diff options
Diffstat (limited to 'test/CodeGen/X86/stack-folding-fp-avx512vl.ll')
-rw-r--r-- | test/CodeGen/X86/stack-folding-fp-avx512vl.ll | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/test/CodeGen/X86/stack-folding-fp-avx512vl.ll b/test/CodeGen/X86/stack-folding-fp-avx512vl.ll index c6ae85dda43ac..292829a01cb3d 100644 --- a/test/CodeGen/X86/stack-folding-fp-avx512vl.ll +++ b/test/CodeGen/X86/stack-folding-fp-avx512vl.ll @@ -402,6 +402,45 @@ define <8 x float> @stack_fold_orps_ymm(<8 x float> %a0, <8 x float> %a1) { ret <8 x float> %6 } +define <4 x float> @stack_fold_shufps(<4 x float> %a0, <4 x float> %a1) { + ;CHECK-LABEL: stack_fold_shufps + ;CHECK: vshufps $200, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload + %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() + %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 2, i32 4, i32 7> + ret <4 x float> %2 +} + +define <4 x float> @stack_fold_shufps_mask(<4 x float>* %passthru, <4 x float> %a0, <4 x float> %a1, i8 %mask) { + ;CHECK-LABEL: stack_fold_shufps_mask + ;CHECK: vshufps $200, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{{%k[0-7]}}} {{.*#+}} 16-byte Folded Reload + %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() + %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 2, i32 4, i32 7> + %3 = bitcast i8 %mask to <8 x i1> + %4 = shufflevector <8 x i1> %3, <8 x i1> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %5 = load <4 x float>, <4 x float>* %passthru + %6 = select <4 x i1> %4, <4 x float> %2, <4 x float> %5 + ret <4 x float> %6 +} + +define <4 x float> @stack_fold_shufps_maskz(<4 x float> %a0, <4 x float> %a1, i8 %mask) { + ;CHECK-LABEL: stack_fold_shufps_maskz + ;CHECK: vshufps $200, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{{%k[0-7]}}} {z} {{.*#+}} 16-byte Folded Reload + %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() + %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 2, i32 4, i32 7> + %3 = bitcast i8 %mask to <8 x i1> + %4 = shufflevector <8 x i1> %3, <8 x i1> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> + %5 = select <4 x i1> %4, <4 x float> %2, <4 x float> zeroinitializer + ret <4 x float> %5 +} + +define <8 x float> @stack_fold_shufps_ymm(<8 x float> %a0, <8 x float> %a1) { + ;CHECK-LABEL: stack_fold_shufps_ymm + ;CHECK: vshufps $148, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload + %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{xmm16},~{xmm17},~{xmm18},~{xmm19},~{xmm20},~{xmm21},~{xmm22},~{xmm23},~{xmm24},~{xmm25},~{xmm26},~{xmm27},~{xmm28},~{xmm29},~{xmm30},~{xmm31},~{flags}"() + %2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 0, i32 1, i32 9, i32 10, i32 4, i32 5, i32 13, i32 14> + ret <8 x float> %2 +} + define <2 x double> @stack_fold_subpd(<2 x double> %a0, <2 x double> %a1) { ;CHECK-LABEL: stack_fold_subpd ;CHECK: vsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload |