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Diffstat (limited to 'troff/troff.d/dpost.d/dpost.h')
-rw-r--r-- | troff/troff.d/dpost.d/dpost.h | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/troff/troff.d/dpost.d/dpost.h b/troff/troff.d/dpost.d/dpost.h new file mode 100644 index 0000000000000..ca96c570f1e7c --- /dev/null +++ b/troff/troff.d/dpost.d/dpost.h @@ -0,0 +1,192 @@ +/* + * CDDL HEADER START + * + * The contents of this file are subject to the terms of the + * Common Development and Distribution License, Version 1.0 only + * (the "License"). You may not use this file except in compliance + * with the License. + * + * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE + * or http://www.opensolaris.org/os/licensing. + * See the License for the specific language governing permissions + * and limitations under the License. + * + * When distributing Covered Code, include this CDDL HEADER in each + * file and include the License file at usr/src/OPENSOLARIS.LICENSE. + * If applicable, add the following below this CDDL HEADER, with the + * fields enclosed by brackets "[]" replaced with your own identifying + * information: Portions Copyright [yyyy] [name of copyright owner] + * + * CDDL HEADER END + */ +/* Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T */ +/* All Rights Reserved */ + + +/* from OpenSolaris "dpost.h 1.7 05/06/08 SMI" SVr4.0 1.1 */ + +/* + * Portions Copyright (c) 2005 Gunnar Ritter, Freiburg i. Br., Germany + * + * Sccsid @(#)dpost.h 1.11 (gritter) 9/22/06 + */ + +/* + * + * Definitions used by the troff post-processor for PostScript printers. + * + * DEVNAME should be the name of a device whose font files accurately describe + * what's available on the target printer. It's a string that's combined with + * "/usr/lib/font/dev" to locate the final font directory. It can be changed + * using the -T option, but you may end up getting garbage - the character code + * field must agree with PostScript's character encoding scheme for each font and + * troff's one or two character font names must be mapped into the appropriate + * PostScript font names (typically in the prologue) + * + * + */ + +#define DEVNAME "post" /* name of the target printer */ + +/* + * + * NFONT is the most font positions we'll allow. It's set ridiculously high for no + * good reason. + * + */ + +#define NFONT 300 /* max number of font positions */ + +/* + * + * SLOP controls how much horizontal positioning error we'll accept and primarily + * helps when we're emulating another device. It's used when we output characters + * in oput() to check if troff and the printer have gotten too far out of sync. + * Given in units of points and can be changed using the -S option. Converted to + * machine units in t_init() after the resolution is known. + * + */ + +#define SLOP .2 /* horizontal error - in points */ + +/* + * + * Fonts are assigned unique internal numbers (positive integers) in their ASCII + * font files. MAXINTERNAL is the largest internal font number that lets the host + * resident and DOCUMENTFONTS stuff work. Used to allocate space for an array that + * keeps track of what fonts we've seen and perhaps downloaded - could be better! + * + */ + +#define MAXINTERNAL 1536 + +/* + * + * Several different text line encoding schemes are supported. Print time should + * decrease as the value assigned to encoding (in dpost.c) increases, although the + * only encoding that's well tested is the lowest level one, which produces output + * essentially identical to the original version of dpost. Setting DFLTENCODING to + * 0 will give you the most stable (but slowest) encoding. The encoding scheme can + * also be set on the command line using the -e option. Faster methods are based + * on widthshow and may not place words exactly where troff wanted, but errors will + * usually not be noticeable. + * + */ + +#define MAXENCODING 5 + +#ifndef DFLTENCODING +#define DFLTENCODING 0 +#endif + +/* + * + * The encoding scheme controls how lines of text are output. In the lower level + * schemes words and horizontal positions are put on the stack as they're read and + * when they're printed it's done in reverse order - the first string printed is + * the one on top of the stack and it's the last one on the line. Faster methods + * may be forced to reverse the order of strings on the stack, making the top one + * the first string on the line. STRINGSPACE sets the size of a character array + * that's used to save the strings that make up a line of text so they can be + * output in reverse order or perhaps combined in groups for widthshow. + * + * MAXSTACK controls how far we let PostScript's operand stack grow and determines + * the number of strings we'll save before printing all or part of a line of text. + * The internal limit in PostScript printers built by Adobe is 500, so MAXSTACK + * should never be bigger than about 240! + * + * Line is a structure used to keep track of the words (or rather strings) on the + * current line that have been read but not printed. dx is the width troff wants + * to use for a space in the current string. start is where the string began, width + * is the total width of the string, and spaces is the number of space characters + * in the current string. *str points to the start of the string in the strings[] + * array. The Line structure is only used in the higher level encoding schemes. + * + */ + +#define MAXSTACK 50 /* most strings we'll save at once */ +#define STRINGSPACE 2000 /* bytes available for string storage */ + +typedef struct { + + char *str; /* where the string is stored */ + int dx; /* width of a space */ + int spaces; /* number of space characters */ + int start; /* horizontal starting position */ + int width; /* and its total width */ + +} Line; + +/* + * + * Simple stuff used to map unrecognized font names into something reasonable. The + * mapping array is initialized using FONTMAP and used in loadfont() whenever the + * job tries to use a font that we don't recognize. Normally only needed when we're + * emulating another device. + * + */ + +typedef struct { + + char *name; /* font name we're looking for */ + char *use; /* and this is what we should use */ + +} Fontmap; + +#define FONTMAP \ + \ + { \ + { "G" , "H" }, \ + { "LO", "S" }, \ + { "S2", "S" }, \ + { "GI", "HI" }, \ + { "HM", "H" }, \ + { "HK", "H" }, \ + { "HL", "H" }, \ + { "PA", "R" }, \ + { "PI", "I" }, \ + { "PB", "B" }, \ + { "PX", "BI" }, \ + { NULL, NULL } \ + } + +/* + * + * The Fontmap stuff isn't quite enough if we expect to do a good job emulating + * other devices. A recognized font in *realdev's tables may be have a different + * name in *devname's tables, and using the *realdev font may not be the best + * choice. The fix is to use an optional lookup table for *devname that's used to + * map font names into something else before anything else is done. The table we + * use is /usr/lib/font/dev*realdev/fontmaps/devname and if it exists getdevmap() + * uses the file to fill in a Devfontmap array. Then whenever an "x font pos name" + * command is read mapdevfont() uses the lookup table to map name into something + * else before loadfont() is called. + * + */ + +typedef struct { + + char name[3]; /* map this font name */ + char use[3]; /* into this one */ + +} Devfontmap; |