diff options
Diffstat (limited to 'test/CodeGen/dump-struct-builtin.c')
-rw-r--r-- | test/CodeGen/dump-struct-builtin.c | 555 |
1 files changed, 555 insertions, 0 deletions
diff --git a/test/CodeGen/dump-struct-builtin.c b/test/CodeGen/dump-struct-builtin.c new file mode 100644 index 0000000000000..cd8540960205c --- /dev/null +++ b/test/CodeGen/dump-struct-builtin.c @@ -0,0 +1,555 @@ +// RUN: %clang_cc1 -triple x86_64-unknown-unknown -emit-llvm %s -o - | FileCheck %s + +#include "Inputs/stdio.h" +#include <stdint.h> + +// CHECK: @unit1.a = private unnamed_addr constant %struct.U1A { i16 12 }, align 2 +// CHECK-NEXT: [[STRUCT_STR_U1:@[0-9]+]] = private unnamed_addr constant [14 x i8] c"struct U1A {\0A\00" +// CHECK-NEXT: [[FIELD_U1:@[0-9]+]] = private unnamed_addr constant [11 x i8] c"short a : \00" +// CHECK-NEXT: [[FORMAT_U1:@[0-9]+]] = private unnamed_addr constant [5 x i8] c"%hd\0A\00" +// CHECK-NEXT: [[END_STRUCT_U1:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit2.a = private unnamed_addr constant %struct.U2A { i16 12 }, align 2 +// CHECK-NEXT: [[STRUCT_STR_U2:@[0-9]+]] = private unnamed_addr constant [14 x i8] c"struct U2A {\0A\00" +// CHECK-NEXT: [[FIELD_U2:@[0-9]+]] = private unnamed_addr constant [20 x i8] c"unsigned short a : \00" +// CHECK-NEXT: [[FORMAT_U2:@[0-9]+]] = private unnamed_addr constant [5 x i8] c"%hu\0A\00" +// CHECK-NEXT: [[END_STRUCT_U2:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit3.a = private unnamed_addr constant %struct.U3A { i32 12 }, align 4 +// CHECK-NEXT: [[STRUCT_STR_U3:@[0-9]+]] = private unnamed_addr constant [14 x i8] c"struct U3A {\0A\00" +// CHECK-NEXT: [[FIELD_U3:@[0-9]+]] = private unnamed_addr constant [9 x i8] c"int a : \00" +// CHECK-NEXT: [[FORMAT_U3:@[0-9]+]] = private unnamed_addr constant [4 x i8] c"%d\0A\00" +// CHECK-NEXT: [[END_STRUCT_U3:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit4.a = private unnamed_addr constant %struct.U4A { i32 12 }, align 4 +// CHECK-NEXT: [[STRUCT_STR_U4:@[0-9]+]] = private unnamed_addr constant [14 x i8] c"struct U4A {\0A\00" +// CHECK-NEXT: [[FIELD_U4:@[0-9]+]] = private unnamed_addr constant [18 x i8] c"unsigned int a : \00" +// CHECK-NEXT: [[FORMAT_U4:@[0-9]+]] = private unnamed_addr constant [4 x i8] c"%u\0A\00" +// CHECK-NEXT: [[END_STRUCT_U4:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit5.a = private unnamed_addr constant %struct.U5A { i64 12 }, align 8 +// CHECK-NEXT: [[STRUCT_STR_U5:@[0-9]+]] = private unnamed_addr constant [14 x i8] c"struct U5A {\0A\00" +// CHECK-NEXT: [[FIELD_U5:@[0-9]+]] = private unnamed_addr constant [10 x i8] c"long a : \00" +// CHECK-NEXT: [[FORMAT_U5:@[0-9]+]] = private unnamed_addr constant [5 x i8] c"%ld\0A\00" +// CHECK-NEXT: [[END_STRUCT_U5:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit6.a = private unnamed_addr constant %struct.U6A { i64 12 }, align 8 +// CHECK-NEXT: [[STRUCT_STR_U6:@[0-9]+]] = private unnamed_addr constant [14 x i8] c"struct U6A {\0A\00" +// CHECK-NEXT: [[FIELD_U6:@[0-9]+]] = private unnamed_addr constant [19 x i8] c"unsigned long a : \00" +// CHECK-NEXT: [[FORMAT_U6:@[0-9]+]] = private unnamed_addr constant [5 x i8] c"%lu\0A\00" +// CHECK-NEXT: [[END_STRUCT_U6:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit7.a = private unnamed_addr constant %struct.U7A { i64 12 }, align 8 +// CHECK-NEXT: [[STRUCT_STR_U7:@[0-9]+]] = private unnamed_addr constant [14 x i8] c"struct U7A {\0A\00" +// CHECK-NEXT: [[FIELD_U7:@[0-9]+]] = private unnamed_addr constant [15 x i8] c"long long a : \00" +// CHECK-NEXT: [[FORMAT_U7:@[0-9]+]] = private unnamed_addr constant [6 x i8] c"%lld\0A\00" +// CHECK-NEXT: [[END_STRUCT_U7:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit8.a = private unnamed_addr constant %struct.U8A { i64 12 }, align 8 +// CHECK-NEXT: [[STRUCT_STR_U8:@[0-9]+]] = private unnamed_addr constant [14 x i8] c"struct U8A {\0A\00" +// CHECK-NEXT: [[FIELD_U8:@[0-9]+]] = private unnamed_addr constant [24 x i8] c"unsigned long long a : \00" +// CHECK-NEXT: [[FORMAT_U8:@[0-9]+]] = private unnamed_addr constant [6 x i8] c"%llu\0A\00" +// CHECK-NEXT: [[END_STRUCT_U8:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit9.a = private unnamed_addr constant %struct.U9A { i8 97 }, align 1 +// CHECK-NEXT: [[STRUCT_STR_U9:@[0-9]+]] = private unnamed_addr constant [14 x i8] c"struct U9A {\0A\00" +// CHECK-NEXT: [[FIELD_U9:@[0-9]+]] = private unnamed_addr constant [10 x i8] c"char a : \00" +// CHECK-NEXT: [[FORMAT_U9:@[0-9]+]] = private unnamed_addr constant [4 x i8] c"%c\0A\00" +// CHECK-NEXT: [[END_STRUCT_U9:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @.str = private unnamed_addr constant [4 x i8] c"LSE\00", align 1 + +// CHECK: @unit10.a = private unnamed_addr constant %struct.U10A { i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i32 0, i32 0) }, align 8 +// CHECK-NEXT: [[STRUCT_STR_U10:@[0-9]+]] = private unnamed_addr constant [15 x i8] c"struct U10A {\0A\00" +// CHECK-NEXT: [[FIELD_U10:@[0-9]+]] = private unnamed_addr constant [12 x i8] c"char * a : \00" +// CHECK-NEXT: [[FORMAT_U10:@[0-9]+]] = private unnamed_addr constant [4 x i8] c"%s\0A\00" +// CHECK-NEXT: [[END_STRUCT_U10:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit11.a = private unnamed_addr constant %struct.U11A { i8* inttoptr (i64 305419896 to i8*) }, align 8 +// CHECK-NEXT: [[STRUCT_STR_U11:@[0-9]+]] = private unnamed_addr constant [15 x i8] c"struct U11A {\0A\00" +// CHECK-NEXT: [[FIELD_U11:@[0-9]+]] = private unnamed_addr constant [12 x i8] c"void * a : \00" +// CHECK-NEXT: [[FORMAT_U11:@[0-9]+]] = private unnamed_addr constant [4 x i8] c"%p\0A\00" +// CHECK-NEXT: [[END_STRUCT_U11:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit12.a = private unnamed_addr constant %struct.U12A { i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i32 0, i32 0) }, align 8 +// CHECK-NEXT: [[STRUCT_STR_U12:@[0-9]+]] = private unnamed_addr constant [15 x i8] c"struct U12A {\0A\00" +// CHECK-NEXT: [[FIELD_U12:@[0-9]+]] = private unnamed_addr constant [18 x i8] c"const char * a : \00" +// CHECK-NEXT: [[FORMAT_U12:@[0-9]+]] = private unnamed_addr constant [4 x i8] c"%s\0A\00" +// CHECK-NEXT: [[END_STRUCT_U12:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit13.a = private unnamed_addr constant %struct.U13A { i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i32 0, i32 0) }, align 8 +// CHECK-NEXT: [[STRUCT_STR_U13:@[0-9]+]] = private unnamed_addr constant [15 x i8] c"struct U13A {\0A\00" +// CHECK-NEXT: [[FIELD_U13:@[0-9]+]] = private unnamed_addr constant [20 x i8] c"const charstar a : \00" +// CHECK-NEXT: [[FORMAT_U13:@[0-9]+]] = private unnamed_addr constant [4 x i8] c"%s\0A\00" +// CHECK-NEXT: [[END_STRUCT_U13:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit14.a = private unnamed_addr constant %struct.U14A { double 0x3FF1F9ACFFA7EB6C }, align 8 +// CHECK-NEXT: [[STRUCT_STR_U14:@[0-9]+]] = private unnamed_addr constant [15 x i8] c"struct U14A {\0A\00" +// CHECK-NEXT: [[FIELD_U14:@[0-9]+]] = private unnamed_addr constant [12 x i8] c"double a : \00" +// CHECK-NEXT: [[FORMAT_U14:@[0-9]+]] = private unnamed_addr constant [4 x i8] c"%f\0A\00" +// CHECK-NEXT: [[END_STRUCT_U14:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit15.a = private unnamed_addr constant %struct.U15A { [3 x i32] [i32 1, i32 2, i32 3] }, align 4 +// CHECK-NEXT: [[STRUCT_STR_U15:@[0-9]+]] = private unnamed_addr constant [15 x i8] c"struct U15A {\0A\00" +// CHECK-NEXT: [[FIELD_U15:@[0-9]+]] = private unnamed_addr constant [13 x i8] c"int [3] a : \00" +// CHECK-NEXT: [[FORMAT_U15:@[0-9]+]] = private unnamed_addr constant [4 x i8] c"%p\0A\00" +// CHECK-NEXT: [[END_STRUCT_U15:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit16.a = private unnamed_addr constant %struct.U16A { i8 12 }, align 1 +// CHECK-NEXT: [[STRUCT_STR_U16:@[0-9]+]] = private unnamed_addr constant [15 x i8] c"struct U16A {\0A\00" +// CHECK-NEXT: [[FIELD_U16:@[0-9]+]] = private unnamed_addr constant [13 x i8] c"uint8_t a : \00" +// CHECK-NEXT: [[FORMAT_U16:@[0-9]+]] = private unnamed_addr constant [6 x i8] c"%hhu\0A\00" +// CHECK-NEXT: [[END_STRUCT_U16:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit17.a = private unnamed_addr constant %struct.U17A { i8 12 }, align 1 +// CHECK-NEXT: [[STRUCT_STR_U17:@[0-9]+]] = private unnamed_addr constant [15 x i8] c"struct U17A {\0A\00" +// CHECK-NEXT: [[FIELD_U17:@[0-9]+]] = private unnamed_addr constant [12 x i8] c"int8_t a : \00" +// CHECK-NEXT: [[FORMAT_U17:@[0-9]+]] = private unnamed_addr constant [6 x i8] c"%hhd\0A\00" +// CHECK-NEXT: [[END_STRUCT_U17:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +// CHECK: @unit18.a = private unnamed_addr constant %struct.U18A { x86_fp80 0xK3FFF8FCD67FD3F5B6000 }, align 16 +// CHECK-NEXT: [[STRUCT_STR_U18:@[0-9]+]] = private unnamed_addr constant [15 x i8] c"struct U18A {\0A\00" +// CHECK-NEXT: [[FIELD_U18:@[0-9]+]] = private unnamed_addr constant [17 x i8] c"long double a : \00" +// CHECK-NEXT: [[FORMAT_U18:@[0-9]+]] = private unnamed_addr constant [5 x i8] c"%Lf\0A\00" +// CHECK-NEXT: [[END_STRUCT_U18:@[0-9]+]] = private unnamed_addr constant [3 x i8] c"}\0A\00" + +int printf(const char *fmt, ...) { + return 0; +} + +void unit1() { + struct U1A { + short a; + }; + + struct U1A a = { + .a = 12, + }; + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* [[STRUCT_STR_U1]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U1A, %struct.U1A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([11 x i8], [11 x i8]* [[FIELD_U1]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i16, i16* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* [[FORMAT_U1]], i32 0, i32 0), i16 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U1]], i32 0, i32 0)) + __builtin_dump_struct(&a, &printf); +} + +void unit2() { + struct U2A { + unsigned short a; + }; + + struct U2A a = { + .a = 12, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* [[STRUCT_STR_U2]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U2A, %struct.U2A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([20 x i8], [20 x i8]* [[FIELD_U2]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i16, i16* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* [[FORMAT_U2]], i32 0, i32 0), i16 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U2]], i32 0, i32 0)) + __builtin_dump_struct(&a, &printf); +} + +void unit3() { + struct U3A { + int a; + }; + + struct U3A a = { + .a = 12, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* [[STRUCT_STR_U3]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U3A, %struct.U3A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([9 x i8], [9 x i8]* [[FIELD_U3]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i32, i32* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* [[FORMAT_U3]], i32 0, i32 0), i32 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U3]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit4() { + struct U4A { + unsigned int a; + }; + + struct U4A a = { + .a = 12, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* [[STRUCT_STR_U4]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U4A, %struct.U4A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([18 x i8], [18 x i8]* [[FIELD_U4]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i32, i32* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* [[FORMAT_U4]], i32 0, i32 0), i32 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U4]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit5() { + struct U5A { + long a; + }; + + struct U5A a = { + .a = 12, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* [[STRUCT_STR_U5]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U5A, %struct.U5A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([10 x i8], [10 x i8]* [[FIELD_U5]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i64, i64* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* [[FORMAT_U5]], i32 0, i32 0), i64 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U5]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit6() { + struct U6A { + unsigned long a; + }; + + struct U6A a = { + .a = 12, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* [[STRUCT_STR_U6]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U6A, %struct.U6A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([19 x i8], [19 x i8]* [[FIELD_U6]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i64, i64* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* [[FORMAT_U6]], i32 0, i32 0), i64 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U6]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit7() { + struct U7A { + long long a; + }; + + struct U7A a = { + .a = 12, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* [[STRUCT_STR_U7]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U7A, %struct.U7A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* [[FIELD_U7]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i64, i64* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* [[FORMAT_U7]], i32 0, i32 0), i64 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U7]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit8() { + struct U8A { + unsigned long long a; + }; + + struct U8A a = { + .a = 12, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* [[STRUCT_STR_U8]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U8A, %struct.U8A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([24 x i8], [24 x i8]* [[FIELD_U8]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i64, i64* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* [[FORMAT_U8]], i32 0, i32 0), i64 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U8]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit9() { + struct U9A { + char a; + }; + + struct U9A a = { + .a = 'a', + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* [[STRUCT_STR_U9]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U9A, %struct.U9A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([10 x i8], [10 x i8]* [[FIELD_U9]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i8, i8* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* [[FORMAT_U9]], i32 0, i32 0), i8 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U9]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit10() { + struct U10A { + char *a; + }; + + struct U10A a = { + .a = "LSE", + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* [[STRUCT_STR_U10]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U10A, %struct.U10A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([12 x i8], [12 x i8]* [[FIELD_U10]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i8*, i8** [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* [[FORMAT_U10]], i32 0, i32 0), i8* [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U10]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit11() { + struct U11A { + void *a; + }; + + struct U11A a = { + .a = (void *)0x12345678, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* [[STRUCT_STR_U11]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U11A, %struct.U11A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([12 x i8], [12 x i8]* [[FIELD_U11]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i8*, i8** [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* [[FORMAT_U11]], i32 0, i32 0), i8* [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U11]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit12() { + struct U12A { + const char *a; + }; + + struct U12A a = { + .a = "LSE", + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* [[STRUCT_STR_U12]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U12A, %struct.U12A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([18 x i8], [18 x i8]* [[FIELD_U12]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i8*, i8** [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* [[FORMAT_U12]], i32 0, i32 0), i8* [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U12]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit13() { + typedef char *charstar; + struct U13A { + const charstar a; + }; + + struct U13A a = { + .a = "LSE", + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* [[STRUCT_STR_U13]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U13A, %struct.U13A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([20 x i8], [20 x i8]* [[FIELD_U13]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i8*, i8** [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* [[FORMAT_U13]], i32 0, i32 0), i8* [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U13]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit14() { + struct U14A { + double a; + }; + + struct U14A a = { + .a = 1.123456, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* [[STRUCT_STR_U14]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U14A, %struct.U14A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([12 x i8], [12 x i8]* [[FIELD_U14]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load double, double* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* [[FORMAT_U14]], i32 0, i32 0), double [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U14]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit15() { + struct U15A { + int a[3]; + }; + + struct U15A a = { + .a = {1, 2, 3}, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* [[STRUCT_STR_U15]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U15A, %struct.U15A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([13 x i8], [13 x i8]* [[FIELD_U15]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load [3 x i32], [3 x i32]* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* [[FORMAT_U15]], i32 0, i32 0), [3 x i32] [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U15]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit16() { + struct U16A { + uint8_t a; + }; + + struct U16A a = { + .a = 12, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* [[STRUCT_STR_U16]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U16A, %struct.U16A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([13 x i8], [13 x i8]* [[FIELD_U16]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i8, i8* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* [[FORMAT_U16]], i32 0, i32 0), i8 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U16]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit17() { + struct U17A { + int8_t a; + }; + + struct U17A a = { + .a = 12, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* [[STRUCT_STR_U17]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U17A, %struct.U17A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([12 x i8], [12 x i8]* [[FIELD_U17]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load i8, i8* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* [[FORMAT_U17]], i32 0, i32 0), i8 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U17]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void unit18() { + struct U18A { + long double a; + }; + + struct U18A a = { + .a = 1.123456, + }; + + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* [[STRUCT_STR_U18]], i32 0, i32 0)) + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.U18A, %struct.U18A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([17 x i8], [17 x i8]* [[FIELD_U18]], i32 0, i32 0)) + // CHECK: [[LOAD1:%[0-9]+]] = load x86_fp80, x86_fp80* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* [[FORMAT_U18]], i32 0, i32 0), x86_fp80 [[LOAD1]]) + // CHECK: call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* [[END_STRUCT_U18]], i32 0, i32 0) + __builtin_dump_struct(&a, &printf); +} + +void test1() { + struct T1A { + int a; + char *b; + }; + + struct T1A a = { + .a = 12, + .b = "LSE", + }; + + // CHECK: call i32 (i8*, ...) @printf( + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.T1A, %struct.T1A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf( + // CHECK: [[LOAD1:%[0-9]+]] = load i32, i32* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf({{.*}}, i32 [[LOAD1]]) + // CHECK: [[RES2:%[0-9]+]] = getelementptr inbounds %struct.T1A, %struct.T1A* %a, i32 0, i32 1 + // CHECK: call i32 (i8*, ...) @printf( + // CHECK: [[LOAD2:%[0-9]+]] = load i8*, i8** [[RES2]], + // CHECK: call i32 (i8*, ...) @printf({{.*}}, i8* [[LOAD2]]) + // CHECK: call i32 (i8*, ...) @printf( + __builtin_dump_struct(&a, &printf); +} + +void test2() { + struct T2A { + int a; + }; + + struct T2B { + int b; + struct T2A a; + }; + + struct T2B b = { + .b = 24, + .a = { + .a = 12, + } + }; + + // CHECK: call i32 (i8*, ...) @printf( + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.T2B, %struct.T2B* %b, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf( + // CHECK: [[LOAD1:%[0-9]+]] = load i32, i32* [[RES1]], + // CHECK: call i32 (i8*, ...) @printf({{.*}}, i32 [[LOAD1]]) + // CHECK: [[NESTED_STRUCT:%[0-9]+]] = getelementptr inbounds %struct.T2B, %struct.T2B* %b, i32 0, i32 1 + // CHECK: call i32 (i8*, ...) @printf( + // CHECK: [[RES2:%[0-9]+]] = getelementptr inbounds %struct.T2A, %struct.T2A* [[NESTED_STRUCT]], i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf( + // CHECK: [[LOAD2:%[0-9]+]] = load i32, i32* [[RES2]], + // CHECK: call i32 (i8*, ...) @printf({{.*}}, i32 [[LOAD2]]) + // CHECK: call i32 (i8*, ...) @printf( + __builtin_dump_struct(&b, &printf); +} + +void test3() { + struct T3A { + union { + int a; + char b[4]; + }; + }; + + struct T3A a = { + .a = 42, + }; + + // CHECK: call i32 (i8*, ...) @printf( + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.T3A, %struct.T3A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf( + // CHECK: [[BC1:%[0-9]+]] = bitcast %union.anon* [[RES1]] to i32* + // CHECK: [[LOAD1:%[0-9]+]] = load i32, i32* [[BC1]], + // CHECK: call i32 (i8*, ...) @printf({{.*}}, i32 [[LOAD1]]) + // CHECK: [[BC2:%[0-9]+]] = bitcast %union.anon* [[RES1]] to [4 x i8]* + // CHECK: [[LOAD2:%[0-9]+]] = load [4 x i8], [4 x i8]* [[BC2]], + // CHECK: call i32 (i8*, ...) @printf({{.*}}, [4 x i8] [[LOAD2]]) + // CHECK: call i32 (i8*, ...) @printf( + __builtin_dump_struct(&a, &printf); +} + +void test4() { + struct T4A { + union { + struct { + void *a; + }; + struct { + unsigned long b; + }; + }; + }; + + struct T4A a = { + .a = (void *)0x12345678, + }; + + // CHECK: call i32 (i8*, ...) @printf( + // CHECK: [[RES1:%[0-9]+]] = getelementptr inbounds %struct.T4A, %struct.T4A* %a, i32 0, i32 0 + // CHECK: call i32 (i8*, ...) @printf( + // CHECK: [[BC1:%[0-9]+]] = bitcast %union.anon.0* [[RES1]] to %struct.anon* + // CHECK: [[RES2:%[0-9]+]] = getelementptr inbounds %struct.anon, %struct.anon* [[BC1]], i32 0, i32 0 + // CHECK: [[LOAD1:%[0-9]+]] = load i8*, i8** [[RES2]], + // CHECK: call i32 (i8*, ...) @printf({{.*}}, i8* [[LOAD1]]) + + // CHECK: [[BC2:%[0-9]+]] = bitcast %union.anon.0* [[RES1]] to %struct.anon.1* + // CHECK: [[RES3:%[0-9]+]] = getelementptr inbounds %struct.anon.1, %struct.anon.1* [[BC2]], i32 0, i32 0 + // CHECK: [[LOAD2:%[0-9]+]] = load i64, i64* [[RES3]], + // CHECK: call i32 (i8*, ...) @printf({{.*}}, i64 [[LOAD2]]) + // CHECK: call i32 (i8*, ...) @printf( + __builtin_dump_struct(&a, &printf); +} |