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Diffstat (limited to 'testfloat/testsoftfloat.c')
-rw-r--r-- | testfloat/testsoftfloat.c | 1040 |
1 files changed, 1040 insertions, 0 deletions
diff --git a/testfloat/testsoftfloat.c b/testfloat/testsoftfloat.c new file mode 100644 index 0000000000000..07a46a58008a5 --- /dev/null +++ b/testfloat/testsoftfloat.c @@ -0,0 +1,1040 @@ + +/* +=============================================================================== + +This C source file is part of TestFloat, Release 2a, a package of programs +for testing the correctness of floating-point arithmetic complying to the +IEC/IEEE Standard for Floating-Point. + +Written by John R. Hauser. More information is available through the Web +page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'. + +THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort +has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT +TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO +PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY +AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE. + +Derivative works are acceptable, even for commercial purposes, so long as +(1) they include prominent notice that the work is derivative, and (2) they +include prominent notice akin to these four paragraphs for those parts of +this code that are retained. + +=============================================================================== +*/ + +#include <stdlib.h> +#include <signal.h> +#include <string.h> +#include "milieu.h" +#include "fail.h" +#include "softfloat.h" +#include "slowfloat.h" +#include "testCases.h" +#include "testLoops.h" + +static void catchSIGINT( int signalCode ) +{ + + if ( stop ) exit( EXIT_FAILURE ); + stop = TRUE; + +} + +int8 clearFlags( void ) +{ + int8 flags; + + flags = float_exception_flags; + float_exception_flags = 0; + return flags; + +} + +enum { + INT32_TO_FLOAT32 = 1, + INT32_TO_FLOAT64, +#ifdef FLOATX80 + INT32_TO_FLOATX80, +#endif +#ifdef FLOAT128 + INT32_TO_FLOAT128, +#endif +#ifdef BITS64 + INT64_TO_FLOAT32, + INT64_TO_FLOAT64, +#ifdef FLOATX80 + INT64_TO_FLOATX80, +#endif +#ifdef FLOAT128 + INT64_TO_FLOAT128, +#endif +#endif + FLOAT32_TO_INT32, + FLOAT32_TO_INT32_ROUND_TO_ZERO, +#ifdef BITS64 + FLOAT32_TO_INT64, + FLOAT32_TO_INT64_ROUND_TO_ZERO, +#endif + FLOAT32_TO_FLOAT64, +#ifdef FLOATX80 + FLOAT32_TO_FLOATX80, +#endif +#ifdef FLOAT128 + FLOAT32_TO_FLOAT128, +#endif + FLOAT32_ROUND_TO_INT, + FLOAT32_ADD, + FLOAT32_SUB, + FLOAT32_MUL, + FLOAT32_DIV, + FLOAT32_REM, + FLOAT32_SQRT, + FLOAT32_EQ, + FLOAT32_LE, + FLOAT32_LT, + FLOAT32_EQ_SIGNALING, + FLOAT32_LE_QUIET, + FLOAT32_LT_QUIET, + FLOAT64_TO_INT32, + FLOAT64_TO_INT32_ROUND_TO_ZERO, +#ifdef BITS64 + FLOAT64_TO_INT64, + FLOAT64_TO_INT64_ROUND_TO_ZERO, +#endif + FLOAT64_TO_FLOAT32, +#ifdef FLOATX80 + FLOAT64_TO_FLOATX80, +#endif +#ifdef FLOAT128 + FLOAT64_TO_FLOAT128, +#endif + FLOAT64_ROUND_TO_INT, + FLOAT64_ADD, + FLOAT64_SUB, + FLOAT64_MUL, + FLOAT64_DIV, + FLOAT64_REM, + FLOAT64_SQRT, + FLOAT64_EQ, + FLOAT64_LE, + FLOAT64_LT, + FLOAT64_EQ_SIGNALING, + FLOAT64_LE_QUIET, + FLOAT64_LT_QUIET, +#ifdef FLOATX80 + FLOATX80_TO_INT32, + FLOATX80_TO_INT32_ROUND_TO_ZERO, +#ifdef BITS64 + FLOATX80_TO_INT64, + FLOATX80_TO_INT64_ROUND_TO_ZERO, +#endif + FLOATX80_TO_FLOAT32, + FLOATX80_TO_FLOAT64, +#ifdef FLOAT128 + FLOATX80_TO_FLOAT128, +#endif + FLOATX80_ROUND_TO_INT, + FLOATX80_ADD, + FLOATX80_SUB, + FLOATX80_MUL, + FLOATX80_DIV, + FLOATX80_REM, + FLOATX80_SQRT, + FLOATX80_EQ, + FLOATX80_LE, + FLOATX80_LT, + FLOATX80_EQ_SIGNALING, + FLOATX80_LE_QUIET, + FLOATX80_LT_QUIET, +#endif +#ifdef FLOAT128 + FLOAT128_TO_INT32, + FLOAT128_TO_INT32_ROUND_TO_ZERO, +#ifdef BITS64 + FLOAT128_TO_INT64, + FLOAT128_TO_INT64_ROUND_TO_ZERO, +#endif + FLOAT128_TO_FLOAT32, + FLOAT128_TO_FLOAT64, +#ifdef FLOATX80 + FLOAT128_TO_FLOATX80, +#endif + FLOAT128_ROUND_TO_INT, + FLOAT128_ADD, + FLOAT128_SUB, + FLOAT128_MUL, + FLOAT128_DIV, + FLOAT128_REM, + FLOAT128_SQRT, + FLOAT128_EQ, + FLOAT128_LE, + FLOAT128_LT, + FLOAT128_EQ_SIGNALING, + FLOAT128_LE_QUIET, + FLOAT128_LT_QUIET, +#endif + NUM_FUNCTIONS +}; +static struct { + char *name; + int8 numInputs; + flag roundingPrecision, roundingMode; + flag tininessMode, tininessModeAtReducedPrecision; +} functions[ NUM_FUNCTIONS ] = { + { 0, 0, 0, 0, 0, 0 }, + { "int32_to_float32", 1, FALSE, TRUE, FALSE, FALSE }, + { "int32_to_float64", 1, FALSE, FALSE, FALSE, FALSE }, +#ifdef FLOATX80 + { "int32_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE }, +#endif +#ifdef FLOAT128 + { "int32_to_float128", 1, FALSE, FALSE, FALSE, FALSE }, +#endif +#ifdef BITS64 + { "int64_to_float32", 1, FALSE, TRUE, FALSE, FALSE }, + { "int64_to_float64", 1, FALSE, TRUE, FALSE, FALSE }, +#ifdef FLOATX80 + { "int64_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE }, +#endif +#ifdef FLOAT128 + { "int64_to_float128", 1, FALSE, FALSE, FALSE, FALSE }, +#endif +#endif + { "float32_to_int32", 1, FALSE, TRUE, FALSE, FALSE }, + { "float32_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, +#ifdef BITS64 + { "float32_to_int64", 1, FALSE, TRUE, FALSE, FALSE }, + { "float32_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, +#endif + { "float32_to_float64", 1, FALSE, FALSE, FALSE, FALSE }, +#ifdef FLOATX80 + { "float32_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE }, +#endif +#ifdef FLOAT128 + { "float32_to_float128", 1, FALSE, FALSE, FALSE, FALSE }, +#endif + { "float32_round_to_int", 1, FALSE, TRUE, FALSE, FALSE }, + { "float32_add", 2, FALSE, TRUE, FALSE, FALSE }, + { "float32_sub", 2, FALSE, TRUE, FALSE, FALSE }, + { "float32_mul", 2, FALSE, TRUE, TRUE, FALSE }, + { "float32_div", 2, FALSE, TRUE, FALSE, FALSE }, + { "float32_rem", 2, FALSE, FALSE, FALSE, FALSE }, + { "float32_sqrt", 1, FALSE, TRUE, FALSE, FALSE }, + { "float32_eq", 2, FALSE, FALSE, FALSE, FALSE }, + { "float32_le", 2, FALSE, FALSE, FALSE, FALSE }, + { "float32_lt", 2, FALSE, FALSE, FALSE, FALSE }, + { "float32_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE }, + { "float32_le_quiet", 2, FALSE, FALSE, FALSE, FALSE }, + { "float32_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE }, + { "float64_to_int32", 1, FALSE, TRUE, FALSE, FALSE }, + { "float64_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, +#ifdef BITS64 + { "float64_to_int64", 1, FALSE, TRUE, FALSE, FALSE }, + { "float64_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, +#endif + { "float64_to_float32", 1, FALSE, TRUE, TRUE, FALSE }, +#ifdef FLOATX80 + { "float64_to_floatx80", 1, FALSE, FALSE, FALSE, FALSE }, +#endif +#ifdef FLOAT128 + { "float64_to_float128", 1, FALSE, FALSE, FALSE, FALSE }, +#endif + { "float64_round_to_int", 1, FALSE, TRUE, FALSE, FALSE }, + { "float64_add", 2, FALSE, TRUE, FALSE, FALSE }, + { "float64_sub", 2, FALSE, TRUE, FALSE, FALSE }, + { "float64_mul", 2, FALSE, TRUE, TRUE, FALSE }, + { "float64_div", 2, FALSE, TRUE, FALSE, FALSE }, + { "float64_rem", 2, FALSE, FALSE, FALSE, FALSE }, + { "float64_sqrt", 1, FALSE, TRUE, FALSE, FALSE }, + { "float64_eq", 2, FALSE, FALSE, FALSE, FALSE }, + { "float64_le", 2, FALSE, FALSE, FALSE, FALSE }, + { "float64_lt", 2, FALSE, FALSE, FALSE, FALSE }, + { "float64_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE }, + { "float64_le_quiet", 2, FALSE, FALSE, FALSE, FALSE }, + { "float64_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE }, +#ifdef FLOATX80 + { "floatx80_to_int32", 1, FALSE, TRUE, FALSE, FALSE }, + { "floatx80_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, +#ifdef BITS64 + { "floatx80_to_int64", 1, FALSE, TRUE, FALSE, FALSE }, + { "floatx80_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, +#endif + { "floatx80_to_float32", 1, FALSE, TRUE, TRUE, FALSE }, + { "floatx80_to_float64", 1, FALSE, TRUE, TRUE, FALSE }, +#ifdef FLOAT128 + { "floatx80_to_float128", 1, FALSE, FALSE, FALSE, FALSE }, +#endif + { "floatx80_round_to_int", 1, FALSE, TRUE, FALSE, FALSE }, + { "floatx80_add", 2, TRUE, TRUE, FALSE, TRUE }, + { "floatx80_sub", 2, TRUE, TRUE, FALSE, TRUE }, + { "floatx80_mul", 2, TRUE, TRUE, TRUE, TRUE }, + { "floatx80_div", 2, TRUE, TRUE, FALSE, TRUE }, + { "floatx80_rem", 2, FALSE, FALSE, FALSE, FALSE }, + { "floatx80_sqrt", 1, TRUE, TRUE, FALSE, FALSE }, + { "floatx80_eq", 2, FALSE, FALSE, FALSE, FALSE }, + { "floatx80_le", 2, FALSE, FALSE, FALSE, FALSE }, + { "floatx80_lt", 2, FALSE, FALSE, FALSE, FALSE }, + { "floatx80_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE }, + { "floatx80_le_quiet", 2, FALSE, FALSE, FALSE, FALSE }, + { "floatx80_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE }, +#endif +#ifdef FLOAT128 + { "float128_to_int32", 1, FALSE, TRUE, FALSE, FALSE }, + { "float128_to_int32_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, +#ifdef BITS64 + { "float128_to_int64", 1, FALSE, TRUE, FALSE, FALSE }, + { "float128_to_int64_round_to_zero", 1, FALSE, FALSE, FALSE, FALSE }, +#endif + { "float128_to_float32", 1, FALSE, TRUE, TRUE, FALSE }, + { "float128_to_float64", 1, FALSE, TRUE, TRUE, FALSE }, +#ifdef FLOATX80 + { "float128_to_floatx80", 1, FALSE, TRUE, TRUE, FALSE }, +#endif + { "float128_round_to_int", 1, FALSE, TRUE, FALSE, FALSE }, + { "float128_add", 2, FALSE, TRUE, FALSE, FALSE }, + { "float128_sub", 2, FALSE, TRUE, FALSE, FALSE }, + { "float128_mul", 2, FALSE, TRUE, TRUE, FALSE }, + { "float128_div", 2, FALSE, TRUE, FALSE, FALSE }, + { "float128_rem", 2, FALSE, FALSE, FALSE, FALSE }, + { "float128_sqrt", 1, FALSE, TRUE, FALSE, FALSE }, + { "float128_eq", 2, FALSE, FALSE, FALSE, FALSE }, + { "float128_le", 2, FALSE, FALSE, FALSE, FALSE }, + { "float128_lt", 2, FALSE, FALSE, FALSE, FALSE }, + { "float128_eq_signaling", 2, FALSE, FALSE, FALSE, FALSE }, + { "float128_le_quiet", 2, FALSE, FALSE, FALSE, FALSE }, + { "float128_lt_quiet", 2, FALSE, FALSE, FALSE, FALSE }, +#endif +}; + +enum { + ROUND_NEAREST_EVEN = 1, + ROUND_TO_ZERO, + ROUND_DOWN, + ROUND_UP, + NUM_ROUNDINGMODES +}; +enum { + TININESS_BEFORE_ROUNDING = 1, + TININESS_AFTER_ROUNDING, + NUM_TININESSMODES +}; + +static void + testFunctionVariety( + uint8 functionCode, + int8 roundingPrecision, + int8 roundingMode, + int8 tininessMode + ) +{ + uint8 roundingCode; + int8 tininessCode; + + functionName = functions[ functionCode ].name; + if ( roundingPrecision == 32 ) { + roundingPrecisionName = "32"; + } + else if ( roundingPrecision == 64 ) { + roundingPrecisionName = "64"; + } + else if ( roundingPrecision == 80 ) { + roundingPrecisionName = "80"; + } + else { + roundingPrecisionName = 0; + } +#ifdef FLOATX80 + floatx80_rounding_precision = roundingPrecision; + slow_floatx80_rounding_precision = roundingPrecision; +#endif + switch ( roundingMode ) { + case 0: + roundingModeName = 0; + roundingCode = float_round_nearest_even; + break; + case ROUND_NEAREST_EVEN: + roundingModeName = "nearest_even"; + roundingCode = float_round_nearest_even; + break; + case ROUND_TO_ZERO: + roundingModeName = "to_zero"; + roundingCode = float_round_to_zero; + break; + case ROUND_DOWN: + roundingModeName = "down"; + roundingCode = float_round_down; + break; + case ROUND_UP: + roundingModeName = "up"; + roundingCode = float_round_up; + break; + } + float_rounding_mode = roundingCode; + slow_float_rounding_mode = roundingCode; + switch ( tininessMode ) { + case 0: + tininessModeName = 0; + tininessCode = float_tininess_after_rounding; + break; + case TININESS_BEFORE_ROUNDING: + tininessModeName = "before"; + tininessCode = float_tininess_before_rounding; + break; + case TININESS_AFTER_ROUNDING: + tininessModeName = "after"; + tininessCode = float_tininess_after_rounding; + break; + } + float_detect_tininess = tininessCode; + slow_float_detect_tininess = tininessCode; + fputs( "Testing ", stderr ); + writeFunctionName( stderr ); + fputs( ".\n", stderr ); + switch ( functionCode ) { + case INT32_TO_FLOAT32: + test_a_int32_z_float32( slow_int32_to_float32, int32_to_float32 ); + break; + case INT32_TO_FLOAT64: + test_a_int32_z_float64( slow_int32_to_float64, int32_to_float64 ); + break; +#ifdef FLOATX80 + case INT32_TO_FLOATX80: + test_a_int32_z_floatx80( slow_int32_to_floatx80, int32_to_floatx80 ); + break; +#endif +#ifdef FLOAT128 + case INT32_TO_FLOAT128: + test_a_int32_z_float128( slow_int32_to_float128, int32_to_float128 ); + break; +#endif +#ifdef BITS64 + case INT64_TO_FLOAT32: + test_a_int64_z_float32( slow_int64_to_float32, int64_to_float32 ); + break; + case INT64_TO_FLOAT64: + test_a_int64_z_float64( slow_int64_to_float64, int64_to_float64 ); + break; +#ifdef FLOATX80 + case INT64_TO_FLOATX80: + test_a_int64_z_floatx80( slow_int64_to_floatx80, int64_to_floatx80 ); + break; +#endif +#ifdef FLOAT128 + case INT64_TO_FLOAT128: + test_a_int64_z_float128( slow_int64_to_float128, int64_to_float128 ); + break; +#endif +#endif + case FLOAT32_TO_INT32: + test_a_float32_z_int32( slow_float32_to_int32, float32_to_int32 ); + break; + case FLOAT32_TO_INT32_ROUND_TO_ZERO: + test_a_float32_z_int32( + slow_float32_to_int32_round_to_zero, + float32_to_int32_round_to_zero + ); + break; +#ifdef BITS64 + case FLOAT32_TO_INT64: + test_a_float32_z_int64( slow_float32_to_int64, float32_to_int64 ); + break; + case FLOAT32_TO_INT64_ROUND_TO_ZERO: + test_a_float32_z_int64( + slow_float32_to_int64_round_to_zero, + float32_to_int64_round_to_zero + ); + break; +#endif + case FLOAT32_TO_FLOAT64: + test_a_float32_z_float64( + slow_float32_to_float64, float32_to_float64 ); + break; +#ifdef FLOATX80 + case FLOAT32_TO_FLOATX80: + test_a_float32_z_floatx80( + slow_float32_to_floatx80, float32_to_floatx80 ); + break; +#endif +#ifdef FLOAT128 + case FLOAT32_TO_FLOAT128: + test_a_float32_z_float128( + slow_float32_to_float128, float32_to_float128 ); + break; +#endif + case FLOAT32_ROUND_TO_INT: + test_az_float32( slow_float32_round_to_int, float32_round_to_int ); + break; + case FLOAT32_ADD: + test_abz_float32( slow_float32_add, float32_add ); + break; + case FLOAT32_SUB: + test_abz_float32( slow_float32_sub, float32_sub ); + break; + case FLOAT32_MUL: + test_abz_float32( slow_float32_mul, float32_mul ); + break; + case FLOAT32_DIV: + test_abz_float32( slow_float32_div, float32_div ); + break; + case FLOAT32_REM: + test_abz_float32( slow_float32_rem, float32_rem ); + break; + case FLOAT32_SQRT: + test_az_float32( slow_float32_sqrt, float32_sqrt ); + break; + case FLOAT32_EQ: + test_ab_float32_z_flag( slow_float32_eq, float32_eq ); + break; + case FLOAT32_LE: + test_ab_float32_z_flag( slow_float32_le, float32_le ); + break; + case FLOAT32_LT: + test_ab_float32_z_flag( slow_float32_lt, float32_lt ); + break; + case FLOAT32_EQ_SIGNALING: + test_ab_float32_z_flag( + slow_float32_eq_signaling, float32_eq_signaling ); + break; + case FLOAT32_LE_QUIET: + test_ab_float32_z_flag( slow_float32_le_quiet, float32_le_quiet ); + break; + case FLOAT32_LT_QUIET: + test_ab_float32_z_flag( slow_float32_lt_quiet, float32_lt_quiet ); + break; + case FLOAT64_TO_INT32: + test_a_float64_z_int32( slow_float64_to_int32, float64_to_int32 ); + break; + case FLOAT64_TO_INT32_ROUND_TO_ZERO: + test_a_float64_z_int32( + slow_float64_to_int32_round_to_zero, + float64_to_int32_round_to_zero + ); + break; +#ifdef BITS64 + case FLOAT64_TO_INT64: + test_a_float64_z_int64( slow_float64_to_int64, float64_to_int64 ); + break; + case FLOAT64_TO_INT64_ROUND_TO_ZERO: + test_a_float64_z_int64( + slow_float64_to_int64_round_to_zero, + float64_to_int64_round_to_zero + ); + break; +#endif + case FLOAT64_TO_FLOAT32: + test_a_float64_z_float32( + slow_float64_to_float32, float64_to_float32 ); + break; +#ifdef FLOATX80 + case FLOAT64_TO_FLOATX80: + test_a_float64_z_floatx80( + slow_float64_to_floatx80, float64_to_floatx80 ); + break; +#endif +#ifdef FLOAT128 + case FLOAT64_TO_FLOAT128: + test_a_float64_z_float128( + slow_float64_to_float128, float64_to_float128 ); + break; +#endif + case FLOAT64_ROUND_TO_INT: + test_az_float64( slow_float64_round_to_int, float64_round_to_int ); + break; + case FLOAT64_ADD: + test_abz_float64( slow_float64_add, float64_add ); + break; + case FLOAT64_SUB: + test_abz_float64( slow_float64_sub, float64_sub ); + break; + case FLOAT64_MUL: + test_abz_float64( slow_float64_mul, float64_mul ); + break; + case FLOAT64_DIV: + test_abz_float64( slow_float64_div, float64_div ); + break; + case FLOAT64_REM: + test_abz_float64( slow_float64_rem, float64_rem ); + break; + case FLOAT64_SQRT: + test_az_float64( slow_float64_sqrt, float64_sqrt ); + break; + case FLOAT64_EQ: + test_ab_float64_z_flag( slow_float64_eq, float64_eq ); + break; + case FLOAT64_LE: + test_ab_float64_z_flag( slow_float64_le, float64_le ); + break; + case FLOAT64_LT: + test_ab_float64_z_flag( slow_float64_lt, float64_lt ); + break; + case FLOAT64_EQ_SIGNALING: + test_ab_float64_z_flag( + slow_float64_eq_signaling, float64_eq_signaling ); + break; + case FLOAT64_LE_QUIET: + test_ab_float64_z_flag( slow_float64_le_quiet, float64_le_quiet ); + break; + case FLOAT64_LT_QUIET: + test_ab_float64_z_flag( slow_float64_lt_quiet, float64_lt_quiet ); + break; +#ifdef FLOATX80 + case FLOATX80_TO_INT32: + test_a_floatx80_z_int32( slow_floatx80_to_int32, floatx80_to_int32 ); + break; + case FLOATX80_TO_INT32_ROUND_TO_ZERO: + test_a_floatx80_z_int32( + slow_floatx80_to_int32_round_to_zero, + floatx80_to_int32_round_to_zero + ); + break; +#ifdef BITS64 + case FLOATX80_TO_INT64: + test_a_floatx80_z_int64( slow_floatx80_to_int64, floatx80_to_int64 ); + break; + case FLOATX80_TO_INT64_ROUND_TO_ZERO: + test_a_floatx80_z_int64( + slow_floatx80_to_int64_round_to_zero, + floatx80_to_int64_round_to_zero + ); + break; +#endif + case FLOATX80_TO_FLOAT32: + test_a_floatx80_z_float32( + slow_floatx80_to_float32, floatx80_to_float32 ); + break; + case FLOATX80_TO_FLOAT64: + test_a_floatx80_z_float64( + slow_floatx80_to_float64, floatx80_to_float64 ); + break; +#ifdef FLOAT128 + case FLOATX80_TO_FLOAT128: + test_a_floatx80_z_float128( + slow_floatx80_to_float128, floatx80_to_float128 ); + break; +#endif + case FLOATX80_ROUND_TO_INT: + test_az_floatx80( slow_floatx80_round_to_int, floatx80_round_to_int ); + break; + case FLOATX80_ADD: + test_abz_floatx80( slow_floatx80_add, floatx80_add ); + break; + case FLOATX80_SUB: + test_abz_floatx80( slow_floatx80_sub, floatx80_sub ); + break; + case FLOATX80_MUL: + test_abz_floatx80( slow_floatx80_mul, floatx80_mul ); + break; + case FLOATX80_DIV: + test_abz_floatx80( slow_floatx80_div, floatx80_div ); + break; + case FLOATX80_REM: + test_abz_floatx80( slow_floatx80_rem, floatx80_rem ); + break; + case FLOATX80_SQRT: + test_az_floatx80( slow_floatx80_sqrt, floatx80_sqrt ); + break; + case FLOATX80_EQ: + test_ab_floatx80_z_flag( slow_floatx80_eq, floatx80_eq ); + break; + case FLOATX80_LE: + test_ab_floatx80_z_flag( slow_floatx80_le, floatx80_le ); + break; + case FLOATX80_LT: + test_ab_floatx80_z_flag( slow_floatx80_lt, floatx80_lt ); + break; + case FLOATX80_EQ_SIGNALING: + test_ab_floatx80_z_flag( + slow_floatx80_eq_signaling, floatx80_eq_signaling ); + break; + case FLOATX80_LE_QUIET: + test_ab_floatx80_z_flag( slow_floatx80_le_quiet, floatx80_le_quiet ); + break; + case FLOATX80_LT_QUIET: + test_ab_floatx80_z_flag( slow_floatx80_lt_quiet, floatx80_lt_quiet ); + break; +#endif +#ifdef FLOAT128 + case FLOAT128_TO_INT32: + test_a_float128_z_int32( slow_float128_to_int32, float128_to_int32 ); + break; + case FLOAT128_TO_INT32_ROUND_TO_ZERO: + test_a_float128_z_int32( + slow_float128_to_int32_round_to_zero, + float128_to_int32_round_to_zero + ); + break; +#ifdef BITS64 + case FLOAT128_TO_INT64: + test_a_float128_z_int64( slow_float128_to_int64, float128_to_int64 ); + break; + case FLOAT128_TO_INT64_ROUND_TO_ZERO: + test_a_float128_z_int64( + slow_float128_to_int64_round_to_zero, + float128_to_int64_round_to_zero + ); + break; +#endif + case FLOAT128_TO_FLOAT32: + test_a_float128_z_float32( + slow_float128_to_float32, float128_to_float32 ); + break; + case FLOAT128_TO_FLOAT64: + test_a_float128_z_float64( + slow_float128_to_float64, float128_to_float64 ); + break; +#ifdef FLOATX80 + case FLOAT128_TO_FLOATX80: + test_a_float128_z_floatx80( + slow_float128_to_floatx80, float128_to_floatx80 ); + break; +#endif + case FLOAT128_ROUND_TO_INT: + test_az_float128( slow_float128_round_to_int, float128_round_to_int ); + break; + case FLOAT128_ADD: + test_abz_float128( slow_float128_add, float128_add ); + break; + case FLOAT128_SUB: + test_abz_float128( slow_float128_sub, float128_sub ); + break; + case FLOAT128_MUL: + test_abz_float128( slow_float128_mul, float128_mul ); + break; + case FLOAT128_DIV: + test_abz_float128( slow_float128_div, float128_div ); + break; + case FLOAT128_REM: + test_abz_float128( slow_float128_rem, float128_rem ); + break; + case FLOAT128_SQRT: + test_az_float128( slow_float128_sqrt, float128_sqrt ); + break; + case FLOAT128_EQ: + test_ab_float128_z_flag( slow_float128_eq, float128_eq ); + break; + case FLOAT128_LE: + test_ab_float128_z_flag( slow_float128_le, float128_le ); + break; + case FLOAT128_LT: + test_ab_float128_z_flag( slow_float128_lt, float128_lt ); + break; + case FLOAT128_EQ_SIGNALING: + test_ab_float128_z_flag( + slow_float128_eq_signaling, float128_eq_signaling ); + break; + case FLOAT128_LE_QUIET: + test_ab_float128_z_flag( slow_float128_le_quiet, float128_le_quiet ); + break; + case FLOAT128_LT_QUIET: + test_ab_float128_z_flag( slow_float128_lt_quiet, float128_lt_quiet ); + break; +#endif + } + if ( ( errorStop && anyErrors ) || stop ) exitWithStatus(); + +} + +static void + testFunction( + uint8 functionCode, + int8 roundingPrecisionIn, + int8 roundingModeIn, + int8 tininessModeIn + ) +{ + int8 roundingPrecision, roundingMode, tininessMode; + + roundingPrecision = 32; + for (;;) { + if ( ! functions[ functionCode ].roundingPrecision ) { + roundingPrecision = 0; + } + else if ( roundingPrecisionIn ) { + roundingPrecision = roundingPrecisionIn; + } + for ( roundingMode = 1; + roundingMode < NUM_ROUNDINGMODES; + ++roundingMode + ) { + if ( ! functions[ functionCode ].roundingMode ) { + roundingMode = 0; + } + else if ( roundingModeIn ) { + roundingMode = roundingModeIn; + } + for ( tininessMode = 1; + tininessMode < NUM_TININESSMODES; + ++tininessMode + ) { + if ( ( roundingPrecision == 32 ) + || ( roundingPrecision == 64 ) ) { + if ( ! functions[ functionCode ] + .tininessModeAtReducedPrecision + ) { + tininessMode = 0; + } + else if ( tininessModeIn ) { + tininessMode = tininessModeIn; + } + } + else { + if ( ! functions[ functionCode ].tininessMode ) { + tininessMode = 0; + } + else if ( tininessModeIn ) { + tininessMode = tininessModeIn; + } + } + testFunctionVariety( + functionCode, roundingPrecision, roundingMode, tininessMode + ); + if ( tininessModeIn || ! tininessMode ) break; + } + if ( roundingModeIn || ! roundingMode ) break; + } + if ( roundingPrecisionIn || ! roundingPrecision ) break; + if ( roundingPrecision == 80 ) { + break; + } + else if ( roundingPrecision == 64 ) { + roundingPrecision = 80; + } + else if ( roundingPrecision == 32 ) { + roundingPrecision = 64; + } + } + +} + +main( int argc, char **argv ) +{ + char *argPtr; + flag functionArgument; + uint8 functionCode; + int8 operands, roundingPrecision, roundingMode, tininessMode; + + fail_programName = "testsoftfloat"; + if ( argc <= 1 ) goto writeHelpMessage; + testCases_setLevel( 1 ); + trueName = "true"; + testName = "soft"; + errorStop = FALSE; + forever = FALSE; + maxErrorCount = 20; + trueFlagsPtr = &slow_float_exception_flags; + testFlagsFunctionPtr = clearFlags; + functionArgument = FALSE; + functionCode = 0; + operands = 0; + roundingPrecision = 0; + roundingMode = 0; + tininessMode = 0; + --argc; + ++argv; + while ( argc && ( argPtr = argv[ 0 ] ) ) { + if ( argPtr[ 0 ] == '-' ) ++argPtr; + if ( strcmp( argPtr, "help" ) == 0 ) { + writeHelpMessage: + fputs( +"testsoftfloat [<option>...] <function>\n" +" <option>: (* is default)\n" +" -help --Write this message and exit.\n" +" -level <num> --Testing level <num> (1 or 2).\n" +" * -level 1\n" +" -errors <num> --Stop each function test after <num> errors.\n" +" * -errors 20\n" +" -errorstop --Exit after first function with any error.\n" +" -forever --Test one function repeatedly (implies `-level 2').\n" +#ifdef FLOATX80 +" -precision32 --Only test rounding precision equivalent to float32.\n" +" -precision64 --Only test rounding precision equivalent to float64.\n" +" -precision80 --Only test maximum rounding precision.\n" +#endif +" -nearesteven --Only test rounding to nearest/even.\n" +" -tozero --Only test rounding to zero.\n" +" -down --Only test rounding down.\n" +" -up --Only test rounding up.\n" +" -tininessbefore --Only test underflow tininess before rounding.\n" +" -tininessafter --Only test underflow tininess after rounding.\n" +" <function>:\n" +" int32_to_<float> <float>_add <float>_eq\n" +" <float>_to_int32 <float>_sub <float>_le\n" +" <float>_to_int32_round_to_zero <float>_mul <float>_lt\n" +#ifdef BITS64 +" int64_to_<float> <float>_div <float>_eq_signaling\n" +" <float>_to_int64 <float>_rem <float>_le_quiet\n" +" <float>_to_int64_round_to_zero <float>_lt_quiet\n" +" <float>_to_<float>\n" +" <float>_round_to_int\n" +" <float>_sqrt\n" +#else +" <float>_to_<float> <float>_div <float>_eq_signaling\n" +" <float>_round_to_int <float>_rem <float>_le_quiet\n" +" <float>_sqrt <float>_lt_quiet\n" +#endif +" -all1 --All 1-operand functions.\n" +" -all2 --All 2-operand functions.\n" +" -all --All functions.\n" +" <float>:\n" +" float32 --Single precision.\n" +" float64 --Double precision.\n" +#ifdef FLOATX80 +" floatx80 --Extended double precision.\n" +#endif +#ifdef FLOAT128 +" float128 --Quadruple precision.\n" +#endif + , + stdout + ); + return EXIT_SUCCESS; + } + else if ( strcmp( argPtr, "level" ) == 0 ) { + if ( argc < 2 ) goto optionError; + testCases_setLevel( atoi( argv[ 1 ] ) ); + --argc; + ++argv; + } + else if ( strcmp( argPtr, "level1" ) == 0 ) { + testCases_setLevel( 1 ); + } + else if ( strcmp( argPtr, "level2" ) == 0 ) { + testCases_setLevel( 2 ); + } + else if ( strcmp( argPtr, "errors" ) == 0 ) { + if ( argc < 2 ) { + optionError: + fail( "`%s' option requires numeric argument", argv[ 0 ] ); + } + maxErrorCount = atoi( argv[ 1 ] ); + --argc; + ++argv; + } + else if ( strcmp( argPtr, "errorstop" ) == 0 ) { + errorStop = TRUE; + } + else if ( strcmp( argPtr, "forever" ) == 0 ) { + testCases_setLevel( 2 ); + forever = TRUE; + } +#ifdef FLOATX80 + else if ( strcmp( argPtr, "precision32" ) == 0 ) { + roundingPrecision = 32; + } + else if ( strcmp( argPtr, "precision64" ) == 0 ) { + roundingPrecision = 64; + } + else if ( strcmp( argPtr, "precision80" ) == 0 ) { + roundingPrecision = 80; + } +#endif + else if ( ( strcmp( argPtr, "nearesteven" ) == 0 ) + || ( strcmp( argPtr, "nearest_even" ) == 0 ) ) { + roundingMode = ROUND_NEAREST_EVEN; + } + else if ( ( strcmp( argPtr, "tozero" ) == 0 ) + || ( strcmp( argPtr, "to_zero" ) == 0 ) ) { + roundingMode = ROUND_TO_ZERO; + } + else if ( strcmp( argPtr, "down" ) == 0 ) { + roundingMode = ROUND_DOWN; + } + else if ( strcmp( argPtr, "up" ) == 0 ) { + roundingMode = ROUND_UP; + } + else if ( strcmp( argPtr, "tininessbefore" ) == 0 ) { + tininessMode = TININESS_BEFORE_ROUNDING; + } + else if ( strcmp( argPtr, "tininessafter" ) == 0 ) { + tininessMode = TININESS_AFTER_ROUNDING; + } + else if ( strcmp( argPtr, "all1" ) == 0 ) { + functionArgument = TRUE; + functionCode = 0; + operands = 1; + } + else if ( strcmp( argPtr, "all2" ) == 0 ) { + functionArgument = TRUE; + functionCode = 0; + operands = 2; + } + else if ( strcmp( argPtr, "all" ) == 0 ) { + functionArgument = TRUE; + functionCode = 0; + operands = 0; + } + else { + for ( functionCode = 1; + functionCode < NUM_FUNCTIONS; + ++functionCode + ) { + if ( strcmp( argPtr, functions[ functionCode ].name ) == 0 ) { + break; + } + } + if ( functionCode == NUM_FUNCTIONS ) { + fail( "Invalid option or function `%s'", argv[ 0 ] ); + } + functionArgument = TRUE; + } + --argc; + ++argv; + } + if ( ! functionArgument ) fail( "Function argument required" ); + (void) signal( SIGINT, catchSIGINT ); + (void) signal( SIGTERM, catchSIGINT ); + if ( functionCode ) { + if ( forever ) { + if ( ! roundingPrecision ) roundingPrecision = 80; + if ( ! roundingMode ) roundingMode = ROUND_NEAREST_EVEN; + } + testFunction( + functionCode, roundingPrecision, roundingMode, tininessMode ); + } + else { + if ( operands == 1 ) { + for ( functionCode = 1; + functionCode < NUM_FUNCTIONS; + ++functionCode + ) { + if ( functions[ functionCode ].numInputs == 1 ) { + testFunction( + functionCode, + roundingPrecision, + roundingMode, + tininessMode + ); + } + } + } + else if ( operands == 2 ) { + for ( functionCode = 1; + functionCode < NUM_FUNCTIONS; + ++functionCode + ) { + if ( functions[ functionCode ].numInputs == 2 ) { + testFunction( + functionCode, + roundingPrecision, + roundingMode, + tininessMode + ); + } + } + } + else { + for ( functionCode = 1; + functionCode < NUM_FUNCTIONS; + ++functionCode + ) { + testFunction( + functionCode, roundingPrecision, roundingMode, tininessMode + ); + } + } + } + exitWithStatus(); + +} + |