diff options
Diffstat (limited to 'test/CodeGen/AMDGPU/texture-input-merge.ll')
-rw-r--r-- | test/CodeGen/AMDGPU/texture-input-merge.ll | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/test/CodeGen/AMDGPU/texture-input-merge.ll b/test/CodeGen/AMDGPU/texture-input-merge.ll index 789538af58213..a56a5ca39dcc2 100644 --- a/test/CodeGen/AMDGPU/texture-input-merge.ll +++ b/test/CodeGen/AMDGPU/texture-input-merge.ll @@ -2,7 +2,7 @@ ;CHECK-NOT: MOV -define void @test(<4 x float> inreg %reg0) #0 { +define amdgpu_vs void @test(<4 x float> inreg %reg0) { %1 = extractelement <4 x float> %reg0, i32 0 %2 = extractelement <4 x float> %reg0, i32 1 %3 = extractelement <4 x float> %reg0, i32 2 @@ -16,16 +16,14 @@ define void @test(<4 x float> inreg %reg0) #0 { %11 = insertelement <4 x float> undef, float %7, i32 0 %12 = insertelement <4 x float> %11, float %5, i32 1 %13 = insertelement <4 x float> undef, float %8, i32 0 - %14 = call <4 x float> @llvm.R600.tex(<4 x float> %10, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) - %15 = call <4 x float> @llvm.R600.tex(<4 x float> %12, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) - %16 = call <4 x float> @llvm.R600.tex(<4 x float> %13, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) + %14 = call <4 x float> @llvm.r600.tex(<4 x float> %10, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) + %15 = call <4 x float> @llvm.r600.tex(<4 x float> %12, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) + %16 = call <4 x float> @llvm.r600.tex(<4 x float> %13, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) %17 = fadd <4 x float> %14, %15 %18 = fadd <4 x float> %17, %16 - call void @llvm.R600.store.swizzle(<4 x float> %18, i32 0, i32 0) + call void @llvm.r600.store.swizzle(<4 x float> %18, i32 0, i32 0) ret void } -declare <4 x float> @llvm.R600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) readnone -declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) - -attributes #0 = { "ShaderType"="1" }
\ No newline at end of file +declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) readnone +declare void @llvm.r600.store.swizzle(<4 x float>, i32, i32) |