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diff --git a/troff/troff.d/draw.c b/troff/troff.d/draw.c
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+/*
+ * CDDL HEADER START
+ *
+ * The contents of this file are subject to the terms of the
+ * Common Development and Distribution License, Version 1.0 only
+ * (the "License"). You may not use this file except in compliance
+ * with the License.
+ *
+ * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
+ * or http://www.opensolaris.org/os/licensing.
+ * See the License for the specific language governing permissions
+ * and limitations under the License.
+ *
+ * When distributing Covered Code, include this CDDL HEADER in each
+ * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
+ * If applicable, add the following below this CDDL HEADER, with the
+ * fields enclosed by brackets "[]" replaced with your own identifying
+ * information: Portions Copyright [yyyy] [name of copyright owner]
+ *
+ * CDDL HEADER END
+ */
+/*
+ * Copyright 1989 Sun Microsystems, Inc. All rights reserved.
+ * Use is subject to license terms.
+ */
+
+/* Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T */
+/* All Rights Reserved */
+
+
+/* from OpenSolaris "draw.c 1.5 05/06/08 SMI" */
+
+/*
+ * Portions Copyright (c) 2005 Gunnar Ritter, Freiburg i. Br., Germany
+ *
+ * Sccsid @(#)draw.c 1.3 (gritter) 8/8/05
+ */
+
+/*
+ * University Copyright- Copyright (c) 1982, 1986, 1988
+ * The Regents of the University of California
+ * All Rights Reserved
+ *
+ * University Acknowledgment- Portions of this document are derived from
+ * software developed by the University of California, Berkeley, and its
+ * contributors.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#define PI 3.141592654
+#define hmot(n) hpos += n
+#define hgoto(n) hpos = n
+#define vmot(n) vgoto(vpos + n)
+
+extern int hpos;
+extern int vpos;
+extern int size;
+extern short *pstab;
+extern int DX; /* step size in x */
+extern int DY; /* step size in y */
+extern int drawdot; /* character to use when drawing */
+extern int drawsize; /* shrink point size by this facter */
+
+int maxdots = 32000; /* maximum number of dots in an object */
+
+#define sgn(n) ((n > 0) ? 1 : ((n < 0) ? -1 : 0))
+#define abs(n) ((n) >= 0 ? (n) : -(n))
+#define max(x,y) ((x) > (y) ? (x) : (y))
+#define min(x,y) ((x) < (y) ? (x) : (y))
+#define arcmove(x,y) { hgoto(x); vmot(-vpos-(y)); }
+
+extern void setsize(int);
+extern void vgoto(int);
+extern int t_size(int);
+extern void put1(int);
+
+void drawline(int, int, char *);
+void drawwig(char *);
+char *getstr(char *, char *);
+void drawcirc(int);
+int dist(int, int, int, int);
+void drawarc(int, int, int, int);
+void drawellip(int, int);
+void conicarc(int, int, int, int, int, int, int, int);
+void putdot(int, int);
+
+void
+drawline(int dx, int dy, char *s) /* draw line from here to dx, dy using s */
+{
+ int xd, yd;
+ float val, slope;
+ int i, numdots;
+ int dirmot, perp;
+ int motincr, perpincr;
+ int ohpos, ovpos, osize;
+ float incrway;
+
+ int itemp; /*temp. storage for value returned byint function sgn*/
+ osize = size;
+ setsize(t_size(pstab[osize-1] / drawsize));
+ ohpos = hpos;
+ ovpos = vpos;
+ xd = dx / DX;
+ yd = dy / DX;
+ if (xd == 0) {
+ numdots = abs (yd);
+ numdots = min(numdots, maxdots);
+ motincr = DX * sgn (yd);
+ for (i = 0; i < numdots; i++) {
+ vmot(motincr);
+ put1(drawdot);
+ }
+ vgoto(ovpos + dy);
+ setsize(osize);
+ return;
+ }
+ if (yd == 0) {
+ numdots = abs (xd);
+ motincr = DX * sgn (xd);
+ for (i = 0; i < numdots; i++) {
+ hmot(motincr);
+ put1(drawdot);
+ }
+ hgoto(ohpos + dx);
+ setsize(osize);
+ return;
+ }
+ if (abs (xd) > abs (yd)) {
+ val = slope = (float) xd/yd;
+ numdots = abs (xd);
+ numdots = min(numdots, maxdots);
+ dirmot = 'h';
+ perp = 'v';
+ motincr = DX * sgn (xd);
+ perpincr = DX * sgn (yd);
+ }
+ else {
+ val = slope = (float) yd/xd;
+ numdots = abs (yd);
+ numdots = min(numdots, maxdots);
+ dirmot = 'v';
+ perp = 'h';
+ motincr = DX * sgn (yd);
+ perpincr = DX * sgn (xd);
+ }
+ incrway = itemp = sgn ((int) slope);
+ for (i = 0; i < numdots; i++) {
+ val -= incrway;
+ if (dirmot == 'h')
+ hmot(motincr);
+ else
+ vmot(motincr);
+ if (val * slope < 0) {
+ if (perp == 'h')
+ hmot(perpincr);
+ else
+ vmot(perpincr);
+ val += slope;
+ }
+ put1(drawdot);
+ }
+ hgoto(ohpos + dx);
+ vgoto(ovpos + dy);
+ setsize(osize);
+}
+
+void
+drawwig(char *s) /* draw wiggly line */
+{
+ int x[50], y[50], xp, yp, pxp, pyp;
+ float t1, t2, t3, w;
+ int i, j, numdots, N;
+ int osize;
+ char temp[50], *p;
+
+ osize = size;
+ setsize(t_size(pstab[osize-1] / drawsize));
+ p = s;
+ for (N = 2; (p=getstr(p,temp)) != NULL && N < sizeof(x)/sizeof(x[0]); N++) {
+ x[N] = atoi(temp);
+ p = getstr(p, temp);
+ y[N] = atoi(temp);
+ }
+ x[0] = x[1] = hpos;
+ y[0] = y[1] = vpos;
+ for (i = 1; i < N; i++) {
+ x[i+1] += x[i];
+ y[i+1] += y[i];
+ }
+ x[N] = x[N-1];
+ y[N] = y[N-1];
+ pxp = pyp = -9999;
+ for (i = 0; i < N-1; i++) { /* interval */
+ numdots = (dist(x[i],y[i], x[i+1],y[i+1]) + dist(x[i+1],y[i+1], x[i+2],y[i+2])) / 2;
+ numdots /= DX;
+ numdots = min(numdots, maxdots);
+ for (j = 0; j < numdots; j++) { /* points within */
+ w = (float) j / numdots;
+ t1 = 0.5 * w * w;
+ w = w - 0.5;
+ t2 = 0.75 - w * w;
+ w = w - 0.5;
+ t3 = 0.5 * w * w;
+ xp = t1 * x[i+2] + t2 * x[i+1] + t3 * x[i] + 0.5;
+ yp = t1 * y[i+2] + t2 * y[i+1] + t3 * y[i] + 0.5;
+ if (xp != pxp || yp != pyp) {
+ hgoto(xp);
+ vgoto(yp);
+ put1(drawdot);
+ pxp = xp;
+ pyp = yp;
+ }
+ }
+ }
+ setsize(osize);
+}
+
+char *getstr(char *p, char *temp) /* copy next non-blank string from p to temp, update p */
+{
+ while (*p == ' ' || *p == '\t' || *p == '\n')
+ p++;
+ if (*p == '\0') {
+ temp[0] = 0;
+ return(NULL);
+ }
+ while (*p != ' ' && *p != '\t' && *p != '\n' && *p != '\0')
+ *temp++ = *p++;
+ *temp = '\0';
+ return(p);
+}
+
+void
+drawcirc(int d)
+{
+ int xc, yc;
+
+ xc = hpos;
+ yc = vpos;
+ conicarc(hpos + d/2, -vpos, hpos, -vpos, hpos, -vpos, d/2, d/2);
+ hgoto(xc + d); /* circle goes to right side */
+ vgoto(yc);
+}
+
+int
+dist(int x1, int y1, int x2, int y2) /* integer distance from x1,y1 to x2,y2 */
+{
+ float dx, dy;
+
+ dx = x2 - x1;
+ dy = y2 - y1;
+ return sqrt(dx*dx + dy*dy) + 0.5;
+}
+
+void
+drawarc(int dx1, int dy1, int dx2, int dy2)
+{
+ int x0, y0, x2, y2, r;
+
+ x0 = hpos + dx1; /* center */
+ y0 = vpos + dy1;
+ x2 = x0 + dx2; /* "to" */
+ y2 = y0 + dy2;
+ r = sqrt((float) dx1 * dx1 + (float) dy1 * dy1) + 0.5;
+ conicarc(x0, -y0, hpos, -vpos, x2, -y2, r, r);
+}
+
+void
+drawellip(int a, int b)
+{
+ int xc, yc;
+
+ xc = hpos;
+ yc = vpos;
+ conicarc(hpos + a/2, -vpos, hpos, -vpos, hpos, -vpos, a/2, b/2);
+ hgoto(xc + a);
+ vgoto(yc);
+}
+
+#define sqr(x) (long int)(x)*(x)
+
+void
+conicarc(int x, int y, int x0, int y0, int x1, int y1, int a, int b)
+{
+ /* based on Bresenham, CACM, Feb 77, pp 102-3 */
+ /* by Chris Van Wyk */
+ /* capitalized vars are an internal reference frame */
+ long dotcount = 0;
+ int osize;
+ int xs, ys, xt, yt, Xs, Ys, qs, Xt, Yt, qt,
+ M1x, M1y, M2x, M2y, M3x, M3y,
+ Q, move, Xc, Yc;
+ int ox1, oy1;
+ long delta;
+ float xc, yc;
+ float radius, slope;
+ float xstep, ystep;
+
+ osize = size;
+ setsize(t_size(pstab[osize-1] / drawsize));
+ ox1 = x1;
+ oy1 = y1;
+ if (a != b) /* an arc of an ellipse; internally, will still think of circle */
+ if (a > b) {
+ xstep = (float)a / b;
+ ystep = 1;
+ radius = b;
+ } else {
+ xstep = 1;
+ ystep = (float)b / a;
+ radius = a;
+ }
+ else { /* a circular arc; radius is computed from center and first point */
+ xstep = ystep = 1;
+ radius = sqrt((float)(sqr(x0 - x) + sqr(y0 - y)));
+ }
+
+
+ xc = x0;
+ yc = y0;
+ /* now, use start and end point locations to figure out
+ the angle at which start and end happen; use these
+ angles with known radius to figure out where start
+ and end should be
+ */
+ slope = atan2((double)(y0 - y), (double)(x0 - x) );
+ if (slope == 0.0 && x0 < x)
+ slope = 3.14159265;
+ x0 = x + radius * cos(slope) + 0.5;
+ y0 = y + radius * sin(slope) + 0.5;
+ slope = atan2((double)(y1 - y), (double)(x1 - x));
+ if (slope == 0.0 && x1 < x)
+ slope = 3.14159265;
+ x1 = x + radius * cos(slope) + 0.5;
+ y1 = y + radius * sin(slope) + 0.5;
+ /* step 2: translate to zero-centered circle */
+ xs = x0 - x;
+ ys = y0 - y;
+ xt = x1 - x;
+ yt = y1 - y;
+ /* step 3: normalize to first quadrant */
+ if (xs < 0)
+ if (ys < 0) {
+ Xs = abs(ys);
+ Ys = abs(xs);
+ qs = 3;
+ M1x = 0;
+ M1y = -1;
+ M2x = 1;
+ M2y = -1;
+ M3x = 1;
+ M3y = 0;
+ } else {
+ Xs = abs(xs);
+ Ys = abs(ys);
+ qs = 2;
+ M1x = -1;
+ M1y = 0;
+ M2x = -1;
+ M2y = -1;
+ M3x = 0;
+ M3y = -1;
+ }
+ else if (ys < 0) {
+ Xs = abs(xs);
+ Ys = abs(ys);
+ qs = 0;
+ M1x = 1;
+ M1y = 0;
+ M2x = 1;
+ M2y = 1;
+ M3x = 0;
+ M3y = 1;
+ } else {
+ Xs = abs(ys);
+ Ys = abs(xs);
+ qs = 1;
+ M1x = 0;
+ M1y = 1;
+ M2x = -1;
+ M2y = 1;
+ M3x = -1;
+ M3y = 0;
+ }
+
+
+ Xc = Xs;
+ Yc = Ys;
+ if (xt < 0)
+ if (yt < 0) {
+ Xt = abs(yt);
+ Yt = abs(xt);
+ qt = 3;
+ } else {
+ Xt = abs(xt);
+ Yt = abs(yt);
+ qt = 2;
+ }
+ else if (yt < 0) {
+ Xt = abs(xt);
+ Yt = abs(yt);
+ qt = 0;
+ } else {
+ Xt = abs(yt);
+ Yt = abs(xt);
+ qt = 1;
+ }
+
+
+ /* step 4: calculate number of quadrant crossings */
+ if (((4 + qt - qs)
+ % 4 == 0)
+ && (Xt <= Xs)
+ && (Yt >= Ys)
+ )
+ Q = 3;
+ else
+ Q = (4 + qt - qs) % 4 - 1;
+ /* step 5: calculate initial decision difference */
+ delta = sqr(Xs + 1)
+ + sqr(Ys - 1)
+ -sqr(xs)
+ -sqr(ys);
+ /* here begins the work of drawing
+ we hope it ends here too */
+ while ((Q >= 0)
+ || ((Q > -2)
+ && ((Xt > Xc)
+ && (Yt < Yc)
+ )
+ )
+ ) {
+ if (dotcount++ % DX == 0)
+ putdot((int)xc, (int)yc);
+ if (Yc < 0.5) {
+ /* reinitialize */
+ Xs = Xc = 0;
+ Ys = Yc = sqrt((float)(sqr(xs) + sqr(ys)));
+ delta = sqr(Xs + 1) + sqr(Ys - 1) - sqr(xs) - sqr(ys);
+ Q--;
+ M1x = M3x;
+ M1y = M3y;
+ {
+ int T;
+ T = M2y;
+ M2y = M2x;
+ M2x = -T;
+ T = M3y;
+ M3y = M3x;
+ M3x = -T;
+ }
+ } else {
+ if (delta <= 0)
+ if (2 * delta + 2 * Yc - 1 <= 0)
+ move = 1;
+ else
+ move = 2;
+ else if (2 * delta - 2 * Xc - 1 <= 0)
+ move = 2;
+ else
+ move = 3;
+ switch (move) {
+ case 1:
+ Xc++;
+ delta += 2 * Xc + 1;
+ xc += M1x * xstep;
+ yc += M1y * ystep;
+ break;
+ case 2:
+ Xc++;
+ Yc--;
+ delta += 2 * Xc - 2 * Yc + 2;
+ xc += M2x * xstep;
+ yc += M2y * ystep;
+ break;
+ case 3:
+ Yc--;
+ delta -= 2 * Yc + 1;
+ xc += M3x * xstep;
+ yc += M3y * ystep;
+ break;
+ }
+ }
+ }
+
+
+ setsize(osize);
+ drawline((int)xc-ox1,(int)yc-oy1,".");
+}
+
+void
+putdot(int x, int y)
+{
+ arcmove(x, y);
+ put1(drawdot);
+}