//===-- Process.h -----------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_Process_h_ #define liblldb_Process_h_ #include "lldb/Host/Config.h" // C Includes #include // C++ Includes #include #include #include #include #include #include // Other libraries and framework includes // Project includes #include "lldb/lldb-private.h" #include "lldb/Core/ArchSpec.h" #include "lldb/Core/Broadcaster.h" #include "lldb/Core/Communication.h" #include "lldb/Core/Error.h" #include "lldb/Core/Event.h" #include "lldb/Core/Listener.h" #include "lldb/Core/LoadedModuleInfoList.h" #include "lldb/Core/ThreadSafeValue.h" #include "lldb/Core/PluginInterface.h" #include "lldb/Core/StructuredData.h" #include "lldb/Core/UserSettingsController.h" #include "lldb/Breakpoint/BreakpointSiteList.h" #include "lldb/Host/HostThread.h" #include "lldb/Host/ProcessRunLock.h" #include "lldb/Interpreter/Options.h" #include "lldb/Target/ExecutionContextScope.h" #include "lldb/Target/Memory.h" #include "lldb/Target/ProcessInfo.h" #include "lldb/Target/ProcessLaunchInfo.h" #include "lldb/Target/QueueList.h" #include "lldb/Target/ThreadList.h" #include "lldb/Target/InstrumentationRuntime.h" namespace lldb_private { template struct Range; //---------------------------------------------------------------------- // ProcessProperties //---------------------------------------------------------------------- class ProcessProperties : public Properties { public: // Pass nullptr for "process" if the ProcessProperties are to be the global copy ProcessProperties (lldb_private::Process *process); ~ProcessProperties() override; bool GetDisableMemoryCache() const; uint64_t GetMemoryCacheLineSize () const; Args GetExtraStartupCommands () const; void SetExtraStartupCommands (const Args &args); FileSpec GetPythonOSPluginPath () const; void SetPythonOSPluginPath (const FileSpec &file); bool GetIgnoreBreakpointsInExpressions () const; void SetIgnoreBreakpointsInExpressions (bool ignore); bool GetUnwindOnErrorInExpressions () const; void SetUnwindOnErrorInExpressions (bool ignore); bool GetStopOnSharedLibraryEvents () const; void SetStopOnSharedLibraryEvents (bool stop); bool GetDetachKeepsStopped () const; void SetDetachKeepsStopped (bool keep_stopped); bool GetWarningsOptimization () const; protected: static void OptionValueChangedCallback (void *baton, OptionValue *option_value); Process * m_process; // Can be nullptr for global ProcessProperties }; typedef std::shared_ptr ProcessPropertiesSP; //---------------------------------------------------------------------- // ProcessInstanceInfo // // Describes an existing process and any discoverable information that // pertains to that process. //---------------------------------------------------------------------- class ProcessInstanceInfo : public ProcessInfo { public: ProcessInstanceInfo () : ProcessInfo (), m_euid (UINT32_MAX), m_egid (UINT32_MAX), m_parent_pid (LLDB_INVALID_PROCESS_ID) { } ProcessInstanceInfo (const char *name, const ArchSpec &arch, lldb::pid_t pid) : ProcessInfo (name, arch, pid), m_euid (UINT32_MAX), m_egid (UINT32_MAX), m_parent_pid (LLDB_INVALID_PROCESS_ID) { } void Clear () { ProcessInfo::Clear(); m_euid = UINT32_MAX; m_egid = UINT32_MAX; m_parent_pid = LLDB_INVALID_PROCESS_ID; } uint32_t GetEffectiveUserID() const { return m_euid; } uint32_t GetEffectiveGroupID() const { return m_egid; } bool EffectiveUserIDIsValid () const { return m_euid != UINT32_MAX; } bool EffectiveGroupIDIsValid () const { return m_egid != UINT32_MAX; } void SetEffectiveUserID (uint32_t uid) { m_euid = uid; } void SetEffectiveGroupID (uint32_t gid) { m_egid = gid; } lldb::pid_t GetParentProcessID () const { return m_parent_pid; } void SetParentProcessID (lldb::pid_t pid) { m_parent_pid = pid; } bool ParentProcessIDIsValid() const { return m_parent_pid != LLDB_INVALID_PROCESS_ID; } void Dump (Stream &s, Platform *platform) const; static void DumpTableHeader (Stream &s, Platform *platform, bool show_args, bool verbose); void DumpAsTableRow (Stream &s, Platform *platform, bool show_args, bool verbose) const; protected: uint32_t m_euid; uint32_t m_egid; lldb::pid_t m_parent_pid; }; //---------------------------------------------------------------------- // ProcessAttachInfo // // Describes any information that is required to attach to a process. //---------------------------------------------------------------------- class ProcessAttachInfo : public ProcessInstanceInfo { public: ProcessAttachInfo() : ProcessInstanceInfo(), m_listener_sp(), m_hijack_listener_sp(), m_plugin_name (), m_resume_count (0), m_wait_for_launch (false), m_ignore_existing (true), m_continue_once_attached (false), m_detach_on_error (true), m_async (false) { } ProcessAttachInfo (const ProcessLaunchInfo &launch_info) : ProcessInstanceInfo(), m_listener_sp(), m_hijack_listener_sp(), m_plugin_name (), m_resume_count (0), m_wait_for_launch (false), m_ignore_existing (true), m_continue_once_attached (false), m_detach_on_error (true), m_async (false) { ProcessInfo::operator= (launch_info); SetProcessPluginName (launch_info.GetProcessPluginName()); SetResumeCount (launch_info.GetResumeCount()); SetListener(launch_info.GetListener()); SetHijackListener(launch_info.GetHijackListener()); m_detach_on_error = launch_info.GetDetachOnError(); } bool GetWaitForLaunch () const { return m_wait_for_launch; } void SetWaitForLaunch (bool b) { m_wait_for_launch = b; } bool GetAsync () const { return m_async; } void SetAsync (bool b) { m_async = b; } bool GetIgnoreExisting () const { return m_ignore_existing; } void SetIgnoreExisting (bool b) { m_ignore_existing = b; } bool GetContinueOnceAttached () const { return m_continue_once_attached; } void SetContinueOnceAttached (bool b) { m_continue_once_attached = b; } uint32_t GetResumeCount () const { return m_resume_count; } void SetResumeCount (uint32_t c) { m_resume_count = c; } const char * GetProcessPluginName () const { return (m_plugin_name.empty() ? nullptr : m_plugin_name.c_str()); } void SetProcessPluginName (const char *plugin) { if (plugin && plugin[0]) m_plugin_name.assign (plugin); else m_plugin_name.clear(); } void Clear () { ProcessInstanceInfo::Clear(); m_plugin_name.clear(); m_resume_count = 0; m_wait_for_launch = false; m_ignore_existing = true; m_continue_once_attached = false; } bool ProcessInfoSpecified () const { if (GetExecutableFile()) return true; if (GetProcessID() != LLDB_INVALID_PROCESS_ID) return true; if (GetParentProcessID() != LLDB_INVALID_PROCESS_ID) return true; return false; } lldb::ListenerSP GetHijackListener () const { return m_hijack_listener_sp; } void SetHijackListener (const lldb::ListenerSP &listener_sp) { m_hijack_listener_sp = listener_sp; } bool GetDetachOnError () const { return m_detach_on_error; } void SetDetachOnError (bool enable) { m_detach_on_error = enable; } // Get and set the actual listener that will be used for the process events lldb::ListenerSP GetListener () const { return m_listener_sp; } void SetListener (const lldb::ListenerSP &listener_sp) { m_listener_sp = listener_sp; } lldb::ListenerSP GetListenerForProcess (Debugger &debugger); protected: lldb::ListenerSP m_listener_sp; lldb::ListenerSP m_hijack_listener_sp; std::string m_plugin_name; uint32_t m_resume_count; // How many times do we resume after launching bool m_wait_for_launch; bool m_ignore_existing; bool m_continue_once_attached; // Supports the use-case scenario of immediately continuing the process once attached. bool m_detach_on_error; // If we are debugging remotely, instruct the stub to detach rather than killing the target on error. bool m_async; // Use an async attach where we start the attach and return immediately (used by GUI programs with --waitfor so they can call SBProcess::Stop() to cancel attach) }; class ProcessLaunchCommandOptions : public Options { public: ProcessLaunchCommandOptions (CommandInterpreter &interpreter) : Options(interpreter) { // Keep default values of all options in one place: OptionParsingStarting () OptionParsingStarting (); } ~ProcessLaunchCommandOptions() override = default; Error SetOptionValue (uint32_t option_idx, const char *option_arg) override; void OptionParsingStarting() override { launch_info.Clear(); disable_aslr = eLazyBoolCalculate; } const OptionDefinition* GetDefinitions() override { return g_option_table; } // Options table: Required for subclasses of Options. static OptionDefinition g_option_table[]; // Instance variables to hold the values for command options. ProcessLaunchInfo launch_info; lldb_private::LazyBool disable_aslr; }; //---------------------------------------------------------------------- // ProcessInstanceInfoMatch // // A class to help matching one ProcessInstanceInfo to another. //---------------------------------------------------------------------- class ProcessInstanceInfoMatch { public: ProcessInstanceInfoMatch () : m_match_info (), m_name_match_type (eNameMatchIgnore), m_match_all_users (false) { } ProcessInstanceInfoMatch (const char *process_name, NameMatchType process_name_match_type) : m_match_info (), m_name_match_type (process_name_match_type), m_match_all_users (false) { m_match_info.GetExecutableFile().SetFile(process_name, false); } ProcessInstanceInfo & GetProcessInfo () { return m_match_info; } const ProcessInstanceInfo & GetProcessInfo () const { return m_match_info; } bool GetMatchAllUsers () const { return m_match_all_users; } void SetMatchAllUsers (bool b) { m_match_all_users = b; } NameMatchType GetNameMatchType () const { return m_name_match_type; } void SetNameMatchType (NameMatchType name_match_type) { m_name_match_type = name_match_type; } bool NameMatches (const char *process_name) const; bool Matches (const ProcessInstanceInfo &proc_info) const; bool MatchAllProcesses () const; void Clear (); protected: ProcessInstanceInfo m_match_info; NameMatchType m_name_match_type; bool m_match_all_users; }; class ProcessInstanceInfoList { public: ProcessInstanceInfoList() = default; void Clear() { m_infos.clear(); } size_t GetSize() { return m_infos.size(); } void Append (const ProcessInstanceInfo &info) { m_infos.push_back (info); } const char * GetProcessNameAtIndex (size_t idx) { return ((idx < m_infos.size()) ? m_infos[idx].GetName() : nullptr); } size_t GetProcessNameLengthAtIndex (size_t idx) { return ((idx < m_infos.size()) ? m_infos[idx].GetNameLength() : 0); } lldb::pid_t GetProcessIDAtIndex (size_t idx) { return ((idx < m_infos.size()) ? m_infos[idx].GetProcessID() : 0); } bool GetInfoAtIndex (size_t idx, ProcessInstanceInfo &info) { if (idx < m_infos.size()) { info = m_infos[idx]; return true; } return false; } // You must ensure "idx" is valid before calling this function const ProcessInstanceInfo & GetProcessInfoAtIndex (size_t idx) const { assert (idx < m_infos.size()); return m_infos[idx]; } protected: typedef std::vector collection; collection m_infos; }; // This class tracks the Modification state of the process. Things that can currently modify // the program are running the program (which will up the StopID) and writing memory (which // will up the MemoryID.) // FIXME: Should we also include modification of register states? class ProcessModID { friend bool operator== (const ProcessModID &lhs, const ProcessModID &rhs); public: ProcessModID () : m_stop_id (0), m_last_natural_stop_id(0), m_resume_id (0), m_memory_id (0), m_last_user_expression_resume (0), m_running_user_expression (false) {} ProcessModID (const ProcessModID &rhs) : m_stop_id (rhs.m_stop_id), m_memory_id (rhs.m_memory_id) {} const ProcessModID & operator= (const ProcessModID &rhs) { if (this != &rhs) { m_stop_id = rhs.m_stop_id; m_memory_id = rhs.m_memory_id; } return *this; } ~ProcessModID() = default; void BumpStopID () { m_stop_id++; if (!IsLastResumeForUserExpression()) m_last_natural_stop_id++; } void BumpMemoryID () { m_memory_id++; } void BumpResumeID () { m_resume_id++; if (m_running_user_expression > 0) m_last_user_expression_resume = m_resume_id; } uint32_t GetStopID() const { return m_stop_id; } uint32_t GetLastNaturalStopID() const { return m_last_natural_stop_id; } uint32_t GetMemoryID () const { return m_memory_id; } uint32_t GetResumeID () const { return m_resume_id; } uint32_t GetLastUserExpressionResumeID () const { return m_last_user_expression_resume; } bool MemoryIDEqual (const ProcessModID &compare) const { return m_memory_id == compare.m_memory_id; } bool StopIDEqual (const ProcessModID &compare) const { return m_stop_id == compare.m_stop_id; } void SetInvalid () { m_stop_id = UINT32_MAX; } bool IsValid () const { return m_stop_id != UINT32_MAX; } bool IsLastResumeForUserExpression () const { // If we haven't yet resumed the target, then it can't be for a user expression... if (m_resume_id == 0) return false; return m_resume_id == m_last_user_expression_resume; } void SetRunningUserExpression (bool on) { if (on) m_running_user_expression++; else m_running_user_expression--; } void SetStopEventForLastNaturalStopID (lldb::EventSP event_sp) { m_last_natural_stop_event = event_sp; } lldb::EventSP GetStopEventForStopID (uint32_t stop_id) const { if (stop_id == m_last_natural_stop_id) return m_last_natural_stop_event; return lldb::EventSP(); } private: uint32_t m_stop_id; uint32_t m_last_natural_stop_id; uint32_t m_resume_id; uint32_t m_memory_id; uint32_t m_last_user_expression_resume; uint32_t m_running_user_expression; lldb::EventSP m_last_natural_stop_event; }; inline bool operator== (const ProcessModID &lhs, const ProcessModID &rhs) { if (lhs.StopIDEqual (rhs) && lhs.MemoryIDEqual (rhs)) return true; else return false; } inline bool operator!= (const ProcessModID &lhs, const ProcessModID &rhs) { return (!lhs.StopIDEqual (rhs) || !lhs.MemoryIDEqual (rhs)); } //---------------------------------------------------------------------- /// @class Process Process.h "lldb/Target/Process.h" /// @brief A plug-in interface definition class for debugging a process. //---------------------------------------------------------------------- class Process : public std::enable_shared_from_this, public ProcessProperties, public UserID, public Broadcaster, public ExecutionContextScope, public PluginInterface { friend class FunctionCaller; // For WaitForStateChangeEventsPrivate friend class Debugger; // For PopProcessIOHandler and ProcessIOHandlerIsActive friend class ProcessEventData; friend class StopInfo; friend class Target; friend class ThreadList; public: //------------------------------------------------------------------ /// Broadcaster event bits definitions. //------------------------------------------------------------------ enum { eBroadcastBitStateChanged = (1 << 0), eBroadcastBitInterrupt = (1 << 1), eBroadcastBitSTDOUT = (1 << 2), eBroadcastBitSTDERR = (1 << 3), eBroadcastBitProfileData = (1 << 4) }; enum { eBroadcastInternalStateControlStop = (1<<0), eBroadcastInternalStateControlPause = (1<<1), eBroadcastInternalStateControlResume = (1<<2) }; //------------------------------------------------------------------ /// Process warning types. //------------------------------------------------------------------ enum Warnings { eWarningsOptimization = 1 }; typedef Range LoadRange; // We use a read/write lock to allow on or more clients to // access the process state while the process is stopped (reader). // We lock the write lock to control access to the process // while it is running (readers, or clients that want the process // stopped can block waiting for the process to stop, or just // try to lock it to see if they can immediately access the stopped // process. If the try read lock fails, then the process is running. typedef ProcessRunLock::ProcessRunLocker StopLocker; // These two functions fill out the Broadcaster interface: static ConstString &GetStaticBroadcasterClass (); ConstString &GetBroadcasterClass() const override { return GetStaticBroadcasterClass(); } //------------------------------------------------------------------ /// A notification structure that can be used by clients to listen /// for changes in a process's lifetime. /// /// @see RegisterNotificationCallbacks (const Notifications&) /// @see UnregisterNotificationCallbacks (const Notifications&) //------------------------------------------------------------------ #ifndef SWIG typedef struct { void *baton; void (*initialize)(void *baton, Process *process); void (*process_state_changed) (void *baton, Process *process, lldb::StateType state); } Notifications; class ProcessEventData : public EventData { friend class Process; public: ProcessEventData (); ProcessEventData (const lldb::ProcessSP &process, lldb::StateType state); ~ProcessEventData() override; static const ConstString & GetFlavorString (); const ConstString & GetFlavor() const override; lldb::ProcessSP GetProcessSP() const { return m_process_wp.lock(); } lldb::StateType GetState() const { return m_state; } bool GetRestarted () const { return m_restarted; } size_t GetNumRestartedReasons () { return m_restarted_reasons.size(); } const char * GetRestartedReasonAtIndex(size_t idx) { return ((idx < m_restarted_reasons.size()) ? m_restarted_reasons[idx].c_str() : nullptr); } bool GetInterrupted () const { return m_interrupted; } void Dump(Stream *s) const override; void DoOnRemoval(Event *event_ptr) override; static const Process::ProcessEventData * GetEventDataFromEvent (const Event *event_ptr); static lldb::ProcessSP GetProcessFromEvent (const Event *event_ptr); static lldb::StateType GetStateFromEvent (const Event *event_ptr); static bool GetRestartedFromEvent (const Event *event_ptr); static size_t GetNumRestartedReasons(const Event *event_ptr); static const char * GetRestartedReasonAtIndex(const Event *event_ptr, size_t idx); static void AddRestartedReason (Event *event_ptr, const char *reason); static void SetRestartedInEvent (Event *event_ptr, bool new_value); static bool GetInterruptedFromEvent (const Event *event_ptr); static void SetInterruptedInEvent (Event *event_ptr, bool new_value); static bool SetUpdateStateOnRemoval (Event *event_ptr); private: void SetUpdateStateOnRemoval() { m_update_state++; } void SetRestarted (bool new_value) { m_restarted = new_value; } void SetInterrupted (bool new_value) { m_interrupted = new_value; } void AddRestartedReason (const char *reason) { m_restarted_reasons.push_back(reason); } lldb::ProcessWP m_process_wp; lldb::StateType m_state; std::vector m_restarted_reasons; bool m_restarted; // For "eStateStopped" events, this is true if the target was automatically restarted. int m_update_state; bool m_interrupted; DISALLOW_COPY_AND_ASSIGN (ProcessEventData); }; #endif // SWIG //------------------------------------------------------------------ /// Construct with a shared pointer to a target, and the Process listener. /// Uses the Host UnixSignalsSP by default. //------------------------------------------------------------------ Process(lldb::TargetSP target_sp, lldb::ListenerSP listener_sp); //------------------------------------------------------------------ /// Construct with a shared pointer to a target, the Process listener, /// and the appropriate UnixSignalsSP for the process. //------------------------------------------------------------------ Process(lldb::TargetSP target_sp, lldb::ListenerSP listener_sp, const lldb::UnixSignalsSP &unix_signals_sp); //------------------------------------------------------------------ /// Destructor. /// /// The destructor is virtual since this class is designed to be /// inherited from by the plug-in instance. //------------------------------------------------------------------ ~Process() override; static void SettingsInitialize (); static void SettingsTerminate (); static const ProcessPropertiesSP & GetGlobalProperties(); //------------------------------------------------------------------ /// Find a Process plug-in that can debug \a module using the /// currently selected architecture. /// /// Scans all loaded plug-in interfaces that implement versions of /// the Process plug-in interface and returns the first instance /// that can debug the file. /// /// @param[in] module_sp /// The module shared pointer that this process will debug. /// /// @param[in] plugin_name /// If nullptr, select the best plug-in for the binary. If non-nullptr /// then look for a plugin whose PluginInfo's name matches /// this string. /// /// @see Process::CanDebug () //------------------------------------------------------------------ static lldb::ProcessSP FindPlugin (lldb::TargetSP target_sp, const char *plugin_name, lldb::ListenerSP listener_sp, const FileSpec *crash_file_path); //------------------------------------------------------------------ /// Static function that can be used with the \b host function /// Host::StartMonitoringChildProcess (). /// /// This function can be used by lldb_private::Process subclasses /// when they want to watch for a local process and have its exit /// status automatically set when the host child process exits. /// Subclasses should call Host::StartMonitoringChildProcess () /// with: /// callback = Process::SetHostProcessExitStatus /// pid = Process::GetID() /// monitor_signals = false //------------------------------------------------------------------ static bool SetProcessExitStatus(lldb::pid_t pid, // The process ID we want to monitor bool exited, int signo, // Zero for no signal int status); // Exit value of process if signal is zero lldb::ByteOrder GetByteOrder () const; uint32_t GetAddressByteSize () const; uint32_t GetUniqueID() const { return m_process_unique_id; } //------------------------------------------------------------------ /// Check if a plug-in instance can debug the file in \a module. /// /// Each plug-in is given a chance to say whether it can debug /// the file in \a module. If the Process plug-in instance can /// debug a file on the current system, it should return \b true. /// /// @return /// Returns \b true if this Process plug-in instance can /// debug the executable, \b false otherwise. //------------------------------------------------------------------ virtual bool CanDebug (lldb::TargetSP target, bool plugin_specified_by_name) = 0; //------------------------------------------------------------------ /// This object is about to be destroyed, do any necessary cleanup. /// /// Subclasses that override this method should always call this /// superclass method. //------------------------------------------------------------------ virtual void Finalize(); //------------------------------------------------------------------ /// Return whether this object is valid (i.e. has not been finalized.) /// /// @return /// Returns \b true if this Process has not been finalized /// and \b false otherwise. //------------------------------------------------------------------ bool IsValid() const { return !m_finalize_called; } //------------------------------------------------------------------ /// Return a multi-word command object that can be used to expose /// plug-in specific commands. /// /// This object will be used to resolve plug-in commands and can be /// triggered by a call to: /// /// (lldb) process commmand /// /// @return /// A CommandObject which can be one of the concrete subclasses /// of CommandObject like CommandObjectRaw, CommandObjectParsed, /// or CommandObjectMultiword. //------------------------------------------------------------------ virtual CommandObject * GetPluginCommandObject() { return nullptr; } //------------------------------------------------------------------ /// Launch a new process. /// /// Launch a new process by spawning a new process using the /// target object's executable module's file as the file to launch. /// /// This function is not meant to be overridden by Process /// subclasses. It will first call Process::WillLaunch (Module *) /// and if that returns \b true, Process::DoLaunch (Module*, /// char const *[],char const *[],const char *,const char *, /// const char *) will be called to actually do the launching. If /// DoLaunch returns \b true, then Process::DidLaunch() will be /// called. /// /// @param[in] launch_info /// Details regarding the environment, STDIN/STDOUT/STDERR /// redirection, working path, etc. related to the requested launch. /// /// @return /// An error object. Call GetID() to get the process ID if /// the error object is success. //------------------------------------------------------------------ virtual Error Launch (ProcessLaunchInfo &launch_info); virtual Error LoadCore (); virtual Error DoLoadCore () { Error error; error.SetErrorStringWithFormat("error: %s does not support loading core files.", GetPluginName().GetCString()); return error; } //------------------------------------------------------------------ /// Get the dynamic loader plug-in for this process. /// /// The default action is to let the DynamicLoader plug-ins check /// the main executable and the DynamicLoader will select itself /// automatically. Subclasses can override this if inspecting the /// executable is not desired, or if Process subclasses can only /// use a specific DynamicLoader plug-in. //------------------------------------------------------------------ virtual DynamicLoader * GetDynamicLoader (); //------------------------------------------------------------------ // Returns AUXV structure found in many ELF-based environments. // // The default action is to return an empty data buffer. // // @return // A data buffer containing the contents of the AUXV data. //------------------------------------------------------------------ virtual const lldb::DataBufferSP GetAuxvData(); //------------------------------------------------------------------ /// Sometimes processes know how to retrieve and load shared libraries. /// This is normally done by DynamicLoader plug-ins, but sometimes the /// connection to the process allows retrieving this information. The /// dynamic loader plug-ins can use this function if they can't /// determine the current shared library load state. /// /// @return /// The number of shared libraries that were loaded //------------------------------------------------------------------ virtual size_t LoadModules () { return 0; } virtual size_t LoadModules (LoadedModuleInfoList &) { return 0; } protected: virtual JITLoaderList & GetJITLoaders (); public: //------------------------------------------------------------------ /// Get the system runtime plug-in for this process. /// /// @return /// Returns a pointer to the SystemRuntime plugin for this Process /// if one is available. Else returns nullptr. //------------------------------------------------------------------ virtual SystemRuntime * GetSystemRuntime (); //------------------------------------------------------------------ /// Attach to an existing process using the process attach info. /// /// This function is not meant to be overridden by Process /// subclasses. It will first call WillAttach (lldb::pid_t) /// or WillAttach (const char *), and if that returns \b /// true, DoAttach (lldb::pid_t) or DoAttach (const char *) will /// be called to actually do the attach. If DoAttach returns \b /// true, then Process::DidAttach() will be called. /// /// @param[in] pid /// The process ID that we should attempt to attach to. /// /// @return /// Returns \a pid if attaching was successful, or /// LLDB_INVALID_PROCESS_ID if attaching fails. //------------------------------------------------------------------ virtual Error Attach (ProcessAttachInfo &attach_info); //------------------------------------------------------------------ /// Attach to a remote system via a URL /// /// @param[in] strm /// A stream where output intended for the user /// (if the driver has a way to display that) generated during /// the connection. This may be nullptr if no output is needed.A /// /// @param[in] remote_url /// The URL format that we are connecting to. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error ConnectRemote (Stream *strm, const char *remote_url); bool GetShouldDetach () const { return m_should_detach; } void SetShouldDetach (bool b) { m_should_detach = b; } //------------------------------------------------------------------ /// Get the image information address for the current process. /// /// Some runtimes have system functions that can help dynamic /// loaders locate the dynamic loader information needed to observe /// shared libraries being loaded or unloaded. This function is /// in the Process interface (as opposed to the DynamicLoader /// interface) to ensure that remote debugging can take advantage of /// this functionality. /// /// @return /// The address of the dynamic loader information, or /// LLDB_INVALID_ADDRESS if this is not supported by this /// interface. //------------------------------------------------------------------ virtual lldb::addr_t GetImageInfoAddress (); //------------------------------------------------------------------ /// Called when the process is about to broadcast a public stop. /// /// There are public and private stops. Private stops are when the /// process is doing things like stepping and the client doesn't /// need to know about starts and stop that implement a thread plan. /// Single stepping over a source line in code might end up being /// implemented by one or more process starts and stops. Public stops /// are when clients will be notified that the process is stopped. /// These events typically trigger UI updates (thread stack frames to /// be displayed, variables to be displayed, and more). This function /// can be overriden and allows process subclasses to do something /// before the eBroadcastBitStateChanged event is sent to public /// clients. //------------------------------------------------------------------ virtual void WillPublicStop () { } //------------------------------------------------------------------ /// Register for process and thread notifications. /// /// Clients can register notification callbacks by filling out a /// Process::Notifications structure and calling this function. /// /// @param[in] callbacks /// A structure that contains the notification baton and /// callback functions. /// /// @see Process::Notifications //------------------------------------------------------------------ #ifndef SWIG void RegisterNotificationCallbacks (const Process::Notifications& callbacks); #endif //------------------------------------------------------------------ /// Unregister for process and thread notifications. /// /// Clients can unregister notification callbacks by passing a copy of /// the original baton and callbacks in \a callbacks. /// /// @param[in] callbacks /// A structure that contains the notification baton and /// callback functions. /// /// @return /// Returns \b true if the notification callbacks were /// successfully removed from the process, \b false otherwise. /// /// @see Process::Notifications //------------------------------------------------------------------ #ifndef SWIG bool UnregisterNotificationCallbacks (const Process::Notifications& callbacks); #endif //================================================================== // Built in Process Control functions //================================================================== //------------------------------------------------------------------ /// Resumes all of a process's threads as configured using the /// Thread run control functions. /// /// Threads for a process should be updated with one of the run /// control actions (resume, step, or suspend) that they should take /// when the process is resumed. If no run control action is given /// to a thread it will be resumed by default. /// /// This function is not meant to be overridden by Process /// subclasses. This function will take care of disabling any /// breakpoints that threads may be stopped at, single stepping, and /// re-enabling breakpoints, and enabling the basic flow control /// that the plug-in instances need not worry about. /// /// N.B. This function also sets the Write side of the Run Lock, /// which is unset when the corresponding stop event is pulled off /// the Public Event Queue. If you need to resume the process without /// setting the Run Lock, use PrivateResume (though you should only do /// that from inside the Process class. /// /// @return /// Returns an error object. /// /// @see Thread:Resume() /// @see Thread:Step() /// @see Thread:Suspend() //------------------------------------------------------------------ Error Resume(); Error ResumeSynchronous (Stream *stream); //------------------------------------------------------------------ /// Halts a running process. /// /// This function is not meant to be overridden by Process /// subclasses. /// If the process is successfully halted, a eStateStopped /// process event with GetInterrupted will be broadcast. If false, we will /// halt the process with no events generated by the halt. /// /// @param[in] clear_thread_plans /// If true, when the process stops, clear all thread plans. /// /// @param[in] use_run_lock /// Whether to release the run lock after the stop. /// /// @return /// Returns an error object. If the error is empty, the process is halted. /// otherwise the halt has failed. //------------------------------------------------------------------ Error Halt (bool clear_thread_plans = false, bool use_run_lock = true); //------------------------------------------------------------------ /// Detaches from a running or stopped process. /// /// This function is not meant to be overridden by Process /// subclasses. /// /// @param[in] keep_stopped /// If true, don't resume the process on detach. /// /// @return /// Returns an error object. //------------------------------------------------------------------ Error Detach (bool keep_stopped); //------------------------------------------------------------------ /// Kills the process and shuts down all threads that were spawned /// to track and monitor the process. /// /// This function is not meant to be overridden by Process /// subclasses. /// /// @param[in] force_kill /// Whether lldb should force a kill (instead of a detach) from /// the inferior process. Normally if lldb launched a binary and /// Destory is called, lldb kills it. If lldb attached to a /// running process and Destory is called, lldb detaches. If /// this behavior needs to be over-ridden, this is the bool that /// can be used. /// /// @return /// Returns an error object. //------------------------------------------------------------------ Error Destroy(bool force_kill); //------------------------------------------------------------------ /// Sends a process a UNIX signal \a signal. /// /// This function is not meant to be overridden by Process /// subclasses. /// /// @return /// Returns an error object. //------------------------------------------------------------------ Error Signal (int signal); void SetUnixSignals(lldb::UnixSignalsSP &&signals_sp); const lldb::UnixSignalsSP & GetUnixSignals(); //================================================================== // Plug-in Process Control Overrides //================================================================== //------------------------------------------------------------------ /// Called before attaching to a process. /// /// Allow Process plug-ins to execute some code before attaching a /// process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillAttachToProcessWithID (lldb::pid_t pid) { return Error(); } //------------------------------------------------------------------ /// Called before attaching to a process. /// /// Allow Process plug-ins to execute some code before attaching a /// process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillAttachToProcessWithName (const char *process_name, bool wait_for_launch) { return Error(); } //------------------------------------------------------------------ /// Attach to a remote system via a URL /// /// @param[in] strm /// A stream where output intended for the user /// (if the driver has a way to display that) generated during /// the connection. This may be nullptr if no output is needed.A /// /// @param[in] remote_url /// The URL format that we are connecting to. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error DoConnectRemote (Stream *strm, const char *remote_url) { Error error; error.SetErrorString ("remote connections are not supported"); return error; } //------------------------------------------------------------------ /// Attach to an existing process using a process ID. /// /// @param[in] pid /// The process ID that we should attempt to attach to. /// /// @param[in] attach_info /// Information on how to do the attach. For example, GetUserID() /// will return the uid to attach as. /// /// @return /// Returns a successful Error attaching was successful, or /// an appropriate (possibly platform-specific) error code if /// attaching fails. /// hanming : need flag //------------------------------------------------------------------ virtual Error DoAttachToProcessWithID (lldb::pid_t pid, const ProcessAttachInfo &attach_info) { Error error; error.SetErrorStringWithFormat("error: %s does not support attaching to a process by pid", GetPluginName().GetCString()); return error; } //------------------------------------------------------------------ /// Attach to an existing process using a partial process name. /// /// @param[in] process_name /// The name of the process to attach to. /// /// @param[in] attach_info /// Information on how to do the attach. For example, GetUserID() /// will return the uid to attach as. /// /// @return /// Returns a successful Error attaching was successful, or /// an appropriate (possibly platform-specific) error code if /// attaching fails. //------------------------------------------------------------------ virtual Error DoAttachToProcessWithName (const char *process_name, const ProcessAttachInfo &attach_info) { Error error; error.SetErrorString("attach by name is not supported"); return error; } //------------------------------------------------------------------ /// Called after attaching a process. /// /// @param[in] process_arch /// If you can figure out the process architecture after attach, fill it in here. /// /// Allow Process plug-ins to execute some code after attaching to /// a process. //------------------------------------------------------------------ virtual void DidAttach (ArchSpec &process_arch) { process_arch.Clear(); } //------------------------------------------------------------------ /// Called after a process re-execs itself. /// /// Allow Process plug-ins to execute some code after a process has /// exec'ed itself. Subclasses typically should override DoDidExec() /// as the lldb_private::Process class needs to remove its dynamic /// loader, runtime, ABI and other plug-ins, as well as unload all /// shared libraries. //------------------------------------------------------------------ virtual void DidExec (); //------------------------------------------------------------------ /// Subclasses of Process should implement this function if they /// need to do anything after a process exec's itself. //------------------------------------------------------------------ virtual void DoDidExec () { } //------------------------------------------------------------------ /// Called before launching to a process. /// /// Allow Process plug-ins to execute some code before launching a /// process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillLaunch (Module* module) { return Error(); } //------------------------------------------------------------------ /// Launch a new process. /// /// Launch a new process by spawning a new process using /// \a exe_module's file as the file to launch. Launch details are /// provided in \a launch_info. /// /// @param[in] exe_module /// The module from which to extract the file specification and /// launch. /// /// @param[in] launch_info /// Details (e.g. arguments, stdio redirection, etc.) for the /// requested launch. /// /// @return /// An Error instance indicating success or failure of the /// operation. //------------------------------------------------------------------ virtual Error DoLaunch (Module *exe_module, ProcessLaunchInfo &launch_info) { Error error; error.SetErrorStringWithFormat("error: %s does not support launching processes", GetPluginName().GetCString()); return error; } //------------------------------------------------------------------ /// Called after launching a process. /// /// Allow Process plug-ins to execute some code after launching /// a process. //------------------------------------------------------------------ virtual void DidLaunch () {} //------------------------------------------------------------------ /// Called before resuming to a process. /// /// Allow Process plug-ins to execute some code before resuming a /// process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillResume () { return Error(); } //------------------------------------------------------------------ /// Resumes all of a process's threads as configured using the /// Thread run control functions. /// /// Threads for a process should be updated with one of the run /// control actions (resume, step, or suspend) that they should take /// when the process is resumed. If no run control action is given /// to a thread it will be resumed by default. /// /// @return /// Returns \b true if the process successfully resumes using /// the thread run control actions, \b false otherwise. /// /// @see Thread:Resume() /// @see Thread:Step() /// @see Thread:Suspend() //------------------------------------------------------------------ virtual Error DoResume () { Error error; error.SetErrorStringWithFormat("error: %s does not support resuming processes", GetPluginName().GetCString()); return error; } //------------------------------------------------------------------ /// Called after resuming a process. /// /// Allow Process plug-ins to execute some code after resuming /// a process. //------------------------------------------------------------------ virtual void DidResume () {} //------------------------------------------------------------------ /// Called before halting to a process. /// /// Allow Process plug-ins to execute some code before halting a /// process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillHalt () { return Error(); } //------------------------------------------------------------------ /// Halts a running process. /// /// DoHalt must produce one and only one stop StateChanged event if it actually /// stops the process. If the stop happens through some natural event (for /// instance a SIGSTOP), then forwarding that event will do. Otherwise, you must /// generate the event manually. This function is called from the context of the /// private state thread. /// /// @param[out] caused_stop /// If true, then this Halt caused the stop, otherwise, the /// process was already stopped. /// /// @return /// Returns \b true if the process successfully halts, \b false /// otherwise. //------------------------------------------------------------------ virtual Error DoHalt (bool &caused_stop) { Error error; error.SetErrorStringWithFormat("error: %s does not support halting processes", GetPluginName().GetCString()); return error; } //------------------------------------------------------------------ /// Called after halting a process. /// /// Allow Process plug-ins to execute some code after halting /// a process. //------------------------------------------------------------------ virtual void DidHalt () {} //------------------------------------------------------------------ /// Called before detaching from a process. /// /// Allow Process plug-ins to execute some code before detaching /// from a process. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error WillDetach () { return Error(); } //------------------------------------------------------------------ /// Detaches from a running or stopped process. /// /// @return /// Returns \b true if the process successfully detaches, \b /// false otherwise. //------------------------------------------------------------------ virtual Error DoDetach (bool keep_stopped) { Error error; error.SetErrorStringWithFormat("error: %s does not support detaching from processes", GetPluginName().GetCString()); return error; } //------------------------------------------------------------------ /// Called after detaching from a process. /// /// Allow Process plug-ins to execute some code after detaching /// from a process. //------------------------------------------------------------------ virtual void DidDetach () {} virtual bool DetachRequiresHalt() { return false; } //------------------------------------------------------------------ /// Called before sending a signal to a process. /// /// Allow Process plug-ins to execute some code before sending a /// signal to a process. /// /// @return /// Returns no error if it is safe to proceed with a call to /// Process::DoSignal(int), otherwise an error describing what /// prevents the signal from being sent. //------------------------------------------------------------------ virtual Error WillSignal () { return Error(); } //------------------------------------------------------------------ /// Sends a process a UNIX signal \a signal. /// /// @return /// Returns an error object. //------------------------------------------------------------------ virtual Error DoSignal (int signal) { Error error; error.SetErrorStringWithFormat("error: %s does not support sending signals to processes", GetPluginName().GetCString()); return error; } virtual Error WillDestroy () { return Error(); } virtual Error DoDestroy () = 0; virtual void DidDestroy () { } virtual bool DestroyRequiresHalt() { return true; } //------------------------------------------------------------------ /// Called after sending a signal to a process. /// /// Allow Process plug-ins to execute some code after sending a /// signal to a process. //------------------------------------------------------------------ virtual void DidSignal () {} //------------------------------------------------------------------ /// Currently called as part of ShouldStop. /// FIXME: Should really happen when the target stops before the /// event is taken from the queue... /// /// This callback is called as the event /// is about to be queued up to allow Process plug-ins to execute /// some code prior to clients being notified that a process was /// stopped. Common operations include updating the thread list, /// invalidating any thread state (registers, stack, etc) prior to /// letting the notification go out. /// //------------------------------------------------------------------ virtual void RefreshStateAfterStop () = 0; //------------------------------------------------------------------ /// Sometimes the connection to a process can detect the host OS /// version that the process is running on. The current platform /// should be checked first in case the platform is connected, but /// clients can fall back onto this function if the platform fails /// to identify the host OS version. The platform should be checked /// first in case you are running a simulator platform that might /// itself be running natively, but have different heuristics for /// figuring out which OS is is emulating. /// /// @param[out] major /// The major OS version, or UINT32_MAX if it can't be determined /// /// @param[out] minor /// The minor OS version, or UINT32_MAX if it can't be determined /// /// @param[out] update /// The update OS version, or UINT32_MAX if it can't be determined /// /// @return /// Returns \b true if the host OS version info was filled in /// and \b false otherwise. //------------------------------------------------------------------ virtual bool GetHostOSVersion(uint32_t &major, uint32_t &minor, uint32_t &update) { major = UINT32_MAX; minor = UINT32_MAX; update = UINT32_MAX; return false; } //------------------------------------------------------------------ /// Get the target object pointer for this module. /// /// @return /// A Target object pointer to the target that owns this /// module. //------------------------------------------------------------------ Target & GetTarget () { return *m_target_sp.lock(); } //------------------------------------------------------------------ /// Get the const target object pointer for this module. /// /// @return /// A const Target object pointer to the target that owns this /// module. //------------------------------------------------------------------ const Target & GetTarget () const { return *m_target_sp.lock(); } //------------------------------------------------------------------ /// Flush all data in the process. /// /// Flush the memory caches, all threads, and any other cached data /// in the process. /// /// This function can be called after a world changing event like /// adding a new symbol file, or after the process makes a large /// context switch (from boot ROM to booted into an OS). //------------------------------------------------------------------ void Flush (); //------------------------------------------------------------------ /// Get accessor for the current process state. /// /// @return /// The current state of the process. /// /// @see lldb::StateType //------------------------------------------------------------------ lldb::StateType GetState (); lldb::ExpressionResults RunThreadPlan(ExecutionContext &exe_ctx, lldb::ThreadPlanSP &thread_plan_sp, const EvaluateExpressionOptions &options, DiagnosticManager &diagnostic_manager); static const char * ExecutionResultAsCString(lldb::ExpressionResults result); void GetStatus (Stream &ostrm); size_t GetThreadStatus (Stream &ostrm, bool only_threads_with_stop_reason, uint32_t start_frame, uint32_t num_frames, uint32_t num_frames_with_source); void SendAsyncInterrupt (); //------------------------------------------------------------------ // Notify this process class that modules got loaded. // // If subclasses override this method, they must call this version // before doing anything in the subclass version of the function. //------------------------------------------------------------------ virtual void ModulesDidLoad (ModuleList &module_list); //------------------------------------------------------------------ /// Retrieve the list of shared libraries that are loaded for this process /// /// For certain platforms, the time it takes for the DynamicLoader plugin to /// read all of the shared libraries out of memory over a slow communication /// channel may be too long. In that instance, the gdb-remote stub may be /// able to retrieve the necessary information about the solibs out of memory /// and return a concise summary sufficient for the DynamicLoader plugin. /// /// @param [in] image_list_address /// The address where the table of shared libraries is stored in memory, /// if that is appropriate for this platform. Else this may be /// passed as LLDB_INVALID_ADDRESS. /// /// @param [in] image_count /// The number of shared libraries that are present in this process, if /// that is appropriate for this platofrm Else this may be passed as /// LLDB_INVALID_ADDRESS. /// /// @return /// A StructureDataSP object which, if non-empty, will contain the /// information the DynamicLoader needs to get the initial scan of /// solibs resolved. //------------------------------------------------------------------ virtual lldb_private::StructuredData::ObjectSP GetLoadedDynamicLibrariesInfos (lldb::addr_t image_list_address, lldb::addr_t image_count) { return StructuredData::ObjectSP(); } //------------------------------------------------------------------ /// Print a user-visible warning about a module being built with optimization /// /// Prints a async warning message to the user one time per Module /// where a function is found that was compiled with optimization, per /// Process. /// /// @param [in] sc /// A SymbolContext with eSymbolContextFunction and eSymbolContextModule /// pre-computed. //------------------------------------------------------------------ void PrintWarningOptimization (const SymbolContext &sc); virtual bool GetProcessInfo(ProcessInstanceInfo &info); public: //------------------------------------------------------------------ /// Get the exit status for a process. /// /// @return /// The process's return code, or -1 if the current process /// state is not eStateExited. //------------------------------------------------------------------ int GetExitStatus (); //------------------------------------------------------------------ /// Get a textual description of what the process exited. /// /// @return /// The textual description of why the process exited, or nullptr /// if there is no description available. //------------------------------------------------------------------ const char * GetExitDescription (); virtual void DidExit () { } //------------------------------------------------------------------ /// Get the Modification ID of the process. /// /// @return /// The modification ID of the process. //------------------------------------------------------------------ ProcessModID GetModID () const { return m_mod_id; } const ProcessModID & GetModIDRef () const { return m_mod_id; } uint32_t GetStopID () const { return m_mod_id.GetStopID(); } uint32_t GetResumeID () const { return m_mod_id.GetResumeID(); } uint32_t GetLastUserExpressionResumeID () const { return m_mod_id.GetLastUserExpressionResumeID(); } uint32_t GetLastNaturalStopID() const { return m_mod_id.GetLastNaturalStopID(); } lldb::EventSP GetStopEventForStopID (uint32_t stop_id) const { return m_mod_id.GetStopEventForStopID(stop_id); } //------------------------------------------------------------------ /// Set accessor for the process exit status (return code). /// /// Sometimes a child exits and the exit can be detected by global /// functions (signal handler for SIGCHLD for example). This /// accessor allows the exit status to be set from an external /// source. /// /// Setting this will cause a eStateExited event to be posted to /// the process event queue. /// /// @param[in] exit_status /// The value for the process's return code. /// /// @see lldb::StateType //------------------------------------------------------------------ virtual bool SetExitStatus (int exit_status, const char *cstr); //------------------------------------------------------------------ /// Check if a process is still alive. /// /// @return /// Returns \b true if the process is still valid, \b false /// otherwise. //------------------------------------------------------------------ virtual bool IsAlive (); //------------------------------------------------------------------ /// Before lldb detaches from a process, it warns the user that they are about to lose their debug session. /// In some cases, this warning doesn't need to be emitted -- for instance, with core file debugging where /// the user can reconstruct the "state" by simply re-running the debugger on the core file. /// /// @return // true if the user should be warned about detaching from this process. //------------------------------------------------------------------ virtual bool WarnBeforeDetach () const { return true; } //------------------------------------------------------------------ /// Actually do the reading of memory from a process. /// /// Subclasses must override this function and can return fewer /// bytes than requested when memory requests are too large. This /// class will break up the memory requests and keep advancing the /// arguments along as needed. /// /// @param[in] vm_addr /// A virtual load address that indicates where to start reading /// memory from. /// /// @param[in] size /// The number of bytes to read. /// /// @param[out] buf /// A byte buffer that is at least \a size bytes long that /// will receive the memory bytes. /// /// @return /// The number of bytes that were actually read into \a buf. //------------------------------------------------------------------ virtual size_t DoReadMemory (lldb::addr_t vm_addr, void *buf, size_t size, Error &error) = 0; //------------------------------------------------------------------ /// Read of memory from a process. /// /// This function will read memory from the current process's /// address space and remove any traps that may have been inserted /// into the memory. /// /// This function is not meant to be overridden by Process /// subclasses, the subclasses should implement /// Process::DoReadMemory (lldb::addr_t, size_t, void *). /// /// @param[in] vm_addr /// A virtual load address that indicates where to start reading /// memory from. /// /// @param[out] buf /// A byte buffer that is at least \a size bytes long that /// will receive the memory bytes. /// /// @param[in] size /// The number of bytes to read. /// /// @return /// The number of bytes that were actually read into \a buf. If /// the returned number is greater than zero, yet less than \a /// size, then this function will get called again with \a /// vm_addr, \a buf, and \a size updated appropriately. Zero is /// returned to indicate an error. //------------------------------------------------------------------ virtual size_t ReadMemory (lldb::addr_t vm_addr, void *buf, size_t size, Error &error); //------------------------------------------------------------------ /// Read a NULL terminated string from memory /// /// This function will read a cache page at a time until a NULL /// string terminator is found. It will stop reading if an aligned /// sequence of NULL termination \a type_width bytes is not found /// before reading \a cstr_max_len bytes. The results are always /// guaranteed to be NULL terminated, and that no more than /// (max_bytes - type_width) bytes will be read. /// /// @param[in] vm_addr /// The virtual load address to start the memory read. /// /// @param[in] str /// A character buffer containing at least max_bytes. /// /// @param[in] max_bytes /// The maximum number of bytes to read. /// /// @param[in] error /// The error status of the read operation. /// /// @param[in] type_width /// The size of the null terminator (1 to 4 bytes per /// character). Defaults to 1. /// /// @return /// The error status or the number of bytes prior to the null terminator. //------------------------------------------------------------------ size_t ReadStringFromMemory (lldb::addr_t vm_addr, char *str, size_t max_bytes, Error &error, size_t type_width = 1); //------------------------------------------------------------------ /// Read a NULL terminated C string from memory /// /// This function will read a cache page at a time until the NULL /// C string terminator is found. It will stop reading if the NULL /// termination byte isn't found before reading \a cstr_max_len /// bytes, and the results are always guaranteed to be NULL /// terminated (at most cstr_max_len - 1 bytes will be read). //------------------------------------------------------------------ size_t ReadCStringFromMemory (lldb::addr_t vm_addr, char *cstr, size_t cstr_max_len, Error &error); size_t ReadCStringFromMemory (lldb::addr_t vm_addr, std::string &out_str, Error &error); size_t ReadMemoryFromInferior (lldb::addr_t vm_addr, void *buf, size_t size, Error &error); //------------------------------------------------------------------ /// Reads an unsigned integer of the specified byte size from /// process memory. /// /// @param[in] load_addr /// A load address of the integer to read. /// /// @param[in] byte_size /// The size in byte of the integer to read. /// /// @param[in] fail_value /// The value to return if we fail to read an integer. /// /// @param[out] error /// An error that indicates the success or failure of this /// operation. If error indicates success (error.Success()), /// then the value returned can be trusted, otherwise zero /// will be returned. /// /// @return /// The unsigned integer that was read from the process memory /// space. If the integer was smaller than a uint64_t, any /// unused upper bytes will be zero filled. If the process /// byte order differs from the host byte order, the integer /// value will be appropriately byte swapped into host byte /// order. //------------------------------------------------------------------ uint64_t ReadUnsignedIntegerFromMemory(lldb::addr_t load_addr, size_t byte_size, uint64_t fail_value, Error &error); int64_t ReadSignedIntegerFromMemory(lldb::addr_t load_addr, size_t byte_size, int64_t fail_value, Error &error); lldb::addr_t ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error); bool WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error); //------------------------------------------------------------------ /// Actually do the writing of memory to a process. /// /// @param[in] vm_addr /// A virtual load address that indicates where to start writing /// memory to. /// /// @param[in] buf /// A byte buffer that is at least \a size bytes long that /// contains the data to write. /// /// @param[in] size /// The number of bytes to write. /// /// @param[out] error /// An error value in case the memory write fails. /// /// @return /// The number of bytes that were actually written. //------------------------------------------------------------------ virtual size_t DoWriteMemory (lldb::addr_t vm_addr, const void *buf, size_t size, Error &error) { error.SetErrorStringWithFormat("error: %s does not support writing to processes", GetPluginName().GetCString()); return 0; } //------------------------------------------------------------------ /// Write all or part of a scalar value to memory. /// /// The value contained in \a scalar will be swapped to match the /// byte order of the process that is being debugged. If \a size is /// less than the size of scalar, the least significant \a size bytes /// from scalar will be written. If \a size is larger than the byte /// size of scalar, then the extra space will be padded with zeros /// and the scalar value will be placed in the least significant /// bytes in memory. /// /// @param[in] vm_addr /// A virtual load address that indicates where to start writing /// memory to. /// /// @param[in] scalar /// The scalar to write to the debugged process. /// /// @param[in] size /// This value can be smaller or larger than the scalar value /// itself. If \a size is smaller than the size of \a scalar, /// the least significant bytes in \a scalar will be used. If /// \a size is larger than the byte size of \a scalar, then /// the extra space will be padded with zeros. If \a size is /// set to UINT32_MAX, then the size of \a scalar will be used. /// /// @param[out] error /// An error value in case the memory write fails. /// /// @return /// The number of bytes that were actually written. //------------------------------------------------------------------ size_t WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, size_t size, Error &error); size_t ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error); //------------------------------------------------------------------ /// Write memory to a process. /// /// This function will write memory to the current process's /// address space and maintain any traps that might be present due /// to software breakpoints. /// /// This function is not meant to be overridden by Process /// subclasses, the subclasses should implement /// Process::DoWriteMemory (lldb::addr_t, size_t, void *). /// /// @param[in] vm_addr /// A virtual load address that indicates where to start writing /// memory to. /// /// @param[in] buf /// A byte buffer that is at least \a size bytes long that /// contains the data to write. /// /// @param[in] size /// The number of bytes to write. /// /// @return /// The number of bytes that were actually written. //------------------------------------------------------------------ size_t WriteMemory (lldb::addr_t vm_addr, const void *buf, size_t size, Error &error); //------------------------------------------------------------------ /// Actually allocate memory in the process. /// /// This function will allocate memory in the process's address /// space. This can't rely on the generic function calling mechanism, /// since that requires this function. /// /// @param[in] size /// The size of the allocation requested. /// /// @return /// The address of the allocated buffer in the process, or /// LLDB_INVALID_ADDRESS if the allocation failed. //------------------------------------------------------------------ virtual lldb::addr_t DoAllocateMemory (size_t size, uint32_t permissions, Error &error) { error.SetErrorStringWithFormat("error: %s does not support allocating in the debug process", GetPluginName().GetCString()); return LLDB_INVALID_ADDRESS; } //------------------------------------------------------------------ /// The public interface to allocating memory in the process. /// /// This function will allocate memory in the process's address /// space. This can't rely on the generic function calling mechanism, /// since that requires this function. /// /// @param[in] size /// The size of the allocation requested. /// /// @param[in] permissions /// Or together any of the lldb::Permissions bits. The permissions on /// a given memory allocation can't be changed after allocation. Note /// that a block that isn't set writable can still be written on from lldb, /// just not by the process itself. /// /// @param[in,out] error /// An error object to fill in if things go wrong. /// @return /// The address of the allocated buffer in the process, or /// LLDB_INVALID_ADDRESS if the allocation failed. //------------------------------------------------------------------ lldb::addr_t AllocateMemory (size_t size, uint32_t permissions, Error &error); //------------------------------------------------------------------ /// The public interface to allocating memory in the process, this also /// clears the allocated memory. /// /// This function will allocate memory in the process's address /// space. This can't rely on the generic function calling mechanism, /// since that requires this function. /// /// @param[in] size /// The size of the allocation requested. /// /// @param[in] permissions /// Or together any of the lldb::Permissions bits. The permissions on /// a given memory allocation can't be changed after allocation. Note /// that a block that isn't set writable can still be written on from lldb, /// just not by the process itself. /// /// @param[in/out] error /// An error object to fill in if things go wrong. /// @return /// The address of the allocated buffer in the process, or /// LLDB_INVALID_ADDRESS if the allocation failed. //------------------------------------------------------------------ lldb::addr_t CallocateMemory (size_t size, uint32_t permissions, Error &error); //------------------------------------------------------------------ /// Resolve dynamically loaded indirect functions. /// /// @param[in] address /// The load address of the indirect function to resolve. /// /// @param[out] error /// An error value in case the resolve fails. /// /// @return /// The address of the resolved function. /// LLDB_INVALID_ADDRESS if the resolution failed. //------------------------------------------------------------------ virtual lldb::addr_t ResolveIndirectFunction(const Address *address, Error &error); //------------------------------------------------------------------ /// Locate the memory region that contains load_addr. /// /// If load_addr is within the address space the process has mapped /// range_info will be filled in with the start and end of that range /// as well as the permissions for that range and range_info.GetMapped /// will return true. /// /// If load_addr is outside any mapped region then range_info will /// have its start address set to load_addr and the end of the /// range will indicate the start of the next mapped range or be /// set to LLDB_INVALID_ADDRESS if there are no valid mapped ranges /// between load_addr and the end of the process address space. /// /// GetMemoryRegionInfo will only return an error if it is /// unimplemented for the current process. /// /// @param[in] load_addr /// The load address to query the range_info for. /// /// @param[out] range_info /// An range_info value containing the details of the range. /// /// @return /// An error value. //------------------------------------------------------------------ virtual Error GetMemoryRegionInfo (lldb::addr_t load_addr, MemoryRegionInfo &range_info) { Error error; error.SetErrorString ("Process::GetMemoryRegionInfo() not supported"); return error; } //------------------------------------------------------------------ /// Obtain all the mapped memory regions within this process. /// /// @param[out] region_list /// A vector to contain MemoryRegionInfo objects for all mapped /// ranges. /// /// @return /// An error value. //------------------------------------------------------------------ virtual Error GetMemoryRegions (std::vector& region_list); virtual Error GetWatchpointSupportInfo (uint32_t &num) { Error error; num = 0; error.SetErrorString ("Process::GetWatchpointSupportInfo() not supported"); return error; } virtual Error GetWatchpointSupportInfo (uint32_t &num, bool& after) { Error error; num = 0; after = true; error.SetErrorString ("Process::GetWatchpointSupportInfo() not supported"); return error; } lldb::ModuleSP ReadModuleFromMemory (const FileSpec& file_spec, lldb::addr_t header_addr, size_t size_to_read = 512); //------------------------------------------------------------------ /// Attempt to get the attributes for a region of memory in the process. /// /// It may be possible for the remote debug server to inspect attributes /// for a region of memory in the process, such as whether there is a /// valid page of memory at a given address or whether that page is /// readable/writable/executable by the process. /// /// @param[in] load_addr /// The address of interest in the process. /// /// @param[out] permissions /// If this call returns successfully, this bitmask will have /// its Permissions bits set to indicate whether the region is /// readable/writable/executable. If this call fails, the /// bitmask values are undefined. /// /// @return /// Returns true if it was able to determine the attributes of the /// memory region. False if not. //------------------------------------------------------------------ virtual bool GetLoadAddressPermissions (lldb::addr_t load_addr, uint32_t &permissions); //------------------------------------------------------------------ /// Determines whether executing JIT-compiled code in this process /// is possible. /// /// @return /// True if execution of JIT code is possible; false otherwise. //------------------------------------------------------------------ bool CanJIT (); //------------------------------------------------------------------ /// Sets whether executing JIT-compiled code in this process /// is possible. /// /// @param[in] can_jit /// True if execution of JIT code is possible; false otherwise. //------------------------------------------------------------------ void SetCanJIT (bool can_jit); //------------------------------------------------------------------ /// Determines whether executing function calls using the interpreter /// is possible for this process. /// /// @return /// True if possible; false otherwise. //------------------------------------------------------------------ bool CanInterpretFunctionCalls () { return m_can_interpret_function_calls; } //------------------------------------------------------------------ /// Sets whether executing function calls using the interpreter /// is possible for this process. /// /// @param[in] can_interpret_function_calls /// True if possible; false otherwise. //------------------------------------------------------------------ void SetCanInterpretFunctionCalls (bool can_interpret_function_calls) { m_can_interpret_function_calls = can_interpret_function_calls; } //------------------------------------------------------------------ /// Sets whether executing code in this process is possible. /// This could be either through JIT or interpreting. /// /// @param[in] can_run_code /// True if execution of code is possible; false otherwise. //------------------------------------------------------------------ void SetCanRunCode (bool can_run_code); //------------------------------------------------------------------ /// Actually deallocate memory in the process. /// /// This function will deallocate memory in the process's address /// space that was allocated with AllocateMemory. /// /// @param[in] ptr /// A return value from AllocateMemory, pointing to the memory you /// want to deallocate. /// /// @return /// \btrue if the memory was deallocated, \bfalse otherwise. //------------------------------------------------------------------ virtual Error DoDeallocateMemory (lldb::addr_t ptr) { Error error; error.SetErrorStringWithFormat("error: %s does not support deallocating in the debug process", GetPluginName().GetCString()); return error; } //------------------------------------------------------------------ /// The public interface to deallocating memory in the process. /// /// This function will deallocate memory in the process's address /// space that was allocated with AllocateMemory. /// /// @param[in] ptr /// A return value from AllocateMemory, pointing to the memory you /// want to deallocate. /// /// @return /// \btrue if the memory was deallocated, \bfalse otherwise. //------------------------------------------------------------------ Error DeallocateMemory (lldb::addr_t ptr); //------------------------------------------------------------------ /// Get any available STDOUT. /// /// Calling this method is a valid operation only if all of the /// following conditions are true: /// 1) The process was launched, and not attached to. /// 2) The process was not launched with eLaunchFlagDisableSTDIO. /// 3) The process was launched without supplying a valid file path /// for STDOUT. /// /// Note that the implementation will probably need to start a read /// thread in the background to make sure that the pipe is drained /// and the STDOUT buffered appropriately, to prevent the process /// from deadlocking trying to write to a full buffer. /// /// Events will be queued indicating that there is STDOUT available /// that can be retrieved using this function. /// /// @param[out] buf /// A buffer that will receive any STDOUT bytes that are /// currently available. /// /// @param[in] buf_size /// The size in bytes for the buffer \a buf. /// /// @return /// The number of bytes written into \a buf. If this value is /// equal to \a buf_size, another call to this function should /// be made to retrieve more STDOUT data. //------------------------------------------------------------------ virtual size_t GetSTDOUT (char *buf, size_t buf_size, Error &error); //------------------------------------------------------------------ /// Get any available STDERR. /// /// Calling this method is a valid operation only if all of the /// following conditions are true: /// 1) The process was launched, and not attached to. /// 2) The process was not launched with eLaunchFlagDisableSTDIO. /// 3) The process was launched without supplying a valid file path /// for STDERR. /// /// Note that the implementation will probably need to start a read /// thread in the background to make sure that the pipe is drained /// and the STDERR buffered appropriately, to prevent the process /// from deadlocking trying to write to a full buffer. /// /// Events will be queued indicating that there is STDERR available /// that can be retrieved using this function. /// /// @param[in] buf /// A buffer that will receive any STDERR bytes that are /// currently available. /// /// @param[out] buf_size /// The size in bytes for the buffer \a buf. /// /// @return /// The number of bytes written into \a buf. If this value is /// equal to \a buf_size, another call to this function should /// be made to retrieve more STDERR data. //------------------------------------------------------------------ virtual size_t GetSTDERR (char *buf, size_t buf_size, Error &error); //------------------------------------------------------------------ /// Puts data into this process's STDIN. /// /// Calling this method is a valid operation only if all of the /// following conditions are true: /// 1) The process was launched, and not attached to. /// 2) The process was not launched with eLaunchFlagDisableSTDIO. /// 3) The process was launched without supplying a valid file path /// for STDIN. /// /// @param[in] buf /// A buffer that contains the data to write to the process's STDIN. /// /// @param[in] buf_size /// The size in bytes for the buffer \a buf. /// /// @return /// The number of bytes written into \a buf. If this value is /// less than \a buf_size, another call to this function should /// be made to write the rest of the data. //------------------------------------------------------------------ virtual size_t PutSTDIN (const char *buf, size_t buf_size, Error &error) { error.SetErrorString("stdin unsupported"); return 0; } //------------------------------------------------------------------ /// Get any available profile data. /// /// @param[out] buf /// A buffer that will receive any profile data bytes that are /// currently available. /// /// @param[out] buf_size /// The size in bytes for the buffer \a buf. /// /// @return /// The number of bytes written into \a buf. If this value is /// equal to \a buf_size, another call to this function should /// be made to retrieve more profile data. //------------------------------------------------------------------ virtual size_t GetAsyncProfileData (char *buf, size_t buf_size, Error &error); //---------------------------------------------------------------------- // Process Breakpoints //---------------------------------------------------------------------- size_t GetSoftwareBreakpointTrapOpcode (BreakpointSite* bp_site); virtual Error EnableBreakpointSite (BreakpointSite *bp_site) { Error error; error.SetErrorStringWithFormat("error: %s does not support enabling breakpoints", GetPluginName().GetCString()); return error; } virtual Error DisableBreakpointSite (BreakpointSite *bp_site) { Error error; error.SetErrorStringWithFormat("error: %s does not support disabling breakpoints", GetPluginName().GetCString()); return error; } // This is implemented completely using the lldb::Process API. Subclasses // don't need to implement this function unless the standard flow of // read existing opcode, write breakpoint opcode, verify breakpoint opcode // doesn't work for a specific process plug-in. virtual Error EnableSoftwareBreakpoint (BreakpointSite *bp_site); // This is implemented completely using the lldb::Process API. Subclasses // don't need to implement this function unless the standard flow of // restoring original opcode in memory and verifying the restored opcode // doesn't work for a specific process plug-in. virtual Error DisableSoftwareBreakpoint (BreakpointSite *bp_site); BreakpointSiteList & GetBreakpointSiteList(); const BreakpointSiteList & GetBreakpointSiteList() const; void DisableAllBreakpointSites (); Error ClearBreakpointSiteByID (lldb::user_id_t break_id); lldb::break_id_t CreateBreakpointSite (const lldb::BreakpointLocationSP &owner, bool use_hardware); Error DisableBreakpointSiteByID (lldb::user_id_t break_id); Error EnableBreakpointSiteByID (lldb::user_id_t break_id); // BreakpointLocations use RemoveOwnerFromBreakpointSite to remove // themselves from the owner's list of this breakpoint sites. void RemoveOwnerFromBreakpointSite (lldb::user_id_t owner_id, lldb::user_id_t owner_loc_id, lldb::BreakpointSiteSP &bp_site_sp); //---------------------------------------------------------------------- // Process Watchpoints (optional) //---------------------------------------------------------------------- virtual Error EnableWatchpoint (Watchpoint *wp, bool notify = true); virtual Error DisableWatchpoint (Watchpoint *wp, bool notify = true); //------------------------------------------------------------------ // Thread Queries //------------------------------------------------------------------ virtual bool UpdateThreadList (ThreadList &old_thread_list, ThreadList &new_thread_list) = 0; void UpdateThreadListIfNeeded (); ThreadList & GetThreadList () { return m_thread_list; } // When ExtendedBacktraces are requested, the HistoryThreads that are // created need an owner -- they're saved here in the Process. The // threads in this list are not iterated over - driver programs need to // request the extended backtrace calls starting from a root concrete // thread one by one. ThreadList & GetExtendedThreadList () { return m_extended_thread_list; } ThreadList::ThreadIterable Threads () { return m_thread_list.Threads(); } uint32_t GetNextThreadIndexID (uint64_t thread_id); lldb::ThreadSP CreateOSPluginThread (lldb::tid_t tid, lldb::addr_t context); // Returns true if an index id has been assigned to a thread. bool HasAssignedIndexIDToThread(uint64_t sb_thread_id); // Given a thread_id, it will assign a more reasonable index id for display to the user. // If the thread_id has previously been assigned, the same index id will be used. uint32_t AssignIndexIDToThread(uint64_t thread_id); //------------------------------------------------------------------ // Queue Queries //------------------------------------------------------------------ void UpdateQueueListIfNeeded (); QueueList & GetQueueList () { UpdateQueueListIfNeeded(); return m_queue_list; } QueueList::QueueIterable Queues () { UpdateQueueListIfNeeded(); return m_queue_list.Queues(); } //------------------------------------------------------------------ // Event Handling //------------------------------------------------------------------ lldb::StateType GetNextEvent (lldb::EventSP &event_sp); // Returns the process state when it is stopped. If specified, event_sp_ptr // is set to the event which triggered the stop. If wait_always = false, // and the process is already stopped, this function returns immediately. // If the process is hijacked and use_run_lock is true (the default), then this // function releases the run lock after the stop. Setting use_run_lock to false // will avoid this behavior. lldb::StateType WaitForProcessToStop(const TimeValue *timeout, lldb::EventSP *event_sp_ptr = nullptr, bool wait_always = true, lldb::ListenerSP hijack_listener = lldb::ListenerSP(), Stream *stream = nullptr, bool use_run_lock = true); uint32_t GetIOHandlerID () const { return m_iohandler_sync.GetValue(); } //-------------------------------------------------------------------------------------- /// Waits for the process state to be running within a given msec timeout. /// /// The main purpose of this is to implement an interlock waiting for HandlePrivateEvent /// to push an IOHandler. /// /// @param[in] timeout_msec /// The maximum time length to wait for the process to transition to the /// eStateRunning state, specified in milliseconds. //-------------------------------------------------------------------------------------- void SyncIOHandler (uint32_t iohandler_id, uint64_t timeout_msec); lldb::StateType WaitForStateChangedEvents(const TimeValue *timeout, lldb::EventSP &event_sp, lldb::ListenerSP hijack_listener); // Pass an empty ListenerSP to use builtin listener //-------------------------------------------------------------------------------------- /// Centralize the code that handles and prints descriptions for process state changes. /// /// @param[in] event_sp /// The process state changed event /// /// @param[in] stream /// The output stream to get the state change description /// /// @param[in,out] pop_process_io_handler /// If this value comes in set to \b true, then pop the Process IOHandler if needed. /// Else this variable will be set to \b true or \b false to indicate if the process /// needs to have its process IOHandler popped. /// /// @return /// \b true if the event describes a process state changed event, \b false otherwise. //-------------------------------------------------------------------------------------- static bool HandleProcessStateChangedEvent (const lldb::EventSP &event_sp, Stream *stream, bool &pop_process_io_handler); Event * PeekAtStateChangedEvents (); class ProcessEventHijacker { public: ProcessEventHijacker (Process &process, lldb::ListenerSP listener_sp) : m_process (process) { m_process.HijackProcessEvents (listener_sp); } ~ProcessEventHijacker () { m_process.RestoreProcessEvents(); } private: Process &m_process; }; friend class ProcessEventHijacker; friend class ProcessProperties; //------------------------------------------------------------------ /// If you need to ensure that you and only you will hear about some public /// event, then make a new listener, set to listen to process events, and /// then call this with that listener. Then you will have to wait on that /// listener explicitly for events (rather than using the GetNextEvent & WaitFor* /// calls above. Be sure to call RestoreProcessEvents when you are done. /// /// @param[in] listener /// This is the new listener to whom all process events will be delivered. /// /// @return /// Returns \b true if the new listener could be installed, /// \b false otherwise. //------------------------------------------------------------------ bool HijackProcessEvents (lldb::ListenerSP listener_sp); //------------------------------------------------------------------ /// Restores the process event broadcasting to its normal state. /// //------------------------------------------------------------------ void RestoreProcessEvents (); const lldb::ABISP & GetABI (); OperatingSystem * GetOperatingSystem () { return m_os_ap.get(); } ArchSpec::StopInfoOverrideCallbackType GetStopInfoOverrideCallback () const { return m_stop_info_override_callback; } virtual LanguageRuntime * GetLanguageRuntime (lldb::LanguageType language, bool retry_if_null = true); virtual CPPLanguageRuntime * GetCPPLanguageRuntime (bool retry_if_null = true); virtual ObjCLanguageRuntime * GetObjCLanguageRuntime (bool retry_if_null = true); bool IsPossibleDynamicValue (ValueObject& in_value); bool IsRunning () const; DynamicCheckerFunctions *GetDynamicCheckers() { return m_dynamic_checkers_ap.get(); } void SetDynamicCheckers(DynamicCheckerFunctions *dynamic_checkers); //------------------------------------------------------------------ /// Call this to set the lldb in the mode where it breaks on new thread /// creations, and then auto-restarts. This is useful when you are trying /// to run only one thread, but either that thread or the kernel is creating /// new threads in the process. If you stop when the thread is created, you /// can immediately suspend it, and keep executing only the one thread you intend. /// /// @return /// Returns \b true if we were able to start up the notification /// \b false otherwise. //------------------------------------------------------------------ virtual bool StartNoticingNewThreads() { return true; } //------------------------------------------------------------------ /// Call this to turn off the stop & notice new threads mode. /// /// @return /// Returns \b true if we were able to start up the notification /// \b false otherwise. //------------------------------------------------------------------ virtual bool StopNoticingNewThreads() { return true; } void SetRunningUserExpression (bool on); //------------------------------------------------------------------ // lldb::ExecutionContextScope pure virtual functions //------------------------------------------------------------------ lldb::TargetSP CalculateTarget() override; lldb::ProcessSP CalculateProcess() override { return shared_from_this(); } lldb::ThreadSP CalculateThread() override { return lldb::ThreadSP(); } lldb::StackFrameSP CalculateStackFrame() override { return lldb::StackFrameSP(); } void CalculateExecutionContext(ExecutionContext &exe_ctx) override; void SetSTDIOFileDescriptor (int file_descriptor); //------------------------------------------------------------------ // Add a permanent region of memory that should never be read or // written to. This can be used to ensure that memory reads or writes // to certain areas of memory never end up being sent to the // DoReadMemory or DoWriteMemory functions which can improve // performance. //------------------------------------------------------------------ void AddInvalidMemoryRegion (const LoadRange ®ion); //------------------------------------------------------------------ // Remove a permanent region of memory that should never be read or // written to that was previously added with AddInvalidMemoryRegion. //------------------------------------------------------------------ bool RemoveInvalidMemoryRange (const LoadRange ®ion); //------------------------------------------------------------------ // If the setup code of a thread plan needs to do work that might involve // calling a function in the target, it should not do that work directly // in one of the thread plan functions (DidPush/WillResume) because // such work needs to be handled carefully. Instead, put that work in // a PreResumeAction callback, and register it with the process. It will // get done before the actual "DoResume" gets called. //------------------------------------------------------------------ typedef bool (PreResumeActionCallback)(void *); void AddPreResumeAction (PreResumeActionCallback callback, void *baton); bool RunPreResumeActions (); void ClearPreResumeActions (); ProcessRunLock & GetRunLock (); virtual Error SendEventData(const char *data) { Error return_error ("Sending an event is not supported for this process."); return return_error; } lldb::ThreadCollectionSP GetHistoryThreads(lldb::addr_t addr); lldb::InstrumentationRuntimeSP GetInstrumentationRuntime(lldb::InstrumentationRuntimeType type); //------------------------------------------------------------------ /// Try to fetch the module specification for a module with the /// given file name and architecture. Process sub-classes have to /// override this method if they support platforms where the /// Platform object can't get the module spec for all module. /// /// @param[in] module_file_spec /// The file name of the module to get specification for. /// /// @param[in] arch /// The architecture of the module to get specification for. /// /// @param[out] module_spec /// The fetched module specification if the return value is /// \b true, unchanged otherwise. /// /// @return /// Returns \b true if the module spec fetched successfully, /// \b false otherwise. //------------------------------------------------------------------ virtual bool GetModuleSpec(const FileSpec& module_file_spec, const ArchSpec& arch, ModuleSpec &module_spec); //------------------------------------------------------------------ /// Try to find the load address of a file. /// The load address is defined as the address of the first memory /// region what contains data mapped from the specified file. /// /// @param[in] file /// The name of the file whose load address we are looking for /// /// @param[out] is_loaded /// \b True if the file is loaded into the memory and false /// otherwise. /// /// @param[out] load_addr /// The load address of the file if it is loaded into the /// processes address space, LLDB_INVALID_ADDRESS otherwise. //------------------------------------------------------------------ virtual Error GetFileLoadAddress(const FileSpec& file, bool& is_loaded, lldb::addr_t& load_addr) { return Error("Not supported"); } size_t AddImageToken(lldb::addr_t image_ptr); lldb::addr_t GetImagePtrFromToken(size_t token) const; void ResetImageToken(size_t token); //------------------------------------------------------------------ /// Find the next branch instruction to set a breakpoint on /// /// When instruction stepping through a source line, instead of /// stepping through each instruction, we can put a breakpoint on /// the next branch instruction (within the range of instructions /// we are stepping through) and continue the process to there, /// yielding significant performance benefits over instruction /// stepping. /// /// @param[in] default_stop_addr /// The address of the instruction where lldb would put a /// breakpoint normally. /// /// @param[in] range_bounds /// The range which the breakpoint must be contained within. /// Typically a source line. /// /// @return /// The address of the next branch instruction, or the end of /// the range provided in range_bounds. If there are any /// problems with the disassembly or getting the instructions, /// the original default_stop_addr will be returned. //------------------------------------------------------------------ Address AdvanceAddressToNextBranchInstruction (Address default_stop_addr, AddressRange range_bounds); protected: void SetState (lldb::EventSP &event_sp); lldb::StateType GetPrivateState (); //------------------------------------------------------------------ /// The "private" side of resuming a process. This doesn't alter the /// state of m_run_lock, but just causes the process to resume. /// /// @return /// An Error object describing the success or failure of the resume. //------------------------------------------------------------------ Error PrivateResume (); //------------------------------------------------------------------ // Called internally //------------------------------------------------------------------ void CompleteAttach (); //------------------------------------------------------------------ /// Print a user-visible warning one time per Process /// /// A facility for printing a warning to the user once per repeat_key. /// /// warning_type is from the Process::Warnings enums. /// repeat_key is a pointer value that will be used to ensure that the /// warning message is not printed multiple times. For instance, with a /// warning about a function being optimized, you can pass the CompileUnit /// pointer to have the warning issued for only the first function in a /// CU, or the Function pointer to have it issued once for every function, /// or a Module pointer to have it issued once per Module. /// /// Classes outside Process should call a specific PrintWarning method /// so that the warning strings are all centralized in Process, instead of /// calling PrintWarning() directly. /// /// @param [in] warning_type /// One of the types defined in Process::Warnings. /// /// @param [in] repeat_key /// A pointer value used to ensure that the warning is only printed once. /// May be nullptr, indicating that the warning is printed unconditionally /// every time. /// /// @param [in] fmt /// printf style format string //------------------------------------------------------------------ void PrintWarning (uint64_t warning_type, const void *repeat_key, const char *fmt, ...) __attribute__((format(printf, 4, 5))); //------------------------------------------------------------------ // NextEventAction provides a way to register an action on the next // event that is delivered to this process. There is currently only // one next event action allowed in the process at one time. If a // new "NextEventAction" is added while one is already present, the // old action will be discarded (with HandleBeingUnshipped called // after it is discarded.) // // If you want to resume the process as a result of a resume action, // call RequestResume, don't call Resume directly. //------------------------------------------------------------------ class NextEventAction { public: typedef enum EventActionResult { eEventActionSuccess, eEventActionRetry, eEventActionExit } EventActionResult; NextEventAction (Process *process) : m_process(process) { } virtual ~NextEventAction() = default; virtual EventActionResult PerformAction (lldb::EventSP &event_sp) = 0; virtual void HandleBeingUnshipped () {} virtual EventActionResult HandleBeingInterrupted () = 0; virtual const char *GetExitString() = 0; void RequestResume() { m_process->m_resume_requested = true; } protected: Process *m_process; }; void SetNextEventAction (Process::NextEventAction *next_event_action) { if (m_next_event_action_ap.get()) m_next_event_action_ap->HandleBeingUnshipped(); m_next_event_action_ap.reset(next_event_action); } // This is the completer for Attaching: class AttachCompletionHandler : public NextEventAction { public: AttachCompletionHandler (Process *process, uint32_t exec_count); ~AttachCompletionHandler() override = default; EventActionResult PerformAction(lldb::EventSP &event_sp) override; EventActionResult HandleBeingInterrupted() override; const char *GetExitString() override; private: uint32_t m_exec_count; std::string m_exit_string; }; bool PrivateStateThreadIsValid () const { lldb::StateType state = m_private_state.GetValue(); return state != lldb::eStateInvalid && state != lldb::eStateDetached && state != lldb::eStateExited && m_private_state_thread.IsJoinable(); } void ForceNextEventDelivery() { m_force_next_event_delivery = true; } //------------------------------------------------------------------ // Type definitions //------------------------------------------------------------------ typedef std::map LanguageRuntimeCollection; typedef std::unordered_set WarningsPointerSet; typedef std::map WarningsCollection; struct PreResumeCallbackAndBaton { bool (*callback) (void *); void *baton; PreResumeCallbackAndBaton (PreResumeActionCallback in_callback, void *in_baton) : callback (in_callback), baton (in_baton) { } }; //------------------------------------------------------------------ // Member variables //------------------------------------------------------------------ std::weak_ptr m_target_sp; ///< The target that owns this process. ThreadSafeValue m_public_state; ThreadSafeValue m_private_state; // The actual state of our process Broadcaster m_private_state_broadcaster; // This broadcaster feeds state changed events into the private state thread's listener. Broadcaster m_private_state_control_broadcaster; // This is the control broadcaster, used to pause, resume & stop the private state thread. lldb::ListenerSP m_private_state_listener_sp; // This is the listener for the private state thread. HostThread m_private_state_thread; ///< Thread ID for the thread that watches internal state events ProcessModID m_mod_id; ///< Tracks the state of the process over stops and other alterations. uint32_t m_process_unique_id; ///< Each lldb_private::Process class that is created gets a unique integer ID that increments with each new instance uint32_t m_thread_index_id; ///< Each thread is created with a 1 based index that won't get re-used. std::map m_thread_id_to_index_id_map; int m_exit_status; ///< The exit status of the process, or -1 if not set. std::string m_exit_string; ///< A textual description of why a process exited. std::mutex m_exit_status_mutex; ///< Mutex so m_exit_status m_exit_string can be safely accessed from multiple threads std::recursive_mutex m_thread_mutex; ThreadList m_thread_list_real; ///< The threads for this process as are known to the protocol we are debugging with ThreadList m_thread_list; ///< The threads for this process as the user will see them. This is usually the same as ///< m_thread_list_real, but might be different if there is an OS plug-in creating memory threads ThreadList m_extended_thread_list; ///< Owner for extended threads that may be generated, cleared on natural stops uint32_t m_extended_thread_stop_id; ///< The natural stop id when extended_thread_list was last updated QueueList m_queue_list; ///< The list of libdispatch queues at a given stop point uint32_t m_queue_list_stop_id; ///< The natural stop id when queue list was last fetched std::vector m_notifications; ///< The list of notifications that this process can deliver. std::vector m_image_tokens; lldb::ListenerSP m_listener_sp; ///< Shared pointer to the listener used for public events. Can not be empty. BreakpointSiteList m_breakpoint_site_list; ///< This is the list of breakpoint locations we intend to insert in the target. lldb::DynamicLoaderUP m_dyld_ap; lldb::JITLoaderListUP m_jit_loaders_ap; lldb::DynamicCheckerFunctionsUP m_dynamic_checkers_ap; ///< The functions used by the expression parser to validate data that expressions use. lldb::OperatingSystemUP m_os_ap; lldb::SystemRuntimeUP m_system_runtime_ap; lldb::UnixSignalsSP m_unix_signals_sp; /// This is the current signal set for this process. lldb::ABISP m_abi_sp; lldb::IOHandlerSP m_process_input_reader; Communication m_stdio_communication; std::recursive_mutex m_stdio_communication_mutex; bool m_stdin_forward; /// Remember if stdin must be forwarded to remote debug server std::string m_stdout_data; std::string m_stderr_data; std::recursive_mutex m_profile_data_comm_mutex; std::vector m_profile_data; Predicate m_iohandler_sync; MemoryCache m_memory_cache; AllocatedMemoryCache m_allocated_memory_cache; bool m_should_detach; /// Should we detach if the process object goes away with an explicit call to Kill or Detach? LanguageRuntimeCollection m_language_runtimes; InstrumentationRuntimeCollection m_instrumentation_runtimes; std::unique_ptr m_next_event_action_ap; std::vector m_pre_resume_actions; ProcessRunLock m_public_run_lock; ProcessRunLock m_private_run_lock; ArchSpec::StopInfoOverrideCallbackType m_stop_info_override_callback; bool m_currently_handling_do_on_removals; bool m_resume_requested; // If m_currently_handling_event or m_currently_handling_do_on_removals are true, Resume will only request a resume, using this flag to check. bool m_finalizing; // This is set at the beginning of Process::Finalize() to stop functions from looking up or creating things during a finalize call bool m_finalize_called; // This is set at the end of Process::Finalize() bool m_clear_thread_plans_on_stop; bool m_force_next_event_delivery; lldb::StateType m_last_broadcast_state; /// This helps with the Public event coalescing in ShouldBroadcastEvent. std::map m_resolved_indirect_addresses; bool m_destroy_in_process; bool m_can_interpret_function_calls; // Some targets, e.g the OSX kernel, don't support the ability to modify the stack. WarningsCollection m_warnings_issued; // A set of object pointers which have already had warnings printed std::mutex m_run_thread_plan_lock; enum { eCanJITDontKnow= 0, eCanJITYes, eCanJITNo } m_can_jit; size_t RemoveBreakpointOpcodesFromBuffer (lldb::addr_t addr, size_t size, uint8_t *buf) const; void SynchronouslyNotifyStateChanged (lldb::StateType state); void SetPublicState (lldb::StateType new_state, bool restarted); void SetPrivateState (lldb::StateType state); bool StartPrivateStateThread (bool is_secondary_thread = false); void StopPrivateStateThread (); void PausePrivateStateThread (); void ResumePrivateStateThread (); private: struct PrivateStateThreadArgs { PrivateStateThreadArgs(Process *p, bool s) : process(p), is_secondary_thread(s) {}; Process *process; bool is_secondary_thread; }; // arg is a pointer to a new'ed PrivateStateThreadArgs structure. PrivateStateThread will free it for you. static lldb::thread_result_t PrivateStateThread (void *arg); // The starts up the private state thread that will watch for events from the debugee. // Pass true for is_secondary_thread in the case where you have to temporarily spin up a // secondary state thread to handle events from a hand-called function on the primary // private state thread. lldb::thread_result_t RunPrivateStateThread (bool is_secondary_thread); protected: void HandlePrivateEvent (lldb::EventSP &event_sp); Error HaltPrivate(); lldb::StateType WaitForProcessStopPrivate (const TimeValue *timeout, lldb::EventSP &event_sp); // This waits for both the state change broadcaster, and the control broadcaster. // If control_only, it only waits for the control broadcaster. bool WaitForEventsPrivate (const TimeValue *timeout, lldb::EventSP &event_sp, bool control_only); lldb::StateType WaitForStateChangedEventsPrivate (const TimeValue *timeout, lldb::EventSP &event_sp); lldb::StateType WaitForState (const TimeValue *timeout, const lldb::StateType *match_states, const uint32_t num_match_states); size_t WriteMemoryPrivate (lldb::addr_t addr, const void *buf, size_t size, Error &error); void AppendSTDOUT (const char *s, size_t len); void AppendSTDERR (const char *s, size_t len); void BroadcastAsyncProfileData(const std::string &one_profile_data); static void STDIOReadThreadBytesReceived (void *baton, const void *src, size_t src_len); bool PushProcessIOHandler (); bool PopProcessIOHandler (); bool ProcessIOHandlerIsActive (); bool ProcessIOHandlerExists () const { return static_cast(m_process_input_reader); } Error StopForDestroyOrDetach(lldb::EventSP &exit_event_sp); bool StateChangedIsExternallyHijacked(); void LoadOperatingSystemPlugin(bool flush); private: //------------------------------------------------------------------ /// This is the part of the event handling that for a process event. /// It decides what to do with the event and returns true if the /// event needs to be propagated to the user, and false otherwise. /// If the event is not propagated, this call will most likely set /// the target to executing again. /// There is only one place where this call should be called, HandlePrivateEvent. /// Don't call it from anywhere else... /// /// @param[in] event_ptr /// This is the event we are handling. /// /// @return /// Returns \b true if the event should be reported to the /// user, \b false otherwise. //------------------------------------------------------------------ bool ShouldBroadcastEvent (Event *event_ptr); void ControlPrivateStateThread (uint32_t signal); DISALLOW_COPY_AND_ASSIGN (Process); }; } // namespace lldb_private #endif // liblldb_Process_h_