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Diffstat (limited to 'sys/contrib/dev/acpica/utmisc.c')
-rw-r--r-- | sys/contrib/dev/acpica/utmisc.c | 915 |
1 files changed, 915 insertions, 0 deletions
diff --git a/sys/contrib/dev/acpica/utmisc.c b/sys/contrib/dev/acpica/utmisc.c new file mode 100644 index 0000000000000..64e08bab0f292 --- /dev/null +++ b/sys/contrib/dev/acpica/utmisc.c @@ -0,0 +1,915 @@ +/******************************************************************************* + * + * Module Name: cmutils - common utility procedures + * $Revision: 21 $ + * + ******************************************************************************/ + +/****************************************************************************** + * + * 1. Copyright Notice + * + * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights + * reserved. + * + * 2. License + * + * 2.1. This is your license from Intel Corp. under its intellectual property + * rights. You may have additional license terms from the party that provided + * you this software, covering your right to use that party's intellectual + * property rights. + * + * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a + * copy of the source code appearing in this file ("Covered Code") an + * irrevocable, perpetual, worldwide license under Intel's copyrights in the + * base code distributed originally by Intel ("Original Intel Code") to copy, + * make derivatives, distribute, use and display any portion of the Covered + * Code in any form, with the right to sublicense such rights; and + * + * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent + * license (with the right to sublicense), under only those claims of Intel + * patents that are infringed by the Original Intel Code, to make, use, sell, + * offer to sell, and import the Covered Code and derivative works thereof + * solely to the minimum extent necessary to exercise the above copyright + * license, and in no event shall the patent license extend to any additions + * to or modifications of the Original Intel Code. No other license or right + * is granted directly or by implication, estoppel or otherwise; + * + * The above copyright and patent license is granted only if the following + * conditions are met: + * + * 3. Conditions + * + * 3.1. Redistribution of Source with Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification with rights to further distribute source must include + * the above Copyright Notice, the above License, this list of Conditions, + * and the following Disclaimer and Export Compliance provision. In addition, + * Licensee must cause all Covered Code to which Licensee contributes to + * contain a file documenting the changes Licensee made to create that Covered + * Code and the date of any change. Licensee must include in that file the + * documentation of any changes made by any predecessor Licensee. Licensee + * must include a prominent statement that the modification is derived, + * directly or indirectly, from Original Intel Code. + * + * 3.2. Redistribution of Source with no Rights to Further Distribute Source. + * Redistribution of source code of any substantial portion of the Covered + * Code or modification without rights to further distribute source must + * include the following Disclaimer and Export Compliance provision in the + * documentation and/or other materials provided with distribution. In + * addition, Licensee may not authorize further sublicense of source of any + * portion of the Covered Code, and must include terms to the effect that the + * license from Licensee to its licensee is limited to the intellectual + * property embodied in the software Licensee provides to its licensee, and + * not to intellectual property embodied in modifications its licensee may + * make. + * + * 3.3. Redistribution of Executable. Redistribution in executable form of any + * substantial portion of the Covered Code or modification must reproduce the + * above Copyright Notice, and the following Disclaimer and Export Compliance + * provision in the documentation and/or other materials provided with the + * distribution. + * + * 3.4. Intel retains all right, title, and interest in and to the Original + * Intel Code. + * + * 3.5. Neither the name Intel nor any other trademark owned or controlled by + * Intel shall be used in advertising or otherwise to promote the sale, use or + * other dealings in products derived from or relating to the Covered Code + * without prior written authorization from Intel. + * + * 4. Disclaimer and Export Compliance + * + * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED + * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE + * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, + * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY + * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY + * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A + * PARTICULAR PURPOSE. + * + * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES + * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR + * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, + * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY + * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL + * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS + * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY + * LIMITED REMEDY. + * + * 4.3. Licensee shall not export, either directly or indirectly, any of this + * software or system incorporating such software without first obtaining any + * required license or other approval from the U. S. Department of Commerce or + * any other agency or department of the United States Government. In the + * event Licensee exports any such software from the United States or + * re-exports any such software from a foreign destination, Licensee shall + * ensure that the distribution and export/re-export of the software is in + * compliance with all laws, regulations, orders, or other restrictions of the + * U.S. Export Administration Regulations. Licensee agrees that neither it nor + * any of its subsidiaries will export/re-export any technical data, process, + * software, or service, directly or indirectly, to any country for which the + * United States government or any agency thereof requires an export license, + * other governmental approval, or letter of assurance, without first obtaining + * such license, approval or letter. + * + *****************************************************************************/ + + +#define __CMUTILS_C__ + +#include "acpi.h" +#include "acevents.h" +#include "achware.h" +#include "acnamesp.h" +#include "acinterp.h" +#include "amlcode.h" +#include "acdebug.h" + + +#define _COMPONENT MISCELLANEOUS + MODULE_NAME ("cmutils") + + +/******************************************************************************* + * + * FUNCTION: AcpiCmValidAcpiName + * + * PARAMETERS: Character - The character to be examined + * + * RETURN: 1 if Character may appear in a name, else 0 + * + * DESCRIPTION: Check for a valid ACPI name. Each character must be one of: + * 1) Upper case alpha + * 2) numeric + * 3) underscore + * + ******************************************************************************/ + +BOOLEAN +AcpiCmValidAcpiName ( + UINT32 Name) +{ + NATIVE_CHAR *NamePtr = (NATIVE_CHAR *) &Name; + UINT32 i; + + + for (i = 0; i < ACPI_NAME_SIZE; i++) + { + if (!((NamePtr[i] == '_') || + (NamePtr[i] >= 'A' && NamePtr[i] <= 'Z') || + (NamePtr[i] >= '0' && NamePtr[i] <= '9'))) + { + return (FALSE); + } + } + + + return (TRUE); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmValidAcpiCharacter + * + * PARAMETERS: Character - The character to be examined + * + * RETURN: 1 if Character may appear in a name, else 0 + * + * DESCRIPTION: Check for a printable character + * + ******************************************************************************/ + +BOOLEAN +AcpiCmValidAcpiCharacter ( + NATIVE_CHAR Character) +{ + + return ((BOOLEAN) ((Character == '_') || + (Character >= 'A' && Character <= 'Z') || + (Character >= '0' && Character <= '9'))); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmMutexInitialize + * + * PARAMETERS: None. + * + * RETURN: Status + * + * DESCRIPTION: Create the system mutex objects. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiCmMutexInitialize ( + void) +{ + UINT32 i; + ACPI_STATUS Status; + + + FUNCTION_TRACE ("CmMutexInitialize"); + + + /* + * Create each of the predefined mutex objects + */ + for (i = 0; i < NUM_MTX; i++) + { + Status = AcpiCmCreateMutex (i); + if (ACPI_FAILURE (Status)) + { + return_ACPI_STATUS (Status); + } + } + + return_ACPI_STATUS (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmMutexTerminate + * + * PARAMETERS: None. + * + * RETURN: None. + * + * DESCRIPTION: Delete all of the system mutex objects. + * + ******************************************************************************/ + +void +AcpiCmMutexTerminate ( + void) +{ + UINT32 i; + + + FUNCTION_TRACE ("CmMutexTerminate"); + + + /* + * Delete each predefined mutex object + */ + for (i = 0; i < NUM_MTX; i++) + { + AcpiCmDeleteMutex (i); + } + + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmCreateMutex + * + * PARAMETERS: MutexID - ID of the mutex to be created + * + * RETURN: Status + * + * DESCRIPTION: Create a mutex object. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiCmCreateMutex ( + ACPI_MUTEX_HANDLE MutexId) +{ + ACPI_STATUS Status = AE_OK; + + + FUNCTION_TRACE_U32 ("CmCreateMutex", MutexId); + + + if (MutexId > MAX_MTX) + { + return_ACPI_STATUS (AE_BAD_PARAMETER); + } + + + if (!AcpiGbl_AcpiMutexInfo[MutexId].Mutex) + { + Status = AcpiOsCreateSemaphore (1, 1, + &AcpiGbl_AcpiMutexInfo[MutexId].Mutex); + AcpiGbl_AcpiMutexInfo[MutexId].Locked = FALSE; + AcpiGbl_AcpiMutexInfo[MutexId].UseCount = 0; + } + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmDeleteMutex + * + * PARAMETERS: MutexID - ID of the mutex to be deleted + * + * RETURN: Status + * + * DESCRIPTION: Delete a mutex object. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiCmDeleteMutex ( + ACPI_MUTEX_HANDLE MutexId) +{ + ACPI_STATUS Status; + + + FUNCTION_TRACE_U32 ("CmDeleteMutex", MutexId); + + + if (MutexId > MAX_MTX) + { + return_ACPI_STATUS (AE_BAD_PARAMETER); + } + + + Status = AcpiOsDeleteSemaphore (AcpiGbl_AcpiMutexInfo[MutexId].Mutex); + + AcpiGbl_AcpiMutexInfo[MutexId].Mutex = NULL; + AcpiGbl_AcpiMutexInfo[MutexId].Locked = FALSE; + + return_ACPI_STATUS (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmAcquireMutex + * + * PARAMETERS: MutexID - ID of the mutex to be acquired + * + * RETURN: Status + * + * DESCRIPTION: Acquire a mutex object. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiCmAcquireMutex ( + ACPI_MUTEX_HANDLE MutexId) +{ + ACPI_STATUS Status; + + + DEBUG_PRINT (TRACE_MUTEX, + ("Acquiring Mutex [%s]\n", AcpiCmGetMutexName (MutexId))); + + if (MutexId > MAX_MTX) + { + return (AE_BAD_PARAMETER); + } + + + Status = AcpiOsWaitSemaphore (AcpiGbl_AcpiMutexInfo[MutexId].Mutex, + 1, WAIT_FOREVER); + + DEBUG_PRINT (TRACE_MUTEX, ("Acquired Mutex [%s] Status %s\n", + AcpiCmGetMutexName (MutexId), AcpiCmFormatException (Status))); + + if (ACPI_SUCCESS (Status)) + { + AcpiGbl_AcpiMutexInfo[MutexId].Locked = TRUE; + AcpiGbl_AcpiMutexInfo[MutexId].UseCount++; + } + + return (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmReleaseMutex + * + * PARAMETERS: MutexID - ID of the mutex to be released + * + * RETURN: Status + * + * DESCRIPTION: Release a mutex object. + * + ******************************************************************************/ + +ACPI_STATUS +AcpiCmReleaseMutex ( + ACPI_MUTEX_HANDLE MutexId) +{ + ACPI_STATUS Status; + + + DEBUG_PRINT (TRACE_MUTEX, + ("Releasing Mutex [%s]\n", AcpiCmGetMutexName (MutexId))); + + if (MutexId > MAX_MTX) + { + return (AE_BAD_PARAMETER); + } + + + AcpiGbl_AcpiMutexInfo[MutexId].Locked = FALSE; /* Mark before unlocking */ + + Status = AcpiOsSignalSemaphore (AcpiGbl_AcpiMutexInfo[MutexId].Mutex, 1); + + if (ACPI_FAILURE (Status)) + { + DEBUG_PRINT (ACPI_ERROR, ("Error Releasing Mutex [%s], %s\n", + AcpiCmGetMutexName (MutexId), AcpiCmFormatException (Status))); + } + else + { + DEBUG_PRINT (TRACE_MUTEX, ("Released Mutex [%s], %s\n", + AcpiCmGetMutexName (MutexId), AcpiCmFormatException (Status))); + } + + return (Status); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmCreateUpdateStateAndPush + * + * PARAMETERS: *Object - Object to be added to the new state + * Action - Increment/Decrement + * StateList - List the state will be added to + * + * RETURN: None + * + * DESCRIPTION: Create a new state and push it + * + ******************************************************************************/ + +ACPI_STATUS +AcpiCmCreateUpdateStateAndPush ( + ACPI_OPERAND_OBJECT *Object, + UINT16 Action, + ACPI_GENERIC_STATE **StateList) +{ + ACPI_GENERIC_STATE *State; + + + /* Ignore null objects; these are expected */ + + if (!Object) + { + return (AE_OK); + } + + State = AcpiCmCreateUpdateState (Object, Action); + if (!State) + { + return (AE_NO_MEMORY); + } + + + AcpiCmPushGenericState (StateList, State); + return (AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmPushGenericState + * + * PARAMETERS: ListHead - Head of the state stack + * State - State object to push + * + * RETURN: Status + * + * DESCRIPTION: Push a state object onto a state stack + * + ******************************************************************************/ + +void +AcpiCmPushGenericState ( + ACPI_GENERIC_STATE **ListHead, + ACPI_GENERIC_STATE *State) +{ + FUNCTION_TRACE ("CmPushGenericState"); + + /* Push the state object onto the front of the list (stack) */ + + State->Common.Next = *ListHead; + *ListHead = State; + + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmPopGenericState + * + * PARAMETERS: ListHead - Head of the state stack + * + * RETURN: Status + * + * DESCRIPTION: Pop a state object from a state stack + * + ******************************************************************************/ + +ACPI_GENERIC_STATE * +AcpiCmPopGenericState ( + ACPI_GENERIC_STATE **ListHead) +{ + ACPI_GENERIC_STATE *State; + + + FUNCTION_TRACE ("DsPopGenericState"); + + + /* Remove the state object at the head of the list (stack) */ + + State = *ListHead; + if (State) + { + /* Update the list head */ + + *ListHead = State->Common.Next; + } + + return_PTR (State); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmCreateGenericState + * + * PARAMETERS: None + * + * RETURN: Status + * + * DESCRIPTION: Create a generic state object. Attempt to obtain one from + * the global state cache; If none available, create a new one. + * + ******************************************************************************/ + +ACPI_GENERIC_STATE * +AcpiCmCreateGenericState (void) +{ + ACPI_GENERIC_STATE *State; + + + AcpiCmAcquireMutex (ACPI_MTX_CACHES); + + AcpiGbl_StateCacheRequests++; + + /* Check the cache first */ + + if (AcpiGbl_GenericStateCache) + { + /* There is an object available, use it */ + + State = AcpiGbl_GenericStateCache; + AcpiGbl_GenericStateCache = State->Common.Next; + State->Common.Next = NULL; + + AcpiGbl_StateCacheHits++; + AcpiGbl_GenericStateCacheDepth--; + + AcpiCmReleaseMutex (ACPI_MTX_CACHES); + + DEBUG_PRINT (TRACE_EXEC, ("CreateGenState: State %p from cache\n", State)); + } + + else + { + /* The cache is empty, create a new object */ + + AcpiCmReleaseMutex (ACPI_MTX_CACHES); + + State = AcpiCmCallocate (sizeof (ACPI_GENERIC_STATE)); + } + + /* Initialize */ + + if (State) + { + /* Always zero out the object before init */ + + MEMSET (State, 0, sizeof (ACPI_GENERIC_STATE)); + + State->Common.DataType = ACPI_DESC_TYPE_STATE; + } + + return (State); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmCreateUpdateState + * + * PARAMETERS: Object - Initial Object to be installed in the + * state + * Action - Update action to be performed + * + * RETURN: Status + * + * DESCRIPTION: Create an "Update State" - a flavor of the generic state used + * to update reference counts and delete complex objects such + * as packages. + * + ******************************************************************************/ + +ACPI_GENERIC_STATE * +AcpiCmCreateUpdateState ( + ACPI_OPERAND_OBJECT *Object, + UINT16 Action) +{ + ACPI_GENERIC_STATE *State; + + + FUNCTION_TRACE_PTR ("CmCreateUpdateState", Object); + + + /* Create the generic state object */ + + State = AcpiCmCreateGenericState (); + if (!State) + { + return (NULL); + } + + /* Init fields specific to the update struct */ + + State->Update.Object = Object; + State->Update.Value = Action; + + return_PTR (State); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmCreateControlState + * + * PARAMETERS: None + * + * RETURN: Status + * + * DESCRIPTION: Create a "Control State" - a flavor of the generic state used + * to support nested IF/WHILE constructs in the AML. + * + ******************************************************************************/ + +ACPI_GENERIC_STATE * +AcpiCmCreateControlState ( + void) +{ + ACPI_GENERIC_STATE *State; + + + FUNCTION_TRACE ("CmCreateControlState"); + + /* Create the generic state object */ + + State = AcpiCmCreateGenericState (); + if (!State) + { + return (NULL); + } + + + /* Init fields specific to the control struct */ + + State->Common.State = CONTROL_CONDITIONAL_EXECUTING; + + return_PTR (State); +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmDeleteGenericState + * + * PARAMETERS: State - The state object to be deleted + * + * RETURN: Status + * + * DESCRIPTION: Put a state object back into the global state cache. The object + * is not actually freed at this time. + * + ******************************************************************************/ + +void +AcpiCmDeleteGenericState ( + ACPI_GENERIC_STATE *State) +{ + FUNCTION_TRACE ("CmDeleteGenericState"); + + + /* If cache is full, just free this state object */ + + if (AcpiGbl_GenericStateCacheDepth >= MAX_STATE_CACHE_DEPTH) + { + AcpiCmFree (State); + } + + /* Otherwise put this object back into the cache */ + + else + { + AcpiCmAcquireMutex (ACPI_MTX_CACHES); + + /* Clear the state */ + + MEMSET (State, 0, sizeof (ACPI_GENERIC_STATE)); + State->Common.DataType = ACPI_DESC_TYPE_STATE; + + /* Put the object at the head of the global cache list */ + + State->Common.Next = AcpiGbl_GenericStateCache; + AcpiGbl_GenericStateCache = State; + AcpiGbl_GenericStateCacheDepth++; + + + AcpiCmReleaseMutex (ACPI_MTX_CACHES); + } + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmDeleteGenericStateCache + * + * PARAMETERS: None + * + * RETURN: Status + * + * DESCRIPTION: Purge the global state object cache. Used during subsystem + * termination. + * + ******************************************************************************/ + +void +AcpiCmDeleteGenericStateCache ( + void) +{ + ACPI_GENERIC_STATE *Next; + + + FUNCTION_TRACE ("CmDeleteGenericStateCache"); + + + /* Traverse the global cache list */ + + while (AcpiGbl_GenericStateCache) + { + /* Delete one cached state object */ + + Next = AcpiGbl_GenericStateCache->Common.Next; + AcpiCmFree (AcpiGbl_GenericStateCache); + AcpiGbl_GenericStateCache = Next; + AcpiGbl_GenericStateCacheDepth--; + } + + return_VOID; +} + + +/******************************************************************************* + * + * FUNCTION: AcpiCmResolvePackageReferences + * + * PARAMETERS: ObjDesc - The Package object on which to resolve refs + * + * RETURN: Status + * + * DESCRIPTION: Walk through a package and turn internal references into values + * + ******************************************************************************/ + +ACPI_STATUS +AcpiCmResolvePackageReferences ( + ACPI_OPERAND_OBJECT *ObjDesc) +{ + UINT32 Count; + ACPI_OPERAND_OBJECT *SubObject; + + FUNCTION_TRACE ("AcpiCmResolvePackageReferences"); + + if (ObjDesc->Common.Type != ACPI_TYPE_PACKAGE) + { + /* Must be a package */ + + REPORT_ERROR (("Must resolve Package Refs on a Package\n")); + return_ACPI_STATUS(AE_ERROR); + } + + for (Count = 0; Count < ObjDesc->Package.Count; Count++) + { + SubObject = ObjDesc->Package.Elements[Count]; + + if (SubObject->Common.Type == INTERNAL_TYPE_REFERENCE) + { + if (SubObject->Reference.OpCode == AML_ZERO_OP) + { + SubObject->Common.Type = ACPI_TYPE_NUMBER; + SubObject->Number.Value = 0; + } + else if (SubObject->Reference.OpCode == AML_ONE_OP) + { + SubObject->Common.Type = ACPI_TYPE_NUMBER; + SubObject->Number.Value = 1; + } + else if (SubObject->Reference.OpCode == AML_ONES_OP) + { + SubObject->Common.Type = ACPI_TYPE_NUMBER; + SubObject->Number.Value = ACPI_INTEGER_MAX; + } + } + } + + return_ACPI_STATUS(AE_OK); +} + + +/******************************************************************************* + * + * FUNCTION: _ReportError + * + * PARAMETERS: ModuleName - Caller's module name (for error output) + * LineNumber - Caller's line number (for error output) + * ComponentId - Caller's component ID (for error output) + * Message - Error message to use on failure + * + * RETURN: None + * + * DESCRIPTION: Print error message from KD table + * + ******************************************************************************/ + +void +_ReportError ( + NATIVE_CHAR *ModuleName, + UINT32 LineNumber, + UINT32 ComponentId) +{ + + + AcpiOsPrintf ("%8s-%04d: *** Error: ", ModuleName, LineNumber); +} + + +/******************************************************************************* + * + * FUNCTION: _ReportWarning + * + * PARAMETERS: ModuleName - Caller's module name (for error output) + * LineNumber - Caller's line number (for error output) + * ComponentId - Caller's component ID (for error output) + * Message - Error message to use on failure + * + * RETURN: None + * + * DESCRIPTION: Print warning message from KD table + * + ******************************************************************************/ + +void +_ReportWarning ( + NATIVE_CHAR *ModuleName, + UINT32 LineNumber, + UINT32 ComponentId) +{ + + AcpiOsPrintf ("%8s-%04d: *** Warning: ", ModuleName, LineNumber); +} + + +/******************************************************************************* + * + * FUNCTION: _ReportInfo + * + * PARAMETERS: ModuleName - Caller's module name (for error output) + * LineNumber - Caller's line number (for error output) + * ComponentId - Caller's component ID (for error output) + * Message - Error message to use on failure + * + * RETURN: None + * + * DESCRIPTION: Print information message from KD table + * + ******************************************************************************/ + +void +_ReportInfo ( + NATIVE_CHAR *ModuleName, + UINT32 LineNumber, + UINT32 ComponentId) +{ + + AcpiOsPrintf ("%8s-%04d: *** Info: ", ModuleName, LineNumber); +} + + |