//===-- WindowsResource.h ---------------------------------------*- C++-*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===---------------------------------------------------------------------===// // // This file declares the .res file class. .res files are intermediate // products of the typical resource-compilation process on Windows. This // process is as follows: // // .rc file(s) ---(rc.exe)---> .res file(s) ---(cvtres.exe)---> COFF file // // .rc files are human-readable scripts that list all resources a program uses. // // They are compiled into .res files, which are a list of the resources in // binary form. // // Finally the data stored in the .res is compiled into a COFF file, where it // is organized in a directory tree structure for optimized access by the // program during runtime. // // Ref: msdn.microsoft.com/en-us/library/windows/desktop/ms648007(v=vs.85).aspx // //===---------------------------------------------------------------------===// #ifndef LLVM_INCLUDE_LLVM_OBJECT_RESFILE_H #define LLVM_INCLUDE_LLVM_OBJECT_RESFILE_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/STLExtras.h" #include "llvm/Object/Binary.h" #include "llvm/Object/Error.h" #include "llvm/Support/BinaryByteStream.h" #include "llvm/Support/BinaryStreamReader.h" #include "llvm/Support/COFF.h" #include "llvm/Support/ConvertUTF.h" #include "llvm/Support/Endian.h" #include "llvm/Support/Error.h" #include "llvm/Support/ScopedPrinter.h" #include namespace llvm { namespace object { class WindowsResource; class ResourceEntryRef { public: Error moveNext(bool &End); bool checkTypeString() const { return IsStringType; } ArrayRef getTypeString() const { return Type; } uint16_t getTypeID() const { return TypeID; } bool checkNameString() const { return IsStringName; } ArrayRef getNameString() const { return Name; } uint16_t getNameID() const { return NameID; } uint16_t getLanguage() const { return Suffix->Language; } private: friend class WindowsResource; ResourceEntryRef(BinaryStreamRef Ref, const WindowsResource *Owner, Error &Err); Error loadNext(); struct HeaderSuffix { support::ulittle32_t DataVersion; support::ulittle16_t MemoryFlags; support::ulittle16_t Language; support::ulittle32_t Version; support::ulittle32_t Characteristics; }; BinaryStreamReader Reader; bool IsStringType; ArrayRef Type; uint16_t TypeID; bool IsStringName; ArrayRef Name; uint16_t NameID; const HeaderSuffix *Suffix = nullptr; ArrayRef Data; const WindowsResource *OwningRes = nullptr; }; class WindowsResource : public Binary { public: Expected getHeadEntry(); static bool classof(const Binary *V) { return V->isWinRes(); } static Expected> createWindowsResource(MemoryBufferRef Source); private: friend class ResourceEntryRef; WindowsResource(MemoryBufferRef Source); BinaryByteStream BBS; }; class WindowsResourceParser { public: WindowsResourceParser(); Error parse(WindowsResource *WR); void printTree() const; private: class TreeNode { public: TreeNode() = default; explicit TreeNode(ArrayRef Ref); void addEntry(const ResourceEntryRef &Entry); void print(ScopedPrinter &Writer, StringRef Name) const; private: TreeNode &addTypeNode(const ResourceEntryRef &Entry); TreeNode &addNameNode(const ResourceEntryRef &Entry); TreeNode &addLanguageNode(const ResourceEntryRef &Entry); TreeNode &addChild(uint32_t ID); TreeNode &addChild(ArrayRef NameRef); std::vector Name; std::map> IDChildren; std::map> StringChildren; }; TreeNode Root; }; } // namespace object } // namespace llvm #endif