERNAL_TYPE_REFERENCE)
+ {
+ if (SubObject->Reference.OpCode == AML_ZERO_OP)
+ {
+ SubObject->Common.Type = ACPI_TYPE_NUMBER;
+ SubObject->Number.Value = 0;
+ }
+ else if (SubObject->Reference.OpCode == AML_ONE_OP)
+ {
+ SubObject->Common.Type = ACPI_TYPE_NUMBER;
+ SubObject->Number.Value = 1;
+ }
+ else if (SubObject->Reference.OpCode == AML_ONES_OP)
+ {
+ SubObject->Common.Type = ACPI_TYPE_NUMBER;
+ SubObject->Number.Value = ACPI_INTEGER_MAX;
+ }
+ }
+ }
+
+ return_ACPI_STATUS(AE_OK);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: _ReportError
+ *
+ * PARAMETERS: ModuleName - Caller's module name (for error output)
+ * LineNumber - Caller's line number (for error output)
+ * ComponentId - Caller's component ID (for error output)
+ * Message - Error message to use on failure
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Print error message from KD table
+ *
+ ******************************************************************************/
+
+void
+_ReportError (
+ NATIVE_CHAR *ModuleName,
+ UINT32 LineNumber,
+ UINT32 ComponentId)
+{
+
+
+ AcpiOsPrintf ("%8s-%04d: *** Error: ", ModuleName, LineNumber);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: _ReportWarning
+ *
+ * PARAMETERS: ModuleName - Caller's module name (for error output)
+ * LineNumber - Caller's line number (for error output)
+ * ComponentId - Caller's component ID (for error output)
+ * Message - Error message to use on failure
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Print warning message from KD table
+ *
+ ******************************************************************************/
+
+void
+_ReportWarning (
+ NATIVE_CHAR *ModuleName,
+ UINT32 LineNumber,
+ UINT32 ComponentId)
+{
+
+ AcpiOsPrintf ("%8s-%04d: *** Warning: ", ModuleName, LineNumber);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION: _ReportInfo
+ *
+ * PARAMETERS: ModuleName - Caller's module name (for error output)
+ * LineNumber - Caller's line number (for error output)
+ * ComponentId - Caller's component ID (for error output)
+ * Message - Error message to use on failure
+ *
+ * RETURN: None
+ *
+ * DESCRIPTION: Print information message from KD table
+ *
+ ******************************************************************************/
+
+void
+_ReportInfo (
+ NATIVE_CHAR *ModuleName,
+ UINT32 LineNumber,
+ UINT32 ComponentId)
+{
+
+ AcpiOsPrintf ("%8s-%04d: *** Info: ", ModuleName, LineNumber);
+}
+
+