summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBruce Evans <bde@FreeBSD.org>2001-10-03 15:20:03 +0000
committerBruce Evans <bde@FreeBSD.org>2001-10-03 15:20:03 +0000
commitd3958121e65f2834bff5925f7dbe11de30c2b183 (patch)
tree82610eafbc2dc40c910f14355516e5fc4164331e
parente55639dbdd3ea07a0da61c28d43dd129cf28a16a (diff)
Notes
-rw-r--r--lib/libvgl/vgl.316
1 files changed, 8 insertions, 8 deletions
diff --git a/lib/libvgl/vgl.3 b/lib/libvgl/vgl.3
index 10a9679c2c1e..96a7eb3bddd1 100644
--- a/lib/libvgl/vgl.3
+++ b/lib/libvgl/vgl.3
@@ -93,20 +93,20 @@
.Fn VGLMouseSetImage "VGLBitmap *AndMask" "VGLBitmap *OrMask"
.Ft void
.Fn VGLMouseSetStdImage "void"
-.Ft byte
+.Ft u_long
.Fn VGLGetXY "VGLBitmap *object" "int x" "int y"
.Ft void
-.Fn VGLSetXY "VGLBitmap *object" "int x" "int y" "byte color"
+.Fn VGLSetXY "VGLBitmap *object" "int x" "int y" "u_long color"
.Ft void
-.Fn VGLLine "VGLBitmap *object" "int x1" "int y1" "int x2" "int y2" "byte color"
+.Fn VGLLine "VGLBitmap *object" "int x1" "int y1" "int x2" "int y2" "u_long color"
.Ft void
-.Fn VGLBox "VGLBitmap *object" "int x1" "int y1" "int x2" "int y2" "byte color"
+.Fn VGLBox "VGLBitmap *object" "int x1" "int y1" "int x2" "int y2" "u_long color"
.Ft void
-.Fn VGLFilledBox "VGLBitmap *object" "int x1" "int y1" "int x2" "int y2" "byte color"
+.Fn VGLFilledBox "VGLBitmap *object" "int x1" "int y1" "int x2" "int y2" "u_long color"
.Ft void
-.Fn VGLEllipse "VGLBitmap *object" "int xc" "int yc" "int a" "int b" "byte color"
+.Fn VGLEllipse "VGLBitmap *object" "int xc" "int yc" "int a" "int b" "u_long color"
.Ft void
-.Fn VGLFilledEllipse "VGLBitmap *object" "int xc" "int yc" "int a" "int b" "byte color"
+.Fn VGLFilledEllipse "VGLBitmap *object" "int xc" "int yc" "int a" "int b" "u_long color"
.Ft VGLBitmap *
.Fn VGLBitmapCreate "int type" "int xsize" "int ysize" "byte *bits"
.Ft void
@@ -120,7 +120,7 @@
.Ft void
.Fn VGLBitmapString "VGLBitmap *Object" "int x" "int y" "char *str" "byte fgcol" "byte bgcol" "int fill" "int dir"
.Ft void
-.Fn VGLClear "VGLBitmap *object" "byte color"
+.Fn VGLClear "VGLBitmap *object" "u_long color"
.Ft void
.Fn VGLSetPalette "byte *red" "byte *green" "byte *blue"
.Ft void