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-rw-r--r--test/Transforms/SLPVectorizer/X86/arith-add.ll58
1 files changed, 58 insertions, 0 deletions
diff --git a/test/Transforms/SLPVectorizer/X86/arith-add.ll b/test/Transforms/SLPVectorizer/X86/arith-add.ll
index 0266758b27d23..22b2c7422933b 100644
--- a/test/Transforms/SLPVectorizer/X86/arith-add.ll
+++ b/test/Transforms/SLPVectorizer/X86/arith-add.ll
@@ -1,5 +1,6 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -mtriple=x86_64-unknown -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE
+; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=slm -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SLM
; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX1
; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX2
; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=knl -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX512 --check-prefix=AVX512F
@@ -38,6 +39,25 @@ define void @add_v8i64() {
; SSE-NEXT: store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
; SSE-NEXT: ret void
;
+; SLM-LABEL: @add_v8i64(
+; SLM-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @a64 to <2 x i64>*), align 8
+; SLM-NEXT: [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT: [[TMP4:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT: [[TMP5:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([8 x i64]* @b64 to <2 x i64>*), align 8
+; SLM-NEXT: [[TMP6:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT: [[TMP7:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT: [[TMP8:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @b64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT: [[TMP9:%.*]] = add <2 x i64> [[TMP1]], [[TMP5]]
+; SLM-NEXT: [[TMP10:%.*]] = add <2 x i64> [[TMP2]], [[TMP6]]
+; SLM-NEXT: [[TMP11:%.*]] = add <2 x i64> [[TMP3]], [[TMP7]]
+; SLM-NEXT: [[TMP12:%.*]] = add <2 x i64> [[TMP4]], [[TMP8]]
+; SLM-NEXT: store <2 x i64> [[TMP9]], <2 x i64>* bitcast ([8 x i64]* @c64 to <2 x i64>*), align 8
+; SLM-NEXT: store <2 x i64> [[TMP10]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 2) to <2 x i64>*), align 8
+; SLM-NEXT: store <2 x i64> [[TMP11]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 4) to <2 x i64>*), align 8
+; SLM-NEXT: store <2 x i64> [[TMP12]], <2 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @c64, i32 0, i64 6) to <2 x i64>*), align 8
+; SLM-NEXT: ret void
+;
; AVX-LABEL: @add_v8i64(
; AVX-NEXT: [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([8 x i64]* @a64 to <4 x i64>*), align 8
; AVX-NEXT: [[TMP2:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([8 x i64], [8 x i64]* @a64, i32 0, i64 4) to <4 x i64>*), align 8
@@ -111,6 +131,25 @@ define void @add_v16i32() {
; SSE-NEXT: store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
; SSE-NEXT: ret void
;
+; SLM-LABEL: @add_v16i32(
+; SLM-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @a32 to <4 x i32>*), align 4
+; SLM-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT: [[TMP5:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([16 x i32]* @b32 to <4 x i32>*), align 4
+; SLM-NEXT: [[TMP6:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT: [[TMP7:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT: [[TMP8:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @b32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT: [[TMP9:%.*]] = add <4 x i32> [[TMP1]], [[TMP5]]
+; SLM-NEXT: [[TMP10:%.*]] = add <4 x i32> [[TMP2]], [[TMP6]]
+; SLM-NEXT: [[TMP11:%.*]] = add <4 x i32> [[TMP3]], [[TMP7]]
+; SLM-NEXT: [[TMP12:%.*]] = add <4 x i32> [[TMP4]], [[TMP8]]
+; SLM-NEXT: store <4 x i32> [[TMP9]], <4 x i32>* bitcast ([16 x i32]* @c32 to <4 x i32>*), align 4
+; SLM-NEXT: store <4 x i32> [[TMP10]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 4) to <4 x i32>*), align 4
+; SLM-NEXT: store <4 x i32> [[TMP11]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 8) to <4 x i32>*), align 4
+; SLM-NEXT: store <4 x i32> [[TMP12]], <4 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @c32, i32 0, i64 12) to <4 x i32>*), align 4
+; SLM-NEXT: ret void
+;
; AVX-LABEL: @add_v16i32(
; AVX-NEXT: [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([16 x i32]* @a32 to <8 x i32>*), align 4
; AVX-NEXT: [[TMP2:%.*]] = load <8 x i32>, <8 x i32>* bitcast (i32* getelementptr inbounds ([16 x i32], [16 x i32]* @a32, i32 0, i64 8) to <8 x i32>*), align 4
@@ -216,6 +255,25 @@ define void @add_v32i16() {
; SSE-NEXT: store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
; SSE-NEXT: ret void
;
+; SLM-LABEL: @add_v32i16(
+; SLM-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @a16 to <8 x i16>*), align 2
+; SLM-NEXT: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT: [[TMP4:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT: [[TMP5:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([32 x i16]* @b16 to <8 x i16>*), align 2
+; SLM-NEXT: [[TMP6:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT: [[TMP7:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT: [[TMP8:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @b16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT: [[TMP9:%.*]] = add <8 x i16> [[TMP1]], [[TMP5]]
+; SLM-NEXT: [[TMP10:%.*]] = add <8 x i16> [[TMP2]], [[TMP6]]
+; SLM-NEXT: [[TMP11:%.*]] = add <8 x i16> [[TMP3]], [[TMP7]]
+; SLM-NEXT: [[TMP12:%.*]] = add <8 x i16> [[TMP4]], [[TMP8]]
+; SLM-NEXT: store <8 x i16> [[TMP9]], <8 x i16>* bitcast ([32 x i16]* @c16 to <8 x i16>*), align 2
+; SLM-NEXT: store <8 x i16> [[TMP10]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 8) to <8 x i16>*), align 2
+; SLM-NEXT: store <8 x i16> [[TMP11]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 16) to <8 x i16>*), align 2
+; SLM-NEXT: store <8 x i16> [[TMP12]], <8 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @c16, i32 0, i64 24) to <8 x i16>*), align 2
+; SLM-NEXT: ret void
+;
; AVX-LABEL: @add_v32i16(
; AVX-NEXT: [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([32 x i16]* @a16 to <16 x i16>*), align 2
; AVX-NEXT: [[TMP2:%.*]] = load <16 x i16>, <16 x i16>* bitcast (i16* getelementptr inbounds ([32 x i16], [32 x i16]* @a16, i32 0, i64 16) to <16 x i16>*), align 2