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| author | Peter Wemm <peter@FreeBSD.org> | 2001-05-17 08:39:21 +0000 | 
|---|---|---|
| committer | Peter Wemm <peter@FreeBSD.org> | 2001-05-17 08:39:21 +0000 | 
| commit | cf9473cd84b5aa7a72a011bd5c0668af79439265 (patch) | |
| tree | dc9d60edcb57a0dd5592881d5b90fe7bd23a59e2 | |
| parent | 7a69bbfb278952228c9aa1eca241e65fcdef425e (diff) | |
| -rw-r--r-- | contrib/ncurses/announce.html | 391 | ||||
| -rw-r--r-- | contrib/ncurses/man/dft_fgbg.3x | 110 | ||||
| -rw-r--r-- | contrib/ncurses/man/menu_attribs.3x | 100 | ||||
| -rw-r--r-- | contrib/ncurses/misc/hackguide.doc | 692 | ||||
| -rw-r--r-- | contrib/ncurses/misc/hackguide.html | 883 | ||||
| -rw-r--r-- | contrib/ncurses/misc/ncurses-intro.doc | 2530 | ||||
| -rw-r--r-- | contrib/ncurses/misc/ncurses-intro.html | 2682 | ||||
| -rwxr-xr-x | contrib/ncurses/misc/run_tic.sh | 170 | ||||
| -rw-r--r-- | contrib/ncurses/shlib-versions | 4 | 
9 files changed, 0 insertions, 7562 deletions
diff --git a/contrib/ncurses/announce.html b/contrib/ncurses/announce.html deleted file mode 100644 index f87c7c4f13fa..000000000000 --- a/contrib/ncurses/announce.html +++ /dev/null @@ -1,391 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 3.0//EN"> -<!-- -  $Id: announce.html,v 1.34 1999/10/23 21:13:11 tom Exp $ ---> -<HTML> -<HEAD> -<TITLE>Announcing ncurses 5.0</TITLE> -<link rev=made href="mailto:bug-ncurses@gnu.org"> -</HEAD> -<BODY> - -<H1>Announcing ncurses 5.0</H1> - -The ncurses (new curses) library is a free software emulation of -curses in System V Release 4.0, and more.  It uses terminfo format, -supports pads and color -and multiple highlights and forms characters and function-key mapping, -and has all the other SYSV-curses enhancements over BSD curses.<P> - -In mid-June 1995, the maintainer of 4.4BSD curses declared that he -considered 4.4BSD curses obsolete, and is encouraging the keepers of -Unix releases such as BSD/OS, freeBSD and netBSD to switch over to -ncurses.<P> - -The ncurses code was developed under GNU/Linux.  It should port easily to -any ANSI/POSIX-conforming UNIX.  It has even been ported to OS/2 Warp!<P> - -The distribution includes the library and support utilities, including a -terminfo compiler tic(1), a decompiler infocmp(1), clear(1), tput(1), tset(1), -and a termcap conversion tool captoinfo(1).  Full manual pages are provided for -the library and tools.<P> - -The ncurses distribution is available via anonymous FTP at -the GNU distribution site -<A HREF="ftp://ftp.gnu.org/pub/gnu/ncurses">ftp://ftp.gnu.org/pub/gnu/ncurses</A>. -It is also available at -<A HREF="ftp://ftp.clark.net/pub/dickey/ncurses">ftp://ftp.clark.net/pub/dickey/ncurses</A>. - -<H1>Release Notes</H1> - -We decided to release ncurses as a new whole number release (5.0) because it -incorporates several interface changes, including some that would invalidate -existing shared libraries.  These are the highlights from the change-log -since ncurses 4.2 release. -<p> -Interface changes: -<ul> -	<li>The principal source of changes to the interface comes from the -	  release of X/Open Curses in 1997.  Earlier versions of ncurses (4.0 -	  and before) were based on a draft version of the specification.  The -	  release version adds parameters to some functions to support the -	  evolving internationalization of curses.  These summarize the impact: -<ul> -	  <li>modified several prototypes to correspond with 1997 version of -	    X/Open Curses (affects ABI since developers have used attr_get). - -	  <li>corrected prototypes for slk_* functions, using chtype rather than -	    attr_t. - -	  <li>the slk_attr_{set,off,on} functions need an additional void* -	    parameter according to XSI. - -	  <li>correct macros for wattr_set, wattr_get, separate wattrset macro from -	    these to preserve behavior that allows attributes to be combined with -	    color pair numbers. - -	  <li>reviewed/updated curses.h, term.h against X/Open Curses Issue 4 -	    Version 2.  This includes making some parameters NCURSES_CONST -	    rather than const, e.g., in termcap.h. - -	  <li>reviewed/corrected macros in curses.h as per XSI document. - -	  <li>add set_a_attributes and set_pglen_inch to terminfo structure, as per -	    XSI and Solaris 2.5. -</ul> -	<li>The newest version of the X/Open Curses is implemented on Solaris -	  and other vendor's systems.  It adds new features to the terminfo -	  descriptions: -<ul> -	  <li>implement tparm %l format. - -	  <li>implement tparm printf-style width and precision for %s, %d, %x, %o -	    as per XSI. -</ul> -	<li>We made additional changes to reduce impact by future interface -	  changes: -<ul> -	  <li>rename key_names[] array to _nc_key_names since it is not part of -	    the curses interface. - -	  <li>move macro winch to a function, to hide details of struct ldat -</ul> -	<li>modify configure script to embed ABI in shared libraries for HP-UX -	  10.x (detailed request by Tim Mooney). - -	<li>modify configuration of shared libraries on Digital Unix so that -	  versioning is embedded in the library, rather than implied by -	  links (patch by Tim Mooney). -</ul> -New features: -<ul> -	<li>enable sigwinch handler by default. - -	<li>turn on hashmap scrolling code by default - -	<li>improved support for termcap applications -<ul> -	  <li>modify tput to accept termcap names as an alternative to terminfo -	    names. - -	  <li>provide support for termcap PC variable by copying it from terminfo -	    data and using it as the padding character in tputs. - -	  <li>provide support for termcap ospeed variable by copying it from the -	    internal cur_term member, and using ospeed as the baudrate -	    reference for the delay_output and tputs functions. - -	  <li>change name-comparisons in lib_termcap to compare no more than 2 -	    characters. - -	  <li>add configure option --enable-tcap-names, which essentially -	    allows users to define new capabilities as in termcap. -</ul> -	<li>add mouse support to ncurses menus. - -	<li>add mouse and dll support for OS/2 EMX - -	<li>modify terminfo parsing to accept octal and hexadecimal constants - -	<li>add configure option --enable-no-padding, to allow environment -	  variable $NCURSES_NO_PADDING to eliminate non-mandatory padding, -	  thereby making terminal emulators (e.g., for vt100) a little more -	  efficient. - -	<li>modify lib_color.c to eliminate dependency on orig_colors and -	  orig_pair, since SVr4 curses does not require these either, but -	  uses them when they are available. - -	<li>add -f option to infocmp and tic, which formats the terminfo -	  if/then/else/endif so that they are readable (with newlines and -	  tabs). - -	<li>modify tic to compile into %'char' form in preference to %{number}, -	  since that is a little more efficient. -</ul> -Major bug fixes: -<ul> -	<li>modify lib_tstp.c to block SIGTTOU when handling SIGTSTP, fixes a -	  problem where ncurses applications which were run via a shell script -	  would hang when given a ^Z.  Also, check if the terminal's process -	  group is consistent, i.e., a shell has not taken ownership of it, -	  before deciding to save the current terminal settings in the SIGTSTP -	  handler. - -	<li>suppress sc/rc capabilities from terminal description if they appear -	  in smcup/rmcup.  This affects only scrolling optimization, to fix a -	  problem reported by several people with xterm's alternate screen, -	  though the problem is more general. - -	<li>modify relative_move and tputs to avoid an interaction with the -	  BSD-style padding.  The relative_move function could produce a string -	  to replace on the screen which began with a numeric character, which -	  was then interpreted by tputs as padding. - -	<li>modify setupterm so that cancelled strings are treated the same as -	  absent strings, cancelled and absent booleans false (does not affect -	  tic, infocmp). - -	<li>modify lib_vidattr.c to allow for terminal types (e.g., xterm-color) -	  which may reset all attributes in the 'op' capability, so that colors -	  are set before turning on bold and other attributes, but still after -	  turning attributes off. - -	<li>use 'access()' to check if ncurses library should be permitted to -	  open or modify files with fopen/open/link/unlink/remove calls, in -	  case the calling application is running in setuid mode. - -	<li>correction to doupdate, for case where terminal does not support -	  insert/delete character.  The logic did not check that there was a -	  difference in alignment of changes to old/new screens before -	  repainting the whole non-blank portion of the line.  Modified to fall -	  through into logic that reduces by the portion which does not differ. -</ul> - -<H1>Features of Ncurses</H1> - -The ncurses package is fully compatible with SVr4 (System V Release 4) curses: - -<UL> -<LI>All 257 of the SVr4 calls have been implemented (and are documented). -<LI>Full support for SVr4 curses features including keyboard mapping, color, -forms-drawing with ACS characters, and automatic recognition of keypad -and function keys. -<LI>An emulation of the SVr4 panels library, supporting -a stack of windows with backing store, is included. -<LI>An emulation of the SVr4 menus library, supporting -a uniform but flexible interface for menu programming, is included. -<LI>An emulation of the SVr4 form library, supporting -data collection through on-screen forms, is included. -<LI>Binary terminfo entries generated by the ncurses tic(1) implementation -are bit-for-bit-compatible with the entry format SVr4 curses uses. -<LI>The utilities have options to allow you to filter terminfo -entries for use with less capable <STRONG>curses</STRONG>/<STRONG>terminfo</STRONG> -versions such as the HP/UX and AIX ports.</UL> - -The ncurses package also has many useful extensions over SVr4: - -<UL> -<LI>The API is 8-bit clean and base-level conformant with the X/OPEN curses -specification, XSI curses (that is, it implements all BASE level features, -but not all EXTENDED features).  Most EXTENDED-level features not directly -concerned with wide-character support are implemented, including many -function calls not supported under SVr4 curses (but portability of all -calls is documented so you can use the SVr4 subset only). -<LI>Unlike SVr3 curses, ncurses can write to the rightmost-bottommost corner -of the screen if your terminal has an insert-character capability. -<LI>Ada95 and C++ bindings. -<LI>Support for mouse event reporting with X Window xterm and OS/2 console windows. -<LI>Extended mouse support via Alessandro Rubini's gpm package. -<LI>The function <CODE>wresize()</CODE> allows you to resize windows, preserving -their data. -<LI>The function <CODE>use_default_colors()</CODE> allows you to -use the terminal's default colors for the default color pair, -achieving the effect of transparent colors. -<LI>The functions <CODE>keyok()</CODE> -and <CODE>define_key()</CODE> allow -you to better control the use of function keys, -e.g., disabling the ncurses KEY_MOUSE, -or by defining more than one control sequence to map to a given key code. -<LI>Support for 16-color terminals, such as aixterm and XFree86 xterm. -<LI>Better cursor-movement optimization.  The package now features a -cursor-local-movement computation more efficient than either BSD's -or System V's. -<LI>Super hardware scrolling support.  The screen-update code incorporates -a novel, simple, and cheap algorithm that enables it to make optimal -use of hardware scrolling, line-insertion, and line-deletion -for screen-line movements.  This algorithm is more powerful than -the 4.4BSD curses quickch() routine. -<LI>Real support for terminals with the magic-cookie glitch.  The -screen-update code will refrain from drawing a highlight if the magic- -cookie unattributed spaces required just before the beginning and -after the end would step on a non-space character.  It will -automatically shift highlight boundaries when doing so would make it -possible to draw the highlight without changing the visual appearance -of the screen. -<LI>It is possible to generate the library with a list of pre-loaded -fallback entries linked to it so that it can serve those terminal types even -when no terminfo tree or termcap file is accessible (this may be useful -for support of screen-oriented programs that must run in single-user mode). -<LI>The tic(1)/captoinfo utility provided with ncurses has the -ability to translate many termcaps from the XENIX, IBM and -AT&T extension sets. -<LI>A BSD-like tset(1) utility is provided. -<LI>The ncurses library and utilities will automatically read terminfo -entries from $HOME/.terminfo if it exists, and compile to that directory -if it exists and the user has no write access to the system directory. -This feature makes it easier for users to have personal terminfo entries -without giving up access to the system terminfo directory. -<LI>You may specify a path of directories to search for compiled -descriptions with the environment variable TERMINFO_DIRS (this -generalizes the feature provided by TERMINFO under stock System V.) -<LI>In terminfo source files, use capabilities may refer not just to -other entries in the same source file (as in System V) but also to -compiled entries in either the system terminfo directory or the user's -$HOME/.terminfo directory. -<LI>A script (<STRONG>capconvert</STRONG>) is provided to help BSD users -transition from termcap to terminfo.  It gathers the information in a -TERMCAP environment variable and/or a ~/.termcap local entries file -and converts it to an equivalent local terminfo tree under $HOME/.terminfo. -<LI>Automatic fallback to the /etc/termcap file can be compiled in -when it is not possible to build a terminfo tree.  This feature is neither -fast nor cheap, you don't want to use it unless you have to, -but it's there. -<LI>The table-of-entries utility <STRONG>toe</STRONG> makes it easy for users to -see exactly what terminal types are available on the system. -<LI>The library meets the XSI requirement that every macro entry -point have a corresponding function which may be linked (and will be -prototype-checked) if the macro definition is disabled with -<CODE>#undef</CODE>. -<LI>An HTML "Introduction to Programming with NCURSES" document provides -a narrative introduction to the curses programming interface. -</UL> - -<H1>State of the Package</H1> - -Numerous bugs present in earlier versions have been fixed; the -library is far more reliable than it used to be.  Bounds checking in many -`dangerous' entry points has been improved.  The code is now type-safe -according to gcc -Wall.  The library has been checked for malloc leaks and -arena corruption by the Purify memory-allocation tester.<P> - -The ncurses code has been tested with a wide variety of applications -including (versions starting with those noted): -<DL> -<DT> cdk -<DD> Curses Development Kit -<A HREF="http://www.vexus.ca/CDK.html">Curses Development Kit</a> -<A HREF="ftp://ftp.clark.net/pub/dickey/cdk">ftp://ftp.clark.net/pub/dickey/cdk</A>. -<DT> ded -<DD> directory-editor -<A HREF="ftp://ftp.clark.net/pub/dickey/ded">ftp://ftp.clark.net/pub/dickey/ded</A>. -<DT> dialog -<DD> the underlying application used in Slackware's setup, and the basis -for similar applications on GNU/Linux. -<DT> lynx -<DD> the character-screen WWW browser -<DT> Midnight Commander 4.1 -<DD> file manager -<DT> mutt -<DD> mail utility -<DT> ncftp -<DD> file-transfer utility -<DT> nvi -<DD> New vi versions 1.50 are able to use ncurses versions 1.9.7 and later. -<DT> tin -<DD> newsreader, supporting color, MIME -<A HREF="ftp://ftp.akk.uni-karlsruhe.de/pub/news/clients/tin-unoff">ftp://ftp.akk.uni-karlsruhe.de/pub/news/clients/tin-unoff</A>. -<DT> taper -<DD> tape archive utility -<DT> vh-1.6 -<DD> Volks-Hypertext browser for the Jargon File -</DL> -as well as some that use ncurses for the terminfo support alone: -<DL> -<DT> minicom -<DD> terminal emulator -<DT> vile -<DD> vi-like-emacs -<A HREF="ftp://ftp.clark.net/pub/dickey/vile">ftp://ftp.clark.net/pub/dickey/vile</A>. -</DL> -<P> - -The ncurses distribution includes a selection of test programs (including -a few games). - -<H2>Who's Who and What's What</H2> - -The original developers of ncurses are <A -HREF="mailto:zmbenhal@netcom.com">Zeyd Ben-Halim</A> and -<A HREF="http://www.ccil.org/~esr/home.html">Eric S. Raymond</A>. -Ongoing work is being done by -<A HREF="mailto:dickey@clark.net">Thomas Dickey</A> -and -<A HREF="mailto:juergen.pfeifer@gmx.net">Jürgen Pfeifer</A>. -<A HREF="mailto:dickey@clark.net">Thomas Dickey</A> -acts as the maintainer for the Free Software Foundation, which holds the -copyright on ncurses. -Contact the current maintainers at -<A HREF="mailto:bug-ncurses@gnu.org">bug-ncurses@gnu.org</A>. -<P> - -To join the ncurses mailing list, please write email to -<CODE>bug-ncurses-request@gnu.org</CODE> containing the line: -<PRE> -             subscribe <name>@<host.domain> -</PRE> - -This list is open to anyone interested in helping with the development and -testing of this package.<P> - -Beta versions of ncurses and patches to the current release are made available at -<A HREF="ftp://ftp.clark.net/pub/dickey/ncurses">ftp://ftp.clark.net/pub/dickey/ncurses</A>. - -<H2>Future Plans</H2> -<UL> -<LI>Extended-level XPG4 conformance, with internationalization support. -<LI>Ports to more systems, including DOS and Windows. -</UL> -We need people to help with these projects.  If you are interested in working -on them, please join the ncurses list. - -<H2>Other Related Resources</H2> - -The distribution includes and uses a version of the terminfo-format -terminal description file maintained by Eric Raymond. -<A HREF="http://earthspace.net/~esr/terminfo">http://earthspace.net/~esr/terminfo</A>.<P> - -You can find lots of information on terminal-related topics -not covered in the terminfo file at -<A HREF="http://www.cs.utk.edu/~shuford/terminal_index.html">Richard Shuford's -archive</A>. -</BODY> -</HTML> -<!-- -# The following sets edit modes for GNU EMACS -# Local Variables: -# mode:html -# case-fold-search:nil -# fill-column:70 -# End: ---> diff --git a/contrib/ncurses/man/dft_fgbg.3x b/contrib/ncurses/man/dft_fgbg.3x deleted file mode 100644 index af6773ddea55..000000000000 --- a/contrib/ncurses/man/dft_fgbg.3x +++ /dev/null @@ -1,110 +0,0 @@ -.\"*************************************************************************** -.\" Copyright (c) 1998,1999,2000 Free Software Foundation, Inc.              * -.\"                                                                          * -.\" Permission is hereby granted, free of charge, to any person obtaining a  * -.\" copy of this software and associated documentation files (the            * -.\" "Software"), to deal in the Software without restriction, including      * -.\" without limitation the rights to use, copy, modify, merge, publish,      * -.\" distribute, distribute with modifications, sublicense, and/or sell       * -.\" copies of the Software, and to permit persons to whom the Software is    * -.\" furnished to do so, subject to the following conditions:                 * -.\"                                                                          * -.\" The above copyright notice and this permission notice shall be included  * -.\" in all copies or substantial portions of the Software.                   * -.\"                                                                          * -.\" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS  * -.\" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF               * -.\" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.   * -.\" IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,   * -.\" DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR    * -.\" OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR    * -.\" THE USE OR OTHER DEALINGS IN THE SOFTWARE.                               * -.\"                                                                          * -.\" Except as contained in this notice, the name(s) of the above copyright   * -.\" holders shall not be used in advertising or otherwise to promote the     * -.\" sale, use or other dealings in this Software without prior written       * -.\" authorization.                                                           * -.\"*************************************************************************** -.\" -.\" Author: Thomas E. Dickey <dickey@clark.net> 1997,1999 -.\" -.\" $Id: dft_fgbg.3x,v 1.10 2000/07/01 16:33:31 tom Exp $ -.TH use_default_colors 3X "" -.SH NAME -\fBdft_fgbg\fR: -\fBuse_default_colors\fR, -\fBassume_default_colors\fR \- use terminal's default colors -.. -.SH SYNOPSIS -\fB#include <curses.h>\fP - -\fBint use_default_colors(void);\fP -.br -\fBint assume_default_colors(int fg, int bg);\fP -.. -.SH DESCRIPTION -The -.I use_default_colors() -and -.I assume_default_colors() -functions are extensions to the curses library. -They are used with terminals that support ISO 6429 color, or equivalent. -These terminals allow the application to reset color to an unspecified -default value (e.g., with SGR 39 or SGR 49). -.PP -Applications that paint a colored background over the whole screen -do not take advantage of SGR 39 and SGR 49. -Some applications are designed to work with the default background. -.PP -The first function, -.I use_default_colors() -tells the curses library to assign terminal default -foreground/background colors to color number -1. So init_pair(x,COLOR_RED,-1) -will initialize pair x as red on default background and init_pair(x,-1,COLOR_BLUE) will -initialize pair x as default foreground on blue. -.PP -The other, -.I assume_default_colors() -is a refinement which tells which colors to paint for color pair 0, and -1 means default terminal color. -The following are equivalent: -.RS -.br -.I use_default_colors(); -.br -.I assume_default_colors(-1,-1); -.RE -.PP -This is a ncurses extension and for other curses implementations color -number -1 does not mean anything, just as for ncurses before a -successful call of use_default_colors or assume_default_colors. -.. -.SH RETURN VALUE -These functions return the integer \fBERR\fP upon failure and \fBOK\fP on success. -They will fail if either the terminal does not support -the \fIorig_pair\fP or \fIorig_colors\fP capability. -If the \fIinitialize_pair\fP capability is found, this causes an -error as well. -.. -.SH NOTES -Associated with this extension, the \fBinit_pair\fR(3X) function accepts -negative arguments to specify default foreground or background -colors. -.. -.SH PORTABILITY -These routines are specific to ncurses.  They were not supported on -Version 7, BSD or System V implementations.  It is recommended that -any code depending on them be conditioned using NCURSES_VERSION. -.. -.SH SEE ALSO -\fBcurs_color\fR(3X), -\fBded\fP(1). -.. -.SH AUTHOR -Thomas Dickey (from an analysis of the requirements for color xterm -for XFree86 3.1.2C, February 1996). -.\"# -.\"# The following sets edit modes for GNU EMACS -.\"# Local Variables: -.\"# mode:nroff -.\"# fill-column:79 -.\"# End: diff --git a/contrib/ncurses/man/menu_attribs.3x b/contrib/ncurses/man/menu_attribs.3x deleted file mode 100644 index 3577db53d6aa..000000000000 --- a/contrib/ncurses/man/menu_attribs.3x +++ /dev/null @@ -1,100 +0,0 @@ -'\" t -.\"*************************************************************************** -.\" Copyright (c) 1998 Free Software Foundation, Inc.                        * -.\"                                                                          * -.\" Permission is hereby granted, free of charge, to any person obtaining a  * -.\" copy of this software and associated documentation files (the            * -.\" "Software"), to deal in the Software without restriction, including      * -.\" without limitation the rights to use, copy, modify, merge, publish,      * -.\" distribute, distribute with modifications, sublicense, and/or sell       * -.\" copies of the Software, and to permit persons to whom the Software is    * -.\" furnished to do so, subject to the following conditions:                 * -.\"                                                                          * -.\" The above copyright notice and this permission notice shall be included  * -.\" in all copies or substantial portions of the Software.                   * -.\"                                                                          * -.\" THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS  * -.\" OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF               * -.\" MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.   * -.\" IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,   * -.\" DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR    * -.\" OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR    * -.\" THE USE OR OTHER DEALINGS IN THE SOFTWARE.                               * -.\"                                                                          * -.\" Except as contained in this notice, the name(s) of the above copyright   * -.\" holders shall not be used in advertising or otherwise to promote the     * -.\" sale, use or other dealings in this Software without prior written       * -.\" authorization.                                                           * -.\"*************************************************************************** -.\" -.\" $Id: menu_attribs.3x,v 1.6 1998/11/29 01:09:20 Rick.Ohnemus Exp $ -.TH menu_attributes 3X "" -.SH NAME -\fBmenu_attributes\fR - color and attribute control for menus -.SH SYNOPSIS -\fB#include <menu.h>\fR -.br -int set_menu_fore(MENU *menu, chtype attr); -.br -chtype menu_fore(const MENU *menu); -.br -int set_menu_back(MENU *menu, chtype attr); -.br -chtype menu_back(const MENU *menu); -.br -int set_menu_grey(MENU *menu, chtype attr); -.br -chtype menu_grey(const MENU *menu); -.br -int set_menu_pad(MENU *menu, int pad); -.br -int menu_pad(const MENU *menu); -.br -.SH DESCRIPTION -The function \fBset_menu_fore\fR sets the foreground attribute of -\fImenu\fR. This is the highlight used for selected menu items. -\fBmenu_fore\fR returns the foreground attribute.  The default -is \fBA_STANDOUT\fR. - -The function \fBset_menu_back\fR sets the background attribute of -\fImenu\fR. This is the highlight used for selectable (but not currently -selected) menu items.  The function \fBmenu_back\fR returns the background -attribute.  The default is \fBA_NORMAL\fR. - -The function \fBset_menu_grey\fR sets the grey attribute of \fImenu\fR. This is -the highlight used for un-selectable menu items in menus that permit more than -one selection.  The function \fBmenu_grey\fR returns the grey attribute. -The default is \fBA_UNDERLINE\fR. - -The function \fBset_menu_pad\fR sets the character used to fill the space -between the name and description parts of a menu item.  \fBmenu_pad\fR returns -the given menu's pad character.  The default is a blank. -.SH RETURN VALUE -These routines return one of the following: -.TP 5 -\fBE_OK\fR -The routine succeeded. -.TP 5 -\fBE_SYSTEM_ERROR\fR -System error occurred (see \fBerrno\fR). -.TP 5 -\fBE_BAD_ARGUMENT\fR -Routine detected an incorrect or out-of-range argument. -.SH SEE ALSO -\fBcurses\fR(3X) and 3X pages whose names begin "menu_" for detailed -descriptions of the entry points. -.SH NOTES -The header file \fB<menu.h>\fR automatically includes the header file -\fB<curses.h>\fR. -.SH PORTABILITY -These routines emulate the System V menu library.  They were not supported on -Version 7 or BSD versions. -.SH AUTHORS -Juergen Pfeifer.  Manual pages and adaptation for new curses by Eric -S. Raymond. -.\"# -.\"# The following sets edit modes for GNU EMACS -.\"# Local Variables: -.\"# mode:nroff -.\"# fill-column:79 -.\"# End: diff --git a/contrib/ncurses/misc/hackguide.doc b/contrib/ncurses/misc/hackguide.doc deleted file mode 100644 index 5fd49b3ada34..000000000000 --- a/contrib/ncurses/misc/hackguide.doc +++ /dev/null @@ -1,692 +0,0 @@ - -                          A Hacker's Guide to NCURSES -                                        -                                   Contents -                                        -     * Abstract -     * Objective of the Package -          + Why System V Curses? -          + How to Design Extensions -     * Portability and Configuration -     * Documentation Conventions -     * How to Report Bugs -     * A Tour of the Ncurses Library -          + Library Overview -          + The Engine Room -          + Keyboard Input -          + Mouse Events -          + Output and Screen Updating -     * The Forms and Menu Libraries -     * A Tour of the Terminfo Compiler -          + Translation of Non-use Capabilities -          + Use Capability Resolution -          + Source-Form Translation -     * Other Utilities -     * Style Tips for Developers -     * Porting Hints -        -                                   Abstract -                                        -   This document is a hacker's tour of the ncurses library and utilities. -   It discusses design philosophy, implementation methods, and the -   conventions used for coding and documentation. It is recommended -   reading for anyone who is interested in porting, extending or -   improving the package. -    -                           Objective of the Package -                                        -   The objective of the ncurses package is to provide a free software API -   for character-cell terminals and terminal emulators with the following -   characteristics: -    -     * Source-compatible with historical curses implementations -       (including the original BSD curses and System V curses. -     * Conformant with the XSI Curses standard issued as part of XPG4 by -       X/Open. -     * High-quality -- stable and reliable code, wide portability, good -       packaging, superior documentation. -     * Featureful -- should eliminate as much of the drudgery of C -       interface programming as possible, freeing programmers to think at -       a higher level of design. -        -   These objectives are in priority order. So, for example, source -   compatibility with older version must trump featurefulness -- we -   cannot add features if it means breaking the portion of the API -   corresponding to historical curses versions. -    -Why System V Curses? - -   We used System V curses as a model, reverse-engineering their API, in -   order to fulfill the first two objectives. -    -   System V curses implementations can support BSD curses programs with -   just a recompilation, so by capturing the System V API we also capture -   BSD's. -    -   More importantly for the future, the XSI Curses standard issued by -   X/Open is explicitly and closely modeled on System V. So conformance -   with System V took us most of the way to base-level XSI conformance. -    -How to Design Extensions - -   The third objective (standards conformance) requires that it be easy -   to condition source code using ncurses so that the absence of -   nonstandard extensions does not break the code. -    -   Accordingly, we have a policy of associating with each nonstandard -   extension a feature macro, so that ncurses client code can use this -   macro to condition in or out the code that requires the ncurses -   extension. -    -   For example, there is a macro NCURSES_MOUSE_VERSION which XSI Curses -   does not define, but which is defined in the ncurses library header. -   You can use this to condition the calls to the mouse API calls. -    -                         Portability and Configuration -                                        -   Code written for ncurses may assume an ANSI-standard C compiler and -   POSIX-compatible OS interface. It may also assume the presence of a -   System-V-compatible select(2) call. -    -   We encourage (but do not require) developers to make the code friendly -   to less-capable UNIX environments wherever possible. -    -   We encourage developers to support OS-specific optimizations and -   methods not available under POSIX/ANSI, provided only that: -    -     * All such code is properly conditioned so the build process does -       not attempt to compile it under a plain ANSI/POSIX environment. -     * Adding such implementation methods does not introduce -       incompatibilities in the ncurses API between platforms. -        -   We use GNU autoconf(1) as a tool to deal with portability issues. The -   right way to leverage an OS-specific feature is to modify the autoconf -   specification files (configure.in and aclocal.m4) to set up a new -   feature macro, which you then use to condition your code. -    -                           Documentation Conventions -                                        -   There are three kinds of documentation associated with this package. -   Each has a different preferred format: -    -     * Package-internal files (README, INSTALL, TO-DO etc.) -     * Manual pages. -     * Everything else (i.e., narrative documentation). -        -   Our conventions are simple: -    -    1. Maintain package-internal files in plain text. The expected viewer -       for them more(1) or an editor window; there's no point in -       elaborate mark-up. -    2. Mark up manual pages in the man macros. These have to be viewable -       through traditional man(1) programs. -    3. Write everything else in HTML. -        -   When in doubt, HTMLize a master and use lynx(1) to generate plain -   ASCII (as we do for the announcement document). -    -   The reason for choosing HTML is that it's (a) well-adapted for on-line -   browsing through viewers that are everywhere; (b) more easily readable -   as plain text than most other mark-ups, if you don't have a viewer; -   and (c) carries enough information that you can generate a -   nice-looking printed version from it. Also, of course, it make -   exporting things like the announcement document to WWW pretty trivial. -    -                              How to Report Bugs -                                        -   The reporting address for bugs is bug-ncurses@gnu.org. This is a -   majordomo list; to join, write to bug-ncurses-request@gnu.org with a -   message containing the line: -             subscribe <name>@<host.domain> - -   The ncurses code is maintained by a small group of volunteers. While -   we try our best to fix bugs promptly, we simply don't have a lot of -   hours to spend on elementary hand-holding. We rely on intelligent -   cooperation from our users. If you think you have found a bug in -   ncurses, there are some steps you can take before contacting us that -   will help get the bug fixed quickly. -    -   In order to use our bug-fixing time efficiently, we put people who -   show us they've taken these steps at the head of our queue. This means -   that if you don't, you'll probably end up at the tail end and have to -   wait a while. -    -    1. Develop a recipe to reproduce the bug. -       Bugs we can reproduce are likely to be fixed very quickly, often -       within days. The most effective single thing you can do to get a -       quick fix is develop a way we can duplicate the bad behavior -- -       ideally, by giving us source for a small, portable test program -       that breaks the library. (Even better is a keystroke recipe using -       one of the test programs provided with the distribution.) -    2. Try to reproduce the bug on a different terminal type. -       In our experience, most of the behaviors people report as library -       bugs are actually due to subtle problems in terminal descriptions. -       This is especially likely to be true if you're using a traditional -       asynchronous terminal or PC-based terminal emulator, rather than -       xterm or a UNIX console entry. -       It's therefore extremely helpful if you can tell us whether or not -       your problem reproduces on other terminal types. Usually you'll -       have both a console type and xterm available; please tell us -       whether or not your bug reproduces on both. -       If you have xterm available, it is also good to collect xterm -       reports for different window sizes. This is especially true if you -       normally use an unusual xterm window size -- a surprising number -       of the bugs we've seen are either triggered or masked by these. -    3. Generate and examine a trace file for the broken behavior. -       Recompile your program with the debugging versions of the -       libraries. Insert a trace() call with the argument set to -       TRACE_UPDATE. (See "Writing Programs with NCURSES" for details on -       trace levels.) Reproduce your bug, then look at the trace file to -       see what the library was actually doing. -       Another frequent cause of apparent bugs is application coding -       errors that cause the wrong things to be put on the virtual -       screen. Looking at the virtual-screen dumps in the trace file will -       tell you immediately if this is happening, and save you from the -       possible embarrassment of being told that the bug is in your code -       and is your problem rather than ours. -       If the virtual-screen dumps look correct but the bug persists, -       it's possible to crank up the trace level to give more and more -       information about the library's update actions and the control -       sequences it issues to perform them. The test directory of the -       distribution contains a tool for digesting these logs to make them -       less tedious to wade through. -       Often you'll find terminfo problems at this stage by noticing that -       the escape sequences put out for various capabilities are wrong. -       If not, you're likely to learn enough to be able to characterize -       any bug in the screen-update logic quite exactly. -    4. Report details and symptoms, not just interpretations. -       If you do the preceding two steps, it is very likely that you'll -       discover the nature of the problem yourself and be able to send us -       a fix. This will create happy feelings all around and earn you -       good karma for the first time you run into a bug you really can't -       characterize and fix yourself. -       If you're still stuck, at least you'll know what to tell us. -       Remember, we need details. If you guess about what is safe to -       leave out, you are too likely to be wrong. -       If your bug produces a bad update, include a trace file. Try to -       make the trace at the least voluminous level that pins down the -       bug. Logs that have been through tracemunch are OK, it doesn't -       throw away any information (actually they're better than -       un-munched ones because they're easier to read). -       If your bug produces a core-dump, please include a symbolic stack -       trace generated by gdb(1) or your local equivalent. -       Tell us about every terminal on which you've reproduced the bug -- -       and every terminal on which you can't. Ideally, sent us terminfo -       sources for all of these (yours might differ from ours). -       Include your ncurses version and your OS/machine type, of course! -       You can find your ncurses version in the curses.h file. -        -   If your problem smells like a logic error or in cursor movement or -   scrolling or a bad capability, there are a couple of tiny test frames -   for the library algorithms in the progs directory that may help you -   isolate it. These are not part of the normal build, but do have their -   own make productions. -    -   The most important of these is mvcur, a test frame for the -   cursor-movement optimization code. With this program, you can see -   directly what control sequences will be emitted for any given cursor -   movement or scroll/insert/delete operations. If you think you've got a -   bad capability identified, you can disable it and test again. The -   program is command-driven and has on-line help. -    -   If you think the vertical-scroll optimization is broken, or just want -   to understand how it works better, build hashmap and read the header -   comments of hardscroll.c and hashmap.c; then try it out. You can also -   test the hardware-scrolling optimization separately with hardscroll. -    -   There's one other interactive tester, tctest, that exercises -   translation between termcap and terminfo formats. If you have a -   serious need to run this, you probably belong on our development team! -    -                         A Tour of the Ncurses Library -                                        -Library Overview - -   Most of the library is superstructure -- fairly trivial convenience -   interfaces to a small set of basic functions and data structures used -   to manipulate the virtual screen (in particular, none of this code -   does any I/O except through calls to more fundamental modules -   described below). The files -    -     lib_addch.c lib_bkgd.c lib_box.c lib_chgat.c lib_clear.c -     lib_clearok.c lib_clrbot.c lib_clreol.c lib_colorset.c lib_data.c -     lib_delch.c lib_delwin.c lib_echo.c lib_erase.c lib_gen.c -     lib_getstr.c lib_hline.c lib_immedok.c lib_inchstr.c lib_insch.c -     lib_insdel.c lib_insstr.c lib_instr.c lib_isendwin.c lib_keyname.c -     lib_leaveok.c lib_move.c lib_mvwin.c lib_overlay.c lib_pad.c -     lib_printw.c lib_redrawln.c lib_scanw.c lib_screen.c lib_scroll.c -     lib_scrollok.c lib_scrreg.c lib_set_term.c lib_slk.c -     lib_slkatr_set.c lib_slkatrof.c lib_slkatron.c lib_slkatrset.c -     lib_slkattr.c lib_slkclear.c lib_slkcolor.c lib_slkinit.c -     lib_slklab.c lib_slkrefr.c lib_slkset.c lib_slktouch.c lib_touch.c -     lib_unctrl.c lib_vline.c lib_wattroff.c lib_wattron.c lib_window.c -      -   are all in this category. They are very unlikely to need change, -   barring bugs or some fundamental reorganization in the underlying data -   structures. -    -   These files are used only for debugging support: -    -     lib_trace.c lib_traceatr.c lib_tracebits.c lib_tracechr.c -     lib_tracedmp.c lib_tracemse.c trace_buf.c -      -   It is rather unlikely you will ever need to change these, unless you -   want to introduce a new debug trace level for some reasoon. -    -   There is another group of files that do direct I/O via tputs(), -   computations on the terminal capabilities, or queries to the OS -   environment, but nevertheless have only fairly low complexity. These -   include: -    -     lib_acs.c lib_beep.c lib_color.c lib_endwin.c lib_initscr.c -     lib_longname.c lib_newterm.c lib_options.c lib_termcap.c lib_ti.c -     lib_tparm.c lib_tputs.c lib_vidattr.c read_entry.c. -      -   They are likely to need revision only if ncurses is being ported to an -   environment without an underlying terminfo capability representation. -    -   These files have serious hooks into the tty driver and signal -   facilities: -    -     lib_kernel.c lib_baudrate.c lib_raw.c lib_tstp.c lib_twait.c -      -   If you run into porting snafus moving the package to another UNIX, the -   problem is likely to be in one of these files. The file lib_print.c -   uses sleep(2) and also falls in this category. -    -   Almost all of the real work is done in the files -    -     hardscroll.c hashmap.c lib_addch.c lib_doupdate.c lib_getch.c -     lib_mouse.c lib_mvcur.c lib_refresh.c lib_setup.c lib_vidattr.c -      -   Most of the algorithmic complexity in the library lives in these -   files. If there is a real bug in ncurses itself, it's probably here. -   We'll tour some of these files in detail below (see The Engine Room). -    -   Finally, there is a group of files that is actually most of the -   terminfo compiler. The reason this code lives in the ncurses library -   is to support fallback to /etc/termcap. These files include -    -     alloc_entry.c captoinfo.c comp_captab.c comp_error.c comp_hash.c -     comp_parse.c comp_scan.c parse_entry.c read_termcap.c write_entry.c -      -   We'll discuss these in the compiler tour. -    -The Engine Room - -  Keyboard Input -   -   All ncurses input funnels through the function wgetch(), defined in -   lib_getch.c. This function is tricky; it has to poll for keyboard and -   mouse events and do a running match of incoming input against the set -   of defined special keys. -    -   The central data structure in this module is a FIFO queue, used to -   match multiple-character input sequences against special-key -   capabilities; also to implement pushback via ungetch(). -    -   The wgetch() code distinguishes between function key sequences and the -   same sequences typed manually by doing a timed wait after each input -   character that could lead a function key sequence. If the entire -   sequence takes less than 1 second, it is assumed to have been -   generated by a function key press. -    -   Hackers bruised by previous encounters with variant select(2) calls -   may find the code in lib_twait.c interesting. It deals with the -   problem that some BSD selects don't return a reliable time-left value. -   The function timed_wait() effectively simulates a System V select. -    -  Mouse Events -   -   If the mouse interface is active, wgetch() polls for mouse events each -   call, before it goes to the keyboard for input. It is up to -   lib_mouse.c how the polling is accomplished; it may vary for different -   devices. -    -   Under xterm, however, mouse event notifications come in via the -   keyboard input stream. They are recognized by having the kmous -   capability as a prefix. This is kind of klugey, but trying to wire in -   recognition of a mouse key prefix without going through the -   function-key machinery would be just too painful, and this turns out -   to imply having the prefix somewhere in the function-key capabilities -   at terminal-type initialization. -    -   This kluge only works because kmous isn't actually used by any -   historic terminal type or curses implementation we know of. Best guess -   is it's a relic of some forgotten experiment in-house at Bell Labs -   that didn't leave any traces in the publicly-distributed System V -   terminfo files. If System V or XPG4 ever gets serious about using it -   again, this kluge may have to change. -    -   Here are some more details about mouse event handling: -    -   The lib_mouse()code is logically split into a lower level that accepts -   event reports in a device-dependent format and an upper level that -   parses mouse gestures and filters events. The mediating data structure -   is a circular queue of event structures. -    -   Functionally, the lower level's job is to pick up primitive events and -   put them on the circular queue. This can happen in one of two ways: -   either (a) _nc_mouse_event() detects a series of incoming mouse -   reports and queues them, or (b) code in lib_getch.c detects the kmous -   prefix in the keyboard input stream and calls _nc_mouse_inline to -   queue up a series of adjacent mouse reports. -    -   In either case, _nc_mouse_parse() should be called after the series is -   accepted to parse the digested mouse reports (low-level events) into a -   gesture (a high-level or composite event). -    -  Output and Screen Updating -   -   With the single exception of character echoes during a wgetnstr() call -   (which simulates cooked-mode line editing in an ncurses window), the -   library normally does all its output at refresh time. -    -   The main job is to go from the current state of the screen (as -   represented in the curscr window structure) to the desired new state -   (as represented in the newscr window structure), while doing as little -   I/O as possible. -    -   The brains of this operation are the modules hashmap.c, hardscroll.c -   and lib_doupdate.c; the latter two use lib_mvcur.c. Essentially, what -   happens looks like this: -    -   The hashmap.c module tries to detect vertical motion changes between -   the real and virtual screens. This information is represented by the -   oldindex members in the newscr structure. These are modified by -   vertical-motion and clear operations, and both are re-initialized -   after each update. To this change-journalling information, the hashmap -   code adds deductions made using a modified Heckel algorithm on hash -   values generated from the line contents. -    -   The hardscroll.c module computes an optimum set of scroll, insertion, -   and deletion operations to make the indices match. It calls -   _nc_mvcur_scrolln() in lib_mvcur.c to do those motions. -    -   Then lib_doupdate.c goes to work. Its job is to do line-by-line -   transformations of curscr lines to newscr lines. Its main tool is the -   routine mvcur() in lib_mvcur.c. This routine does cursor-movement -   optimization, attempting to get from given screen location A to given -   location B in the fewest output characters posible. -    -   If you want to work on screen optimizations, you should use the fact -   that (in the trace-enabled version of the library) enabling the -   TRACE_TIMES trace level causes a report to be emitted after each -   screen update giving the elapsed time and a count of characters -   emitted during the update. You can use this to tell when an update -   optimization improves efficiency. -    -   In the trace-enabled version of the library, it is also possible to -   disable and re-enable various optimizations at runtime by tweaking the -   variable _nc_optimize_enable. See the file include/curses.h.in for -   mask values, near the end. -    -                         The Forms and Menu Libraries -                                        -   The forms and menu libraries should work reliably in any environment -   you can port ncurses to. The only portability issue anywhere in them -   is what flavor of regular expressions the built-in form field type -   TYPE_REGEXP will recognize. -    -   The configuration code prefers the POSIX regex facility, modeled on -   System V's, but will settle for BSD regexps if the former isn't -   available. -    -   Historical note: the panels code was written primarily to assist in -   porting u386mon 2.0 (comp.sources.misc v14i001-4) to systems lacking -   panels support; u386mon 2.10 and beyond use it. This version has been -   slightly cleaned up for ncurses. -    -                        A Tour of the Terminfo Compiler -                                        -   The ncurses implementation of tic is rather complex internally; it has -   to do a trying combination of missions. This starts with the fact -   that, in addition to its normal duty of compiling terminfo sources -   into loadable terminfo binaries, it has to be able to handle termcap -   syntax and compile that too into terminfo entries. -    -   The implementation therefore starts with a table-driven, dual-mode -   lexical analyzer (in comp_scan.c). The lexer chooses its mode (termcap -   or terminfo) based on the first `,' or `:' it finds in each entry. The -   lexer does all the work of recognizing capability names and values; -   the grammar above it is trivial, just "parse entries till you run out -   of file". -    -Translation of Non-use Capabilities - -   Translation of most things besides use capabilities is pretty -   straightforward. The lexical analyzer's tokenizer hands each -   capability name to a hash function, which drives a table lookup. The -   table entry yields an index which is used to look up the token type in -   another table, and controls interpretation of the value. -    -   One possibly interesting aspect of the implementation is the way the -   compiler tables are initialized. All the tables are generated by -   various awk/sed/sh scripts from a master table include/Caps; these -   scripts actually write C initializers which are linked to the -   compiler. Furthermore, the hash table is generated in the same way, so -   it doesn't have to be generated at compiler startup time (another -   benefit of this organization is that the hash table can be in -   shareable text space). -    -   Thus, adding a new capability is usually pretty trivial, just a matter -   of adding one line to the include/Caps file. We'll have more to say -   about this in the section on Source-Form Translation. -    -Use Capability Resolution - -   The background problem that makes tic tricky isn't the capability -   translation itself, it's the resolution of use capabilities. Older -   versions would not handle forward use references for this reason (that -   is, a using terminal always had to follow its use target in the source -   file). By doing this, they got away with a simple implementation -   tactic; compile everything as it blows by, then resolve uses from -   compiled entries. -    -   This won't do for ncurses. The problem is that that the whole -   compilation process has to be embeddable in the ncurses library so -   that it can be called by the startup code to translate termcap entries -   on the fly. The embedded version can't go promiscuously writing -   everything it translates out to disk -- for one thing, it will -   typically be running with non-root permissions. -    -   So our tic is designed to parse an entire terminfo file into a -   doubly-linked circular list of entry structures in-core, and then do -   use resolution in-memory before writing everything out. This design -   has other advantages: it makes forward and back use-references equally -   easy (so we get the latter for free), and it makes checking for name -   collisions before they're written out easy to do. -    -   And this is exactly how the embedded version works. But the -   stand-alone user-accessible version of tic partly reverts to the -   historical strategy; it writes to disk (not keeping in core) any entry -   with no use references. -    -   This is strictly a core-economy kluge, implemented because the -   terminfo master file is large enough that some core-poor systems swap -   like crazy when you compile it all in memory...there have been reports -   of this process taking three hours, rather than the twenty seconds or -   less typical on the author's development box. -    -   So. The executable tic passes the entry-parser a hook that immediately -   writes out the referenced entry if it has no use capabilities. The -   compiler main loop refrains from adding the entry to the in-core list -   when this hook fires. If some other entry later needs to reference an -   entry that got written immediately, that's OK; the resolution code -   will fetch it off disk when it can't find it in core. -    -   Name collisions will still be detected, just not as cleanly. The -   write_entry() code complains before overwriting an entry that -   postdates the time of tic's first call to write_entry(), Thus it will -   complain about overwriting entries newly made during the tic run, but -   not about overwriting ones that predate it. -    -Source-Form Translation - -   Another use of tic is to do source translation between various termcap -   and terminfo formats. There are more variants out there than you might -   think; the ones we know about are described in the captoinfo(1) manual -   page. -    -   The translation output code (dump_entry() in ncurses/dump_entry.c) is -   shared with the infocmp(1) utility. It takes the same internal -   representation used to generate the binary form and dumps it to -   standard output in a specified format. -    -   The include/Caps file has a header comment describing ways you can -   specify source translations for nonstandard capabilities just by -   altering the master table. It's possible to set up capability aliasing -   or tell the compiler to plain ignore a given capability without -   writing any C code at all. -    -   For circumstances where you need to do algorithmic translation, there -   are functions in parse_entry.c called after the parse of each entry -   that are specifically intended to encapsulate such translations. This, -   for example, is where the AIX box1 capability get translated to an -   acsc string. -    -                                Other Utilities -                                        -   The infocmp utility is just a wrapper around the same entry-dumping -   code used by tic for source translation. Perhaps the one interesting -   aspect of the code is the use of a predicate function passed in to -   dump_entry() to control which capabilities are dumped. This is -   necessary in order to handle both the ordinary De-compilation case and -   entry difference reporting. -    -   The tput and clear utilities just do an entry load followed by a -   tputs() of a selected capability. -    -                           Style Tips for Developers -                                        -   See the TO-DO file in the top-level directory of the source -   distribution for additions that would be particularly useful. -    -   The prefix _nc_ should be used on library public functions that are -   not part of the curses API in order to prevent pollution of the -   application namespace. If you have to add to or modify the function -   prototypes in curses.h.in, read ncurses/MKlib_gen.sh first so you can -   avoid breaking XSI conformance. Please join the ncurses mailing list. -   See the INSTALL file in the top level of the distribution for details -   on the list. -    -   Look for the string FIXME in source files to tag minor bugs and -   potential problems that could use fixing. -    -   Don't try to auto-detect OS features in the main body of the C code. -   That's the job of the configuration system. -    -   To hold down complexity, do make your code data-driven. Especially, if -   you can drive logic from a table filtered out of include/Caps, do it. -   If you find you need to augment the data in that file in order to -   generate the proper table, that's still preferable to ad-hoc code -- -   that's why the fifth field (flags) is there. -    -   Have fun! -    -                                 Porting Hints -                                        -   The following notes are intended to be a first step towards DOS and -   Macintosh ports of the ncurses libraries. -    -   The following library modules are `pure curses'; they operate only on -   the curses internal structures, do all output through other curses -   calls (not including tputs() and putp()) and do not call any other -   UNIX routines such as signal(2) or the stdio library. Thus, they -   should not need to be modified for single-terminal ports. -    -     lib_addch.c lib_addstr.c lib_bkgd.c lib_box.c lib_clear.c -     lib_clrbot.c lib_clreol.c lib_delch.c lib_delwin.c lib_erase.c -     lib_inchstr.c lib_insch.c lib_insdel.c lib_insstr.c lib_keyname.c -     lib_move.c lib_mvwin.c lib_newwin.c lib_overlay.c lib_pad.c -     lib_printw.c lib_refresh.c lib_scanw.c lib_scroll.c lib_scrreg.c -     lib_set_term.c lib_touch.c lib_tparm.c lib_tputs.c lib_unctrl.c -     lib_window.c panel.c -      -   This module is pure curses, but calls outstr(): -    -     lib_getstr.c -      -   These modules are pure curses, except that they use tputs() and -   putp(): -    -     lib_beep.c lib_color.c lib_endwin.c lib_options.c lib_slk.c -     lib_vidattr.c -      -   This modules assist in POSIX emulation on non-POSIX systems: -    -   sigaction.c -          signal calls -           -   The following source files will not be needed for a -   single-terminal-type port. -    -     alloc_entry.c captoinfo.c clear.c comp_captab.c comp_error.c -     comp_hash.c comp_main.c comp_parse.c comp_scan.c dump_entry.c -     infocmp.c parse_entry.c read_entry.c tput.c write_entry.c -      -   The following modules will use open()/read()/write()/close()/lseek() -   on files, but no other OS calls. -    -   lib_screen.c -          used to read/write screen dumps -           -   lib_trace.c -          used to write trace data to the logfile -           -   Modules that would have to be modified for a port start here: -    -   The following modules are `pure curses' but contain assumptions -   inappropriate for a memory-mapped port. -    -   lib_longname.c -          assumes there may be multiple terminals -           -   lib_acs.c -          assumes acs_map as a double indirection -           -   lib_mvcur.c -          assumes cursor moves have variable cost -           -   lib_termcap.c -          assumes there may be multiple terminals -           -   lib_ti.c -          assumes there may be multiple terminals -           -   The following modules use UNIX-specific calls: -    -   lib_doupdate.c -          input checking -           -   lib_getch.c -          read() -           -   lib_initscr.c -          getenv() -           -   lib_newterm.c -   lib_baudrate.c -   lib_kernel.c -          various tty-manipulation and system calls -           -   lib_raw.c -          various tty-manipulation calls -           -   lib_setup.c -          various tty-manipulation calls -           -   lib_restart.c -          various tty-manipulation calls -           -   lib_tstp.c -          signal-manipulation calls -           -   lib_twait.c -          gettimeofday(), select(). -     _________________________________________________________________ -    -    -    Eric S. Raymond <esr@snark.thyrsus.com> -     -   (Note: This is not the bug address!) diff --git a/contrib/ncurses/misc/hackguide.html b/contrib/ncurses/misc/hackguide.html deleted file mode 100644 index 417399a68365..000000000000 --- a/contrib/ncurses/misc/hackguide.html +++ /dev/null @@ -1,883 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 3.0//EN"> -<!-- -  $Id: hackguide.html,v 1.23 1999/01/17 00:15:48 tom Exp $ ---> -<HTML> -<HEAD> -<TITLE>A Hacker's Guide to Ncurses Internals</TITLE> -<link rev="made" href="mailto:bugs-ncurses@gnu.org"> -<!-- -This document is self-contained, *except* that there is one relative link to -the ncurses-intro.html document, expected to be in the same directory with -this one. ---> -</HEAD> -<BODY> - -<H1>A Hacker's Guide to NCURSES</H1> - -<H1>Contents</H1> -<UL> -<LI><A HREF="#abstract">Abstract</A> -<P> -<LI><A HREF="#objective">Objective of the Package</A> -<UL> -<LI><A HREF="#whysvr4">Why System V Curses?</A> -<LI><A HREF="#extensions">How to Design Extensions</A> -</UL> -<LI><A HREF="#portability">Portability and Configuration</A><UL> -</UL> -<LI><A HREF="#documentation">Documentation Conventions</A> -<P> -<LI><A HREF="#bugtrack">How to Report Bugs</A> -<P> -<LI><A HREF="#ncurslib">A Tour of the Ncurses Library</A> -<UL> -<LI><A HREF="#loverview">Library Overview</A> -<LI><A HREF="#engine">The Engine Room</A> -<LI><A HREF="#input">Keyboard Input</A> -<LI><A HREF="#mouse">Mouse Events</A> -<LI><A HREF="#output">Output and Screen Updating</A> -</UL> -<LI><A HREF="#fmnote">The Forms and Menu Libraries</A> -<P> -<LI><A HREF="#tic">A Tour of the Terminfo Compiler</A> -<UL> -<LI><A HREF="#nonuse">Translation of Non-<STRONG>use</STRONG> Capabilities</A> -<LI><A HREF="#uses">Use Capability Resolution</A> -<LI><A HREF="#translation">Source-Form Translation</A> -</UL> -<LI><A HREF="#utils">Other Utilities</A> -<P> -<LI><A HREF="#style">Style Tips for Developers</A> -<P> -<LI><A HREF="#port">Porting Hints</A> -</UL> - -<H1><A NAME="abstract">Abstract</A></H1> - -This document is a hacker's tour of the <STRONG>ncurses</STRONG> library and utilities. -It discusses design philosophy, implementation methods, and the -conventions used for coding and documentation.  It is recommended -reading for anyone who is interested in porting, extending or improving the -package. <P> - -<H1><A NAME="objective">Objective of the Package</A></H1> - -The objective of the <STRONG>ncurses</STRONG> package is to provide a free software API for -character-cell terminals and terminal emulators with the following -characteristics: <P> - -<UL> -<LI>Source-compatible with historical curses implementations (including -     the original BSD curses and System V curses. -<P> -<LI>Conformant with the XSI Curses standard issued as part of XPG4 by -     X/Open. -<P> -<LI>High-quality -- stable and reliable code, wide portability, good -     packaging, superior documentation. -<P> -<LI>Featureful -- should eliminate as much of the drudgery of C interface -     programming as possible, freeing programmers to think at a higher -     level of design. -</UL> - -These objectives are in priority order.  So, for example, source -compatibility with older version must trump featurefulness -- we cannot -add features if it means breaking the portion of the API corresponding -to historical curses versions. <P> - -<H2><A NAME="whysvr4">Why System V Curses?</A></H2> - -We used System V curses as a model, reverse-engineering their API, in -order to fulfill the first two objectives. <P> - -System V curses implementations can support BSD curses programs with -just a recompilation, so by capturing the System V API we also -capture BSD's. <P> - -More importantly for the future, the XSI Curses standard issued by X/Open -is explicitly and closely modeled on System V.  So conformance with -System V took us most of the way to base-level XSI conformance. <P> - -<H2><A NAME="extensions">How to Design Extensions</A></H2> - -The third objective (standards conformance) requires that it be easy to -condition source code using <STRONG>ncurses</STRONG> so that the absence of nonstandard -extensions does not break the code. <P> - -Accordingly, we have a policy of associating with each nonstandard extension -a feature macro, so that ncurses client code can use this macro to condition -in or out the code that requires the <STRONG>ncurses</STRONG> extension. <P> - -For example, there is a macro <CODE>NCURSES_MOUSE_VERSION</CODE> which XSI Curses -does not define, but which is defined in the <STRONG>ncurses</STRONG> library header. -You can use this to condition the calls to the mouse API calls. <P> - -<H1><A NAME="portability">Portability and Configuration</A></H1> - -Code written for <STRONG>ncurses</STRONG> may assume an ANSI-standard C compiler and -POSIX-compatible OS interface.  It may also assume the presence of a -System-V-compatible <EM>select(2)</EM> call. <P> - -We encourage (but do not require) developers to make the code friendly -to less-capable UNIX environments wherever possible. <P> - -We encourage developers to support OS-specific optimizations and methods -not available under POSIX/ANSI, provided only that:  <P> - -<UL> -<LI>All such code is properly conditioned so the build process does not -     attempt to compile it under a plain ANSI/POSIX environment. -<P> -<LI>Adding such implementation methods does not introduce incompatibilities -     in the <STRONG>ncurses</STRONG> API between platforms. -</UL> - -We use GNU <CODE>autoconf(1)</CODE> as a tool to deal with portability issues. -The right way to leverage an OS-specific feature is to modify the autoconf -specification files (configure.in and aclocal.m4) to set up a new feature -macro, which you then use to condition your code. <P> - -<H1><A NAME="documentation">Documentation Conventions</A></H1> - -There are three kinds of documentation associated with this package.  Each -has a different preferred format: <P> - -<UL> -<LI>Package-internal files (README, INSTALL, TO-DO etc.) -<LI>Manual pages. -<LI>Everything else (i.e., narrative documentation). -</UL> - -Our conventions are simple: <P> -<OL> -<LI><STRONG>Maintain package-internal files in plain text.</STRONG> -     The expected viewer for them <EM>more(1)</EM> or an editor window; there's -     no point in elaborate mark-up. <P> - -<LI><STRONG>Mark up manual pages in the man macros.</STRONG>  These have to be viewable -     through traditional <EM>man(1)</EM> programs. <P> - -<LI><STRONG>Write everything else in HTML.</STRONG> -</OL> - -When in doubt, HTMLize a master and use <EM>lynx(1)</EM> to generate -plain ASCII (as we do for the announcement document). <P> - -The reason for choosing HTML is that it's (a) well-adapted for on-line -browsing through viewers that are everywhere; (b) more easily readable -as plain text than most other mark-ups, if you don't have a viewer; and (c) -carries enough information that you can generate a nice-looking printed -version from it.  Also, of course, it make exporting things like the -announcement document to WWW pretty trivial.<P> - -<H1><A NAME="bugtrack">How to Report Bugs</A></H1> - -The <A NAME="bugreport">reporting address for bugs</A> is -<A HREF="mailto:bug-ncurses@gnu.org">bug-ncurses@gnu.org</A>. -This is a majordomo list; to join, write -to <CODE>bug-ncurses-request@gnu.org</CODE> with a message containing the line: -<PRE> -             subscribe <name>@<host.domain> -</PRE> - -The <CODE>ncurses</CODE> code is maintained by a small group of -volunteers.  While we try our best to fix bugs promptly, we simply -don't have a lot of hours to spend on elementary hand-holding.  We rely -on intelligent cooperation from our users.  If you think you have -found a bug in <CODE>ncurses</CODE>, there are some steps you can take -before contacting us that will help get the bug fixed quickly. <P> - -In order to use our bug-fixing time efficiently, we put people who -show us they've taken these steps at the head of our queue.  This -means that if you don't, you'll probably end up at the tail end and -have to wait a while. <P> - -<OL> -<LI>Develop a recipe to reproduce the bug. <P> - -Bugs we can reproduce are likely to be fixed very quickly, often -within days.  The most effective single thing you can do to get a -quick fix is develop a way we can duplicate the bad behavior -- -ideally, by giving us source for a small, portable test program that -breaks the library. (Even better is a keystroke recipe using one of -the test programs provided with the distribution.) <P> - -<LI>Try to reproduce the bug on a different terminal type. <P> - -In our experience, most of the behaviors people report as library bugs -are actually due to subtle problems in terminal descriptions.  This is -especially likely to be true if you're using a traditional -asynchronous terminal or PC-based terminal emulator, rather than xterm -or a UNIX console entry. <P> - -It's therefore extremely helpful if you can tell us whether or not your -problem reproduces on other terminal types.  Usually you'll have both -a console type and xterm available; please tell us whether or not your -bug reproduces on both. <P> - -If you have xterm available, it is also good to collect xterm reports for -different window sizes.  This is especially true if you normally use an -unusual xterm window size -- a surprising number of the bugs we've seen -are either triggered or masked by these.  <P> - -<LI>Generate and examine a trace file for the broken behavior. <P> - -Recompile your program with the debugging versions of the libraries. -Insert a <CODE>trace()</CODE> call with the argument set to <CODE>TRACE_UPDATE</CODE>. -(See <A HREF="ncurses-intro.html#debugging">"Writing Programs with -NCURSES"</A> for details on trace levels.) -Reproduce your bug, then look at the trace file to see what the library -was actually doing. <P> - -Another frequent cause of apparent bugs is application coding errors -that cause the wrong things to be put on the virtual screen.  Looking -at the virtual-screen dumps in the trace file will tell you immediately if -this is happening, and save you from the possible embarrassment of being -told that the bug is in your code and is your problem rather than ours. <P> - -If the virtual-screen dumps look correct but the bug persists, it's -possible to crank up the trace level to give more and more information -about the library's update actions and the control sequences it issues -to perform them.  The test directory of the distribution contains a -tool for digesting these logs to make them less tedious to wade -through. <P> - -Often you'll find terminfo problems at this stage by noticing that the -escape sequences put out for various capabilities are wrong.  If not, -you're likely to learn enough to be able to characterize any bug in -the screen-update logic quite exactly. <P> - -<LI>Report details and symptoms, not just interpretations. <P> - -If you do the preceding two steps, it is very likely that you'll discover -the nature of the problem yourself and be able to send us a fix.  This -will create happy feelings all around and earn you good karma for the first -time you run into a bug you really can't characterize and fix yourself. <P> - -If you're still stuck, at least you'll know what to tell us.  Remember, we -need details.  If you guess about what is safe to leave out, you are too -likely to be wrong. <P> - -If your bug produces a bad update, include a trace file.  Try to make -the trace at the <EM>least</EM> voluminous level that pins down the -bug.  Logs that have been through tracemunch are OK, it doesn't throw -away any information (actually they're better than un-munched ones because -they're easier to read). <P> - -If your bug produces a core-dump, please include a symbolic stack trace -generated by gdb(1) or your local equivalent. <P> - -Tell us about every terminal on which you've reproduced the bug -- and -every terminal on which you can't.  Ideally, sent us terminfo sources -for all of these (yours might differ from ours). <P> - -Include your ncurses version and your OS/machine type, of course!  You can -find your ncurses version in the <CODE>curses.h</CODE> file. -</OL> - -If your problem smells like a logic error or in cursor movement or -scrolling or a bad capability, there are a couple of tiny test frames -for the library algorithms in the progs directory that may help you -isolate it.  These are not part of the normal build, but do have their -own make productions.  <P> - -The most important of these is <CODE>mvcur</CODE>, a test frame for the -cursor-movement optimization code.  With this program, you can see -directly what control sequences will be emitted for any given cursor -movement or scroll/insert/delete operations.  If you think you've got -a bad capability identified, you can disable it and test again. The -program is command-driven and has on-line help. <P> - -If you think the vertical-scroll optimization is broken, or just want to -understand how it works better, build <CODE>hashmap</CODE> and read the -header comments of <CODE>hardscroll.c</CODE> and <CODE>hashmap.c</CODE>; then try -it out. You can also test the hardware-scrolling optimization separately -with <CODE>hardscroll</CODE>. <P> - -There's one other interactive tester, <CODE>tctest</CODE>, that exercises -translation between termcap and terminfo formats.  If you have a serious -need to run this, you probably belong on our development team! <P> - -<H1><A NAME="ncurslib">A Tour of the Ncurses Library</A></H1> - -<H2><A NAME="loverview">Library Overview</A></H2> - -Most of the library is superstructure -- fairly trivial convenience -interfaces to a small set of basic functions and data structures used -to manipulate the virtual screen (in particular, none of this code -does any I/O except through calls to more fundamental modules -described below).  The files -<blockquote> -<CODE> -lib_addch.c -lib_bkgd.c -lib_box.c -lib_chgat.c -lib_clear.c -lib_clearok.c -lib_clrbot.c -lib_clreol.c -lib_colorset.c -lib_data.c -lib_delch.c -lib_delwin.c -lib_echo.c -lib_erase.c -lib_gen.c -lib_getstr.c -lib_hline.c -lib_immedok.c -lib_inchstr.c -lib_insch.c -lib_insdel.c -lib_insstr.c -lib_instr.c -lib_isendwin.c -lib_keyname.c -lib_leaveok.c -lib_move.c -lib_mvwin.c -lib_overlay.c -lib_pad.c -lib_printw.c -lib_redrawln.c -lib_scanw.c -lib_screen.c -lib_scroll.c -lib_scrollok.c -lib_scrreg.c -lib_set_term.c -lib_slk.c -lib_slkatr_set.c -lib_slkatrof.c -lib_slkatron.c -lib_slkatrset.c -lib_slkattr.c -lib_slkclear.c -lib_slkcolor.c -lib_slkinit.c -lib_slklab.c -lib_slkrefr.c -lib_slkset.c -lib_slktouch.c -lib_touch.c -lib_unctrl.c -lib_vline.c -lib_wattroff.c -lib_wattron.c -lib_window.c -</CODE> -</blockquote> -are all in this category.  They are very -unlikely to need change, barring bugs or some fundamental -reorganization in the underlying data structures. <P> - -These files are used only for debugging support: -<blockquote><code> -lib_trace.c -lib_traceatr.c -lib_tracebits.c -lib_tracechr.c -lib_tracedmp.c -lib_tracemse.c -trace_buf.c -</blockquote></code> -It is rather unlikely you will ever need to change these, unless -you want to introduce a new debug trace level for some reasoon.<P> - -There is another group of files that do direct I/O via <EM>tputs()</EM>, -computations on the terminal capabilities, or queries to the OS -environment, but nevertheless have only fairly low complexity.  These -include: -<blockquote><code> -lib_acs.c -lib_beep.c -lib_color.c -lib_endwin.c -lib_initscr.c -lib_longname.c -lib_newterm.c -lib_options.c -lib_termcap.c -lib_ti.c -lib_tparm.c -lib_tputs.c -lib_vidattr.c -read_entry.c. -</blockquote></code> -They are likely to need revision only if -ncurses is being ported to an environment without an underlying -terminfo capability representation. <P> - -These files -have serious hooks into -the tty driver and signal facilities: -<blockquote><code> -lib_kernel.c -lib_baudrate.c -lib_raw.c -lib_tstp.c -lib_twait.c -</blockquote></code> -If you run into porting snafus -moving the package to another UNIX, the problem is likely to be in one -of these files. -The file <CODE>lib_print.c</CODE> uses sleep(2) and also -falls in this category.<P> - -Almost all of the real work is done in the files -<blockquote><code> -hardscroll.c -hashmap.c -lib_addch.c -lib_doupdate.c -lib_getch.c -lib_mouse.c -lib_mvcur.c -lib_refresh.c -lib_setup.c -lib_vidattr.c -</blockquote></code> -Most of the algorithmic complexity in the -library lives in these files. -If there is a real bug in <STRONG>ncurses</STRONG> itself, it's probably here. -We'll tour some of these files in detail -below (see <A HREF="#engine">The Engine Room</A>). <P> - -Finally, there is a group of files that is actually most of the -terminfo compiler.  The reason this code lives in the <STRONG>ncurses</STRONG> -library is to support fallback to /etc/termcap.  These files include -<blockquote><code> -alloc_entry.c -captoinfo.c -comp_captab.c -comp_error.c -comp_hash.c -comp_parse.c -comp_scan.c -parse_entry.c -read_termcap.c -write_entry.c -</blockquote></code> -We'll discuss these in the compiler tour. <P> - -<H2><A NAME="engine">The Engine Room</A></H2> - -<H3><A NAME="input">Keyboard Input</A></H3> - -All <CODE>ncurses</CODE> input funnels through the function -<CODE>wgetch()</CODE>, defined in <CODE>lib_getch.c</CODE>.  This function is -tricky; it has to poll for keyboard and mouse events and do a running -match of incoming input against the set of defined special keys. <P> - -The central data structure in this module is a FIFO queue, used to -match multiple-character input sequences against special-key -capabilities; also to implement pushback via <CODE>ungetch()</CODE>. <P> - -The <CODE>wgetch()</CODE> code distinguishes between function key -sequences and the same sequences typed manually by doing a timed wait -after each input character that could lead a function key sequence. -If the entire sequence takes less than 1 second, it is assumed to have -been generated by a function key press. <P> - -Hackers bruised by previous encounters with variant <CODE>select(2)</CODE> -calls may find the code in <CODE>lib_twait.c</CODE> interesting.  It deals -with the problem that some BSD selects don't return a reliable -time-left value.  The function <CODE>timed_wait()</CODE> effectively -simulates a System V select. <P> - -<H3><A NAME="mouse">Mouse Events</A></H3> - -If the mouse interface is active, <CODE>wgetch()</CODE> polls for mouse -events each call, before it goes to the keyboard for input.  It is -up to <CODE>lib_mouse.c</CODE> how the polling is accomplished; it may vary -for different devices. <P> - -Under xterm, however, mouse event notifications come in via the keyboard -input stream.  They are recognized by having the <STRONG>kmous</STRONG> capability -as a prefix.  This is kind of klugey, but trying to wire in recognition of -a mouse key prefix without going through the function-key machinery would -be just too painful, and this turns out to imply having the prefix somewhere -in the function-key capabilities at terminal-type initialization. <P> - -This kluge only works because <STRONG>kmous</STRONG> isn't actually used by any -historic terminal type or curses implementation we know of.  Best -guess is it's a relic of some forgotten experiment in-house at Bell -Labs that didn't leave any traces in the publicly-distributed System V -terminfo files.  If System V or XPG4 ever gets serious about using it -again, this kluge may have to change. <P> - -Here are some more details about mouse event handling: <P> - -The <CODE>lib_mouse()</CODE>code is logically split into a lower level that -accepts event reports in a device-dependent format and an upper level that -parses mouse gestures and filters events.  The mediating data structure is a -circular queue of event structures. <P> - -Functionally, the lower level's job is to pick up primitive events and -put them on the circular queue.  This can happen in one of two ways: -either (a) <CODE>_nc_mouse_event()</CODE> detects a series of incoming -mouse reports and queues them, or (b) code in <CODE>lib_getch.c</CODE> detects the -<STRONG>kmous</STRONG> prefix in the keyboard input stream and calls _nc_mouse_inline -to queue up a series of adjacent mouse reports. <P> - -In either case, <CODE>_nc_mouse_parse()</CODE> should be called after the -series is accepted to parse the digested mouse reports (low-level -events) into a gesture (a high-level or composite event). <P> - -<H3><A NAME="output">Output and Screen Updating</A></H3> - -With the single exception of character echoes during a <CODE>wgetnstr()</CODE> -call (which simulates cooked-mode line editing in an ncurses window), -the library normally does all its output at refresh time. <P> - -The main job is to go from the current state of the screen (as represented -in the <CODE>curscr</CODE> window structure) to the desired new state (as -represented in the <CODE>newscr</CODE> window structure), while doing as -little I/O as possible. <P> - -The brains of this operation are the modules <CODE>hashmap.c</CODE>, -<CODE>hardscroll.c</CODE> and <CODE>lib_doupdate.c</CODE>; the latter two use -<CODE>lib_mvcur.c</CODE>.  Essentially, what happens looks like this: <P> - -The <CODE>hashmap.c</CODE> module tries to detect vertical motion -changes between the real and virtual screens.  This information -is represented by the oldindex members in the newscr structure. -These are modified by vertical-motion and clear operations, and both are -re-initialized after each update. To this change-journalling -information, the hashmap code adds deductions made using a modified Heckel -algorithm on hash values generated from the line contents. <P> - -The <CODE>hardscroll.c</CODE> module computes an optimum set of scroll, -insertion, and deletion operations to make the indices match.  It calls -<CODE>_nc_mvcur_scrolln()</CODE> in <CODE>lib_mvcur.c</CODE> to do those motions. <P> - -Then <CODE>lib_doupdate.c</CODE> goes to work.  Its job is to do line-by-line -transformations of <CODE>curscr</CODE> lines to <CODE>newscr</CODE> lines.  Its main -tool is the routine <CODE>mvcur()</CODE> in <CODE>lib_mvcur.c</CODE>.  This routine -does cursor-movement optimization, attempting to get from given screen -location A to given location B in the fewest output characters posible. <P> - -If you want to work on screen optimizations, you should use the fact -that (in the trace-enabled version of the library) enabling the -<CODE>TRACE_TIMES</CODE> trace level causes a report to be emitted after -each screen update giving the elapsed time and a count of characters -emitted during the update.  You can use this to tell when an update -optimization improves efficiency. <P> - -In the trace-enabled version of the library, it is also possible to disable -and re-enable various optimizations at runtime by tweaking the variable -<CODE>_nc_optimize_enable</CODE>.  See the file <CODE>include/curses.h.in</CODE> -for mask values, near the end. <P> - -<H1><A NAME="fmnote">The Forms and Menu Libraries</A></H1> - -The forms and menu libraries should work reliably in any environment you -can port ncurses to. The only portability issue anywhere in them is what -flavor of regular expressions the built-in form field type TYPE_REGEXP -will recognize. <P> - -The configuration code prefers the POSIX regex facility, modeled on -System V's, but will settle for BSD regexps if the former isn't available. <P> - -Historical note: the panels code was written primarily to assist in -porting u386mon 2.0 (comp.sources.misc v14i001-4) to systems lacking -panels support; u386mon 2.10 and beyond use it.  This version has been -slightly cleaned up for <CODE>ncurses</CODE>. <P> - -<H1><A NAME="tic">A Tour of the Terminfo Compiler</A></H1> - -The <STRONG>ncurses</STRONG> implementation of <STRONG>tic</STRONG> is rather complex -internally; it has to do a trying combination of missions. This starts -with the fact that, in addition to its normal duty of compiling -terminfo sources into loadable terminfo binaries, it has to be able to -handle termcap syntax and compile that too into terminfo entries. <P> - -The implementation therefore starts with a table-driven, dual-mode -lexical analyzer (in <CODE>comp_scan.c</CODE>).  The lexer chooses its -mode (termcap or terminfo) based on the first `,' or `:' it finds in -each entry.  The lexer does all the work of recognizing capability -names and values; the grammar above it is trivial, just "parse entries -till you run out of file". <P> - -<H2><A NAME="nonuse">Translation of Non-<STRONG>use</STRONG> Capabilities</A></H2> - -Translation of most things besides <STRONG>use</STRONG> capabilities is pretty -straightforward.  The lexical analyzer's tokenizer hands each capability -name to a hash function, which drives a table lookup.  The table entry -yields an index which is used to look up the token type in another table, -and controls interpretation of the value. <P> - -One possibly interesting aspect of the implementation is the way the -compiler tables are initialized.  All the tables are generated by various -awk/sed/sh scripts from a master table <CODE>include/Caps</CODE>; these -scripts actually write C initializers which are linked to the compiler. -Furthermore, the hash table is generated in the same way, so it doesn't -have to be generated at compiler startup time (another benefit of this -organization is that the hash table can be in shareable text space). <P> - -Thus, adding a new capability is usually pretty trivial, just a matter -of adding one line to the <CODE>include/Caps</CODE> file.  We'll have more -to say about this in the section on <A HREF="#translation">Source-Form -Translation</A>. <P> - -<H2><A NAME="uses">Use Capability Resolution</A></H2> - -The background problem that makes <STRONG>tic</STRONG> tricky isn't the capability -translation itself, it's the resolution of <STRONG>use</STRONG> capabilities.  Older -versions would not handle forward <STRONG>use</STRONG> references for this reason -(that is, a using terminal always had to follow its use target in the -source file).  By doing this, they got away with a simple implementation -tactic; compile everything as it blows by, then resolve uses from compiled -entries. <P> - -This won't do for <STRONG>ncurses</STRONG>.  The problem is that that the whole -compilation process has to be embeddable in the <STRONG>ncurses</STRONG> library -so that it can be called by the startup code to translate termcap -entries on the fly.  The embedded version can't go promiscuously writing -everything it translates out to disk -- for one thing, it will typically -be running with non-root permissions. <P> - -So our <STRONG>tic</STRONG> is designed to parse an entire terminfo file into a -doubly-linked circular list of entry structures in-core, and then do -<STRONG>use</STRONG> resolution in-memory before writing everything out.  This -design has other advantages: it makes forward and back use-references -equally easy (so we get the latter for free), and it makes checking for -name collisions before they're written out easy to do. <P> - -And this is exactly how the embedded version works.  But the stand-alone -user-accessible version of <STRONG>tic</STRONG> partly reverts to the historical -strategy; it writes to disk (not keeping in core) any entry with no -<STRONG>use</STRONG> references. <P> - -This is strictly a core-economy kluge, implemented because the -terminfo master file is large enough that some core-poor systems swap -like crazy when you compile it all in memory...there have been reports of -this process taking <STRONG>three hours</STRONG>, rather than the twenty seconds -or less typical on the author's development box. <P> - -So.  The executable <STRONG>tic</STRONG> passes the entry-parser a hook that -<EM>immediately</EM> writes out the referenced entry if it has no use -capabilities.  The compiler main loop refrains from adding the entry -to the in-core list when this hook fires.  If some other entry later -needs to reference an entry that got written immediately, that's OK; -the resolution code will fetch it off disk when it can't find it in -core. <P> - -Name collisions will still be detected, just not as cleanly.  The -<CODE>write_entry()</CODE> code complains before overwriting an entry that -postdates the time of <STRONG>tic</STRONG>'s first call to -<CODE>write_entry()</CODE>, Thus it will complain about overwriting -entries newly made during the <STRONG>tic</STRONG> run, but not about -overwriting ones that predate it. <P> - -<H2><A NAME="translation">Source-Form Translation</A></H2> - -Another use of <STRONG>tic</STRONG> is to do source translation between various termcap -and terminfo formats.  There are more variants out there than you might -think; the ones we know about are described in the <STRONG>captoinfo(1)</STRONG> -manual page. <P> - -The translation output code (<CODE>dump_entry()</CODE> in -<CODE>ncurses/dump_entry.c</CODE>) is shared with the <STRONG>infocmp(1)</STRONG> -utility.  It takes the same internal representation used to generate -the binary form and dumps it to standard output in a specified -format. <P> - -The <CODE>include/Caps</CODE> file has a header comment describing ways you -can specify source translations for nonstandard capabilities just by -altering the master table.  It's possible to set up capability aliasing -or tell the compiler to plain ignore a given capability without writing -any C code at all. <P> - -For circumstances where you need to do algorithmic translation, there -are functions in <CODE>parse_entry.c</CODE> called after the parse of each -entry that are specifically intended to encapsulate such -translations.  This, for example, is where the AIX <STRONG>box1</STRONG> capability -get translated to an <STRONG>acsc</STRONG> string.<P> - -<H1><A NAME="utils">Other Utilities</A></H1> - -The <STRONG>infocmp</STRONG> utility is just a wrapper around the same -entry-dumping code used by <STRONG>tic</STRONG> for source translation.  Perhaps -the one interesting aspect of the code is the use of a predicate -function passed in to <CODE>dump_entry()</CODE> to control which -capabilities are dumped.  This is necessary in order to handle both -the ordinary De-compilation case and entry difference reporting. <P> - -The <STRONG>tput</STRONG> and <STRONG>clear</STRONG> utilities just do an entry load -followed by a <CODE>tputs()</CODE> of a selected capability. <P> - -<H1><A NAME="style">Style Tips for Developers</A></H1> - -See the TO-DO file in the top-level directory of the source distribution -for additions that would be particularly useful. <P> - -The prefix <CODE>_nc_</CODE> should be used on library public functions that are -not part of the curses API in order to prevent pollution of the -application namespace. - -If you have to add to or modify the function prototypes in curses.h.in, -read ncurses/MKlib_gen.sh first so you can avoid breaking XSI conformance. - -Please join the ncurses mailing list.  See the INSTALL file in the -top level of the distribution for details on the list. <P> - -Look for the string <CODE>FIXME</CODE> in source files to tag minor bugs -and potential problems that could use fixing. <P> - -Don't try to auto-detect OS features in the main body of the C code. -That's the job of the configuration system. <P> - -To hold down complexity, do make your code data-driven.  Especially, -if you can drive logic from a table filtered out of -<CODE>include/Caps</CODE>, do it.  If you find you need to augment the -data in that file in order to generate the proper table, that's still -preferable to ad-hoc code -- that's why the fifth field (flags) is -there. <P> - -Have fun! <P> - -<H1><A NAME="port">Porting Hints</A></H1> - -The following notes are intended to be a first step towards DOS and Macintosh -ports of the ncurses libraries. <P> - -The following library modules are `pure curses'; they operate only on -the curses internal structures, do all output through other curses -calls (not including <CODE>tputs()</CODE> and <CODE>putp()</CODE>) and do not -call any other UNIX routines such as signal(2) or the stdio library. -Thus, they should not need to be modified for single-terminal -ports. <P> - -<blockquote><code> -lib_addch.c -lib_addstr.c -lib_bkgd.c -lib_box.c -lib_clear.c -lib_clrbot.c -lib_clreol.c -lib_delch.c -lib_delwin.c -lib_erase.c -lib_inchstr.c -lib_insch.c -lib_insdel.c -lib_insstr.c -lib_keyname.c -lib_move.c -lib_mvwin.c -lib_newwin.c -lib_overlay.c -lib_pad.c -lib_printw.c -lib_refresh.c -lib_scanw.c -lib_scroll.c -lib_scrreg.c -lib_set_term.c -lib_touch.c -lib_tparm.c -lib_tputs.c -lib_unctrl.c -lib_window.c -panel.c -</blockquote></code> -<P> - -This module is pure curses, but calls outstr(): <P> - -<blockquote><code> -lib_getstr.c -</blockquote></code> -<P> - -These modules are pure curses, except that they use <CODE>tputs()</CODE> -and <CODE>putp()</CODE>: <P> - -<blockquote><code> -lib_beep.c -lib_color.c -lib_endwin.c -lib_options.c -lib_slk.c -lib_vidattr.c -</blockquote></code> -<P> - -This modules assist in POSIX emulation on non-POSIX systems: <P> -<DL> -<DT> sigaction.c -<DD> signal calls -</DL> - -The following source files will not be needed for a -single-terminal-type port. <P> - -<blockquote><code> -alloc_entry.c -captoinfo.c -clear.c -comp_captab.c -comp_error.c -comp_hash.c -comp_main.c -comp_parse.c -comp_scan.c -dump_entry.c -infocmp.c -parse_entry.c -read_entry.c -tput.c -write_entry.c -</blockquote></code> -<P> - -The following modules will use open()/read()/write()/close()/lseek() on files, -but no other OS calls. <P> - -<DL> -<DT>lib_screen.c -<DD>used to read/write screen dumps -<DT>lib_trace.c -<DD>used to write trace data to the logfile -</DL> - -Modules that would have to be modified for a port start here: <P> - -The following modules are `pure curses' but contain assumptions inappropriate -for a memory-mapped port. <P> - -<dl> -<dt>lib_longname.c<dd>assumes there may be multiple terminals -<dt>lib_acs.c<dd>assumes acs_map as a double indirection -<dt>lib_mvcur.c<dd>assumes cursor moves have variable cost -<dt>lib_termcap.c<dd>assumes there may be multiple terminals -<dt>lib_ti.c<dd>assumes there may be multiple terminals -</dl> - -The following modules use UNIX-specific calls: - -<dl> -<dt>lib_doupdate.c<dd>input checking -<dt>lib_getch.c<dd>read() -<dt>lib_initscr.c<dd>getenv() -<dt>lib_newterm.c -<dt>lib_baudrate.c -<dt>lib_kernel.c<dd>various tty-manipulation and system calls -<dt>lib_raw.c<dd>various tty-manipulation calls -<dt>lib_setup.c<dd>various tty-manipulation calls -<dt>lib_restart.c<dd>various tty-manipulation calls -<dt>lib_tstp.c<dd>signal-manipulation calls -<dt>lib_twait.c<dd>gettimeofday(), select(). -</dl> - -<HR> -<ADDRESS>Eric S. Raymond <esr@snark.thyrsus.com></ADDRESS> -(Note: This is <EM>not</EM> the <A HREF="#bugtrack">bug address</A>!) -</BODY> -</HTML> diff --git a/contrib/ncurses/misc/ncurses-intro.doc b/contrib/ncurses/misc/ncurses-intro.doc deleted file mode 100644 index e45ca3530f20..000000000000 --- a/contrib/ncurses/misc/ncurses-intro.doc +++ /dev/null @@ -1,2530 +0,0 @@ - -                         Writing Programs with NCURSES -                                        -     by Eric S. Raymond and Zeyd M. Ben-Halim -     updates since release 1.9.9e by Thomas Dickey -      -                                   Contents -                                        -     * Introduction -          + A Brief History of Curses -          + Scope of This Document -          + Terminology -     * The Curses Library -          + An Overview of Curses -               o Compiling Programs using Curses -               o Updating the Screen -               o Standard Windows and Function Naming Conventions -               o Variables -          + Using the Library -               o Starting up -               o Output -               o Input -               o Using Forms Characters -               o Character Attributes and Color -               o Mouse Interfacing -               o Finishing Up -          + Function Descriptions -               o Initialization and Wrapup -               o Causing Output to the Terminal -               o Low-Level Capability Access -               o Debugging -          + Hints, Tips, and Tricks -               o Some Notes of Caution -               o Temporarily Leaving ncurses Mode -               o Using ncurses under xterm -               o Handling Multiple Terminal Screens -               o Testing for Terminal Capabilities -               o Tuning for Speed -               o Special Features of ncurses -          + Compatibility with Older Versions -               o Refresh of Overlapping Windows -               o Background Erase -          + XSI Curses Conformance -     * The Panels Library -          + Compiling With the Panels Library -          + Overview of Panels -          + Panels, Input, and the Standard Screen -          + Hiding Panels -          + Miscellaneous Other Facilities -     * The Menu Library -          + Compiling with the menu Library -          + Overview of Menus -          + Selecting items -          + Menu Display -          + Menu Windows -          + Processing Menu Input -          + Miscellaneous Other Features -     * The Forms Library -          + Compiling with the forms Library -          + Overview of Forms -          + Creating and Freeing Fields and Forms -          + Fetching and Changing Field Attributes -               o Fetching Size and Location Data -               o Changing the Field Location -               o The Justification Attribute -               o Field Display Attributes -               o Field Option Bits -               o Field Status -               o Field User Pointer -          + Variable-Sized Fields -          + Field Validation -               o TYPE_ALPHA -               o TYPE_ALNUM -               o TYPE_ENUM -               o TYPE_INTEGER -               o TYPE_NUMERIC -               o TYPE_REGEXP -          + Direct Field Buffer Manipulation -          + Attributes of Forms -          + Control of Form Display -          + Input Processing in the Forms Driver -               o Page Navigation Requests -               o Inter-Field Navigation Requests -               o Intra-Field Navigation Requests -               o Scrolling Requests -               o Field Editing Requests -               o Order Requests -               o Application Commands -          + Field Change Hooks -          + Field Change Commands -          + Form Options -          + Custom Validation Types -               o Union Types -               o New Field Types -               o Validation Function Arguments -               o Order Functions For Custom Types -               o Avoiding Problems -     _________________________________________________________________ -    -                                 Introduction -                                        -   This document is an introduction to programming with curses. It is not -   an exhaustive reference for the curses Application Programming -   Interface (API); that role is filled by the curses manual pages. -   Rather, it is intended to help C programmers ease into using the -   package. -    -   This document is aimed at C applications programmers not yet -   specifically familiar with ncurses. If you are already an experienced -   curses programmer, you should nevertheless read the sections on Mouse -   Interfacing, Debugging, Compatibility with Older Versions, and Hints, -   Tips, and Tricks. These will bring you up to speed on the special -   features and quirks of the ncurses implementation. If you are not so -   experienced, keep reading. -    -   The curses package is a subroutine library for terminal-independent -   screen-painting and input-event handling which presents a high level -   screen model to the programmer, hiding differences between terminal -   types and doing automatic optimization of output to change one screen -   full of text into another. Curses uses terminfo, which is a database -   format that can describe the capabilities of thousands of different -   terminals. -    -   The curses API may seem something of an archaism on UNIX desktops -   increasingly dominated by X, Motif, and Tcl/Tk. Nevertheless, UNIX -   still supports tty lines and X supports xterm(1); the curses API has -   the advantage of (a) back-portability to character-cell terminals, and -   (b) simplicity. For an application that does not require bit-mapped -   graphics and multiple fonts, an interface implementation using curses -   will typically be a great deal simpler and less expensive than one -   using an X toolkit. -    -A Brief History of Curses - -   Historically, the first ancestor of curses was the routines written to -   provide screen-handling for the game rogue; these used the -   already-existing termcap database facility for describing terminal -   capabilities. These routines were abstracted into a documented library -   and first released with the early BSD UNIX versions. -    -   System III UNIX from Bell Labs featured a rewritten and much-improved -   curses library. It introduced the terminfo format. Terminfo is based -   on Berkeley's termcap database, but contains a number of improvements -   and extensions. Parameterized capabilities strings were introduced, -   making it possible to describe multiple video attributes, and colors -   and to handle far more unusual terminals than possible with termcap. -   In the later AT&T System V releases, curses evolved to use more -   facilities and offer more capabilities, going far beyond BSD curses in -   power and flexibility. -    -Scope of This Document - -   This document describes ncurses, a free implementation of the System V -   curses API with some clearly marked extensions. It includes the -   following System V curses features: -    -     * Support for multiple screen highlights (BSD curses could only -       handle one `standout' highlight, usually reverse-video). -     * Support for line- and box-drawing using forms characters. -     * Recognition of function keys on input. -     * Color support. -     * Support for pads (windows of larger than screen size on which the -       screen or a subwindow defines a viewport). -        -   Also, this package makes use of the insert and delete line and -   character features of terminals so equipped, and determines how to -   optimally use these features with no help from the programmer. It -   allows arbitrary combinations of video attributes to be displayed, -   even on terminals that leave ``magic cookies'' on the screen to mark -   changes in attributes. -    -   The ncurses package can also capture and use event reports from a -   mouse in some environments (notably, xterm under the X window system). -   This document includes tips for using the mouse. -    -   The ncurses package was originated by Pavel Curtis. The original -   maintainer of this package is Zeyd Ben-Halim <zmbenhal@netcom.com>. -   Eric S. Raymond <esr@snark.thyrsus.com> wrote many of the new features -   in versions after 1.8.1 and wrote most of this introduction. Jürgen -   Pfeifer wrote all of the menu and forms code as well as the Ada95 -   binding. Ongoing work is being done by Thomas Dickey and Jürgen -   Pfeifer. Florian La Roche acts as the maintainer for the Free Software -   Foundation, which holds the copyright on ncurses. Contact the current -   maintainers at bug-ncurses@gnu.org. -    -   This document also describes the panels extension library, similarly -   modeled on the SVr4 panels facility. This library allows you to -   associate backing store with each of a stack or deck of overlapping -   windows, and provides operations for moving windows around in the -   stack that change their visibility in the natural way (handling window -   overlaps). -    -   Finally, this document describes in detail the menus and forms -   extension libraries, also cloned from System V, which support easy -   construction and sequences of menus and fill-in forms. -    -Terminology - -   In this document, the following terminology is used with reasonable -   consistency: -    -   window -          A data structure describing a sub-rectangle of the screen -          (possibly the entire screen). You can write to a window as -          though it were a miniature screen, scrolling independently of -          other windows on the physical screen. -           -   screens -          A subset of windows which are as large as the terminal screen, -          i.e., they start at the upper left hand corner and encompass -          the lower right hand corner. One of these, stdscr, is -          automatically provided for the programmer. -           -   terminal screen -          The package's idea of what the terminal display currently looks -          like, i.e., what the user sees now. This is a special screen. -           -                              The Curses Library -                                        -An Overview of Curses - -  Compiling Programs using Curses -   -   In order to use the library, it is necessary to have certain types and -   variables defined. Therefore, the programmer must have a line: -          #include <curses.h> - -   at the top of the program source. The screen package uses the Standard -   I/O library, so <curses.h> includes <stdio.h>. <curses.h> also -   includes <termios.h>, <termio.h>, or <sgtty.h> depending on your -   system. It is redundant (but harmless) for the programmer to do these -   includes, too. In linking with curses you need to have -lncurses in -   your LDFLAGS or on the command line. There is no need for any other -   libraries. -    -  Updating the Screen -   -   In order to update the screen optimally, it is necessary for the -   routines to know what the screen currently looks like and what the -   programmer wants it to look like next. For this purpose, a data type -   (structure) named WINDOW is defined which describes a window image to -   the routines, including its starting position on the screen (the (y, -   x) coordinates of the upper left hand corner) and its size. One of -   these (called curscr, for current screen) is a screen image of what -   the terminal currently looks like. Another screen (called stdscr, for -   standard screen) is provided by default to make changes on. -    -   A window is a purely internal representation. It is used to build and -   store a potential image of a portion of the terminal. It doesn't bear -   any necessary relation to what is really on the terminal screen; it's -   more like a scratchpad or write buffer. -    -   To make the section of physical screen corresponding to a window -   reflect the contents of the window structure, the routine refresh() -   (or wrefresh() if the window is not stdscr) is called. -    -   A given physical screen section may be within the scope of any number -   of overlapping windows. Also, changes can be made to windows in any -   order, without regard to motion efficiency. Then, at will, the -   programmer can effectively say ``make it look like this,'' and let the -   package implementation determine the most efficient way to repaint the -   screen. -    -  Standard Windows and Function Naming Conventions -   -   As hinted above, the routines can use several windows, but two are -   automatically given: curscr, which knows what the terminal looks like, -   and stdscr, which is what the programmer wants the terminal to look -   like next. The user should never actually access curscr directly. -   Changes should be made to through the API, and then the routine -   refresh() (or wrefresh()) called. -    -   Many functions are defined to use stdscr as a default screen. For -   example, to add a character to stdscr, one calls addch() with the -   desired character as argument. To write to a different window. use the -   routine waddch() (for `w'indow-specific addch()) is provided. This -   convention of prepending function names with a `w' when they are to be -   applied to specific windows is consistent. The only routines which do -   not follow it are those for which a window must always be specified. -    -   In order to move the current (y, x) coordinates from one point to -   another, the routines move() and wmove() are provided. However, it is -   often desirable to first move and then perform some I/O operation. In -   order to avoid clumsiness, most I/O routines can be preceded by the -   prefix 'mv' and the desired (y, x) coordinates prepended to the -   arguments to the function. For example, the calls -          move(y, x); -          addch(ch); - -   can be replaced by -          mvaddch(y, x, ch); - -   and -          wmove(win, y, x); -          waddch(win, ch); - -   can be replaced by -          mvwaddch(win, y, x, ch); - -   Note that the window description pointer (win) comes before the added -   (y, x) coordinates. If a function requires a window pointer, it is -   always the first parameter passed. -    -  Variables -   -   The curses library sets some variables describing the terminal -   capabilities. -      type   name      description -      ------------------------------------------------------------------ -      int    LINES     number of lines on the terminal -      int    COLS      number of columns on the terminal - -   The curses.h also introduces some #define constants and types of -   general usefulness: -    -   bool -          boolean type, actually a `char' (e.g., bool doneit;) -           -   TRUE -          boolean `true' flag (1). -           -   FALSE -          boolean `false' flag (0). -           -   ERR -          error flag returned by routines on a failure (-1). -           -   OK -          error flag returned by routines when things go right. -           -Using the Library - -   Now we describe how to actually use the screen package. In it, we -   assume all updating, reading, etc. is applied to stdscr. These -   instructions will work on any window, providing you change the -   function names and parameters as mentioned above. -    -   Here is a sample program to motivate the discussion: -    -#include <curses.h> -#include <signal.h> - -static void finish(int sig); - -main(int argc, char *argv[]) -{ -    /* initialize your non-curses data structures here */ - -    (void) signal(SIGINT, finish);      /* arrange interrupts to terminate */ - -    (void) initscr();      /* initialize the curses library */ -    keypad(stdscr, TRUE);  /* enable keyboard mapping */ -    (void) nonl();         /* tell curses not to do NL->CR/NL on output */ -    (void) cbreak();       /* take input chars one at a time, no wait for \n */ -    (void) noecho();       /* don't echo input */ - -    if (has_colors()) -    { -        start_color(); - -        /* -         * Simple color assignment, often all we need. -         */ -        init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK); -        init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK); -        init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK); -        init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK); -        init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK); -        init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK); -        init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK); -        init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK); -    } - -    for (;;) -    { -        int c = getch();     /* refresh, accept single keystroke of input */ - -        /* process the command keystroke */ -    } - -    finish(0);               /* we're done */ -} - -static void finish(int sig) -{ -    endwin(); - -    /* do your non-curses wrapup here */ - -    exit(0); -} - -  Starting up -   -   In order to use the screen package, the routines must know about -   terminal characteristics, and the space for curscr and stdscr must be -   allocated. These function initscr() does both these things. Since it -   must allocate space for the windows, it can overflow memory when -   attempting to do so. On the rare occasions this happens, initscr() -   will terminate the program with an error message. initscr() must -   always be called before any of the routines which affect windows are -   used. If it is not, the program will core dump as soon as either -   curscr or stdscr are referenced. However, it is usually best to wait -   to call it until after you are sure you will need it, like after -   checking for startup errors. Terminal status changing routines like -   nl() and cbreak() should be called after initscr(). -    -   Once the screen windows have been allocated, you can set them up for -   your program. If you want to, say, allow a screen to scroll, use -   scrollok(). If you want the cursor to be left in place after the last -   change, use leaveok(). If this isn't done, refresh() will move the -   cursor to the window's current (y, x) coordinates after updating it. -    -   You can create new windows of your own using the functions newwin(), -   derwin(), and subwin(). The routine delwin() will allow you to get rid -   of old windows. All the options described above can be applied to any -   window. -    -  Output -   -   Now that we have set things up, we will want to actually update the -   terminal. The basic functions used to change what will go on a window -   are addch() and move(). addch() adds a character at the current (y, x) -   coordinates. move() changes the current (y, x) coordinates to whatever -   you want them to be. It returns ERR if you try to move off the window. -   As mentioned above, you can combine the two into mvaddch() to do both -   things at once. -    -   The other output functions, such as addstr() and printw(), all call -   addch() to add characters to the window. -    -   After you have put on the window what you want there, when you want -   the portion of the terminal covered by the window to be made to look -   like it, you must call refresh(). In order to optimize finding -   changes, refresh() assumes that any part of the window not changed -   since the last refresh() of that window has not been changed on the -   terminal, i.e., that you have not refreshed a portion of the terminal -   with an overlapping window. If this is not the case, the routine -   touchwin() is provided to make it look like the entire window has been -   changed, thus making refresh() check the whole subsection of the -   terminal for changes. -    -   If you call wrefresh() with curscr as its argument, it will make the -   screen look like curscr thinks it looks like. This is useful for -   implementing a command which would redraw the screen in case it get -   messed up. -    -  Input -   -   The complementary function to addch() is getch() which, if echo is -   set, will call addch() to echo the character. Since the screen package -   needs to know what is on the terminal at all times, if characters are -   to be echoed, the tty must be in raw or cbreak mode. Since initially -   the terminal has echoing enabled and is in ordinary ``cooked'' mode, -   one or the other has to changed before calling getch(); otherwise, the -   program's output will be unpredictable. -    -   When you need to accept line-oriented input in a window, the functions -   wgetstr() and friends are available. There is even a wscanw() function -   that can do scanf()(3)-style multi-field parsing on window input. -   These pseudo-line-oriented functions turn on echoing while they -   execute. -    -   The example code above uses the call keypad(stdscr, TRUE) to enable -   support for function-key mapping. With this feature, the getch() code -   watches the input stream for character sequences that correspond to -   arrow and function keys. These sequences are returned as -   pseudo-character values. The #define values returned are listed in the -   curses.h The mapping from sequences to #define values is determined by -   key_ capabilities in the terminal's terminfo entry. -    -  Using Forms Characters -   -   The addch() function (and some others, including box() and border()) -   can accept some pseudo-character arguments which are specially defined -   by ncurses. These are #define values set up in the curses.h header; -   see there for a complete list (look for the prefix ACS_). -    -   The most useful of the ACS defines are the forms-drawing characters. -   You can use these to draw boxes and simple graphs on the screen. If -   the terminal does not have such characters, curses.h will map them to -   a recognizable (though ugly) set of ASCII defaults. -    -  Character Attributes and Color -   -   The ncurses package supports screen highlights including standout, -   reverse-video, underline, and blink. It also supports color, which is -   treated as another kind of highlight. -    -   Highlights are encoded, internally, as high bits of the -   pseudo-character type (chtype) that curses.h uses to represent the -   contents of a screen cell. See the curses.h header file for a complete -   list of highlight mask values (look for the prefix A_). -    -   There are two ways to make highlights. One is to logical-or the value -   of the highlights you want into the character argument of an addch() -   call, or any other output call that takes a chtype argument. -    -   The other is to set the current-highlight value. This is logical-or'ed -   with any highlight you specify the first way. You do this with the -   functions attron(), attroff(), and attrset(); see the manual pages for -   details. Color is a special kind of highlight. The package actually -   thinks in terms of color pairs, combinations of foreground and -   background colors. The sample code above sets up eight color pairs, -   all of the guaranteed-available colors on black. Note that each color -   pair is, in effect, given the name of its foreground color. Any other -   range of eight non-conflicting values could have been used as the -   first arguments of the init_pair() values. -    -   Once you've done an init_pair() that creates color-pair N, you can use -   COLOR_PAIR(N) as a highlight that invokes that particular color -   combination. Note that COLOR_PAIR(N), for constant N, is itself a -   compile-time constant and can be used in initializers. -    -  Mouse Interfacing -   -   The ncurses library also provides a mouse interface. -    -     NOTE: this facility is specific to ncurses, it is not part of -     either the XSI Curses standard, nor of System V Release 4, nor BSD -     curses. System V Release 4 curses contains code with similar -     interface definitions, however it is not documented. Other than by -     disassembling the library, we have no way to determine exactly how -     that mouse code works. Thus, we recommend that you wrap -     mouse-related code in an #ifdef using the feature macro -     NCURSES_MOUSE_VERSION so it will not be compiled and linked on -     non-ncurses systems. -      -   Presently, mouse event reporting works in the following environments: -     * xterm and similar programs such as rxvt. -     * Linux console, when configured with gpm(1), Alessandro Rubini's -       mouse server. -     * OS/2 EMX -        -   The mouse interface is very simple. To activate it, you use the -   function mousemask(), passing it as first argument a bit-mask that -   specifies what kinds of events you want your program to be able to -   see. It will return the bit-mask of events that actually become -   visible, which may differ from the argument if the mouse device is not -   capable of reporting some of the event types you specify. -    -   Once the mouse is active, your application's command loop should watch -   for a return value of KEY_MOUSE from wgetch(). When you see this, a -   mouse event report has been queued. To pick it off the queue, use the -   function getmouse() (you must do this before the next wgetch(), -   otherwise another mouse event might come in and make the first one -   inaccessible). -    -   Each call to getmouse() fills a structure (the address of which you'll -   pass it) with mouse event data. The event data includes zero-origin, -   screen-relative character-cell coordinates of the mouse pointer. It -   also includes an event mask. Bits in this mask will be set, -   corresponding to the event type being reported. -    -   The mouse structure contains two additional fields which may be -   significant in the future as ncurses interfaces to new kinds of -   pointing device. In addition to x and y coordinates, there is a slot -   for a z coordinate; this might be useful with touch-screens that can -   return a pressure or duration parameter. There is also a device ID -   field, which could be used to distinguish between multiple pointing -   devices. -    -   The class of visible events may be changed at any time via -   mousemask(). Events that can be reported include presses, releases, -   single-, double- and triple-clicks (you can set the maximum -   button-down time for clicks). If you don't make clicks visible, they -   will be reported as press-release pairs. In some environments, the -   event mask may include bits reporting the state of shift, alt, and -   ctrl keys on the keyboard during the event. -    -   A function to check whether a mouse event fell within a given window -   is also supplied. You can use this to see whether a given window -   should consider a mouse event relevant to it. -    -   Because mouse event reporting will not be available in all -   environments, it would be unwise to build ncurses applications that -   require the use of a mouse. Rather, you should use the mouse as a -   shortcut for point-and-shoot commands your application would normally -   accept from the keyboard. Two of the test games in the ncurses -   distribution (bs and knight) contain code that illustrates how this -   can be done. -    -   See the manual page curs_mouse(3X) for full details of the -   mouse-interface functions. -    -  Finishing Up -   -   In order to clean up after the ncurses routines, the routine endwin() -   is provided. It restores tty modes to what they were when initscr() -   was first called, and moves the cursor down to the lower-left corner. -   Thus, anytime after the call to initscr, endwin() should be called -   before exiting. -    -Function Descriptions - -   We describe the detailed behavior of some important curses functions -   here, as a supplement to the manual page descriptions. -    -  Initialization and Wrapup -   -   initscr() -          The first function called should almost always be initscr(). -          This will determine the terminal type and initialize curses -          data structures. initscr() also arranges that the first call to -          refresh() will clear the screen. If an error occurs a message -          is written to standard error and the program exits. Otherwise -          it returns a pointer to stdscr. A few functions may be called -          before initscr (slk_init(), filter(), ripofflines(), use_env(), -          and, if you are using multiple terminals, newterm().) -           -   endwin() -          Your program should always call endwin() before exiting or -          shelling out of the program. This function will restore tty -          modes, move the cursor to the lower left corner of the screen, -          reset the terminal into the proper non-visual mode. Calling -          refresh() or doupdate() after a temporary escape from the -          program will restore the ncurses screen from before the escape. -           -   newterm(type, ofp, ifp) -          A program which outputs to more than one terminal should use -          newterm() instead of initscr(). newterm() should be called once -          for each terminal. It returns a variable of type SCREEN * which -          should be saved as a reference to that terminal. The arguments -          are the type of the terminal (a string) and FILE pointers for -          the output and input of the terminal. If type is NULL then the -          environment variable $TERM is used. endwin() should called once -          at wrapup time for each terminal opened using this function. -           -   set_term(new) -          This function is used to switch to a different terminal -          previously opened by newterm(). The screen reference for the -          new terminal is passed as the parameter. The previous terminal -          is returned by the function. All other calls affect only the -          current terminal. -           -   delscreen(sp) -          The inverse of newterm(); deallocates the data structures -          associated with a given SCREEN reference. -           -  Causing Output to the Terminal -   -   refresh() and wrefresh(win) -          These functions must be called to actually get any output on -          the terminal, as other routines merely manipulate data -          structures. wrefresh() copies the named window to the physical -          terminal screen, taking into account what is already there in -          order to do optimizations. refresh() does a refresh of -          stdscr(). Unless leaveok() has been enabled, the physical -          cursor of the terminal is left at the location of the window's -          cursor. -           -   doupdate() and wnoutrefresh(win) -          These two functions allow multiple updates with more efficiency -          than wrefresh. To use them, it is important to understand how -          curses works. In addition to all the window structures, curses -          keeps two data structures representing the terminal screen: a -          physical screen, describing what is actually on the screen, and -          a virtual screen, describing what the programmer wants to have -          on the screen. wrefresh works by first copying the named window -          to the virtual screen (wnoutrefresh()), and then calling the -          routine to update the screen (doupdate()). If the programmer -          wishes to output several windows at once, a series of calls to -          wrefresh will result in alternating calls to wnoutrefresh() and -          doupdate(), causing several bursts of output to the screen. By -          calling wnoutrefresh() for each window, it is then possible to -          call doupdate() once, resulting in only one burst of output, -          with fewer total characters transmitted (this also avoids a -          visually annoying flicker at each update). -           -  Low-Level Capability Access -   -   setupterm(term, filenum, errret) -          This routine is called to initialize a terminal's description, -          without setting up the curses screen structures or changing the -          tty-driver mode bits. term is the character string representing -          the name of the terminal being used. filenum is the UNIX file -          descriptor of the terminal to be used for output. errret is a -          pointer to an integer, in which a success or failure indication -          is returned. The values returned can be 1 (all is well), 0 (no -          such terminal), or -1 (some problem locating the terminfo -          database). -           -          The value of term can be given as NULL, which will cause the -          value of TERM in the environment to be used. The errret pointer -          can also be given as NULL, meaning no error code is wanted. If -          errret is defaulted, and something goes wrong, setupterm() will -          print an appropriate error message and exit, rather than -          returning. Thus, a simple program can call setupterm(0, 1, 0) -          and not worry about initialization errors. -           -          After the call to setupterm(), the global variable cur_term is -          set to point to the current structure of terminal capabilities. -          By calling setupterm() for each terminal, and saving and -          restoring cur_term, it is possible for a program to use two or -          more terminals at once. Setupterm() also stores the names -          section of the terminal description in the global character -          array ttytype[]. Subsequent calls to setupterm() will overwrite -          this array, so you'll have to save it yourself if need be. -           -  Debugging -   -     NOTE: These functions are not part of the standard curses API! -      -   trace() -          This function can be used to explicitly set a trace level. If -          the trace level is nonzero, execution of your program will -          generate a file called `trace' in the current working directory -          containing a report on the library's actions. Higher trace -          levels enable more detailed (and verbose) reporting -- see -          comments attached to TRACE_ defines in the curses.h file for -          details. (It is also possible to set a trace level by assigning -          a trace level value to the environment variable NCURSES_TRACE). -           -   _tracef() -          This function can be used to output your own debugging -          information. It is only available only if you link with -          -lncurses_g. It can be used the same way as printf(), only it -          outputs a newline after the end of arguments. The output goes -          to a file called trace in the current directory. -           -   Trace logs can be difficult to interpret due to the sheer volume of -   data dumped in them. There is a script called tracemunch included with -   the ncurses distribution that can alleviate this problem somewhat; it -   compacts long sequences of similar operations into more succinct -   single-line pseudo-operations. These pseudo-ops can be distinguished -   by the fact that they are named in capital letters. -    -Hints, Tips, and Tricks - -   The ncurses manual pages are a complete reference for this library. In -   the remainder of this document, we discuss various useful methods that -   may not be obvious from the manual page descriptions. -    -  Some Notes of Caution -   -   If you find yourself thinking you need to use noraw() or nocbreak(), -   think again and move carefully. It's probably better design to use -   getstr() or one of its relatives to simulate cooked mode. The noraw() -   and nocbreak() functions try to restore cooked mode, but they may end -   up clobbering some control bits set before you started your -   application. Also, they have always been poorly documented, and are -   likely to hurt your application's usability with other curses -   libraries. -    -   Bear in mind that refresh() is a synonym for wrefresh(stdscr). Don't -   try to mix use of stdscr with use of windows declared by newwin(); a -   refresh() call will blow them off the screen. The right way to handle -   this is to use subwin(), or not touch stdscr at all and tile your -   screen with declared windows which you then wnoutrefresh() somewhere -   in your program event loop, with a single doupdate() call to trigger -   actual repainting. -    -   You are much less likely to run into problems if you design your -   screen layouts to use tiled rather than overlapping windows. -   Historically, curses support for overlapping windows has been weak, -   fragile, and poorly documented. The ncurses library is not yet an -   exception to this rule. -    -   There is a panels library included in the ncurses distribution that -   does a pretty good job of strengthening the overlapping-windows -   facilities. -    -   Try to avoid using the global variables LINES and COLS. Use getmaxyx() -   on the stdscr context instead. Reason: your code may be ported to run -   in an environment with window resizes, in which case several screens -   could be open with different sizes. -    -  Temporarily Leaving NCURSES Mode -   -   Sometimes you will want to write a program that spends most of its -   time in screen mode, but occasionally returns to ordinary `cooked' -   mode. A common reason for this is to support shell-out. This behavior -   is simple to arrange in ncurses. -    -   To leave ncurses mode, call endwin() as you would if you were -   intending to terminate the program. This will take the screen back to -   cooked mode; you can do your shell-out. When you want to return to -   ncurses mode, simply call refresh() or doupdate(). This will repaint -   the screen. -    -   There is a boolean function, isendwin(), which code can use to test -   whether ncurses screen mode is active. It returns TRUE in the interval -   between an endwin() call and the following refresh(), FALSE otherwise. -    -   Here is some sample code for shellout: -    addstr("Shelling out..."); -    def_prog_mode();           /* save current tty modes */ -    endwin();                  /* restore original tty modes */ -    system("sh");              /* run shell */ -    addstr("returned.\n");     /* prepare return message */ -    refresh();                 /* restore save modes, repaint screen */ - -  Using NCURSES under XTERM -   -   A resize operation in X sends SIGWINCH to the application running -   under xterm. The ncurses library provides an experimental signal -   handler, but in general does not catch this signal, because it cannot -   know how you want the screen re-painted. You will usually have to -   write the SIGWINCH handler yourself. Ncurses can give you some help. -    -   The easiest way to code your SIGWINCH handler is to have it do an -   endwin, followed by an refresh and a screen repaint you code yourself. -   The refresh will pick up the new screen size from the xterm's -   environment. -    -   That is the standard way, of course (it even works with some vendor's -   curses implementations). Its drawback is that it clears the screen to -   reinitialize the display, and does not resize subwindows which must be -   shrunk. Ncurses provides an extension which works better, the -   resizeterm function. That function ensures that all windows are -   limited to the new screen dimensions, and pads stdscr with blanks if -   the screen is larger. -    -   Finally, ncurses can be configured to provide its own SIGWINCH -   handler, based on resizeterm. -    -  Handling Multiple Terminal Screens -   -   The initscr() function actually calls a function named newterm() to do -   most of its work. If you are writing a program that opens multiple -   terminals, use newterm() directly. -    -   For each call, you will have to specify a terminal type and a pair of -   file pointers; each call will return a screen reference, and stdscr -   will be set to the last one allocated. You will switch between screens -   with the set_term call. Note that you will also have to call -   def_shell_mode and def_prog_mode on each tty yourself. -    -  Testing for Terminal Capabilities -   -   Sometimes you may want to write programs that test for the presence of -   various capabilities before deciding whether to go into ncurses mode. -   An easy way to do this is to call setupterm(), then use the functions -   tigetflag(), tigetnum(), and tigetstr() to do your testing. -    -   A particularly useful case of this often comes up when you want to -   test whether a given terminal type should be treated as `smart' -   (cursor-addressable) or `stupid'. The right way to test this is to see -   if the return value of tigetstr("cup") is non-NULL. Alternatively, you -   can include the term.h file and test the value of the macro -   cursor_address. -    -  Tuning for Speed -   -   Use the addchstr() family of functions for fast screen-painting of -   text when you know the text doesn't contain any control characters. -   Try to make attribute changes infrequent on your screens. Don't use -   the immedok() option! -    -  Special Features of NCURSES -   -   The wresize() function allows you to resize a window in place. The -   associated resizeterm() function simplifies the construction of -   SIGWINCH handlers, for resizing all windows. -    -   The define_key() function allows you to define at runtime function-key -   control sequences which are not in the terminal description. The -   keyok() function allows you to temporarily enable or disable -   interpretation of any function-key control sequence. -    -   The use_default_colors() function allows you to construct applications -   which can use the terminal's default foreground and background colors -   as an additional "default" color. Several terminal emulators support -   this feature, which is based on ISO 6429. -    -   Ncurses supports up 16 colors, unlike SVr4 curses which defines only -   8. While most terminals which provide color allow only 8 colors, about -   a quarter (including XFree86 xterm) support 16 colors. -    -Compatibility with Older Versions - -   Despite our best efforts, there are some differences between ncurses -   and the (undocumented!) behavior of older curses implementations. -   These arise from ambiguities or omissions in the documentation of the -   API. -    -  Refresh of Overlapping Windows -   -   If you define two windows A and B that overlap, and then alternately -   scribble on and refresh them, the changes made to the overlapping -   region under historic curses versions were often not documented -   precisely. -    -   To understand why this is a problem, remember that screen updates are -   calculated between two representations of the entire display. The -   documentation says that when you refresh a window, it is first copied -   to to the virtual screen, and then changes are calculated to update -   the physical screen (and applied to the terminal). But "copied to" is -   not very specific, and subtle differences in how copying works can -   produce different behaviors in the case where two overlapping windows -   are each being refreshed at unpredictable intervals. -    -   What happens to the overlapping region depends on what wnoutrefresh() -   does with its argument -- what portions of the argument window it -   copies to the virtual screen. Some implementations do "change copy", -   copying down only locations in the window that have changed (or been -   marked changed with wtouchln() and friends). Some implementations do -   "entire copy", copying all window locations to the virtual screen -   whether or not they have changed. -    -   The ncurses library itself has not always been consistent on this -   score. Due to a bug, versions 1.8.7 to 1.9.8a did entire copy. -   Versions 1.8.6 and older, and versions 1.9.9 and newer, do change -   copy. -    -   For most commercial curses implementations, it is not documented and -   not known for sure (at least not to the ncurses maintainers) whether -   they do change copy or entire copy. We know that System V release 3 -   curses has logic in it that looks like an attempt to do change copy, -   but the surrounding logic and data representations are sufficiently -   complex, and our knowledge sufficiently indirect, that it's hard to -   know whether this is reliable. It is not clear what the SVr4 -   documentation and XSI standard intend. The XSI Curses standard barely -   mentions wnoutrefresh(); the SVr4 documents seem to be describing -   entire-copy, but it is possible with some effort and straining to read -   them the other way. -    -   It might therefore be unwise to rely on either behavior in programs -   that might have to be linked with other curses implementations. -   Instead, you can do an explicit touchwin() before the wnoutrefresh() -   call to guarantee an entire-contents copy anywhere. -    -   The really clean way to handle this is to use the panels library. If, -   when you want a screen update, you do update_panels(), it will do all -   the necessary wnoutrfresh() calls for whatever panel stacking order -   you have defined. Then you can do one doupdate() and there will be a -   single burst of physical I/O that will do all your updates. -    -  Background Erase -   -   If you have been using a very old versions of ncurses (1.8.7 or older) -   you may be surprised by the behavior of the erase functions. In older -   versions, erased areas of a window were filled with a blank modified -   by the window's current attribute (as set by wattrset(), wattron(), -   wattroff() and friends). -    -   In newer versions, this is not so. Instead, the attribute of erased -   blanks is normal unless and until it is modified by the functions -   bkgdset() or wbkgdset(). -    -   This change in behavior conforms ncurses to System V Release 4 and the -   XSI Curses standard. -    -XSI Curses Conformance - -   The ncurses library is intended to be base-level conformant with the -   XSI Curses standard from X/Open. Many extended-level features (in -   fact, almost all features not directly concerned with wide characters -   and internationalization) are also supported. -    -   One effect of XSI conformance is the change in behavior described -   under "Background Erase -- Compatibility with Old Versions". -    -   Also, ncurses meets the XSI requirement that every macro entry point -   have a corresponding function which may be linked (and will be -   prototype-checked) if the macro definition is disabled with #undef. -    -                              The Panels Library -                                        -   The ncurses library by itself provides good support for screen -   displays in which the windows are tiled (non-overlapping). In the more -   general case that windows may overlap, you have to use a series of -   wnoutrefresh() calls followed by a doupdate(), and be careful about -   the order you do the window refreshes in. It has to be bottom-upwards, -   otherwise parts of windows that should be obscured will show through. -    -   When your interface design is such that windows may dive deeper into -   the visibility stack or pop to the top at runtime, the resulting -   book-keeping can be tedious and difficult to get right. Hence the -   panels library. -    -   The panel library first appeared in AT&T System V. The version -   documented here is the panel code distributed with ncurses. -    -Compiling With the Panels Library - -   Your panels-using modules must import the panels library declarations -   with -          #include <panel.h> - -   and must be linked explicitly with the panels library using an -lpanel -   argument. Note that they must also link the ncurses library with -   -lncurses. Many linkers are two-pass and will accept either order, but -   it is still good practice to put -lpanel first and -lncurses second. -    -Overview of Panels - -   A panel object is a window that is implicitly treated as part of a -   deck including all other panel objects. The deck has an implicit -   bottom-to-top visibility order. The panels library includes an update -   function (analogous to refresh()) that displays all panels in the deck -   in the proper order to resolve overlaps. The standard window, stdscr, -   is considered below all panels. -    -   Details on the panels functions are available in the man pages. We'll -   just hit the highlights here. -    -   You create a panel from a window by calling new_panel() on a window -   pointer. It then becomes the top of the deck. The panel's window is -   available as the value of panel_window() called with the panel pointer -   as argument. -    -   You can delete a panel (removing it from the deck) with del_panel. -   This will not deallocate the associated window; you have to do that -   yourself. You can replace a panel's window with a different window by -   calling replace_window. The new window may be of different size; the -   panel code will re-compute all overlaps. This operation doesn't change -   the panel's position in the deck. -    -   To move a panel's window, use move_panel(). The mvwin() function on -   the panel's window isn't sufficient because it doesn't update the -   panels library's representation of where the windows are. This -   operation leaves the panel's depth, contents, and size unchanged. -    -   Two functions (top_panel(), bottom_panel()) are provided for -   rearranging the deck. The first pops its argument window to the top of -   the deck; the second sends it to the bottom. Either operation leaves -   the panel's screen location, contents, and size unchanged. -    -   The function update_panels() does all the wnoutrefresh() calls needed -   to prepare for doupdate() (which you must call yourself, afterwards). -    -   Typically, you will want to call update_panels() and doupdate() just -   before accepting command input, once in each cycle of interaction with -   the user. If you call update_panels() after each and every panel -   write, you'll generate a lot of unnecessary refresh activity and -   screen flicker. -    -Panels, Input, and the Standard Screen - -   You shouldn't mix wnoutrefresh() or wrefresh() operations with panels -   code; this will work only if the argument window is either in the top -   panel or unobscured by any other panels. -    -   The stsdcr window is a special case. It is considered below all -   panels. Because changes to panels may obscure parts of stdscr, though, -   you should call update_panels() before doupdate() even when you only -   change stdscr. -    -   Note that wgetch automatically calls wrefresh. Therefore, before -   requesting input from a panel window, you need to be sure that the -   panel is totally unobscured. -    -   There is presently no way to display changes to one obscured panel -   without repainting all panels. -    -Hiding Panels - -   It's possible to remove a panel from the deck temporarily; use -   hide_panel for this. Use show_panel() to render it visible again. The -   predicate function panel_hidden tests whether or not a panel is -   hidden. -    -   The panel_update code ignores hidden panels. You cannot do top_panel() -   or bottom_panel on a hidden panel(). Other panels operations are -   applicable. -    -Miscellaneous Other Facilities - -   It's possible to navigate the deck using the functions panel_above() -   and panel_below. Handed a panel pointer, they return the panel above -   or below that panel. Handed NULL, they return the bottom-most or -   top-most panel. -    -   Every panel has an associated user pointer, not used by the panel -   code, to which you can attach application data. See the man page -   documentation of set_panel_userptr() and panel_userptr for details. -    -                               The Menu Library -                                        -   A menu is a screen display that assists the user to choose some subset -   of a given set of items. The menu library is a curses extension that -   supports easy programming of menu hierarchies with a uniform but -   flexible interface. -    -   The menu library first appeared in AT&T System V. The version -   documented here is the menu code distributed with ncurses. -    -Compiling With the menu Library - -   Your menu-using modules must import the menu library declarations with -          #include <menu.h> - -   and must be linked explicitly with the menus library using an -lmenu -   argument. Note that they must also link the ncurses library with -   -lncurses. Many linkers are two-pass and will accept either order, but -   it is still good practice to put -lmenu first and -lncurses second. -    -Overview of Menus - -   The menus created by this library consist of collections of items -   including a name string part and a description string part. To make -   menus, you create groups of these items and connect them with menu -   frame objects. -    -   The menu can then by posted, that is written to an associated window. -   Actually, each menu has two associated windows; a containing window in -   which the programmer can scribble titles or borders, and a subwindow -   in which the menu items proper are displayed. If this subwindow is too -   small to display all the items, it will be a scrollable viewport on -   the collection of items. -    -   A menu may also be unposted (that is, undisplayed), and finally freed -   to make the storage associated with it and its items available for -   re-use. -    -   The general flow of control of a menu program looks like this: -    1. Initialize curses. -    2. Create the menu items, using new_item(). -    3. Create the menu using new_menu(). -    4. Post the menu using menu_post(). -    5. Refresh the screen. -    6. Process user requests via an input loop. -    7. Unpost the menu using menu_unpost(). -    8. Free the menu, using free_menu(). -    9. Free the items using free_item(). -   10. Terminate curses. -        -Selecting items - -   Menus may be multi-valued or (the default) single-valued (see the -   manual page menu_opts(3x) to see how to change the default). Both -   types always have a current item. -    -   From a single-valued menu you can read the selected value simply by -   looking at the current item. From a multi-valued menu, you get the -   selected set by looping through the items applying the item_value() -   predicate function. Your menu-processing code can use the function -   set_item_value() to flag the items in the select set. -    -   Menu items can be made unselectable using set_item_opts() or -   item_opts_off() with the O_SELECTABLE argument. This is the only -   option so far defined for menus, but it is good practice to code as -   though other option bits might be on. -    -Menu Display - -   The menu library calculates a minimum display size for your window, -   based on the following variables: -    -     * The number and maximum length of the menu items -     * Whether the O_ROWMAJOR option is enabled -     * Whether display of descriptions is enabled -     * Whatever menu format may have been set by the programmer -     * The length of the menu mark string used for highlighting selected -       items -        -   The function set_menu_format() allows you to set the maximum size of -   the viewport or menu page that will be used to display menu items. You -   can retrieve any format associated with a menu with menu_format(). The -   default format is rows=16, columns=1. -    -   The actual menu page may be smaller than the format size. This depends -   on the item number and size and whether O_ROWMAJOR is on. This option -   (on by default) causes menu items to be displayed in a `raster-scan' -   pattern, so that if more than one item will fit horizontally the first -   couple of items are side-by-side in the top row. The alternative is -   column-major display, which tries to put the first several items in -   the first column. -    -   As mentioned above, a menu format not large enough to allow all items -   to fit on-screen will result in a menu display that is vertically -   scrollable. -    -   You can scroll it with requests to the menu driver, which will be -   described in the section on menu input handling. -    -   Each menu has a mark string used to visually tag selected items; see -   the menu_mark(3x) manual page for details. The mark string length also -   influences the menu page size. -    -   The function scale_menu() returns the minimum display size that the -   menu code computes from all these factors. There are other menu -   display attributes including a select attribute, an attribute for -   selectable items, an attribute for unselectable items, and a pad -   character used to separate item name text from description text. These -   have reasonable defaults which the library allows you to change (see -   the menu_attribs(3x) manual page. -    -Menu Windows - -   Each menu has, as mentioned previously, a pair of associated windows. -   Both these windows are painted when the menu is posted and erased when -   the menu is unposted. -    -   The outer or frame window is not otherwise touched by the menu -   routines. It exists so the programmer can associate a title, a border, -   or perhaps help text with the menu and have it properly refreshed or -   erased at post/unpost time. The inner window or subwindow is where the -   current menu page is displayed. -    -   By default, both windows are stdscr. You can set them with the -   functions in menu_win(3x). -    -   When you call menu_post(), you write the menu to its subwindow. When -   you call menu_unpost(), you erase the subwindow, However, neither of -   these actually modifies the screen. To do that, call wrefresh() or -   some equivalent. -    -Processing Menu Input - -   The main loop of your menu-processing code should call menu_driver() -   repeatedly. The first argument of this routine is a menu pointer; the -   second is a menu command code. You should write an input-fetching -   routine that maps input characters to menu command codes, and pass its -   output to menu_driver(). The menu command codes are fully documented -   in menu_driver(3x). -    -   The simplest group of command codes is REQ_NEXT_ITEM, REQ_PREV_ITEM, -   REQ_FIRST_ITEM, REQ_LAST_ITEM, REQ_UP_ITEM, REQ_DOWN_ITEM, -   REQ_LEFT_ITEM, REQ_RIGHT_ITEM. These change the currently selected -   item. These requests may cause scrolling of the menu page if it only -   partially displayed. -    -   There are explicit requests for scrolling which also change the -   current item (because the select location does not change, but the -   item there does). These are REQ_SCR_DLINE, REQ_SCR_ULINE, -   REQ_SCR_DPAGE, and REQ_SCR_UPAGE. -    -   The REQ_TOGGLE_ITEM selects or deselects the current item. It is for -   use in multi-valued menus; if you use it with O_ONEVALUE on, you'll -   get an error return (E_REQUEST_DENIED). -    -   Each menu has an associated pattern buffer. The menu_driver() logic -   tries to accumulate printable ASCII characters passed in in that -   buffer; when it matches a prefix of an item name, that item (or the -   next matching item) is selected. If appending a character yields no -   new match, that character is deleted from the pattern buffer, and -   menu_driver() returns E_NO_MATCH. -    -   Some requests change the pattern buffer directly: REQ_CLEAR_PATTERN, -   REQ_BACK_PATTERN, REQ_NEXT_MATCH, REQ_PREV_MATCH. The latter two are -   useful when pattern buffer input matches more than one item in a -   multi-valued menu. -    -   Each successful scroll or item navigation request clears the pattern -   buffer. It is also possible to set the pattern buffer explicitly with -   set_menu_pattern(). -    -   Finally, menu driver requests above the constant MAX_COMMAND are -   considered application-specific commands. The menu_driver() code -   ignores them and returns E_UNKNOWN_COMMAND. -    -Miscellaneous Other Features - -   Various menu options can affect the processing and visual appearance -   and input processing of menus. See menu_opts(3x) for details. -    -   It is possible to change the current item from application code; this -   is useful if you want to write your own navigation requests. It is -   also possible to explicitly set the top row of the menu display. See -   mitem_current(3x). If your application needs to change the menu -   subwindow cursor for any reason, pos_menu_cursor() will restore it to -   the correct location for continuing menu driver processing. -    -   It is possible to set hooks to be called at menu initialization and -   wrapup time, and whenever the selected item changes. See -   menu_hook(3x). -    -   Each item, and each menu, has an associated user pointer on which you -   can hang application data. See mitem_userptr(3x) and menu_userptr(3x). -    -                               The Forms Library -                                        -   The form library is a curses extension that supports easy programming -   of on-screen forms for data entry and program control. -    -   The form library first appeared in AT&T System V. The version -   documented here is the form code distributed with ncurses. -    -Compiling With the form Library - -   Your form-using modules must import the form library declarations with -          #include <form.h> - -   and must be linked explicitly with the forms library using an -lform -   argument. Note that they must also link the ncurses library with -   -lncurses. Many linkers are two-pass and will accept either order, but -   it is still good practice to put -lform first and -lncurses second. -    -Overview of Forms - -   A form is a collection of fields; each field may be either a label -   (explanatory text) or a data-entry location. Long forms may be -   segmented into pages; each entry to a new page clears the screen. -    -   To make forms, you create groups of fields and connect them with form -   frame objects; the form library makes this relatively simple. -    -   Once defined, a form can be posted, that is written to an associated -   window. Actually, each form has two associated windows; a containing -   window in which the programmer can scribble titles or borders, and a -   subwindow in which the form fields proper are displayed. -    -   As the form user fills out the posted form, navigation and editing -   keys support movement between fields, editing keys support modifying -   field, and plain text adds to or changes data in a current field. The -   form library allows you (the forms designer) to bind each navigation -   and editing key to any keystroke accepted by curses Fields may have -   validation conditions on them, so that they check input data for type -   and value. The form library supplies a rich set of pre-defined field -   types, and makes it relatively easy to define new ones. -    -   Once its transaction is completed (or aborted), a form may be unposted -   (that is, undisplayed), and finally freed to make the storage -   associated with it and its items available for re-use. -    -   The general flow of control of a form program looks like this: -    1. Initialize curses. -    2. Create the form fields, using new_field(). -    3. Create the form using new_form(). -    4. Post the form using form_post(). -    5. Refresh the screen. -    6. Process user requests via an input loop. -    7. Unpost the form using form_unpost(). -    8. Free the form, using free_form(). -    9. Free the fields using free_field(). -   10. Terminate curses. -        -   Note that this looks much like a menu program; the form library -   handles tasks which are in many ways similar, and its interface was -   obviously designed to resemble that of the menu library wherever -   possible. -    -   In forms programs, however, the `process user requests' is somewhat -   more complicated than for menus. Besides menu-like navigation -   operations, the menu driver loop has to support field editing and data -   validation. -    -Creating and Freeing Fields and Forms - -   The basic function for creating fields is new_field(): -    -FIELD *new_field(int height, int width,   /* new field size */ -                 int top, int left,       /* upper left corner */ -                 int offscreen,           /* number of offscreen rows */ -                 int nbuf);               /* number of working buffers */ - -   Menu items always occupy a single row, but forms fields may have -   multiple rows. So new_field() requires you to specify a width and -   height (the first two arguments, which mist both be greater than -   zero). -    -   You must also specify the location of the field's upper left corner on -   the screen (the third and fourth arguments, which must be zero or -   greater). Note that these coordinates are relative to the form -   subwindow, which will coincide with stdscr by default but need not be -   stdscr if you've done an explicit set_form_window() call. -    -   The fifth argument allows you to specify a number of off-screen rows. -   If this is zero, the entire field will always be displayed. If it is -   nonzero, the form will be scrollable, with only one screen-full -   (initially the top part) displayed at any given time. If you make a -   field dynamic and grow it so it will no longer fit on the screen, the -   form will become scrollable even if the offscreen argument was -   initially zero. -    -   The forms library allocates one working buffer per field; the size of -   each buffer is ((height + offscreen)*width + 1, one character for each -   position in the field plus a NUL terminator. The sixth argument is the -   number of additional data buffers to allocate for the field; your -   application can use them for its own purposes. -    -FIELD *dup_field(FIELD *field,            /* field to copy */ -                 int top, int left);      /* location of new copy */ - -   The function dup_field() duplicates an existing field at a new -   location. Size and buffering information are copied; some attribute -   flags and status bits are not (see the form_field_new(3X) for -   details). -    -FIELD *link_field(FIELD *field,           /* field to copy */ -                  int top, int left);     /* location of new copy */ - -   The function link_field() also duplicates an existing field at a new -   location. The difference from dup_field() is that it arranges for the -   new field's buffer to be shared with the old one. -    -   Besides the obvious use in making a field editable from two different -   form pages, linked fields give you a way to hack in dynamic labels. If -   you declare several fields linked to an original, and then make them -   inactive, changes from the original will still be propagated to the -   linked fields. -    -   As with duplicated fields, linked fields have attribute bits separate -   from the original. -    -   As you might guess, all these field-allocations return NULL if the -   field allocation is not possible due to an out-of-memory error or -   out-of-bounds arguments. -    -   To connect fields to a form, use -    -FORM *new_form(FIELD **fields); - -   This function expects to see a NULL-terminated array of field -   pointers. Said fields are connected to a newly-allocated form object; -   its address is returned (or else NULL if the allocation fails). -    -   Note that new_field() does not copy the pointer array into private -   storage; if you modify the contents of the pointer array during forms -   processing, all manner of bizarre things might happen. Also note that -   any given field may only be connected to one form. -    -   The functions free_field() and free_form are available to free field -   and form objects. It is an error to attempt to free a field connected -   to a form, but not vice-versa; thus, you will generally free your form -   objects first. -    -Fetching and Changing Field Attributes - -   Each form field has a number of location and size attributes -   associated with it. There are other field attributes used to control -   display and editing of the field. Some (for example, the O_STATIC bit) -   involve sufficient complications to be covered in sections of their -   own later on. We cover the functions used to get and set several basic -   attributes here. -    -   When a field is created, the attributes not specified by the new_field -   function are copied from an invisible system default field. In -   attribute-setting and -fetching functions, the argument NULL is taken -   to mean this field. Changes to it persist as defaults until your forms -   application terminates. -    -  Fetching Size and Location Data -   -   You can retrieve field sizes and locations through: -    -int field_info(FIELD *field,              /* field from which to fetch */ -               int *height, *int width,   /* field size */ -               int *top, int *left,       /* upper left corner */ -               int *offscreen,            /* number of offscreen rows */ -               int *nbuf);                /* number of working buffers */ - -   This function is a sort of inverse of new_field(); instead of setting -   size and location attributes of a new field, it fetches them from an -   existing one. -    -  Changing the Field Location -   -   It is possible to move a field's location on the screen: -    -int move_field(FIELD *field,              /* field to alter */ -               int top, int left);        /* new upper-left corner */ - -   You can, of course. query the current location through field_info(). -    -  The Justification Attribute -   -   One-line fields may be unjustified, justified right, justified left, -   or centered. Here is how you manipulate this attribute: -    -int set_field_just(FIELD *field,          /* field to alter */ -                   int justmode);         /* mode to set */ - -int field_just(FIELD *field);             /* fetch mode of field */ - -   The mode values accepted and returned by this functions are -   preprocessor macros NO_JUSTIFICATION, JUSTIFY_RIGHT, JUSTIFY_LEFT, or -   JUSTIFY_CENTER. -    -  Field Display Attributes -   -   For each field, you can set a foreground attribute for entered -   characters, a background attribute for the entire field, and a pad -   character for the unfilled portion of the field. You can also control -   pagination of the form. -    -   This group of four field attributes controls the visual appearance of -   the field on the screen, without affecting in any way the data in the -   field buffer. -    -int set_field_fore(FIELD *field,          /* field to alter */ -                   chtype attr);          /* attribute to set */ - -chtype field_fore(FIELD *field);          /* field to query */ - -int set_field_back(FIELD *field,          /* field to alter */ -                   chtype attr);          /* attribute to set */ - -chtype field_back(FIELD *field);          /* field to query */ - -int set_field_pad(FIELD *field,           /* field to alter */ -                 int pad);                /* pad character to set */ - -chtype field_pad(FIELD *field); - -int set_new_page(FIELD *field,            /* field to alter */ -                 int flag);               /* TRUE to force new page */ - -chtype new_page(FIELD *field);            /* field to query */ - -   The attributes set and returned by the first four functions are normal -   curses(3x) display attribute values (A_STANDOUT, A_BOLD, A_REVERSE -   etc). The page bit of a field controls whether it is displayed at the -   start of a new form screen. -    -  Field Option Bits -   -   There is also a large collection of field option bits you can set to -   control various aspects of forms processing. You can manipulate them -   with these functions: -int set_field_opts(FIELD *field,          /* field to alter */ -                   int attr);             /* attribute to set */ - -int field_opts_on(FIELD *field,           /* field to alter */ -                  int attr);              /* attributes to turn on */ - -int field_opts_off(FIELD *field,          /* field to alter */ -                   int attr);             /* attributes to turn off */ - -int field_opts(FIELD *field);             /* field to query */ - -   By default, all options are on. Here are the available option bits: -    -   O_VISIBLE -          Controls whether the field is visible on the screen. Can be -          used during form processing to hide or pop up fields depending -          on the value of parent fields. -           -   O_ACTIVE -          Controls whether the field is active during forms processing -          (i.e. visited by form navigation keys). Can be used to make -          labels or derived fields with buffer values alterable by the -          forms application, not the user. -           -   O_PUBLIC -          Controls whether data is displayed during field entry. If this -          option is turned off on a field, the library will accept and -          edit data in that field, but it will not be displayed and the -          visible field cursor will not move. You can turn off the -          O_PUBLIC bit to define password fields. -           -   O_EDIT -          Controls whether the field's data can be modified. When this -          option is off, all editing requests except REQ_PREV_CHOICE and -          REQ_NEXT_CHOICE will fail. Such read-only fields may be useful -          for help messages. -           -   O_WRAP -          Controls word-wrapping in multi-line fields. Normally, when any -          character of a (blank-separated) word reaches the end of the -          current line, the entire word is wrapped to the next line -          (assuming there is one). When this option is off, the word will -          be split across the line break. -           -   O_BLANK -          Controls field blanking. When this option is on, entering a -          character at the first field position erases the entire field -          (except for the just-entered character). -           -   O_AUTOSKIP -          Controls automatic skip to next field when this one fills. -          Normally, when the forms user tries to type more data into a -          field than will fit, the editing location jumps to next field. -          When this option is off, the user's cursor will hang at the end -          of the field. This option is ignored in dynamic fields that -          have not reached their size limit. -           -   O_NULLOK -          Controls whether validation is applied to blank fields. -          Normally, it is not; the user can leave a field blank without -          invoking the usual validation check on exit. If this option is -          off on a field, exit from it will invoke a validation check. -           -   O_PASSOK -          Controls whether validation occurs on every exit, or only after -          the field is modified. Normally the latter is true. Setting -          O_PASSOK may be useful if your field's validation function may -          change during forms processing. -           -   O_STATIC -          Controls whether the field is fixed to its initial dimensions. -          If you turn this off, the field becomes dynamic and will -          stretch to fit entered data. -           -   A field's options cannot be changed while the field is currently -   selected. However, options may be changed on posted fields that are -   not current. -    -   The option values are bit-masks and can be composed with logical-or in -   the obvious way. -    -Field Status - -   Every field has a status flag, which is set to FALSE when the field is -   created and TRUE when the value in field buffer 0 changes. This flag -   can be queried and set directly: -    -int set_field_status(FIELD *field,      /* field to alter */ -                   int status);         /* mode to set */ - -int field_status(FIELD *field);         /* fetch mode of field */ - -   Setting this flag under program control can be useful if you use the -   same form repeatedly, looking for modified fields each time. -    -   Calling field_status() on a field not currently selected for input -   will return a correct value. Calling field_status() on a field that is -   currently selected for input may not necessarily give a correct field -   status value, because entered data isn't necessarily copied to buffer -   zero before the exit validation check. To guarantee that the returned -   status value reflects reality, call field_status() either (1) in the -   field's exit validation check routine, (2) from the field's or form's -   initialization or termination hooks, or (3) just after a -   REQ_VALIDATION request has been processed by the forms driver. -    -Field User Pointer - -   Each field structure contains one character pointer slot that is not -   used by the forms library. It is intended to be used by applications -   to store private per-field data. You can manipulate it with: -int set_field_userptr(FIELD *field,       /* field to alter */ -                   char *userptr);        /* mode to set */ - -char *field_userptr(FIELD *field);        /* fetch mode of field */ - -   (Properly, this user pointer field ought to have (void *) type. The -   (char *) type is retained for System V compatibility.) -    -   It is valid to set the user pointer of the default field (with a -   set_field_userptr() call passed a NULL field pointer.) When a new -   field is created, the default-field user pointer is copied to -   initialize the new field's user pointer. -    -Variable-Sized Fields - -   Normally, a field is fixed at the size specified for it at creation -   time. If, however, you turn off its O_STATIC bit, it becomes dynamic -   and will automatically resize itself to accommodate data as it is -   entered. If the field has extra buffers associated with it, they will -   grow right along with the main input buffer. -    -   A one-line dynamic field will have a fixed height (1) but variable -   width, scrolling horizontally to display data within the field area as -   originally dimensioned and located. A multi-line dynamic field will -   have a fixed width, but variable height (number of rows), scrolling -   vertically to display data within the field area as originally -   dimensioned and located. -    -   Normally, a dynamic field is allowed to grow without limit. But it is -   possible to set an upper limit on the size of a dynamic field. You do -   it with this function: -    -int set_max_field(FIELD *field,     /* field to alter (may not be NULL) */ -                   int max_size);   /* upper limit on field size */ - -   If the field is one-line, max_size is taken to be a column size limit; -   if it is multi-line, it is taken to be a line size limit. To disable -   any limit, use an argument of zero. The growth limit can be changed -   whether or not the O_STATIC bit is on, but has no effect until it is. -    -   The following properties of a field change when it becomes dynamic: -     * If there is no growth limit, there is no final position of the -       field; therefore O_AUTOSKIP and O_NL_OVERLOAD are ignored. -     * Field justification will be ignored (though whatever justification -       is set up will be retained internally and can be queried). -     * The dup_field() and link_field() calls copy dynamic-buffer sizes. -       If the O_STATIC option is set on one of a collection of links, -       buffer resizing will occur only when the field is edited through -       that link. -     * The call field_info() will retrieve the original static size of -       the field; use dynamic_field_info() to get the actual dynamic -       size. -        -Field Validation - -   By default, a field will accept any data that will fit in its input -   buffer. However, it is possible to attach a validation type to a -   field. If you do this, any attempt to leave the field while it -   contains data that doesn't match the validation type will fail. Some -   validation types also have a character-validity check for each time a -   character is entered in the field. -    -   A field's validation check (if any) is not called when -   set_field_buffer() modifies the input buffer, nor when that buffer is -   changed through a linked field. -    -   The form library provides a rich set of pre-defined validation types, -   and gives you the capability to define custom ones of your own. You -   can examine and change field validation attributes with the following -   functions: -    -int set_field_type(FIELD *field,          /* field to alter */ -                   FIELDTYPE *ftype,      /* type to associate */ -                   ...);                  /* additional arguments*/ - -FIELDTYPE *field_type(FIELD *field);      /* field to query */ - -   The validation type of a field is considered an attribute of the -   field. As with other field attributes, Also, doing set_field_type() -   with a NULL field default will change the system default for -   validation of newly-created fields. -    -   Here are the pre-defined validation types: -    -  TYPE_ALPHA -   -   This field type accepts alphabetic data; no blanks, no digits, no -   special characters (this is checked at character-entry time). It is -   set up with: -    -int set_field_type(FIELD *field,          /* field to alter */ -                   TYPE_ALPHA,            /* type to associate */ -                   int width);            /* maximum width of field */ - -   The width argument sets a minimum width of data. Typically you'll want -   to set this to the field width; if it's greater than the field width, -   the validation check will always fail. A minimum width of zero makes -   field completion optional. -    -  TYPE_ALNUM -   -   This field type accepts alphabetic data and digits; no blanks, no -   special characters (this is checked at character-entry time). It is -   set up with: -    -int set_field_type(FIELD *field,          /* field to alter */ -                   TYPE_ALNUM,            /* type to associate */ -                   int width);            /* maximum width of field */ - -   The width argument sets a minimum width of data. As with TYPE_ALPHA, -   typically you'll want to set this to the field width; if it's greater -   than the field width, the validation check will always fail. A minimum -   width of zero makes field completion optional. -    -  TYPE_ENUM -   -   This type allows you to restrict a field's values to be among a -   specified set of string values (for example, the two-letter postal -   codes for U.S. states). It is set up with: -    -int set_field_type(FIELD *field,          /* field to alter */ -                   TYPE_ENUM,             /* type to associate */ -                   char **valuelist;      /* list of possible values */ -                   int checkcase;         /* case-sensitive? */ -                   int checkunique);      /* must specify uniquely? */ - -   The valuelist parameter must point at a NULL-terminated list of valid -   strings. The checkcase argument, if true, makes comparison with the -   string case-sensitive. -    -   When the user exits a TYPE_ENUM field, the validation procedure tries -   to complete the data in the buffer to a valid entry. If a complete -   choice string has been entered, it is of course valid. But it is also -   possible to enter a prefix of a valid string and have it completed for -   you. -    -   By default, if you enter such a prefix and it matches more than one -   value in the string list, the prefix will be completed to the first -   matching value. But the checkunique argument, if true, requires prefix -   matches to be unique in order to be valid. -    -   The REQ_NEXT_CHOICE and REQ_PREV_CHOICE input requests can be -   particularly useful with these fields. -    -  TYPE_INTEGER -   -   This field type accepts an integer. It is set up as follows: -    -int set_field_type(FIELD *field,          /* field to alter */ -                   TYPE_INTEGER,          /* type to associate */ -                   int padding,           /* # places to zero-pad to */ -                   int vmin, int vmax);   /* valid range */ - -   Valid characters consist of an optional leading minus and digits. The -   range check is performed on exit. If the range maximum is less than or -   equal to the minimum, the range is ignored. -    -   If the value passes its range check, it is padded with as many leading -   zero digits as necessary to meet the padding argument. -    -   A TYPE_INTEGER value buffer can conveniently be interpreted with the C -   library function atoi(3). -    -  TYPE_NUMERIC -   -   This field type accepts a decimal number. It is set up as follows: -    -int set_field_type(FIELD *field,              /* field to alter */ -                   TYPE_NUMERIC,              /* type to associate */ -                   int padding,               /* # places of precision */ -                   double vmin, double vmax); /* valid range */ - -   Valid characters consist of an optional leading minus and digits. -   possibly including a decimal point. If your system supports locale's, -   the decimal point character used must be the one defined by your -   locale. The range check is performed on exit. If the range maximum is -   less than or equal to the minimum, the range is ignored. -    -   If the value passes its range check, it is padded with as many -   trailing zero digits as necessary to meet the padding argument. -    -   A TYPE_NUMERIC value buffer can conveniently be interpreted with the C -   library function atof(3). -    -  TYPE_REGEXP -   -   This field type accepts data matching a regular expression. It is set -   up as follows: -    -int set_field_type(FIELD *field,          /* field to alter */ -                   TYPE_REGEXP,           /* type to associate */ -                   char *regexp);         /* expression to match */ - -   The syntax for regular expressions is that of regcomp(3). The check -   for regular-expression match is performed on exit. -    -Direct Field Buffer Manipulation - -   The chief attribute of a field is its buffer contents. When a form has -   been completed, your application usually needs to know the state of -   each field buffer. You can find this out with: -    -char *field_buffer(FIELD *field,          /* field to query */ -                   int bufindex);         /* number of buffer to query */ - -   Normally, the state of the zero-numbered buffer for each field is set -   by the user's editing actions on that field. It's sometimes useful to -   be able to set the value of the zero-numbered (or some other) buffer -   from your application: -int set_field_buffer(FIELD *field,        /* field to alter */ -                   int bufindex,          /* number of buffer to alter */ -                   char *value);          /* string value to set */ - -   If the field is not large enough and cannot be resized to a -   sufficiently large size to contain the specified value, the value will -   be truncated to fit. -    -   Calling field_buffer() with a null field pointer will raise an error. -   Calling field_buffer() on a field not currently selected for input -   will return a correct value. Calling field_buffer() on a field that is -   currently selected for input may not necessarily give a correct field -   buffer value, because entered data isn't necessarily copied to buffer -   zero before the exit validation check. To guarantee that the returned -   buffer value reflects on-screen reality, call field_buffer() either -   (1) in the field's exit validation check routine, (2) from the field's -   or form's initialization or termination hooks, or (3) just after a -   REQ_VALIDATION request has been processed by the forms driver. -    -Attributes of Forms - -   As with field attributes, form attributes inherit a default from a -   system default form structure. These defaults can be queried or set by -   of these functions using a form-pointer argument of NULL. -    -   The principal attribute of a form is its field list. You can query and -   change this list with: -    -int set_form_fields(FORM *form,           /* form to alter */ -                    FIELD **fields);      /* fields to connect */ - -char *form_fields(FORM *form);            /* fetch fields of form */ - -int field_count(FORM *form);              /* count connect fields */ - -   The second argument of set_form_fields() may be a NULL-terminated -   field pointer array like the one required by new_form(). In that case, -   the old fields of the form are disconnected but not freed (and -   eligible to be connected to other forms), then the new fields are -   connected. -    -   It may also be null, in which case the old fields are disconnected -   (and not freed) but no new ones are connected. -    -   The field_count() function simply counts the number of fields -   connected to a given from. It returns -1 if the form-pointer argument -   is NULL. -    -Control of Form Display - -   In the overview section, you saw that to display a form you normally -   start by defining its size (and fields), posting it, and refreshing -   the screen. There is an hidden step before posting, which is the -   association of the form with a frame window (actually, a pair of -   windows) within which it will be displayed. By default, the forms -   library associates every form with the full-screen window stdscr. -    -   By making this step explicit, you can associate a form with a declared -   frame window on your screen display. This can be useful if you want to -   adapt the form display to different screen sizes, dynamically tile -   forms on the screen, or use a form as part of an interface layout -   managed by panels. -    -   The two windows associated with each form have the same functions as -   their analogues in the menu library. Both these windows are painted -   when the form is posted and erased when the form is unposted. -    -   The outer or frame window is not otherwise touched by the form -   routines. It exists so the programmer can associate a title, a border, -   or perhaps help text with the form and have it properly refreshed or -   erased at post/unpost time. The inner window or subwindow is where the -   current form page is actually displayed. -    -   In order to declare your own frame window for a form, you'll need to -   know the size of the form's bounding rectangle. You can get this -   information with: -    -int scale_form(FORM *form,                /* form to query */ -               int *rows,                 /* form rows */ -               int *cols);                /* form cols */ - -   The form dimensions are passed back in the locations pointed to by the -   arguments. Once you have this information, you can use it to declare -   of windows, then use one of these functions: -int set_form_win(FORM *form,              /* form to alter */ -                 WINDOW *win);            /* frame window to connect */ - -WINDOW *form_win(FORM *form);             /* fetch frame window of form */ - -int set_form_sub(FORM *form,              /* form to alter */ -                 WINDOW *win);            /* form subwindow to connect */ - -WINDOW *form_sub(FORM *form);             /* fetch form subwindow of form */ - -   Note that curses operations, including refresh(), on the form, should -   be done on the frame window, not the form subwindow. -    -   It is possible to check from your application whether all of a -   scrollable field is actually displayed within the menu subwindow. Use -   these functions: -    -int data_ahead(FORM *form);               /* form to be queried */ - -int data_behind(FORM *form);              /* form to be queried */ - -   The function data_ahead() returns TRUE if (a) the current field is -   one-line and has undisplayed data off to the right, (b) the current -   field is multi-line and there is data off-screen below it. -    -   The function data_behind() returns TRUE if the first (upper left hand) -   character position is off-screen (not being displayed). -    -   Finally, there is a function to restore the form window's cursor to -   the value expected by the forms driver: -    -int pos_form_cursor(FORM *)               /* form to be queried */ - -   If your application changes the form window cursor, call this function -   before handing control back to the forms driver in order to -   re-synchronize it. -    -Input Processing in the Forms Driver - -   The function form_driver() handles virtualized input requests for form -   navigation, editing, and validation requests, just as menu_driver does -   for menus (see the section on menu input handling). -    -int form_driver(FORM *form,               /* form to pass input to */ -                int request);             /* form request code */ - -   Your input virtualization function needs to take input and then -   convert it to either an alphanumeric character (which is treated as -   data to be entered in the currently-selected field), or a forms -   processing request. -    -   The forms driver provides hooks (through input-validation and -   field-termination functions) with which your application code can -   check that the input taken by the driver matched what was expected. -    -  Page Navigation Requests -   -   These requests cause page-level moves through the form, triggering -   display of a new form screen. -    -   REQ_NEXT_PAGE -          Move to the next form page. -           -   REQ_PREV_PAGE -          Move to the previous form page. -           -   REQ_FIRST_PAGE -          Move to the first form page. -           -   REQ_LAST_PAGE -          Move to the last form page. -           -   These requests treat the list as cyclic; that is, REQ_NEXT_PAGE from -   the last page goes to the first, and REQ_PREV_PAGE from the first page -   goes to the last. -    -  Inter-Field Navigation Requests -   -   These requests handle navigation between fields on the same page. -    -   REQ_NEXT_FIELD -          Move to next field. -           -   REQ_PREV_FIELD -          Move to previous field. -           -   REQ_FIRST_FIELD -          Move to the first field. -           -   REQ_LAST_FIELD -          Move to the last field. -           -   REQ_SNEXT_FIELD -          Move to sorted next field. -           -   REQ_SPREV_FIELD -          Move to sorted previous field. -           -   REQ_SFIRST_FIELD -          Move to the sorted first field. -           -   REQ_SLAST_FIELD -          Move to the sorted last field. -           -   REQ_LEFT_FIELD -          Move left to field. -           -   REQ_RIGHT_FIELD -          Move right to field. -           -   REQ_UP_FIELD -          Move up to field. -           -   REQ_DOWN_FIELD -          Move down to field. -           -   These requests treat the list of fields on a page as cyclic; that is, -   REQ_NEXT_FIELD from the last field goes to the first, and -   REQ_PREV_FIELD from the first field goes to the last. The order of the -   fields for these (and the REQ_FIRST_FIELD and REQ_LAST_FIELD requests) -   is simply the order of the field pointers in the form array (as set up -   by new_form() or set_form_fields() -    -   It is also possible to traverse the fields as if they had been sorted -   in screen-position order, so the sequence goes left-to-right and -   top-to-bottom. To do this, use the second group of four -   sorted-movement requests. -    -   Finally, it is possible to move between fields using visual directions -   up, down, right, and left. To accomplish this, use the third group of -   four requests. Note, however, that the position of a form for purposes -   of these requests is its upper-left corner. -    -   For example, suppose you have a multi-line field B, and two -   single-line fields A and C on the same line with B, with A to the left -   of B and C to the right of B. A REQ_MOVE_RIGHT from A will go to B -   only if A, B, and C all share the same first line; otherwise it will -   skip over B to C. -    -  Intra-Field Navigation Requests -   -   These requests drive movement of the edit cursor within the currently -   selected field. -    -   REQ_NEXT_CHAR -          Move to next character. -           -   REQ_PREV_CHAR -          Move to previous character. -           -   REQ_NEXT_LINE -          Move to next line. -           -   REQ_PREV_LINE -          Move to previous line. -           -   REQ_NEXT_WORD -          Move to next word. -           -   REQ_PREV_WORD -          Move to previous word. -           -   REQ_BEG_FIELD -          Move to beginning of field. -           -   REQ_END_FIELD -          Move to end of field. -           -   REQ_BEG_LINE -          Move to beginning of line. -           -   REQ_END_LINE -          Move to end of line. -           -   REQ_LEFT_CHAR -          Move left in field. -           -   REQ_RIGHT_CHAR -          Move right in field. -           -   REQ_UP_CHAR -          Move up in field. -           -   REQ_DOWN_CHAR -          Move down in field. -           -   Each word is separated from the previous and next characters by -   whitespace. The commands to move to beginning and end of line or field -   look for the first or last non-pad character in their ranges. -    -  Scrolling Requests -   -   Fields that are dynamic and have grown and fields explicitly created -   with offscreen rows are scrollable. One-line fields scroll -   horizontally; multi-line fields scroll vertically. Most scrolling is -   triggered by editing and intra-field movement (the library scrolls the -   field to keep the cursor visible). It is possible to explicitly -   request scrolling with the following requests: -    -   REQ_SCR_FLINE -          Scroll vertically forward a line. -           -   REQ_SCR_BLINE -          Scroll vertically backward a line. -           -   REQ_SCR_FPAGE -          Scroll vertically forward a page. -           -   REQ_SCR_BPAGE -          Scroll vertically backward a page. -           -   REQ_SCR_FHPAGE -          Scroll vertically forward half a page. -           -   REQ_SCR_BHPAGE -          Scroll vertically backward half a page. -           -   REQ_SCR_FCHAR -          Scroll horizontally forward a character. -           -   REQ_SCR_BCHAR -          Scroll horizontally backward a character. -           -   REQ_SCR_HFLINE -          Scroll horizontally one field width forward. -           -   REQ_SCR_HBLINE -          Scroll horizontally one field width backward. -           -   REQ_SCR_HFHALF -          Scroll horizontally one half field width forward. -           -   REQ_SCR_HBHALF -          Scroll horizontally one half field width backward. -           -   For scrolling purposes, a page of a field is the height of its visible -   part. -    -  Editing Requests -   -   When you pass the forms driver an ASCII character, it is treated as a -   request to add the character to the field's data buffer. Whether this -   is an insertion or a replacement depends on the field's edit mode -   (insertion is the default. -    -   The following requests support editing the field and changing the edit -   mode: -    -   REQ_INS_MODE -          Set insertion mode. -           -   REQ_OVL_MODE -          Set overlay mode. -           -   REQ_NEW_LINE -          New line request (see below for explanation). -           -   REQ_INS_CHAR -          Insert space at character location. -           -   REQ_INS_LINE -          Insert blank line at character location. -           -   REQ_DEL_CHAR -          Delete character at cursor. -           -   REQ_DEL_PREV -          Delete previous word at cursor. -           -   REQ_DEL_LINE -          Delete line at cursor. -           -   REQ_DEL_WORD -          Delete word at cursor. -           -   REQ_CLR_EOL -          Clear to end of line. -           -   REQ_CLR_EOF -          Clear to end of field. -           -   REQ_CLEAR_FIELD -          Clear entire field. -           -   The behavior of the REQ_NEW_LINE and REQ_DEL_PREV requests is -   complicated and partly controlled by a pair of forms options. The -   special cases are triggered when the cursor is at the beginning of a -   field, or on the last line of the field. -    -   First, we consider REQ_NEW_LINE: -    -   The normal behavior of REQ_NEW_LINE in insert mode is to break the -   current line at the position of the edit cursor, inserting the portion -   of the current line after the cursor as a new line following the -   current and moving the cursor to the beginning of that new line (you -   may think of this as inserting a newline in the field buffer). -    -   The normal behavior of REQ_NEW_LINE in overlay mode is to clear the -   current line from the position of the edit cursor to end of line. The -   cursor is then moved to the beginning of the next line. -    -   However, REQ_NEW_LINE at the beginning of a field, or on the last line -   of a field, instead does a REQ_NEXT_FIELD. O_NL_OVERLOAD option is -   off, this special action is disabled. -    -   Now, let us consider REQ_DEL_PREV: -    -   The normal behavior of REQ_DEL_PREV is to delete the previous -   character. If insert mode is on, and the cursor is at the start of a -   line, and the text on that line will fit on the previous one, it -   instead appends the contents of the current line to the previous one -   and deletes the current line (you may think of this as deleting a -   newline from the field buffer). -    -   However, REQ_DEL_PREV at the beginning of a field is instead treated -   as a REQ_PREV_FIELD. -    -   If the O_BS_OVERLOAD option is off, this special action is disabled -   and the forms driver just returns E_REQUEST_DENIED. -    -   See Form Options for discussion of how to set and clear the overload -   options. -    -  Order Requests -   -   If the type of your field is ordered, and has associated functions for -   getting the next and previous values of the type from a given value, -   there are requests that can fetch that value into the field buffer: -    -   REQ_NEXT_CHOICE -          Place the successor value of the current value in the buffer. -           -   REQ_PREV_CHOICE -          Place the predecessor value of the current value in the buffer. -           -   Of the built-in field types, only TYPE_ENUM has built-in successor and -   predecessor functions. When you define a field type of your own (see -   Custom Validation Types), you can associate our own ordering -   functions. -    -  Application Commands -   -   Form requests are represented as integers above the curses value -   greater than KEY_MAX and less than or equal to the constant -   MAX_COMMAND. If your input-virtualization routine returns a value -   above MAX_COMMAND, the forms driver will ignore it. -    -Field Change Hooks - -   It is possible to set function hooks to be executed whenever the -   current field or form changes. Here are the functions that support -   this: -    -typedef void    (*HOOK)();       /* pointer to function returning void */ - -int set_form_init(FORM *form,    /* form to alter */ -                  HOOK hook);    /* initialization hook */ - -HOOK form_init(FORM *form);      /* form to query */ - -int set_form_term(FORM *form,    /* form to alter */ -                  HOOK hook);    /* termination hook */ - -HOOK form_term(FORM *form);      /* form to query */ - -int set_field_init(FORM *form,   /* form to alter */ -                  HOOK hook);    /* initialization hook */ - -HOOK field_init(FORM *form);     /* form to query */ - -int set_field_term(FORM *form,   /* form to alter */ -                  HOOK hook);    /* termination hook */ - -HOOK field_term(FORM *form);     /* form to query */ - -   These functions allow you to either set or query four different hooks. -   In each of the set functions, the second argument should be the -   address of a hook function. These functions differ only in the timing -   of the hook call. -    -   form_init -          This hook is called when the form is posted; also, just after -          each page change operation. -           -   field_init -          This hook is called when the form is posted; also, just after -          each field change -           -   field_term -          This hook is called just after field validation; that is, just -          before the field is altered. It is also called when the form is -          unposted. -           -   form_term -          This hook is called when the form is unposted; also, just -          before each page change operation. -           -   Calls to these hooks may be triggered -    1. When user editing requests are processed by the forms driver -    2. When the current page is changed by set_current_field() call -    3. When the current field is changed by a set_form_page() call -        -   See Field Change Commands for discussion of the latter two cases. -    -   You can set a default hook for all fields by passing one of the set -   functions a NULL first argument. -    -   You can disable any of these hooks by (re)setting them to NULL, the -   default value. -    -Field Change Commands - -   Normally, navigation through the form will be driven by the user's -   input requests. But sometimes it is useful to be able to move the -   focus for editing and viewing under control of your application, or -   ask which field it currently is in. The following functions help you -   accomplish this: -    -int set_current_field(FORM *form,         /* form to alter */ -                      FIELD *field);      /* field to shift to */ - -FIELD *current_field(FORM *form);         /* form to query */ - -int field_index(FORM *form,               /* form to query */ -                FIELD *field);            /* field to get index of */ - -   The function field_index() returns the index of the given field in the -   given form's field array (the array passed to new_form() or -   set_form_fields()). -    -   The initial current field of a form is the first active field on the -   first page. The function set_form_fields() resets this. -    -   It is also possible to move around by pages. -    -int set_form_page(FORM *form,             /* form to alter */ -                  int page);              /* page to go to (0-origin) */ - -int form_page(FORM *form);                /* return form's current page */ - -   The initial page of a newly-created form is 0. The function -   set_form_fields() resets this. -    -Form Options - -   Like fields, forms may have control option bits. They can be changed -   or queried with these functions: -    -int set_form_opts(FORM *form,             /* form to alter */ -                  int attr);              /* attribute to set */ - -int form_opts_on(FORM *form,              /* form to alter */ -                 int attr);               /* attributes to turn on */ - -int form_opts_off(FORM *form,             /* form to alter */ -                  int attr);              /* attributes to turn off */ - -int form_opts(FORM *form);                /* form to query */ - -   By default, all options are on. Here are the available option bits: -    -   O_NL_OVERLOAD -          Enable overloading of REQ_NEW_LINE as described in Editing -          Requests. The value of this option is ignored on dynamic fields -          that have not reached their size limit; these have no last -          line, so the circumstances for triggering a REQ_NEXT_FIELD -          never arise. -           -   O_BS_OVERLOAD -          Enable overloading of REQ_DEL_PREV as described in Editing -          Requests. -           -   The option values are bit-masks and can be composed with logical-or in -   the obvious way. -    -Custom Validation Types - -   The form library gives you the capability to define custom validation -   types of your own. Further, the optional additional arguments of -   set_field_type effectively allow you to parameterize validation types. -   Most of the complications in the validation-type interface have to do -   with the handling of the additional arguments within custom validation -   functions. -    -  Union Types -   -   The simplest way to create a custom data type is to compose it from -   two preexisting ones: -    -FIELD *link_fieldtype(FIELDTYPE *type1, -                      FIELDTYPE *type2); - -   This function creates a field type that will accept any of the values -   legal for either of its argument field types (which may be either -   predefined or programmer-defined). If a set_field_type() call later -   requires arguments, the new composite type expects all arguments for -   the first type, than all arguments for the second. Order functions -   (see Order Requests) associated with the component types will work on -   the composite; what it does is check the validation function for the -   first type, then for the second, to figure what type the buffer -   contents should be treated as. -    -  New Field Types -   -   To create a field type from scratch, you need to specify one or both -   of the following things: -    -     * A character-validation function, to check each character as it is -       entered. -     * A field-validation function to be applied on exit from the field. -        -   Here's how you do that: -    -typedef int     (*HOOK)();       /* pointer to function returning int */ - -FIELDTYPE *new_fieldtype(HOOK f_validate, /* field validator */ -                         HOOK c_validate) /* character validator */ - - -int free_fieldtype(FIELDTYPE *ftype);     /* type to free */ - -   At least one of the arguments of new_fieldtype() must be non-NULL. The -   forms driver will automatically call the new type's validation -   functions at appropriate points in processing a field of the new type. -    -   The function free_fieldtype() deallocates the argument fieldtype, -   freeing all storage associated with it. -    -   Normally, a field validator is called when the user attempts to leave -   the field. Its first argument is a field pointer, from which it can -   get to field buffer 0 and test it. If the function returns TRUE, the -   operation succeeds; if it returns FALSE, the edit cursor stays in the -   field. -    -   A character validator gets the character passed in as a first -   argument. It too should return TRUE if the character is valid, FALSE -   otherwise. -    -  Validation Function Arguments -   -   Your field- and character- validation functions will be passed a -   second argument as well. This second argument is the address of a -   structure (which we'll call a pile) built from any of the -   field-type-specific arguments passed to set_field_type(). If no such -   arguments are defined for the field type, this pile pointer argument -   will be NULL. -    -   In order to arrange for such arguments to be passed to your validation -   functions, you must associate a small set of storage-management -   functions with the type. The forms driver will use these to synthesize -   a pile from the trailing arguments of each set_field_type() argument, -   and a pointer to the pile will be passed to the validation functions. -    -   Here is how you make the association: -    -typedef char    *(*PTRHOOK)();    /* pointer to function returning (char *) */ -typedef void    (*VOIDHOOK)();    /* pointer to function returning void */ - -int set_fieldtype_arg(FIELDTYPE *type,    /* type to alter */ -                      PTRHOOK make_str,   /* make structure from args */ -                      PTRHOOK copy_str,   /* make copy of structure */ -                      VOIDHOOK free_str); /* free structure storage */ - -   Here is how the storage-management hooks are used: -    -   make_str -          This function is called by set_field_type(). It gets one -          argument, a va_list of the type-specific arguments passed to -          set_field_type(). It is expected to return a pile pointer to a -          data structure that encapsulates those arguments. -           -   copy_str -          This function is called by form library functions that allocate -          new field instances. It is expected to take a pile pointer, -          copy the pile to allocated storage, and return the address of -          the pile copy. -           -   free_str -          This function is called by field- and type-deallocation -          routines in the library. It takes a pile pointer argument, and -          is expected to free the storage of that pile. -           -   The make_str and copy_str functions may return NULL to signal -   allocation failure. The library routines will that call them will -   return error indication when this happens. Thus, your validation -   functions should never see a NULL file pointer and need not check -   specially for it. -    -  Order Functions For Custom Types -   -   Some custom field types are simply ordered in the same well-defined -   way that TYPE_ENUM is. For such types, it is possible to define -   successor and predecessor functions to support the REQ_NEXT_CHOICE and -   REQ_PREV_CHOICE requests. Here's how: -    -typedef int     (*INTHOOK)();     /* pointer to function returning int */ - -int set_fieldtype_arg(FIELDTYPE *type,    /* type to alter */ -                      INTHOOK succ,       /* get successor value */ -                      INTHOOK pred);      /* get predecessor value */ - -   The successor and predecessor arguments will each be passed two -   arguments; a field pointer, and a pile pointer (as for the validation -   functions). They are expected to use the function field_buffer() to -   read the current value, and set_field_buffer() on buffer 0 to set the -   next or previous value. Either hook may return TRUE to indicate -   success (a legal next or previous value was set) or FALSE to indicate -   failure. -    -  Avoiding Problems -   -   The interface for defining custom types is complicated and tricky. -   Rather than attempting to create a custom type entirely from scratch, -   you should start by studying the library source code for whichever of -   the pre-defined types seems to be closest to what you want. -    -   Use that code as a model, and evolve it towards what you really want. -   You will avoid many problems and annoyances that way. The code in the -   ncurses library has been specifically exempted from the package -   copyright to support this. -    -   If your custom type defines order functions, have do something -   intuitive with a blank field. A useful convention is to make the -   successor of a blank field the types minimum value, and its -   predecessor the maximum. diff --git a/contrib/ncurses/misc/ncurses-intro.html b/contrib/ncurses/misc/ncurses-intro.html deleted file mode 100644 index d01c65e6e52d..000000000000 --- a/contrib/ncurses/misc/ncurses-intro.html +++ /dev/null @@ -1,2682 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 3.0//EN"> -<!-- -  $Id: ncurses-intro.html,v 1.31 1999/05/16 17:02:31 juergen Exp $ ---> -<HTML> -<HEAD> -<TITLE>Writing Programs with NCURSES</TITLE> -<link rev="made" href="mailto:bugs-ncurses@gnu.org"> -</HEAD> -<BODY> - -<H1>Writing Programs with NCURSES</H1> - -<BLOCKQUOTE> -by Eric S. Raymond and Zeyd M. Ben-Halim<BR> -updates since release 1.9.9e by Thomas Dickey -</BLOCKQUOTE> - -<H1>Contents</H1> -<UL> -<LI><A HREF="#introduction">Introduction</A> -<UL> -<LI><A HREF="#history">A Brief History of Curses</A> -<LI><A HREF="#scope">Scope of This Document</A> -<LI><A HREF="#terminology">Terminology</A> -</UL> -<LI><A HREF="#curses">The Curses Library</A> -<UL> -<LI><A HREF="#overview">An Overview of Curses</A> -<UL> -<LI><A HREF="#compiling">Compiling Programs using Curses</A> -<LI><A HREF="#updating">Updating the Screen</A> -<LI><A HREF="#stdscr">Standard Windows and Function Naming Conventions</A> -<LI><A HREF="#variables">Variables</A> -</UL> -<LI><A HREF="#using">Using the Library</A> -<UL> -<LI><A HREF="#starting">Starting up</A> -<LI><A HREF="#output">Output</A> -<LI><A HREF="#input">Input</A> -<LI><A HREF="#formschars">Using Forms Characters</A> -<LI><A HREF="#attributes">Character Attributes and Color</A> -<LI><A HREF="#mouse">Mouse Interfacing</A> -<LI><A HREF="#finishing">Finishing Up</A> -</UL> -<LI><A HREF="#functions">Function Descriptions</A> -<UL> -<LI><A HREF="#init">Initialization and Wrapup</A> -<LI><A HREF="#flush">Causing Output to the Terminal</A> -<LI><A HREF="#lowlevel">Low-Level Capability Access</A> -<LI><A HREF="#debugging">Debugging</A> -</UL> -<LI><A HREF="#hints">Hints, Tips, and Tricks</A> -<UL> -<LI><A HREF="#caution">Some Notes of Caution</A> -<LI><A HREF="#leaving">Temporarily Leaving ncurses Mode</A> -<LI><A HREF="#xterm">Using <CODE>ncurses</CODE> under <CODE>xterm</CODE></A> -<LI><A HREF="#screens">Handling Multiple Terminal Screens</A> -<LI><A HREF="#testing">Testing for Terminal Capabilities</A> -<LI><A HREF="#tuning">Tuning for Speed</A> -<LI><A HREF="#special">Special Features of <CODE>ncurses</CODE></A> -</UL> -<LI><A HREF="#compat">Compatibility with Older Versions</A> -<UL> -<LI><A HREF="#refbug">Refresh of Overlapping Windows</A> -<LI><A HREF="#backbug">Background Erase</A> -</UL> -<LI><A HREF="#xsifuncs">XSI Curses Conformance</A> -</UL> -<LI><A HREF="#panels">The Panels Library</A> -<UL> -<LI><A HREF="#pcompile">Compiling With the Panels Library</A> -<LI><A HREF="#poverview">Overview of Panels</A> -<LI><A HREF="#pstdscr">Panels, Input, and the Standard Screen</A> -<LI><A HREF="#hiding">Hiding Panels</A> -<LI><A HREF="#pmisc">Miscellaneous Other Facilities</A> -</UL> -<LI><A HREF="#menu">The Menu Library</A> -<UL> -<LI><A HREF="#mcompile">Compiling with the menu Library</A> -<LI><A HREF="#moverview">Overview of Menus</A> -<LI><A HREF="#mselect">Selecting items</A> -<LI><A HREF="#mdisplay">Menu Display</A> -<LI><A HREF="#mwindows">Menu Windows</A> -<LI><A HREF="#minput">Processing Menu Input</A> -<LI><A HREF="#mmisc">Miscellaneous Other Features</A> -</UL> -<LI><A HREF="#form">The Forms Library</A> -<UL> -<LI><A HREF="#fcompile">Compiling with the forms Library</A> -<LI><A HREF="#foverview">Overview of Forms</A> -<LI><A HREF="#fcreate">Creating and Freeing Fields and Forms</A> -<LI><A HREF="#fattributes">Fetching and Changing Field Attributes</A> -<UL> -<LI><A HREF="#fsizes">Fetching Size and Location Data</A> -<LI><A HREF="#flocation">Changing the Field Location</A> -<LI><A HREF="#fjust">The Justification Attribute</A> -<LI><A HREF="#fdispatts">Field Display Attributes</A> -<LI><A HREF="#foptions">Field Option Bits</A> -<LI><A HREF="#fstatus">Field Status</A> -<LI><A HREF="#fuser">Field User Pointer</A> -</UL> -<LI><A HREF="#fdynamic">Variable-Sized Fields</A> -<LI><A HREF="#fvalidation">Field Validation</A> -<UL> -<LI><A HREF="#ftype_alpha">TYPE_ALPHA</A> -<LI><A HREF="#ftype_alnum">TYPE_ALNUM</A> -<LI><A HREF="#ftype_enum">TYPE_ENUM</A> -<LI><A HREF="#ftype_integer">TYPE_INTEGER</A> -<LI><A HREF="#ftype_numeric">TYPE_NUMERIC</A> -<LI><A HREF="#ftype_regexp">TYPE_REGEXP</A> -</UL> -<LI><A HREF="#fbuffer">Direct Field Buffer Manipulation</A> -<LI><A HREF="#formattrs">Attributes of Forms</A> -<LI><A HREF="#fdisplay">Control of Form Display</A> -<LI><A HREF="#fdriver">Input Processing in the Forms Driver</A> -<UL> -<LI><A HREF="#fpage">Page Navigation Requests</A> -<LI><A HREF="#ffield">Inter-Field Navigation Requests</A> -<LI><A HREF="#fifield">Intra-Field Navigation Requests</A> -<LI><A HREF="#fscroll">Scrolling Requests</A> -<LI><A HREF="#fedit">Field Editing Requests</A> -<LI><A HREF="#forder">Order Requests</A> -<LI><A HREF="#fappcmds">Application Commands</A> -</UL> -<LI><A HREF="#fhooks">Field Change Hooks</A> -<LI><A HREF="#ffocus">Field Change Commands</A> -<LI><A HREF="#frmoptions">Form Options</A> -<LI><A HREF="#fcustom">Custom Validation Types</A> -<UL> -<LI><A HREF="#flinktypes">Union Types</A> -<LI><A HREF="#fnewtypes">New Field Types</A> -<LI><A HREF="#fcheckargs">Validation Function Arguments</A> -<LI><A HREF="#fcustorder">Order Functions For Custom Types</A> -<LI><A HREF="#fcustprobs">Avoiding Problems</A> -</UL> -</UL> -</UL> - -<HR> -<H1><A NAME="introduction">Introduction</A></H1> - -This document is an introduction to programming with <CODE>curses</CODE>. It is -not an exhaustive reference for the curses Application Programming Interface -(API); that role is filled by the <CODE>curses</CODE> manual pages.  Rather, it -is intended to help C programmers ease into using the package. <P> - -This document is aimed at C applications programmers not yet specifically -familiar with ncurses.  If you are already an experienced <CODE>curses</CODE> -programmer, you should nevertheless read the sections on -<A HREF="#mouse">Mouse Interfacing</A>, <A HREF="#debugging">Debugging</A>, -<A HREF="#compat">Compatibility with Older Versions</A>, -and <A HREF="#hints">Hints, Tips, and Tricks</A>.  These will bring you up -to speed on the special features and quirks of the <CODE>ncurses</CODE> -implementation.  If you are not so experienced, keep reading. <P> - -The <CODE>curses</CODE> package is a subroutine library for -terminal-independent screen-painting and input-event handling which -presents a high level screen model to the programmer, hiding differences -between terminal types and doing automatic optimization of output to change -one screen full of text into another.  <CODE>Curses</CODE> uses terminfo, which -is a database format that can describe the capabilities of thousands of -different terminals. <P> - -The <CODE>curses</CODE> API may seem something of an archaism on UNIX desktops -increasingly dominated by X, Motif, and Tcl/Tk.  Nevertheless, UNIX still -supports tty lines and X supports <EM>xterm(1)</EM>; the <CODE>curses</CODE> -API has the advantage of (a) back-portability to character-cell terminals, -and (b) simplicity.  For an application that does not require bit-mapped -graphics and multiple fonts, an interface implementation using <CODE>curses</CODE> -will typically be a great deal simpler and less expensive than one using an -X toolkit. <P> - -<H2><A NAME="history">A Brief History of Curses</A></H2> - -Historically, the first ancestor of <CODE>curses</CODE> was the routines written to -provide screen-handling for the game <CODE>rogue</CODE>; these used the -already-existing <CODE>termcap</CODE> database facility for describing terminal -capabilities.  These routines were abstracted into a documented library and -first released with the early BSD UNIX versions. <P> - -System III UNIX from Bell Labs featured a rewritten and much-improved -<CODE>curses</CODE> library.  It introduced the terminfo format.  Terminfo is based -on Berkeley's termcap database, but contains a number of improvements and -extensions. Parameterized capabilities strings were introduced, making it -possible to describe multiple video attributes, and colors and to handle far -more unusual terminals than possible with termcap.  In the later AT&T -System V releases, <CODE>curses</CODE> evolved to use more facilities and offer -more capabilities, going far beyond BSD curses in power and flexibility.<P> - -<H2><A NAME="scope">Scope of This Document</A></H2> - -This document describes <CODE>ncurses</CODE>, a free implementation of -the System V <CODE>curses</CODE> API with some clearly marked extensions. -It includes the following System V curses features: <P> -<UL> -<LI>Support for multiple screen highlights (BSD curses could only -handle one `standout' highlight, usually reverse-video). <P> -<LI>Support for line- and box-drawing using forms characters. <P> -<LI>Recognition of function keys on input. <P> -<LI>Color support. <P> -<LI>Support for pads (windows of larger than screen size on which the -screen or a subwindow defines a viewport). -</UL> - -Also, this package makes use of the insert and delete line and character -features of terminals so equipped, and determines how to optimally use these -features with no help from the programmer.  It allows arbitrary combinations of -video attributes to be displayed, even on terminals that leave ``magic -cookies'' on the screen to mark changes in attributes. <P> - -The <CODE>ncurses</CODE> package can also capture and use event reports from a -mouse in some environments (notably, xterm under the X window system).  This -document includes tips for using the mouse. <P> - -The <CODE>ncurses</CODE> package was originated by Pavel Curtis.  The original -maintainer of this package is -<A HREF="mailto:zmbenhal@netcom.com">Zeyd Ben-Halim</A> -<zmbenhal@netcom.com>. -<A HREF="mailto:esr@snark.thyrsus.com">Eric S. Raymond</A> -<esr@snark.thyrsus.com> -wrote many of the new features in versions after 1.8.1 -and wrote most of this introduction. -<A HREF="mailto:juergen.pfeifer@gmx.net">Jürgen Pfeifer</A> -wrote all of the menu and forms code as well as the -<A HREF="http://www.adahome.com">Ada95</A> binding. -Ongoing work is being done by -<A HREF="mailto:dickey@clark.net">Thomas Dickey</A> -and -<A HREF="mailto:juergen.pfeifer@gmx.net">Jürgen Pfeifer</A>. -<A HREF="mailto:florian@gnu.org">Florian La Roche</A> -acts as the maintainer for the Free Software Foundation, which holds the -copyright on ncurses. -Contact the current maintainers at -<A HREF="mailto:bug-ncurses@gnu.org">bug-ncurses@gnu.org</A>. -<P> - -This document also describes the <A HREF="#panels">panels</A> extension library, -similarly modeled on the SVr4 panels facility.  This library allows you to -associate backing store with each of a stack or deck of overlapping windows, -and provides operations for moving windows around in the stack that change -their visibility in the natural way (handling window overlaps). <P> - -Finally, this document describes in detail the <A HREF="#menu">menus</A> and <A -HREF="#form">forms</A> extension libraries, also cloned from System V, -which support easy construction and sequences of menus and fill-in -forms. <P> - - -<H2><A NAME="terminology">Terminology</A></H2> - -In this document, the following terminology is used with reasonable -consistency: - -<DL> -<DT> window -<DD> -A data structure describing a sub-rectangle of the screen (possibly the -entire screen).  You can write to a window as though it were a miniature -screen, scrolling independently of other windows on the physical screen. <P> -<DT> screens -<DD> -A subset of windows which are as large as the terminal screen, i.e., they start -at the upper left hand corner and encompass the lower right hand corner.  One -of these, <CODE>stdscr</CODE>, is automatically provided for the programmer. <P> -<DT> terminal screen -<DD> -The package's idea of what the terminal display currently looks like, i.e., -what the user sees now.  This is a special screen. -</DL> - -<H1><A NAME="curses">The Curses Library</A></H1> - -<H2><A NAME="overview">An Overview of Curses</A></H2> - -<H3><A NAME="compiling">Compiling Programs using Curses</A></H3> - -In order to use the library, it is necessary to have certain types and -variables defined.  Therefore, the programmer must have a line: - -<PRE> -	  #include <curses.h> -</PRE> - -at the top of the program source.  The screen package uses the Standard I/O -library, so <CODE><curses.h></CODE> includes -<CODE><stdio.h></CODE>. <CODE><curses.h></CODE> also includes -<CODE><termios.h></CODE>, <CODE><termio.h></CODE>, or -<CODE><sgtty.h></CODE> depending on your system.  It is redundant (but -harmless) for the programmer to do these includes, too. In linking with -<CODE>curses</CODE> you need to have <CODE>-lncurses</CODE> in your LDFLAGS or on the -command line.  There is no need for any other libraries. - -<H3><A NAME="updating">Updating the Screen</A></H3> - -In order to update the screen optimally, it is necessary for the routines to -know what the screen currently looks like and what the programmer wants it to -look like next. For this purpose, a data type (structure) named WINDOW is -defined which describes a window image to the routines, including its starting -position on the screen (the (y, x) coordinates of the upper left hand corner) -and its size.  One of these (called <CODE>curscr</CODE>, for current screen) is a -screen image of what the terminal currently looks like.  Another screen (called -<CODE>stdscr</CODE>, for standard screen) is provided by default to make changes -on. <P> - -A window is a purely internal representation. It is used to build and store a -potential image of a portion of the terminal.  It doesn't bear any necessary -relation to what is really on the terminal screen; it's more like a -scratchpad or write buffer. <P> - -To make the section of physical screen corresponding to a window reflect the -contents of the window structure, the routine <CODE>refresh()</CODE> (or -<CODE>wrefresh()</CODE> if the window is not <CODE>stdscr</CODE>) is called. <P> - -A given physical screen section may be within the scope of any number of -overlapping windows.  Also, changes can be made to windows in any order, -without regard to motion efficiency.  Then, at will, the programmer can -effectively say ``make it look like this,'' and let the package implementation -determine the most efficient way to repaint the screen. <P> - -<H3><A NAME="stdscr">Standard Windows and Function Naming Conventions</A></H3> - -As hinted above, the routines can use several windows, but two are -automatically given: <CODE>curscr</CODE>, which knows what the terminal looks like, -and <CODE>stdscr</CODE>, which is what the programmer wants the terminal to look -like next.  The user should never actually access <CODE>curscr</CODE> directly. -Changes should be made to through the API, and then the routine -<CODE>refresh()</CODE> (or <CODE>wrefresh()</CODE>) called. <P> - -Many functions are defined to use <CODE>stdscr</CODE> as a default screen.  For -example, to add a character to <CODE>stdscr</CODE>, one calls <CODE>addch()</CODE> with -the desired character as argument.  To write to a different window. use the -routine <CODE>waddch()</CODE> (for `w'indow-specific addch()) is provided.  This -convention of prepending function names with a `w' when they are to be -applied to specific windows is consistent.  The only routines which do not -follow it are those for which a window must always be specified. <P> - -In order to move the current (y, x) coordinates from one point to another, the -routines <CODE>move()</CODE> and <CODE>wmove()</CODE> are provided.  However, it is -often desirable to first move and then perform some I/O operation.  In order to -avoid clumsiness, most I/O routines can be preceded by the prefix 'mv' and -the desired (y, x) coordinates prepended to the arguments to the function.  For -example, the calls - -<PRE> -	  move(y, x); -	  addch(ch); -</PRE> - -can be replaced by - -<PRE> -	  mvaddch(y, x, ch); -</PRE> - -and - -<PRE> -	  wmove(win, y, x); -	  waddch(win, ch); -</PRE> - -can be replaced by - -<PRE> -	  mvwaddch(win, y, x, ch); -</PRE> - -Note that the window description pointer (win) comes before the added (y, x) -coordinates.  If a function requires a window pointer, it is always the first -parameter passed. <P> - -<H3><A NAME="variables">Variables</A></H3> - -The <CODE>curses</CODE> library sets some variables describing the terminal -capabilities. - -<PRE> -      type   name      description -      ------------------------------------------------------------------ -      int    LINES     number of lines on the terminal -      int    COLS      number of columns on the terminal -</PRE> - -The <CODE>curses.h</CODE> also introduces some <CODE>#define</CODE> constants and types -of general usefulness: - -<DL> -<DT> <CODE>bool</CODE> -<DD> boolean type, actually a `char' (e.g., <CODE>bool doneit;</CODE>) -<DT> <CODE>TRUE</CODE> -<DD> boolean `true' flag (1). -<DT> <CODE>FALSE</CODE> -<DD> boolean `false' flag (0). -<DT> <CODE>ERR</CODE> -<DD> error flag returned by routines on a failure (-1). -<DT> <CODE>OK</CODE> -<DD> error flag returned by routines when things go right. -</DL> - -<H2><A NAME="using">Using the Library</A></H2> - -Now we describe how to actually use the screen package.  In it, we assume all -updating, reading, etc. is applied to <CODE>stdscr</CODE>.  These instructions will -work on any window, providing you change the function names and parameters as -mentioned above. <P> - -Here is a sample program to motivate the discussion: <P> - -<PRE> -#include <curses.h> -#include <signal.h> - -static void finish(int sig); - -main(int argc, char *argv[]) -{ -    /* initialize your non-curses data structures here */ - -    (void) signal(SIGINT, finish);      /* arrange interrupts to terminate */ - -    (void) initscr();      /* initialize the curses library */ -    keypad(stdscr, TRUE);  /* enable keyboard mapping */ -    (void) nonl();         /* tell curses not to do NL->CR/NL on output */ -    (void) cbreak();       /* take input chars one at a time, no wait for \n */ -    (void) noecho();       /* don't echo input */ - -    if (has_colors()) -    { -        start_color(); - -        /* -         * Simple color assignment, often all we need. -         */ -        init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK); -        init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK); -        init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK); -        init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK); -        init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK); -        init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK); -        init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK); -        init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK); -    } - -    for (;;) -    { -        int c = getch();     /* refresh, accept single keystroke of input */ - -        /* process the command keystroke */ -    } - -    finish(0);               /* we're done */ -} - -static void finish(int sig) -{ -    endwin(); - -    /* do your non-curses wrapup here */ - -    exit(0); -} -</PRE> - -<H3><A NAME="starting">Starting up</A></H3> - -In order to use the screen package, the routines must know about terminal -characteristics, and the space for <CODE>curscr</CODE> and <CODE>stdscr</CODE> must be -allocated.  These function <CODE>initscr()</CODE> does both these things. Since it -must allocate space for the windows, it can overflow memory when attempting to -do so. On the rare occasions this happens, <CODE>initscr()</CODE> will terminate -the program with an error message.  <CODE>initscr()</CODE> must always be called -before any of the routines which affect windows are used.  If it is not, the -program will core dump as soon as either <CODE>curscr</CODE> or <CODE>stdscr</CODE> are -referenced.  However, it is usually best to wait to call it until after you are -sure you will need it, like after checking for startup errors.  Terminal status -changing routines like <CODE>nl()</CODE> and <CODE>cbreak()</CODE> should be called -after <CODE>initscr()</CODE>. <P> - -Once the screen windows have been allocated, you can set them up for -your program.  If you want to, say, allow a screen to scroll, use -<CODE>scrollok()</CODE>.  If you want the cursor to be left in place after -the last change, use <CODE>leaveok()</CODE>.  If this isn't done, -<CODE>refresh()</CODE> will move the cursor to the window's current (y, x) -coordinates after updating it. <P> - -You can create new windows of your own using the functions <CODE>newwin()</CODE>, -<CODE>derwin()</CODE>, and <CODE>subwin()</CODE>.  The routine <CODE>delwin()</CODE> will -allow you to get rid of old windows.  All the options described above can be -applied to any window. <P> - -<H3><A NAME="output">Output</A></H3> - -Now that we have set things up, we will want to actually update the terminal. -The basic functions used to change what will go on a window are -<CODE>addch()</CODE> and <CODE>move()</CODE>.  <CODE>addch()</CODE> adds a character at the -current (y, x) coordinates.  <CODE>move()</CODE> changes the current (y, x) -coordinates to whatever you want them to be.  It returns <CODE>ERR</CODE> if you -try to move off the window.  As mentioned above, you can combine the two into -<CODE>mvaddch()</CODE> to do both things at once. <P> - -The other output functions, such as <CODE>addstr()</CODE> and <CODE>printw()</CODE>, -all call <CODE>addch()</CODE> to add characters to the window. <P> - -After you have put on the window what you want there, when you want the portion -of the terminal covered by the window to be made to look like it, you must call -<CODE>refresh()</CODE>.  In order to optimize finding changes, <CODE>refresh()</CODE> -assumes that any part of the window not changed since the last -<CODE>refresh()</CODE> of that window has not been changed on the terminal, i.e., -that you have not refreshed a portion of the terminal with an overlapping -window.  If this is not the case, the routine <CODE>touchwin()</CODE> is provided -to make it look like the entire window has been changed, thus making -<CODE>refresh()</CODE> check the whole subsection of the terminal for changes. <P> - -If you call <CODE>wrefresh()</CODE> with <CODE>curscr</CODE> as its argument, it will -make the screen look like <CODE>curscr</CODE> thinks it looks like.  This is useful -for implementing a command which would redraw the screen in case it get messed -up. <P> - -<H3><A NAME="input">Input</A></H3> - -The complementary function to <CODE>addch()</CODE> is <CODE>getch()</CODE> which, if -echo is set, will call <CODE>addch()</CODE> to echo the character.  Since the -screen package needs to know what is on the terminal at all times, if -characters are to be echoed, the tty must be in raw or cbreak mode.  Since -initially the terminal has echoing enabled and is in ordinary ``cooked'' mode, -one or the other has to changed before calling <CODE>getch()</CODE>; otherwise, -the program's output will be unpredictable. <P> - -When you need to accept line-oriented input in a window, the functions -<CODE>wgetstr()</CODE> and friends are available.  There is even a <CODE>wscanw()</CODE> -function that can do <CODE>scanf()</CODE>(3)-style multi-field parsing on window -input.  These pseudo-line-oriented functions turn on echoing while they -execute. <P> - -The example code above uses the call <CODE>keypad(stdscr, TRUE)</CODE> to enable -support for function-key mapping.  With this feature, the <CODE>getch()</CODE> code -watches the input stream for character sequences that correspond to arrow and -function keys.  These sequences are returned as pseudo-character values.  The -<CODE>#define</CODE> values returned are listed in the <CODE>curses.h</CODE> The -mapping from sequences to <CODE>#define</CODE> values is determined by -<CODE>key_</CODE> capabilities in the terminal's terminfo entry. <P> - -<H3><A NAME="formschars">Using Forms Characters</A></H3> - -The <CODE>addch()</CODE> function (and some others, including <CODE>box()</CODE> and -<CODE>border()</CODE>) can accept some pseudo-character arguments which are specially -defined by <CODE>ncurses</CODE>.  These are <CODE>#define</CODE> values set up in -the <CODE>curses.h</CODE> header; see there for a complete list (look for -the prefix <CODE>ACS_</CODE>). <P> - -The most useful of the ACS defines are the forms-drawing characters.  You can -use these to draw boxes and simple graphs on the screen.  If the terminal -does not have such characters, <CODE>curses.h</CODE> will map them to a -recognizable (though ugly) set of ASCII defaults. <P> - -<H3><A NAME="attributes">Character Attributes and Color</A></H3> - -The <CODE>ncurses</CODE> package supports screen highlights including standout, -reverse-video, underline, and blink.  It also supports color, which is treated -as another kind of highlight. <P> - -Highlights are encoded, internally, as high bits of the pseudo-character type -(<CODE>chtype</CODE>) that <CODE>curses.h</CODE> uses to represent the contents of a -screen cell.  See the <CODE>curses.h</CODE> header file for a complete list of -highlight mask values (look for the prefix <CODE>A_</CODE>).<P> - -There are two ways to make highlights.  One is to logical-or the value of the -highlights you want into the character argument of an <CODE>addch()</CODE> call, -or any other output call that takes a <CODE>chtype</CODE> argument. <P> - -The other is to set the current-highlight value.  This is logical-or'ed with -any highlight you specify the first way.  You do this with the functions -<CODE>attron()</CODE>, <CODE>attroff()</CODE>, and <CODE>attrset()</CODE>; see the manual -pages for details. - -Color is a special kind of highlight.  The package actually thinks in terms -of color pairs, combinations of foreground and background colors.  The sample -code above sets up eight color pairs, all of the guaranteed-available colors -on black.  Note that each color pair is, in effect, given the name of its -foreground color.  Any other range of eight non-conflicting values could -have been used as the first arguments of the <CODE>init_pair()</CODE> values. <P> - -Once you've done an <CODE>init_pair()</CODE> that creates color-pair N, you can -use <CODE>COLOR_PAIR(N)</CODE> as a highlight that invokes that particular -color combination.  Note that <CODE>COLOR_PAIR(N)</CODE>, for constant N, -is itself a compile-time constant and can be used in initializers. <P> - -<H3><A NAME="mouse">Mouse Interfacing</A></H3> - -The <CODE>ncurses</CODE> library also provides a mouse interface. -<!-- The 'note' tag is not portable enough --> -<blockquote> -<strong>NOTE:</strong> this facility is specific to <CODE>ncurses</CODE>, it is not part of either -the XSI Curses standard, nor of System V Release 4, nor BSD curses. -System V Release 4 curses contains code with similar interface definitions, -however it is not documented.  Other than by disassembling the library, we -have no way to determine exactly how that mouse code works. -Thus, we recommend that you wrap mouse-related code in an #ifdef using the -feature macro NCURSES_MOUSE_VERSION so it will not be compiled and linked -on non-ncurses systems. -</blockquote> - -Presently, mouse event reporting works in the following environments: -<ul> -<li>xterm and similar programs such as rxvt. -<li>Linux console, when configured with <CODE>gpm</CODE>(1), Alessandro -Rubini's mouse server. -<li>OS/2 EMX -</ul> -<P> -The mouse interface is very simple.  To activate it, you use the function -<CODE>mousemask()</CODE>, passing it as first argument a bit-mask that specifies -what kinds of events you want your program to be able to see.  It will -return the bit-mask of events that actually become visible, which may differ -from the argument if the mouse device is not capable of reporting some of -the event types you specify. <P> - -Once the mouse is active, your application's command loop should watch -for a return value of <CODE>KEY_MOUSE</CODE> from <CODE>wgetch()</CODE>.  When -you see this, a mouse event report has been queued.  To pick it off -the queue, use the function <CODE>getmouse()</CODE> (you must do this before -the next <CODE>wgetch()</CODE>, otherwise another mouse event might come -in and make the first one inaccessible). <P> - -Each call to <CODE>getmouse()</CODE> fills a structure (the address of which you'll -pass it) with mouse event data.  The event data includes zero-origin, -screen-relative character-cell coordinates of the mouse pointer.  It also -includes an event mask.  Bits in this mask will be set, corresponding -to the event type being reported. <P> - -The mouse structure contains two additional fields which may be -significant in the future as ncurses interfaces to new kinds of -pointing device.  In addition to x and y coordinates, there is a slot -for a z coordinate; this might be useful with touch-screens that can -return a pressure or duration parameter.  There is also a device ID -field, which could be used to distinguish between multiple pointing -devices. <P> - -The class of visible events may be changed at any time via <CODE>mousemask()</CODE>. -Events that can be reported include presses, releases, single-, double- and -triple-clicks (you can set the maximum button-down time for clicks).  If -you don't make clicks visible, they will be reported as press-release -pairs.  In some environments, the event mask may include bits reporting -the state of shift, alt, and ctrl keys on the keyboard during the event. <P> - -A function to check whether a mouse event fell within a given window is -also supplied.  You can use this to see whether a given window should -consider a mouse event relevant to it. <P> - -Because mouse event reporting will not be available in all -environments, it would be unwise to build <CODE>ncurses</CODE> -applications that <EM>require</EM> the use of a mouse.  Rather, you should -use the mouse as a shortcut for point-and-shoot commands your application -would normally accept from the keyboard.  Two of the test games in the -<CODE>ncurses</CODE> distribution (<CODE>bs</CODE> and <CODE>knight</CODE>) contain -code that illustrates how this can be done. <P> - -See the manual page <CODE>curs_mouse(3X)</CODE> for full details of the -mouse-interface functions. <P> - -<H3><A NAME="finishing">Finishing Up</A></H3> - -In order to clean up after the <CODE>ncurses</CODE> routines, the routine -<CODE>endwin()</CODE> is provided.  It restores tty modes to what they were when -<CODE>initscr()</CODE> was first called, and moves the cursor down to the -lower-left corner.  Thus, anytime after the call to initscr, <CODE>endwin()</CODE> -should be called before exiting. <P> - -<H2><A NAME="functions">Function Descriptions</A></H2> - -We describe the detailed behavior of some important curses functions here, as a -supplement to the manual page descriptions. - -<H3><A NAME="init">Initialization and Wrapup</A></H3> - -<DL> -<DT> <CODE>initscr()</CODE> -<DD> The first function called should almost always be <CODE>initscr()</CODE>. -This will determine the terminal type and -initialize curses data structures. <CODE>initscr()</CODE> also arranges that -the first call to <CODE>refresh()</CODE> will clear the screen.  If an error -occurs a message is written to standard error and the program -exits. Otherwise it returns a pointer to stdscr.  A few functions may be -called before initscr (<CODE>slk_init()</CODE>, <CODE>filter()</CODE>, -<CODE>ripofflines()</CODE>, <CODE>use_env()</CODE>, and, if you are using multiple -terminals, <CODE>newterm()</CODE>.) <P> -<DT> <CODE>endwin()</CODE> -<DD> Your program should always call <CODE>endwin()</CODE> before exiting or -shelling out of the program. This function will restore tty modes, -move the cursor to the lower left corner of the screen, reset the -terminal into the proper non-visual mode.  Calling <CODE>refresh()</CODE> -or <CODE>doupdate()</CODE> after a temporary escape from the program will -restore the ncurses screen from before the escape. <P> -<DT> <CODE>newterm(type, ofp, ifp)</CODE> -<DD> A program which outputs to more than one terminal should use -<CODE>newterm()</CODE> instead of <CODE>initscr()</CODE>.  <CODE>newterm()</CODE> should -be called once for each terminal.  It returns a variable of type -<CODE>SCREEN *</CODE> which should be saved as a reference to that -terminal. The arguments are the type of the terminal (a string) and -<CODE>FILE</CODE> pointers for the output and input of the terminal.  If -type is NULL then the environment variable <CODE>$TERM</CODE> is used. -<CODE>endwin()</CODE> should called once at wrapup time for each terminal -opened using this function. <P> -<DT> <CODE>set_term(new)</CODE> -<DD> This function is used to switch to a different terminal previously -opened by <CODE>newterm()</CODE>.  The screen reference for the new terminal -is passed as the parameter.  The previous terminal is returned by the -function.  All other calls affect only the current terminal. <P> -<DT> <CODE>delscreen(sp)</CODE> -<DD> The inverse of <CODE>newterm()</CODE>; deallocates the data structures -associated with a given <CODE>SCREEN</CODE> reference. -</DL> - -<H3><A NAME="flush">Causing Output to the Terminal</A></H3> - -<DL> -<DT> <CODE>refresh()</CODE> and <CODE>wrefresh(win)</CODE> -<DD> These functions must be called to actually get any output on -the  terminal,  as  other  routines  merely  manipulate data -structures.  <CODE>wrefresh()</CODE> copies the named window  to the physical -terminal screen,  taking  into account  what is already -there in  order to  do optimizations.  <CODE>refresh()</CODE> does a -refresh of <CODE>stdscr()</CODE>.   Unless <CODE>leaveok()</CODE> has been -enabled, the physical cursor of the terminal is left at  the -location of the window's cursor. <P> -<DT> <CODE>doupdate()</CODE> and <CODE>wnoutrefresh(win)</CODE> -<DD> These two functions allow multiple updates with more efficiency -than wrefresh.  To use them, it is important to understand how curses -works.  In addition to all the window structures, curses keeps two -data structures representing the terminal screen: a physical screen, -describing what is actually on the screen, and a virtual screen, -describing what the programmer wants to have on the screen.  wrefresh -works by first copying the named window to the virtual screen -(<CODE>wnoutrefresh()</CODE>), and then calling the routine to update the -screen (<CODE>doupdate()</CODE>).  If the programmer wishes to output -several windows at once, a series of calls to <CODE>wrefresh</CODE> will result -in alternating calls to <CODE>wnoutrefresh()</CODE> and <CODE>doupdate()</CODE>, -causing several bursts of output to the screen.  By calling -<CODE>wnoutrefresh()</CODE> for each window, it is then possible to call -<CODE>doupdate()</CODE> once, resulting in only one burst of output, with -fewer total characters transmitted (this also avoids a visually annoying -flicker at each update). -</DL> - -<H3><A NAME="lowlevel">Low-Level Capability Access</A></H3> - -<DL> -<DT> <CODE>setupterm(term, filenum, errret)</CODE> -<DD> This routine is called to initialize a terminal's description, without setting -up the curses screen structures or changing the tty-driver mode bits. -<CODE>term</CODE> is the character string representing the name of the terminal -being used.  <CODE>filenum</CODE> is the UNIX file descriptor of the terminal to -be used for output.  <CODE>errret</CODE> is a pointer to an integer, in which a -success or failure indication is returned.  The values returned can be 1 (all -is well), 0 (no such terminal), or -1 (some problem locating the terminfo -database). <P> - -The value of <CODE>term</CODE> can be given as NULL, which will cause the value of -<CODE>TERM</CODE> in the environment to be used.  The <CODE>errret</CODE> pointer can -also be given as NULL, meaning no error code is wanted.  If <CODE>errret</CODE> is -defaulted, and something goes wrong, <CODE>setupterm()</CODE> will print an -appropriate error message and exit, rather than returning.  Thus, a simple -program can call setupterm(0, 1, 0) and not worry about initialization -errors. <P> - -After the call to <CODE>setupterm()</CODE>, the global variable <CODE>cur_term</CODE> is -set to point to the current structure of terminal capabilities. By calling -<CODE>setupterm()</CODE> for each terminal, and saving and restoring -<CODE>cur_term</CODE>, it is possible for a program to use two or more terminals at -once.  <CODE>Setupterm()</CODE> also stores the names section of the terminal -description in the global character array <CODE>ttytype[]</CODE>.  Subsequent calls -to <CODE>setupterm()</CODE> will overwrite this array, so you'll have to save it -yourself if need be. -</DL> - -<H3><A NAME="debugging">Debugging</A></H3> - -<!-- The 'note' tag is not portable enough --> -<blockquote> -<strong>NOTE:</strong> These functions are not part of the standard curses API! -</blockquote> - -<DL> -<DT> <CODE>trace()</CODE> -<DD> -This function can be used to explicitly set a trace level.  If the -trace level is nonzero, execution of your program will generate a file -called `trace' in the current working directory containing a report on -the library's actions.  Higher trace levels enable more detailed (and -verbose) reporting -- see comments attached to <CODE>TRACE_</CODE> defines -in the <CODE>curses.h</CODE> file for details.  (It is also possible to set -a trace level by assigning a trace level value to the environment variable -<CODE>NCURSES_TRACE</CODE>). -<DT> <CODE>_tracef()</CODE> -<DD> -This function can be used to output your own debugging information.  It is only -available only if you link with -lncurses_g.  It can be used the same way as -<CODE>printf()</CODE>, only it outputs a newline after the end of arguments. -The output goes to a file called <CODE>trace</CODE> in the current directory. -</DL> - -Trace logs can be difficult to interpret due to the sheer volume of -data dumped in them.  There is a script called <STRONG>tracemunch</STRONG> -included with the <CODE>ncurses</CODE> distribution that can alleviate -this problem somewhat; it compacts long sequences of similar operations into -more succinct single-line pseudo-operations. These pseudo-ops can be -distinguished by the fact that they are named in capital letters.<P> - -<H2><A NAME="hints">Hints, Tips, and Tricks</A></H2> - -The <CODE>ncurses</CODE> manual pages are a complete reference for this library. -In the remainder of this document, we discuss various useful methods that -may not be obvious from the manual page descriptions. <P> - -<H3><A NAME="caution">Some Notes of Caution</A></H3> - -If you find yourself thinking you need to use <CODE>noraw()</CODE> or -<CODE>nocbreak()</CODE>, think again and move carefully.  It's probably -better design to use <CODE>getstr()</CODE> or one of its relatives to -simulate cooked mode.  The <CODE>noraw()</CODE> and <CODE>nocbreak()</CODE> -functions try to restore cooked mode, but they may end up clobbering -some control bits set before you started your application.  Also, they -have always been poorly documented, and are likely to hurt your -application's usability with other curses libraries. <P> - -Bear in mind that <CODE>refresh()</CODE> is a synonym for <CODE>wrefresh(stdscr)</CODE>. -Don't try to mix use of <CODE>stdscr</CODE> with use of windows declared -by <CODE>newwin()</CODE>; a <CODE>refresh()</CODE> call will blow them off the -screen.  The right way to handle this is to use <CODE>subwin()</CODE>, or -not touch <CODE>stdscr</CODE> at all and tile your screen with declared -windows which you then <CODE>wnoutrefresh()</CODE> somewhere in your program -event loop, with a single <CODE>doupdate()</CODE> call to trigger actual -repainting. <P> - -You are much less likely to run into problems if you design your screen -layouts to use tiled rather than overlapping windows.  Historically, -curses support for overlapping windows has been weak, fragile, and poorly -documented.  The <CODE>ncurses</CODE> library is not yet an exception to this -rule. <P> - -There is a panels library included in the <CODE>ncurses</CODE> -distribution that does a pretty good job of strengthening the -overlapping-windows facilities. <P> - -Try to avoid using the global variables LINES and COLS.  Use -<CODE>getmaxyx()</CODE> on the <CODE>stdscr</CODE> context instead.  Reason: -your code may be ported to run in an environment with window resizes, -in which case several screens could be open with different sizes. <P> - -<H3><A NAME="leaving">Temporarily Leaving NCURSES Mode</A></H3> - -Sometimes you will want to write a program that spends most of its time in -screen mode, but occasionally returns to ordinary `cooked' mode.  A common -reason for this is to support shell-out.  This behavior is simple to arrange -in <CODE>ncurses</CODE>. <P> - -To leave <CODE>ncurses</CODE> mode, call <CODE>endwin()</CODE> as you would if you -were intending to terminate the program.  This will take the screen back to -cooked mode; you can do your shell-out.  When you want to return to -<CODE>ncurses</CODE> mode, simply call <CODE>refresh()</CODE> or <CODE>doupdate()</CODE>. -This will repaint the screen. <P> - -There is a boolean function, <CODE>isendwin()</CODE>, which code can use to -test whether <CODE>ncurses</CODE> screen mode is active.  It returns <CODE>TRUE</CODE> -in the interval between an <CODE>endwin()</CODE> call and the following -<CODE>refresh()</CODE>, <CODE>FALSE</CODE> otherwise.  <P> - -Here is some sample code for shellout: - -<PRE> -    addstr("Shelling out..."); -    def_prog_mode();           /* save current tty modes */ -    endwin();                  /* restore original tty modes */ -    system("sh");              /* run shell */ -    addstr("returned.\n");     /* prepare return message */ -    refresh();                 /* restore save modes, repaint screen */ -</PRE> - -<H3><A NAME="xterm">Using NCURSES under XTERM</A></H3> - -A resize operation in X sends SIGWINCH to the application running under xterm. -The <CODE>ncurses</CODE> library provides an experimental signal -handler, but in general does not catch this signal, because it cannot -know how you want the screen re-painted.  You will usually have to write the -SIGWINCH handler yourself.  Ncurses can give you some help. <P> - -The easiest way to code your SIGWINCH handler is to have it do an -<CODE>endwin</CODE>, followed by an <CODE>refresh</CODE> and a screen repaint you code -yourself.  The <CODE>refresh</CODE> will pick up the new screen size from the -xterm's environment. <P> - -That is the standard way, of course (it even works with some vendor's curses -implementations). -Its drawback is that it clears the screen to reinitialize the display, and does -not resize subwindows which must be shrunk. -<CODE>Ncurses</CODE> provides an extension which works better, the -<CODE>resizeterm</CODE> function.  That function ensures that all windows -are limited to the new screen dimensions, and pads <CODE>stdscr</CODE> -with blanks if the screen is larger. <P> - -Finally, ncurses can be configured to provide its own SIGWINCH handler, -based on <CODE>resizeterm</CODE>. - -<H3><A NAME="screens">Handling Multiple Terminal Screens</A></H3> - -The <CODE>initscr()</CODE> function actually calls a function named -<CODE>newterm()</CODE> to do most of its work.  If you are writing a program that -opens multiple terminals, use <CODE>newterm()</CODE> directly. <P> - -For each call, you will have to specify a terminal type and a pair of file -pointers; each call will return a screen reference, and <CODE>stdscr</CODE> will be -set to the last one allocated.  You will switch between screens with the -<CODE>set_term</CODE> call.  Note that you will also have to call -<CODE>def_shell_mode</CODE> and <CODE>def_prog_mode</CODE> on each tty yourself. <P> - -<H3><A NAME="testing">Testing for Terminal Capabilities</A></H3> - -Sometimes you may want to write programs that test for the presence of various -capabilities before deciding whether to go into <CODE>ncurses</CODE> mode.  An easy -way to do this is to call <CODE>setupterm()</CODE>, then use the functions -<CODE>tigetflag()</CODE>, <CODE>tigetnum()</CODE>, and <CODE>tigetstr()</CODE> to do your -testing. <P> - -A particularly useful case of this often comes up when you want to -test whether a given terminal type should be treated as `smart' -(cursor-addressable) or `stupid'.  The right way to test this is to see -if the return value of <CODE>tigetstr("cup")</CODE> is non-NULL.  Alternatively, -you can include the <CODE>term.h</CODE> file and test the value of the -macro <CODE>cursor_address</CODE>. <P> - -<H3><A NAME="tuning">Tuning for Speed</A></H3> - -Use the <CODE>addchstr()</CODE> family of functions for fast -screen-painting of text when you know the text doesn't contain any -control characters.  Try to make attribute changes infrequent on your -screens.  Don't use the <CODE>immedok()</CODE> option! <P> - -<H3><A NAME="special">Special Features of NCURSES</A></H3> - -The <CODE>wresize()</CODE> function allows you to resize a window in place. -The associated <CODE>resizeterm()</CODE> function simplifies the construction -of <a HREF="#xterm">SIGWINCH</a> handlers, for resizing all windows.  <P> - -The <CODE>define_key()</CODE> function allows you -to define at runtime function-key control sequences which are not in the -terminal description. -The <CODE>keyok()</CODE> function allows you to temporarily -enable or disable interpretation of any function-key control sequence. <P> - -The <CODE>use_default_colors()</CODE> function allows you to construct -applications which can use the terminal's default foreground and -background colors as an additional "default" color. -Several terminal emulators support this feature, which is based on ISO 6429. <P> - -Ncurses supports up 16 colors, unlike SVr4 curses which defines only 8. -While most terminals which provide color allow only 8 colors, about -a quarter (including XFree86 xterm) support 16 colors. - -<H2><A NAME="compat">Compatibility with Older Versions</A></H2> - -Despite our best efforts, there are some differences between <CODE>ncurses</CODE> -and the (undocumented!) behavior of older curses implementations.  These arise -from ambiguities or omissions in the documentation of the API. - -<H3><A NAME="refbug">Refresh of Overlapping Windows</A></H3> - -If you define two windows A and B that overlap, and then alternately scribble -on and refresh them, the changes made to the overlapping region under historic -<CODE>curses</CODE> versions were often not documented precisely. <P> - -To understand why this is a problem, remember that screen updates are -calculated between two representations of the <EM>entire</EM> display. The -documentation says that when you refresh a window, it is first copied to to the -virtual screen, and then changes are calculated to update the physical screen -(and applied to the terminal).  But "copied to" is not very specific, and -subtle differences in how copying works can produce different behaviors in the -case where two overlapping windows are each being refreshed at unpredictable -intervals. <P> - -What happens to the overlapping region depends on what <CODE>wnoutrefresh()</CODE> -does with its argument -- what portions of the argument window it copies to the -virtual screen.  Some implementations do "change copy", copying down only -locations in the window that have changed (or been marked changed with -<CODE>wtouchln()</CODE> and friends).  Some implementations do  "entire copy", -copying <EM>all</EM> window locations to the virtual screen whether or not -they have changed. <P> - -The <CODE>ncurses</CODE> library itself has not always been consistent on this -score.  Due to a bug, versions 1.8.7 to 1.9.8a did entire copy.  Versions -1.8.6 and older, and versions 1.9.9 and newer, do change copy. <P> - -For most commercial curses implementations, it is not documented and not known -for sure (at least not to the <CODE>ncurses</CODE> maintainers) whether they do -change copy or entire copy.  We know that System V release 3 curses has logic -in it that looks like an attempt to do change copy, but the surrounding logic -and data representations are sufficiently complex, and our knowledge -sufficiently indirect, that it's hard to know whether this is reliable. - -It is not clear what the SVr4 documentation and XSI standard intend.  The XSI -Curses standard barely mentions wnoutrefresh(); the SVr4 documents seem to be -describing entire-copy, but it is possible with some effort and straining to -read them the other way. <P> - -It might therefore be unwise to rely on either behavior in programs that might -have to be linked with other curses implementations.  Instead, you can do an -explicit <CODE>touchwin()</CODE> before the <CODE>wnoutrefresh()</CODE> call to -guarantee an entire-contents copy anywhere. <P> - -The really clean way to handle this is to use the panels library.  If, -when you want a screen update, you do <CODE>update_panels()</CODE>, it will -do all the necessary <CODE>wnoutrfresh()</CODE> calls for whatever panel -stacking order you have defined.  Then you can do one <CODE>doupdate()</CODE> -and there will be a <EM>single</EM> burst of physical I/O that will do -all your updates. <P> - -<H3><A NAME="backbug">Background Erase</A></H3> - -If you have been using a very old versions of <CODE>ncurses</CODE> (1.8.7 or -older) you may be surprised by the behavior of the erase functions.  In older -versions, erased areas of a window were filled with a blank modified by the -window's current attribute (as set by <STRONG>wattrset()</STRONG>, <STRONG>wattron()</STRONG>, -<STRONG>wattroff()</STRONG> and friends). <P> - -In newer versions, this is not so.  Instead, the attribute of erased blanks -is normal unless and until it is modified by the functions <CODE>bkgdset()</CODE> -or <CODE>wbkgdset()</CODE>. <P> - -This change in behavior conforms <CODE>ncurses</CODE> to System V Release 4 and -the XSI Curses standard. <P> - -<H2><A NAME="xsifuncs">XSI Curses Conformance</A></H2> - -The <CODE>ncurses</CODE> library is intended to be base-level conformant with the -XSI Curses standard from X/Open.  Many extended-level features (in fact, almost -all features not directly concerned with wide characters and -internationalization) are also supported. <P> - -One effect of XSI conformance is the change in behavior described under -<A HREF="#backbug">"Background Erase -- Compatibility with Old Versions"</A>. <P> - -Also, <CODE>ncurses</CODE> meets the XSI requirement that every macro -entry point have a corresponding function which may be linked (and -will be prototype-checked) if the macro definition is disabled with -<CODE>#undef</CODE>. <P> - -<H1><A NAME="panels">The Panels Library</A></H1> - -The <CODE>ncurses</CODE> library by itself provides good support for screen -displays in which the windows are tiled (non-overlapping).  In the more -general case that windows may overlap, you have to use a series of -<CODE>wnoutrefresh()</CODE> calls followed by a <CODE>doupdate()</CODE>, and be -careful about the order you do the window refreshes in.  It has to be -bottom-upwards, otherwise parts of windows that should be obscured will -show through. <P> - -When your interface design is such that windows may dive deeper into the -visibility stack or pop to the top at runtime, the resulting book-keeping -can be tedious and difficult to get right.  Hence the panels library. <P> - -The <CODE>panel</CODE> library first appeared in AT&T System V.  The -version documented here is the <CODE>panel</CODE> code distributed -with <CODE>ncurses</CODE>. - -<H2><A NAME="pcompile">Compiling With the Panels Library</A></H2> - -Your panels-using modules must import the panels library declarations with - -<PRE> -	  #include <panel.h> -</PRE> - -and must be linked explicitly with the panels library using an -<CODE>-lpanel</CODE> argument.  Note that they must also link the -<CODE>ncurses</CODE> library with <CODE>-lncurses</CODE>.  Many linkers -are two-pass and will accept either order, but it is still good practice -to put <CODE>-lpanel</CODE> first and <CODE>-lncurses</CODE> second. - -<H2><A NAME="poverview">Overview of Panels</A></H2> - -A panel object is a window that is implicitly treated as part of a -<DFN>deck</DFN> including all other panel objects.  The deck has an implicit -bottom-to-top visibility order.  The panels library includes an update -function (analogous to <CODE>refresh()</CODE>) that displays all panels in the -deck in the proper order to resolve overlaps.  The standard window, -<CODE>stdscr</CODE>, is considered below all panels. <P> - -Details on the panels functions are available in the man pages.  We'll just -hit the highlights here. <P> - -You create a panel from a window by calling <CODE>new_panel()</CODE> on a -window pointer.  It then becomes the top of the deck.  The panel's window -is available as the value of <CODE>panel_window()</CODE> called with the -panel pointer as argument.<P> - -You can delete a panel (removing it from the deck) with <CODE>del_panel</CODE>. -This will not deallocate the associated window; you have to do that yourself. - -You can replace a panel's window with a different window by calling -<CODE>replace_window</CODE>.  The new window may be of different size; -the panel code will re-compute all overlaps.  This operation doesn't -change the panel's position in the deck. <P> - -To move a panel's window, use <CODE>move_panel()</CODE>.  The -<CODE>mvwin()</CODE> function on the panel's window isn't sufficient because it -doesn't update the panels library's representation of where the windows are. -This operation leaves the panel's depth, contents, and size unchanged. <P> - -Two functions (<CODE>top_panel()</CODE>, <CODE>bottom_panel()</CODE>) are -provided for rearranging the deck.  The first pops its argument window to the -top of the deck; the second sends it to the bottom.  Either operation leaves -the panel's screen location, contents, and size unchanged. <P> - -The function <CODE>update_panels()</CODE> does all the -<CODE>wnoutrefresh()</CODE> calls needed to prepare for -<CODE>doupdate()</CODE> (which you must call yourself, afterwards). <P> - -Typically, you will want to call <CODE>update_panels()</CODE> and -<CODE>doupdate()</CODE> just before accepting command input, once in each cycle -of interaction with the user.  If you call <CODE>update_panels()</CODE> after -each and every panel write, you'll generate a lot of unnecessary refresh -activity and screen flicker. <P> - -<H2><A NAME="pstdscr">Panels, Input, and the Standard Screen</A></H2> - -You shouldn't mix <CODE>wnoutrefresh()</CODE> or <CODE>wrefresh()</CODE> -operations with panels code; this will work only if the argument window -is either in the top panel or unobscured by any other panels. <P> - -The <CODE>stsdcr</CODE> window is a special case.  It is considered below all -panels.  Because changes to panels may obscure parts of <CODE>stdscr</CODE>, -though, you should call <CODE>update_panels()</CODE> before -<CODE>doupdate()</CODE> even when you only change <CODE>stdscr</CODE>. <P> - -Note that <CODE>wgetch</CODE> automatically calls <CODE>wrefresh</CODE>. -Therefore, before requesting input from a panel window, you need to be sure -that the panel is totally unobscured. <P> - -There is presently no way to display changes to one obscured panel without -repainting all panels. <P> - -<H2><A NAME="hiding">Hiding Panels</A></H2> - -It's possible to remove a panel from the deck temporarily; use -<CODE>hide_panel</CODE> for this.  Use <CODE>show_panel()</CODE> to render it -visible again.  The predicate function <CODE>panel_hidden</CODE> -tests whether or not a panel is hidden. <P> - -The <CODE>panel_update</CODE> code ignores hidden panels.  You cannot do -<CODE>top_panel()</CODE> or <CODE>bottom_panel</CODE> on a hidden panel(). -Other panels operations are applicable. <P> - -<H2><A NAME="pmisc">Miscellaneous Other Facilities</A></H2> - -It's possible to navigate the deck using the functions -<CODE>panel_above()</CODE> and <CODE>panel_below</CODE>.  Handed a panel -pointer, they return the panel above or below that panel.  Handed -<CODE>NULL</CODE>, they return the bottom-most or top-most panel. <P> - -Every panel has an associated user pointer, not used by the panel code, to -which you can attach application data.  See the man page documentation -of <CODE>set_panel_userptr()</CODE> and <CODE>panel_userptr</CODE> for -details. <P> - -<H1><A NAME="menu">The Menu Library</A></H1> - -A menu is a screen display that assists the user to choose some subset -of a given set of items.  The <CODE>menu</CODE> library is a curses -extension that supports easy programming of menu hierarchies with a -uniform but flexible interface. <P> - -The <CODE>menu</CODE> library first appeared in AT&T System V.  The -version documented here is the <CODE>menu</CODE> code distributed -with <CODE>ncurses</CODE>. <P> - -<H2><A NAME="mcompile">Compiling With the menu Library</A></H2> - -Your menu-using modules must import the menu library declarations with - -<PRE> -	  #include <menu.h> -</PRE> - -and must be linked explicitly with the menus library using an -<CODE>-lmenu</CODE> argument.  Note that they must also link the -<CODE>ncurses</CODE> library with <CODE>-lncurses</CODE>.  Many linkers -are two-pass and will accept either order, but it is still good practice -to put <CODE>-lmenu</CODE> first and <CODE>-lncurses</CODE> second. - -<H2><A NAME="moverview">Overview of Menus</A></H2> - -The menus created by this library consist of collections of -<DFN>items</DFN> including a name string part and a description string -part.  To make menus, you create groups of these items and connect -them with menu frame objects. <P> - -The menu can then by <DFN>posted</DFN>, that is written to an -associated window.  Actually, each menu has two associated windows; a -containing window in which the programmer can scribble titles or -borders, and a subwindow in which the menu items proper are displayed. -If this subwindow is too small to display all the items, it will be a -scrollable viewport on the collection of items. <P> - -A menu may also be <DFN>unposted</DFN> (that is, undisplayed), and finally -freed to make the storage associated with it and its items available for -re-use. <P> - -The general flow of control of a menu program looks like this: - -<OL> -<LI>Initialize <CODE>curses</CODE>. -<LI>Create the menu items, using <CODE>new_item()</CODE>. -<LI>Create the menu using <CODE>new_menu()</CODE>. -<LI>Post the menu using <CODE>menu_post()</CODE>. -<LI>Refresh the screen. -<LI>Process user requests via an input loop. -<LI>Unpost the menu using <CODE>menu_unpost()</CODE>. -<LI>Free the menu, using <CODE>free_menu()</CODE>. -<LI>Free the items using <CODE>free_item()</CODE>. -<LI>Terminate <CODE>curses</CODE>. -</OL> - -<H2><A NAME="mselect">Selecting items</A></H2> - -Menus may be multi-valued or (the default) single-valued (see the manual -page <CODE>menu_opts(3x)</CODE> to see how to change the default). -Both types always have a <DFN>current item</DFN>. <P> - -From a single-valued menu you can read the selected value simply by looking -at the current item.  From a multi-valued menu, you get the selected set -by looping through the items applying the <CODE>item_value()</CODE> -predicate function.  Your menu-processing code can use the function -<CODE>set_item_value()</CODE> to flag the items in the select set. <P> - -Menu items can be made unselectable using <CODE>set_item_opts()</CODE> -or <CODE>item_opts_off()</CODE> with the <CODE>O_SELECTABLE</CODE> -argument.  This is the only option so far defined for menus, but it -is good practice to code as though other option bits might be on. <P> - -<H2><A NAME="mdisplay">Menu Display</A></H2> - -The menu library calculates a minimum display size for your window, based -on the following variables: <P> - -<UL> -<LI>The number and maximum length of the menu items -<LI>Whether the O_ROWMAJOR option is enabled -<LI>Whether display of descriptions is enabled -<LI>Whatever menu format may have been set by the programmer -<LI>The length of the menu mark string used for highlighting selected items -</UL> - -The function <CODE>set_menu_format()</CODE> allows you to set the -maximum size of the viewport or <DFN>menu page</DFN> that will be used -to display menu items.  You can retrieve any format associated with a -menu with <CODE>menu_format()</CODE>. The default format is rows=16, -columns=1. <P> - -The actual menu page may be smaller than the format size.  This depends -on the item number and size and whether O_ROWMAJOR is on.  This option -(on by default) causes menu items to be displayed in a `raster-scan' -pattern, so that if more than one item will fit horizontally the first -couple of items are side-by-side in the top row.  The alternative is -column-major display, which tries to put the first several items in -the first column. <P> - -As mentioned above, a menu format not large enough to allow all items to fit -on-screen will result in a menu display that is vertically scrollable. <P> -You can scroll it with requests to the menu driver, which will be described -in the section on <A HREF="#minput">menu input handling</A>. <P> - -Each menu has a <DFN>mark string</DFN> used to visually tag selected items; -see the <CODE>menu_mark(3x)</CODE> manual page for details.  The mark -string length also influences the menu page size. <P> - -The function <CODE>scale_menu()</CODE> returns the minimum display size -that the menu code computes from all these factors. - -There are other menu display attributes including a select attribute, -an attribute for selectable items, an attribute for unselectable items, -and a pad character used to separate item name text from description -text.  These have reasonable defaults which the library allows you to -change (see the <CODE>menu_attribs(3x)</CODE> manual page. <P> - -<H2><A NAME="mwindows">Menu Windows</A></H2> - -Each menu has, as mentioned previously, a pair of associated windows. -Both these windows are painted when the menu is posted and erased when -the menu is unposted. <P> - -The outer or frame window is not otherwise touched by the menu -routines.  It exists so the programmer can associate a title, a -border, or perhaps help text with the menu and have it properly -refreshed or erased at post/unpost time.  The inner window or -<DFN>subwindow</DFN> is where the current menu page is displayed. <P> - -By default, both windows are <CODE>stdscr</CODE>.  You can set them with the -functions in <CODE>menu_win(3x)</CODE>. <P> - -When you call <CODE>menu_post()</CODE>, you write the menu to its -subwindow.  When you call <CODE>menu_unpost()</CODE>, you erase the -subwindow, However, neither of these actually modifies the screen.  To -do that, call <CODE>wrefresh()</CODE> or some equivalent. <P> - -<H2><A NAME="minput">Processing Menu Input</A></H2> - -The main loop of your menu-processing code should call -<CODE>menu_driver()</CODE> repeatedly. The first argument of this routine -is a menu pointer; the second is a menu command code.  You should write an -input-fetching routine that maps input characters to menu command codes, and -pass its output to <CODE>menu_driver()</CODE>.  The menu command codes are -fully documented in <CODE>menu_driver(3x)</CODE>. <P> - -The simplest group of command codes is <CODE>REQ_NEXT_ITEM</CODE>, -<CODE>REQ_PREV_ITEM</CODE>, <CODE>REQ_FIRST_ITEM</CODE>, -<CODE>REQ_LAST_ITEM</CODE>, <CODE>REQ_UP_ITEM</CODE>, -<CODE>REQ_DOWN_ITEM</CODE>, <CODE>REQ_LEFT_ITEM</CODE>, -<CODE>REQ_RIGHT_ITEM</CODE>.  These change the currently selected -item.  These requests may cause scrolling of the menu page if it only -partially displayed. <P> - -There are explicit requests for scrolling which also change the -current item (because the select location does not change, but the -item there does).  These are <CODE>REQ_SCR_DLINE</CODE>, -<CODE>REQ_SCR_ULINE</CODE>, <CODE>REQ_SCR_DPAGE</CODE>, and -<CODE>REQ_SCR_UPAGE</CODE>. <P> - -The <CODE>REQ_TOGGLE_ITEM</CODE> selects or deselects the current item. -It is for use in multi-valued menus; if you use it with <CODE>O_ONEVALUE</CODE> -on, you'll get an error return (<CODE>E_REQUEST_DENIED</CODE>). <P> - -Each menu has an associated pattern buffer.  The -<CODE>menu_driver()</CODE> logic tries to accumulate printable ASCII -characters passed in in that buffer; when it matches a prefix of an -item name, that item (or the next matching item) is selected.  If -appending a character yields no new match, that character is deleted -from the pattern buffer, and <CODE>menu_driver()</CODE> returns -<CODE>E_NO_MATCH</CODE>. <P> - -Some requests change the pattern buffer directly: -<CODE>REQ_CLEAR_PATTERN</CODE>, <CODE>REQ_BACK_PATTERN</CODE>, -<CODE>REQ_NEXT_MATCH</CODE>, <CODE>REQ_PREV_MATCH</CODE>.  The latter -two are useful when pattern buffer input matches more than one item -in a multi-valued menu. <P> - -Each successful scroll or item navigation request clears the pattern -buffer.  It is also possible to set the pattern buffer explicitly -with <CODE>set_menu_pattern()</CODE>. <P> - -Finally, menu driver requests above the constant <CODE>MAX_COMMAND</CODE> -are considered application-specific commands.  The <CODE>menu_driver()</CODE> -code ignores them and returns <CODE>E_UNKNOWN_COMMAND</CODE>. - -<H2><A NAME="mmisc">Miscellaneous Other Features</A></H2> - -Various menu options can affect the processing and visual appearance -and input processing of menus.  See <CODE>menu_opts(3x) for -details.</CODE> <P> - -It is possible to change the current item from application code; this -is useful if you want to write your own navigation requests.  It is -also possible to explicitly set the top row of the menu display.  See -<CODE>mitem_current(3x)</CODE>. - -If your application needs to change the menu subwindow cursor for -any reason, <CODE>pos_menu_cursor()</CODE> will restore it to the -correct location for continuing menu driver processing. <P> - -It is possible to set hooks to be called at menu initialization and -wrapup time, and whenever the selected item changes.  See -<CODE>menu_hook(3x)</CODE>. <P> - -Each item, and each menu, has an associated user pointer on which you -can hang application data.  See <CODE>mitem_userptr(3x)</CODE> and -<CODE>menu_userptr(3x)</CODE>. <P> - -<H1><A NAME="form">The Forms Library</A></H1> - -The <CODE>form</CODE> library is a curses extension that supports easy -programming of on-screen forms for data entry and program control. <P> - -The <CODE>form</CODE> library first appeared in AT&T System V.  The -version documented here is the <CODE>form</CODE> code distributed -with <CODE>ncurses</CODE>. <P> - -<H2><A NAME="fcompile">Compiling With the form Library</A></H2> - -Your form-using modules must import the form library declarations with - -<PRE> -	  #include <form.h> -</PRE> - -and must be linked explicitly with the forms library using an -<CODE>-lform</CODE> argument.  Note that they must also link the -<CODE>ncurses</CODE> library with <CODE>-lncurses</CODE>.  Many linkers -are two-pass and will accept either order, but it is still good practice -to put <CODE>-lform</CODE> first and <CODE>-lncurses</CODE> second. <P> - -<H2><A NAME="foverview">Overview of Forms</A></H2> - -A form is a collection of fields; each field may be either a label -(explanatory text) or a data-entry location.  Long forms may be -segmented into pages; each entry to a new page clears the screen. <P> -To make forms, you create groups of fields and connect them with form -frame objects; the form library makes this relatively simple. <P> - -Once defined, a form can be <DFN>posted</DFN>, that is written to an -associated window.  Actually, each form has two associated windows; a -containing window in which the programmer can scribble titles or -borders, and a subwindow in which the form fields proper are displayed. <P> - -As the form user fills out the posted form, navigation and editing -keys support movement between fields, editing keys support modifying -field, and plain text adds to or changes data in a current field.  The -form library allows you (the forms designer) to bind each navigation -and editing key to any keystroke accepted by <CODE>curses</CODE> - -Fields may have validation conditions on them, so that they check input -data for type and value.  The form library supplies a rich set of -pre-defined field types, and makes it relatively easy to define new ones. <P> - -Once its transaction is completed (or aborted), a form may be -<DFN>unposted</DFN> (that is, undisplayed), and finally freed to make -the storage associated with it and its items available for re-use. <P> - -The general flow of control of a form program looks like this: - -<OL> -<LI>Initialize <CODE>curses</CODE>. -<LI>Create the form fields, using <CODE>new_field()</CODE>. -<LI>Create the form using <CODE>new_form()</CODE>. -<LI>Post the form using <CODE>form_post()</CODE>. -<LI>Refresh the screen. -<LI>Process user requests via an input loop. -<LI>Unpost the form using <CODE>form_unpost()</CODE>. -<LI>Free the form, using <CODE>free_form()</CODE>. -<LI>Free the fields using <CODE>free_field()</CODE>. -<LI>Terminate <CODE>curses</CODE>. -</OL> - -Note that this looks much like a menu program; the form library handles -tasks which are in many ways similar, and its interface was obviously -designed to resemble that of the <A HREF="#menu">menu library</A> -wherever possible. <P> - -In forms programs, however, the `process user requests' is somewhat more -complicated than for menus.  Besides menu-like navigation operations, -the menu driver loop has to support field editing and data validation. <P> - -<H2><A NAME="fcreate">Creating and Freeing Fields and Forms</A></H2> - -The basic function for creating fields is <CODE>new_field()</CODE>: <P> - -<PRE> -FIELD *new_field(int height, int width,   /* new field size */ -                 int top, int left,       /* upper left corner */ -                 int offscreen,           /* number of offscreen rows */ -                 int nbuf);               /* number of working buffers */ -</PRE> - -Menu items always occupy a single row, but forms fields may have -multiple rows.  So <CODE>new_field()</CODE> requires you to specify a -width and height (the first two arguments, which mist both be greater -than zero). <P> - -You must also specify the location of the field's upper left corner on -the screen (the third and fourth arguments, which must be zero or -greater). Note that these coordinates are relative to the form -subwindow, which will coincide with <CODE>stdscr</CODE> by default but -need not be <CODE>stdscr</CODE> if you've done an explicit -<CODE>set_form_window()</CODE> call. <P> - -The fifth argument allows you to specify a number of off-screen rows.  If -this is zero, the entire field will always be displayed.  If it is -nonzero, the form will be scrollable, with only one screen-full (initially -the top part) displayed at any given time.  If you make a field dynamic -and grow it so it will no longer fit on the screen, the form will become -scrollable even if the <CODE>offscreen</CODE> argument was initially zero. <P> - -The forms library allocates one working buffer per field; the size of -each buffer is <CODE>((height + offscreen)*width + 1</CODE>, one character -for each position in the field plus a NUL terminator.  The sixth -argument is the number of additional data buffers to allocate for the -field; your application can use them for its own purposes. <P> - -<PRE> -FIELD *dup_field(FIELD *field,            /* field to copy */ -                 int top, int left);      /* location of new copy */ -</PRE> - -The function <CODE>dup_field()</CODE> duplicates an existing field at a -new location.  Size and buffering information are copied; some -attribute flags and status bits are not (see the -<CODE>form_field_new(3X)</CODE> for details). <P> - -<PRE> -FIELD *link_field(FIELD *field,           /* field to copy */ -                  int top, int left);     /* location of new copy */ -</PRE> - -The function <CODE>link_field()</CODE> also duplicates an existing field -at a new location.  The difference from <CODE>dup_field()</CODE> is that -it arranges for the new field's buffer to be shared with the old one. <P> - -Besides the obvious use in making a field editable from two different -form pages, linked fields give you a way to hack in dynamic labels.  If -you declare several fields linked to an original, and then make them -inactive, changes from the original will still be propagated to the -linked fields. <P> - -As with duplicated fields, linked fields have attribute bits separate -from the original. <P> - -As you might guess, all these field-allocations return <CODE>NULL</CODE> if -the field allocation is not possible due to an out-of-memory error or -out-of-bounds arguments. <P> - -To connect fields to a form, use  <P> - -<PRE> -FORM *new_form(FIELD **fields); -</PRE> - -This function expects to see a NULL-terminated array of field pointers. -Said fields are connected to a newly-allocated form object; its address -is returned (or else NULL if the allocation fails).   <P> - -Note that <CODE>new_field()</CODE> does <EM>not</EM> copy the pointer array -into private storage; if you modify the contents of the pointer array -during forms processing, all manner of bizarre things might happen.  Also -note that any given field may only be connected to one form. <P> - -The functions <CODE>free_field()</CODE> and <CODE>free_form</CODE> are available -to free field and form objects.  It is an error to attempt to free a field -connected to a form, but not vice-versa; thus, you will generally free -your form objects first. <P> - -<H2><A NAME="fattributes">Fetching and Changing Field Attributes</A></H2> - -Each form field has a number of location and size attributes -associated with it. There are other field attributes used to control -display and editing of the field.  Some (for example, the <CODE>O_STATIC</CODE> bit) -involve sufficient complications to be covered in sections of their own -later on.  We cover the functions used to get and set several basic -attributes here. <P> - -When a field is created, the attributes not specified by the -<CODE>new_field</CODE> function are copied from an invisible system -default field.  In attribute-setting and -fetching functions, the -argument NULL is taken to mean this field.  Changes to it persist -as defaults until your forms application terminates. <P> - -<H3><A NAME="fsizes">Fetching Size and Location Data</A></H3> - -You can retrieve field sizes and locations through: <P> - -<PRE> -int field_info(FIELD *field,              /* field from which to fetch */ -               int *height, *int width,   /* field size */ -               int *top, int *left,       /* upper left corner */ -               int *offscreen,            /* number of offscreen rows */ -               int *nbuf);                /* number of working buffers */ -</PRE> - -This function is a sort of inverse of <CODE>new_field()</CODE>; instead of -setting size and location attributes of a new field, it fetches them -from an existing one.  <P> - -<H3><A NAME="flocation">Changing the Field Location</A></H3> - -It is possible to move a field's location on the screen:  <P> - -<PRE> -int move_field(FIELD *field,              /* field to alter */ -               int top, int left);        /* new upper-left corner */ -</PRE> - -You can, of course. query the current location through <CODE>field_info()</CODE>. - -<H3><A NAME="fjust">The Justification Attribute</A></H3> - -One-line fields may be unjustified, justified right, justified left, -or centered.  Here is how you manipulate this attribute:  <P> - -<PRE> -int set_field_just(FIELD *field,          /* field to alter */ -                   int justmode);         /* mode to set */ - -int field_just(FIELD *field);             /* fetch mode of field */ -</PRE> - -The mode values accepted and returned by this functions are -preprocessor macros <CODE>NO_JUSTIFICATION</CODE>, <CODE>JUSTIFY_RIGHT</CODE>, -<CODE>JUSTIFY_LEFT</CODE>, or <CODE>JUSTIFY_CENTER</CODE>. <P> - -<H3><A NAME="fdispatts">Field Display Attributes</A></H3> - -For each field, you can set a foreground attribute for entered -characters, a background attribute for the entire field, and a pad -character for the unfilled portion of the field.  You can also -control pagination of the form. <P> - -This group of four field attributes controls the visual appearance -of the field on the screen, without affecting in any way the data -in the field buffer. <P> - -<PRE> -int set_field_fore(FIELD *field,          /* field to alter */ -                   chtype attr);          /* attribute to set */ - -chtype field_fore(FIELD *field);          /* field to query */ - -int set_field_back(FIELD *field,          /* field to alter */ -                   chtype attr);          /* attribute to set */ - -chtype field_back(FIELD *field);          /* field to query */ - -int set_field_pad(FIELD *field,           /* field to alter */ -                 int pad);                /* pad character to set */ - -chtype field_pad(FIELD *field); - -int set_new_page(FIELD *field,            /* field to alter */ -                 int flag);               /* TRUE to force new page */ - -chtype new_page(FIELD *field);            /* field to query */ -</PRE> - -The attributes set and returned by the first four functions are normal -<CODE>curses(3x)</CODE> display attribute values (<CODE>A_STANDOUT</CODE>, -<CODE>A_BOLD</CODE>, <CODE>A_REVERSE</CODE> etc). - -The page bit of a field controls whether it is displayed at the start of -a new form screen. <P> - -<H3><A NAME="foptions">Field Option Bits</A></H3> - -There is also a large collection of field option bits you can set to control -various aspects of forms processing.  You can manipulate them with these -functions: - -<PRE> -int set_field_opts(FIELD *field,          /* field to alter */ -                   int attr);             /* attribute to set */ - -int field_opts_on(FIELD *field,           /* field to alter */ -                  int attr);              /* attributes to turn on */ - -int field_opts_off(FIELD *field,          /* field to alter */ -                   int attr);             /* attributes to turn off */ - -int field_opts(FIELD *field);             /* field to query */ -</PRE> - -By default, all options are on.  Here are the available option bits: -<DL> -<DT> O_VISIBLE -<DD> Controls whether the field is visible on the screen.  Can be used -during form processing to hide or pop up fields depending on the value -of parent fields. -<DT> O_ACTIVE -<DD> Controls whether the field is active during forms processing (i.e. -visited by form navigation keys).  Can be used to make labels or derived -fields with buffer values alterable by the forms application, not the user. -<DT> O_PUBLIC -<DD> Controls whether data is displayed during field entry.  If this option is -turned off on a field, the library will accept and edit data in that field, -but it will not be displayed and the visible field cursor will not move. -You can turn off the O_PUBLIC bit to define password fields. -<DT> O_EDIT -<DD> Controls whether the field's data can be modified.  When this option is -off, all editing requests except <CODE>REQ_PREV_CHOICE</CODE> and -<CODE>REQ_NEXT_CHOICE</CODE> will fail.  Such read-only fields may be useful for -help messages. -<DT> O_WRAP -<DD> Controls word-wrapping in multi-line fields.  Normally, when any -character of a (blank-separated) word reaches the end of the current line, the -entire word is wrapped to the next line (assuming there is one).  When this -option is off, the word will be split across the line break. -<DT> O_BLANK -<DD> Controls field blanking.  When this option is on, entering a character at -the first field position erases the entire field (except for the just-entered -character). -<DT> O_AUTOSKIP -<DD> Controls automatic skip to next field when this one fills.  Normally, -when the forms user tries to type more data into a field than will fit, -the editing location jumps to next field.  When this option is off, the -user's cursor will hang at the end of the field.  This option is ignored -in dynamic fields that have not reached their size limit. -<DT> O_NULLOK -<DD> Controls whether <A HREF="#fvalidation">validation</A> is applied to -blank fields.  Normally, it is not; the user can leave a field blank -without invoking the usual validation check on exit.  If this option is -off on a field, exit from it will invoke a validation check. -<DT> O_PASSOK -<DD> Controls whether validation occurs on every exit, or only after -the field is modified.  Normally the latter is true.  Setting O_PASSOK -may be useful if your field's validation function may change during -forms processing. -<DT> O_STATIC -<DD> Controls whether the field is fixed to its initial dimensions.  If you -turn this off, the field becomes <A HREF="#fdynamic">dynamic</A> and will -stretch to fit entered data. -</DL> - -A field's options cannot be changed while the field is currently selected. -However, options may be changed on posted fields that are not current. <P> - -The option values are bit-masks and can be composed with logical-or in -the obvious way. <P> - -<H2><A NAME="fstatus">Field Status</A></H2> - -Every field has a status flag, which is set to FALSE when the field is -created and TRUE when the value in field buffer 0 changes.  This flag can -be queried and set directly: <P> - -<PRE> -int set_field_status(FIELD *field,      /* field to alter */ -                   int status);         /* mode to set */ - -int field_status(FIELD *field);         /* fetch mode of field */ -</PRE> - -Setting this flag under program control can be useful if you use the same -form repeatedly, looking for modified fields each time. <P> - -Calling <CODE>field_status()</CODE> on a field not currently selected -for input will return a correct value.  Calling <CODE>field_status()</CODE> on a -field that is currently selected for input may not necessarily give a -correct field status value, because entered data isn't necessarily copied to -buffer zero before the exit validation check. - -To guarantee that the returned status value reflects reality, call -<CODE>field_status()</CODE> either (1) in the field's exit validation check -routine, (2) from the field's or form's initialization or termination -hooks, or (3) just after a <CODE>REQ_VALIDATION</CODE> request has been -processed by the forms driver. <P> - -<H2><A NAME="fuser">Field User Pointer</A></H2> - -Each field structure contains one character pointer slot that is not used -by the forms library.  It is intended to be used by applications to store -private per-field data.  You can manipulate it with: - -<PRE> -int set_field_userptr(FIELD *field,       /* field to alter */ -                   char *userptr);        /* mode to set */ - -char *field_userptr(FIELD *field);        /* fetch mode of field */ -</PRE> - -(Properly, this user pointer field ought to have <CODE>(void *)</CODE> type. -The <CODE>(char *)</CODE> type is retained for System V compatibility.) <P> - -It is valid to set the user pointer of the default field (with a -<CODE>set_field_userptr()</CODE> call passed a NULL field pointer.) -When a new field is created, the default-field user pointer is copied -to initialize the new field's user pointer. <P> - -<H2><A NAME="fdynamic">Variable-Sized Fields</A></H2> - -Normally, a field is fixed at the size specified for it at creation -time.  If, however, you turn off its O_STATIC bit, it becomes -<DFN>dynamic</DFN> and will automatically resize itself to accommodate -data as it is entered.  If the field has extra buffers associated with it, -they will grow right along with the main input buffer.  <P> - -A one-line dynamic field will have a fixed height (1) but variable -width, scrolling horizontally to display data within the field area as -originally dimensioned and located.  A multi-line dynamic field will -have a fixed width, but variable height (number of rows), scrolling -vertically to display data within the field area as originally -dimensioned and located. <P> - -Normally, a dynamic field is allowed to grow without limit.  But it is -possible to set an upper limit on the size of a dynamic field.  You do -it with this function: <P> - -<PRE> -int set_max_field(FIELD *field,     /* field to alter (may not be NULL) */ -                   int max_size);   /* upper limit on field size */ -</PRE> - -If the field is one-line, <CODE>max_size</CODE> is taken to be a column size -limit; if it is multi-line, it is taken to be a line size limit.  To disable -any limit, use an argument of zero.  The growth limit can be changed whether -or not the O_STATIC bit is on, but has no effect until it is. <P> - -The following properties of a field change when it becomes dynamic: - -<UL> -<LI>If there is no growth limit, there is no final position of the field; -therefore <CODE>O_AUTOSKIP</CODE> and <CODE>O_NL_OVERLOAD</CODE> are ignored. -<LI>Field justification will be ignored (though whatever justification is -set up will be retained internally and can be queried). -<LI>The <CODE>dup_field()</CODE> and <CODE>link_field()</CODE> calls copy -dynamic-buffer sizes.  If the <CODE>O_STATIC</CODE> option is set on one of a -collection of links, buffer resizing will occur only when the field is -edited through that link. -<LI>The call <CODE>field_info()</CODE> will retrieve the original static size of -the field; use <CODE>dynamic_field_info()</CODE> to get the actual dynamic size. -</UL> - -<H2><A NAME="fvalidation">Field Validation</A></H2> - -By default, a field will accept any data that will fit in its input buffer. -However, it is possible to attach a validation type to a field.  If you do -this, any attempt to leave the field while it contains data that doesn't -match the validation type will fail.  Some validation types also have a -character-validity check for each time a character is entered in the field. <P> - -A field's validation check (if any) is not called when -<CODE>set_field_buffer()</CODE> modifies the input buffer, nor when that buffer -is changed through a linked field. <P> - -The <CODE>form</CODE> library provides a rich set of pre-defined validation -types, and gives you the capability to define custom ones of your own.  You -can examine and change field validation attributes with the following -functions: <P> - -<PRE> -int set_field_type(FIELD *field,          /* field to alter */ -                   FIELDTYPE *ftype,      /* type to associate */ -                   ...);                  /* additional arguments*/ - -FIELDTYPE *field_type(FIELD *field);      /* field to query */ -</PRE> - -The validation type of a field is considered an attribute of the field.  As -with other field attributes, Also, doing <CODE>set_field_type()</CODE> with a -<CODE>NULL</CODE> field default will change the system default for validation of -newly-created fields. <P> - -Here are the pre-defined validation types: <P> - -<H3><A NAME="ftype_alpha">TYPE_ALPHA</A></H3> - -This field type accepts alphabetic data; no blanks, no digits, no special -characters (this is checked at character-entry time).  It is set up with: <P> - -<PRE> -int set_field_type(FIELD *field,          /* field to alter */ -                   TYPE_ALPHA,            /* type to associate */ -                   int width);            /* maximum width of field */ -</PRE> - -The <CODE>width</CODE> argument sets a minimum width of data.  Typically -you'll want to set this to the field width; if it's greater than the -field width, the validation check will always fail.  A minimum width -of zero makes field completion optional. <P> - -<H3><A NAME="ftype_alnum">TYPE_ALNUM</A></H3> - -This field type accepts alphabetic data and digits; no blanks, no special -characters (this is checked at character-entry time).  It is set up with: <P> - -<PRE> -int set_field_type(FIELD *field,          /* field to alter */ -                   TYPE_ALNUM,            /* type to associate */ -                   int width);            /* maximum width of field */ -</PRE> - -The <CODE>width</CODE> argument sets a minimum width of data.  As with -TYPE_ALPHA, typically you'll want to set this to the field width; if it's -greater than the field width, the validation check will always fail.  A -minimum width of zero makes field completion optional. <P> - -<H3><A NAME="ftype_enum">TYPE_ENUM</A></H3> - -This type allows you to restrict a field's values to be among a specified -set of string values (for example, the two-letter postal codes for U.S. -states).  It is set up with: <P> - -<PRE> -int set_field_type(FIELD *field,          /* field to alter */ -                   TYPE_ENUM,             /* type to associate */ -                   char **valuelist;      /* list of possible values */ -                   int checkcase;         /* case-sensitive? */ -                   int checkunique);      /* must specify uniquely? */ -</PRE> - -The <CODE>valuelist</CODE> parameter must point at a NULL-terminated list of -valid strings.  The <CODE>checkcase</CODE> argument, if true, makes comparison -with the string case-sensitive. <P> - -When the user exits a TYPE_ENUM field, the validation procedure tries to -complete the data in the buffer to a valid entry.  If a complete choice string -has been entered, it is of course valid.  But it is also possible to enter a -prefix of a valid string and have it completed for you. <P> - -By default, if you enter such a prefix and it matches more than one value -in the string list, the prefix will be completed to the first matching -value.  But the <CODE>checkunique</CODE> argument, if true, requires prefix -matches to be unique in order to be valid. <P> - -The <CODE>REQ_NEXT_CHOICE</CODE> and <CODE>REQ_PREV_CHOICE</CODE> input requests -can be particularly useful with these fields. <P> - -<H3><A NAME="ftype_integer">TYPE_INTEGER</A></H3> - -This field type accepts an integer.  It is set up as follows: <P> - -<PRE> -int set_field_type(FIELD *field,          /* field to alter */ -                   TYPE_INTEGER,          /* type to associate */ -                   int padding,           /* # places to zero-pad to */ -                   int vmin, int vmax);   /* valid range */ -</PRE> - -Valid characters consist of an optional leading minus and digits. -The range check is performed on exit.  If the range maximum is less -than or equal to the minimum, the range is ignored. <P> - -If the value passes its range check, it is padded with as many leading -zero digits as necessary to meet the padding argument. <P> - -A <CODE>TYPE_INTEGER</CODE> value buffer can conveniently be interpreted -with the C library function <CODE>atoi(3)</CODE>. - -<H3><A NAME="ftype_numeric">TYPE_NUMERIC</A></H3> - -This field type accepts a decimal number.  It is set up as follows: <P> - -<PRE> -int set_field_type(FIELD *field,              /* field to alter */ -                   TYPE_NUMERIC,              /* type to associate */ -                   int padding,               /* # places of precision */ -                   double vmin, double vmax); /* valid range */ -</PRE> - -Valid characters consist of an optional leading minus and digits. possibly -including a decimal point. If your system supports locale's, the decimal point -character used must be the one defined by your locale. The range check is -performed on exit. If the range maximum is less than or equal to the minimum, -the range is ignored. <P> - -If the value passes its range check, it is padded with as many trailing -zero digits as necessary to meet the padding argument. <P> - -A <CODE>TYPE_NUMERIC</CODE> value buffer can conveniently be interpreted -with the C library function <CODE>atof(3)</CODE>. - -<H3><A NAME="ftype_regexp">TYPE_REGEXP</A></H3> - -This field type accepts data matching a regular expression.  It is set up -as follows: <P> - -<PRE> -int set_field_type(FIELD *field,          /* field to alter */ -                   TYPE_REGEXP,           /* type to associate */ -                   char *regexp);         /* expression to match */ -</PRE> - -The syntax for regular expressions is that of <CODE>regcomp(3)</CODE>. -The check for regular-expression match is performed on exit. - -<H2><A NAME="fbuffer">Direct Field Buffer Manipulation</A></H2> - -The chief attribute of a field is its buffer contents.  When a form has -been completed, your application usually needs to know the state of each -field buffer.  You can find this out with: <P> - -<PRE> -char *field_buffer(FIELD *field,          /* field to query */ -                   int bufindex);         /* number of buffer to query */ -</PRE> - -Normally, the state of the zero-numbered buffer for each field is set by -the user's editing actions on that field.  It's sometimes useful to be able -to set the value of the zero-numbered (or some other) buffer from your -application: - -<PRE> -int set_field_buffer(FIELD *field,        /* field to alter */ -                   int bufindex,          /* number of buffer to alter */ -                   char *value);          /* string value to set */ -</PRE> - -If the field is not large enough and cannot be resized to a sufficiently -large size to contain the specified value, the value will be truncated -to fit. <P> - -Calling <CODE>field_buffer()</CODE> with a null field pointer will raise an -error.  Calling <CODE>field_buffer()</CODE> on a field not currently selected -for input will return a correct value.  Calling <CODE>field_buffer()</CODE> on a -field that is currently selected for input may not necessarily give a -correct field buffer value, because entered data isn't necessarily copied to -buffer zero before the exit validation check. - -To guarantee that the returned buffer value reflects on-screen reality, -call <CODE>field_buffer()</CODE> either (1) in the field's exit validation -check routine, (2) from the field's or form's initialization or termination -hooks, or (3) just after a <CODE>REQ_VALIDATION</CODE> request has been processed -by the forms driver. <P> - -<H2><A NAME="formattrs">Attributes of Forms</A></H2> - -As with field attributes, form attributes inherit a default from a -system default form structure.  These defaults can be queried or set by -of these functions using a form-pointer argument of <CODE>NULL</CODE>. <P> - -The principal attribute of a form is its field list.  You can query -and change this list with: <P> - -<PRE> -int set_form_fields(FORM *form,           /* form to alter */ -                    FIELD **fields);      /* fields to connect */ - -char *form_fields(FORM *form);            /* fetch fields of form */ - -int field_count(FORM *form);              /* count connect fields */ -</PRE> - -The second argument of <CODE>set_form_fields()</CODE> may be a -NULL-terminated field pointer array like the one required by -<CODE>new_form()</CODE>. In that case, the old fields of the form are -disconnected but not freed (and eligible to be connected to other -forms), then the new fields are connected. <P> - -It may also be null, in which case the old fields are disconnected -(and not freed) but no new ones are connected. <P> - -The <CODE>field_count()</CODE> function simply counts the number of fields -connected to a given from.  It returns -1 if the form-pointer argument -is NULL. <P> - -<H2><A NAME="fdisplay">Control of Form Display</A></H2> - -In the overview section, you saw that to display a form you normally -start by defining its size (and fields), posting it, and refreshing -the screen.  There is an hidden step before posting, which is the -association of the form with a frame window (actually, a pair of -windows) within which it will be displayed.  By default, the forms -library associates every form with the full-screen window -<CODE>stdscr</CODE>. <P> - -By making this step explicit, you can associate a form with a declared -frame window on your screen display.  This can be useful if you want to -adapt the form display to different screen sizes, dynamically tile -forms on the screen, or use a form as part of an interface layout -managed by <A HREF="#panels">panels</A>. <P> - -The two windows associated with each form have the same functions as -their analogues in the <A HREF="#menu">menu library</A>.  Both these -windows are painted when the form is posted and erased when the form -is unposted. <P> - -The outer or frame window is not otherwise touched by the form -routines.  It exists so the programmer can associate a title, a -border, or perhaps help text with the form and have it properly -refreshed or erased at post/unpost time. The inner window or subwindow -is where the current form page is actually displayed. <P> - -In order to declare your own frame window for a form, you'll need to -know the size of the form's bounding rectangle.  You can get this -information with: <P> - -<PRE> -int scale_form(FORM *form,                /* form to query */ -               int *rows,                 /* form rows */ -               int *cols);                /* form cols */ -</PRE> - -The form dimensions are passed back in the locations pointed to by -the arguments.  Once you have this information, you can use it to -declare of windows, then use one of these functions: - -<PRE> -int set_form_win(FORM *form,              /* form to alter */ -                 WINDOW *win);            /* frame window to connect */ - -WINDOW *form_win(FORM *form);             /* fetch frame window of form */ - -int set_form_sub(FORM *form,              /* form to alter */ -                 WINDOW *win);            /* form subwindow to connect */ - -WINDOW *form_sub(FORM *form);             /* fetch form subwindow of form */ -</PRE> - -Note that curses operations, including <CODE>refresh()</CODE>, on the form, -should be done on the frame window, not the form subwindow. <P> - -It is possible to check from your application whether all of a -scrollable field is actually displayed within the menu subwindow.  Use -these functions: <P> - -<PRE> -int data_ahead(FORM *form);               /* form to be queried */ - -int data_behind(FORM *form);              /* form to be queried */ -</PRE> - -The function <CODE>data_ahead()</CODE> returns TRUE if (a) the current -field is one-line and has undisplayed data off to the right, (b) the current -field is multi-line and there is data off-screen below it. <P> - -The function <CODE>data_behind()</CODE> returns TRUE if the first (upper -left hand) character position is off-screen (not being displayed). <P> - -Finally, there is a function to restore the form window's cursor to the -value expected by the forms driver: <P> - -<PRE> -int pos_form_cursor(FORM *)               /* form to be queried */ -</PRE> - -If your application changes the form window cursor, call this function before -handing control back to the forms driver in order to re-synchronize it. <P> - -<H2><A NAME="fdriver">Input Processing in the Forms Driver</A></H2> - -The function <CODE>form_driver()</CODE> handles virtualized input requests -for form navigation, editing, and validation requests, just as -<CODE>menu_driver</CODE> does for menus (see the section on <A -HREF="#minput">menu input handling</A>). <P> - -<PRE> -int form_driver(FORM *form,               /* form to pass input to */ -                int request);             /* form request code */ -</PRE> - -Your input virtualization function needs to take input and then convert it -to either an alphanumeric character (which is treated as data to be -entered in the currently-selected field), or a forms processing request. <P> - -The forms driver provides hooks (through input-validation and -field-termination functions) with which your application code can check -that the input taken by the driver matched what was expected. <P> - -<H3><A NAME="fpage">Page Navigation Requests</A></H3> - -These requests cause page-level moves through the form, -triggering display of a new form screen. <P> - -<DL> -<DT> <CODE>REQ_NEXT_PAGE</CODE> -<DD> Move to the next form page. -<DT> <CODE>REQ_PREV_PAGE</CODE> -<DD> Move to the previous form page. -<DT> <CODE>REQ_FIRST_PAGE</CODE> -<DD> Move to the first form page. -<DT> <CODE>REQ_LAST_PAGE</CODE> -<DD> Move to the last form page. -</DL> - -These requests treat the list as cyclic; that is, <CODE>REQ_NEXT_PAGE</CODE> -from the last page goes to the first, and <CODE>REQ_PREV_PAGE</CODE> from -the first page goes to the last. <P> - -<H3><A NAME="#ffield">Inter-Field Navigation Requests</A></H3> - -These requests handle navigation between fields on the same page. <P> - -<DL> -<DT> <CODE>REQ_NEXT_FIELD</CODE> -<DD> Move to next field. -<DT> <CODE>REQ_PREV_FIELD</CODE> -<DD> Move to previous field. -<DT> <CODE>REQ_FIRST_FIELD</CODE> -<DD> Move to the first field. -<DT> <CODE>REQ_LAST_FIELD</CODE> -<DD> Move to the last field. -<P> -<DT> <CODE>REQ_SNEXT_FIELD</CODE> -<DD> Move to sorted next field. -<DT> <CODE>REQ_SPREV_FIELD</CODE> -<DD> Move to sorted previous field. -<DT> <CODE>REQ_SFIRST_FIELD</CODE> -<DD> Move to the sorted first field. -<DT> <CODE>REQ_SLAST_FIELD</CODE> -<DD> Move to the sorted last field. -<P> -<DT> <CODE>REQ_LEFT_FIELD</CODE> -<DD> Move left to field. -<DT> <CODE>REQ_RIGHT_FIELD</CODE> -<DD> Move right to field. -<DT> <CODE>REQ_UP_FIELD</CODE> -<DD> Move up to field. -<DT> <CODE>REQ_DOWN_FIELD</CODE> -<DD> Move down to field. -</DL> - -These requests treat the list of fields on a page as cyclic; that is, -<CODE>REQ_NEXT_FIELD</CODE> from the last field goes to the first, and -<CODE>REQ_PREV_FIELD</CODE> from the first field goes to the last. The -order of the fields for these (and the <CODE>REQ_FIRST_FIELD</CODE> and -<CODE>REQ_LAST_FIELD</CODE> requests) is simply the order of the field -pointers in the form array (as set up by <CODE>new_form()</CODE> or -<CODE>set_form_fields()</CODE> <P> - -It is also possible to traverse the fields as if they had been sorted in -screen-position order, so the sequence goes left-to-right and top-to-bottom. -To do this, use the second group of four sorted-movement requests.  <P> - -Finally, it is possible to move between fields using visual directions up, -down, right, and left.  To accomplish this, use the third group of four -requests.  Note, however, that the position of a form for purposes of these -requests is its upper-left corner. <P> - -For example, suppose you have a multi-line field B, and two -single-line fields A and C on the same line with B, with A to the left -of B and C to the right of B.  A <CODE>REQ_MOVE_RIGHT</CODE> from A will -go to B only if A, B, and C <EM>all</EM> share the same first line; -otherwise it will skip over B to C. <P> - -<H3><A NAME="#fifield">Intra-Field Navigation Requests</A></H3> - -These requests drive movement of the edit cursor within the currently -selected field. <P> - -<DL> -<DT> <CODE>REQ_NEXT_CHAR</CODE> -<DD> Move to next character. -<DT> <CODE>REQ_PREV_CHAR</CODE> -<DD> Move to previous character. -<DT> <CODE>REQ_NEXT_LINE</CODE> -<DD> Move to next line. -<DT> <CODE>REQ_PREV_LINE</CODE> -<DD> Move to previous line. -<DT> <CODE>REQ_NEXT_WORD</CODE> -<DD> Move to next word. -<DT> <CODE>REQ_PREV_WORD</CODE> -<DD> Move to previous word. -<DT> <CODE>REQ_BEG_FIELD</CODE> -<DD> Move to beginning of field. -<DT> <CODE>REQ_END_FIELD</CODE> -<DD> Move to end of field. -<DT> <CODE>REQ_BEG_LINE</CODE> -<DD> Move to beginning of line. -<DT> <CODE>REQ_END_LINE</CODE> -<DD> Move to end of line. -<DT> <CODE>REQ_LEFT_CHAR</CODE> -<DD> Move left in field. -<DT> <CODE>REQ_RIGHT_CHAR</CODE> -<DD> Move right in field. -<DT> <CODE>REQ_UP_CHAR</CODE> -<DD> Move up in field. -<DT> <CODE>REQ_DOWN_CHAR</CODE> -<DD> Move down in field. -</DL> - -Each <EM>word</EM> is separated from the previous and next characters -by whitespace.  The commands to move to beginning and end of line or field -look for the first or last non-pad character in their ranges. <P> - -<H3><A NAME="fscroll">Scrolling Requests</A></H3> - -Fields that are dynamic and have grown and fields explicitly created -with offscreen rows are scrollable.  One-line fields scroll horizontally; -multi-line fields scroll vertically.  Most scrolling is triggered by -editing and intra-field movement (the library scrolls the field to keep the -cursor visible).  It is possible to explicitly request scrolling with the -following requests: -<P> - -<DL> -<DT> <CODE>REQ_SCR_FLINE</CODE> -<DD> Scroll vertically forward a line. -<DT> <CODE>REQ_SCR_BLINE</CODE> -<DD> Scroll vertically backward a line. -<DT> <CODE>REQ_SCR_FPAGE</CODE> -<DD> Scroll vertically forward a page. -<DT> <CODE>REQ_SCR_BPAGE</CODE> -<DD> Scroll vertically backward a page. -<DT> <CODE>REQ_SCR_FHPAGE</CODE> -<DD> Scroll vertically forward half a page. -<DT> <CODE>REQ_SCR_BHPAGE</CODE> -<DD> Scroll vertically backward half a page. -<DT> <CODE>REQ_SCR_FCHAR</CODE> -<DD> Scroll horizontally forward a character. -<DT> <CODE>REQ_SCR_BCHAR</CODE> -<DD> Scroll horizontally backward a character. -<DT> <CODE>REQ_SCR_HFLINE</CODE> -<DD> Scroll horizontally one field width forward. -<DT> <CODE>REQ_SCR_HBLINE</CODE> -<DD> Scroll horizontally one field width backward. -<DT> <CODE>REQ_SCR_HFHALF</CODE> -<DD> Scroll horizontally one half field width forward. -<DT> <CODE>REQ_SCR_HBHALF</CODE> -<DD> Scroll horizontally one half field width backward. -</DL> - -For scrolling purposes, a <EM>page</EM> of a field is the height -of its visible part. <P> - -<H3><A NAME="fedit">Editing Requests</A></H3> - -When you pass the forms driver an ASCII character, it is treated as a -request to add the character to the field's data buffer.  Whether this -is an insertion or a replacement depends on the field's edit mode -(insertion is the default. <P> - -The following requests support editing the field and changing the edit -mode: <P> - -<DL> -<DT> <CODE>REQ_INS_MODE</CODE> -<DD> Set insertion mode. -<DT> <CODE>REQ_OVL_MODE</CODE> -<DD> Set overlay mode. -<DT> <CODE>REQ_NEW_LINE</CODE> -<DD> New line request (see below for explanation). -<DT> <CODE>REQ_INS_CHAR</CODE> -<DD> Insert space at character location. -<DT> <CODE>REQ_INS_LINE</CODE> -<DD> Insert blank line at character location. -<DT> <CODE>REQ_DEL_CHAR</CODE> -<DD> Delete character at cursor. -<DT> <CODE>REQ_DEL_PREV</CODE> -<DD> Delete previous word at cursor. -<DT> <CODE>REQ_DEL_LINE</CODE> -<DD> Delete line at cursor. -<DT> <CODE>REQ_DEL_WORD</CODE> -<DD> Delete word at cursor. -<DT> <CODE>REQ_CLR_EOL</CODE> -<DD> Clear to end of line. -<DT> <CODE>REQ_CLR_EOF</CODE> -<DD> Clear to end of field. -<DT> <CODE>REQ_CLEAR_FIELD</CODE> -<DD> Clear entire field. -</DL> - -The behavior of the <CODE>REQ_NEW_LINE</CODE> and <CODE>REQ_DEL_PREV</CODE> requests -is complicated and partly controlled by a pair of forms options. -The special cases are triggered when the cursor is at the beginning of -a field, or on the last line of the field. <P> - -First, we consider <CODE>REQ_NEW_LINE</CODE>: <P> - -The normal behavior of <CODE>REQ_NEW_LINE</CODE> in insert mode is to break the -current line at the position of the edit cursor, inserting the portion of -the current line after the cursor as a new line following the current -and moving the cursor to the beginning of that new line (you may think -of this as inserting a newline in the field buffer). <P> - -The normal behavior of <CODE>REQ_NEW_LINE</CODE> in overlay mode is to clear the -current line from the position of the edit cursor to end of line. -The cursor is then moved to the beginning of the next line. <P> - -However, <CODE>REQ_NEW_LINE</CODE> at the beginning of a field, or on the -last line of a field, instead does a <CODE>REQ_NEXT_FIELD</CODE>. -<CODE>O_NL_OVERLOAD</CODE> option is off, this special action is -disabled. <P> - -Now, let us consider <CODE>REQ_DEL_PREV</CODE>: <P> - -The normal behavior of <CODE>REQ_DEL_PREV</CODE> is to delete the previous -character.  If insert mode is on, and the cursor is at the start of a -line, and the text on that line will fit on the previous one, it -instead appends the contents of the current line to the previous one -and deletes the current line (you may think of this as deleting a -newline from the field buffer). <P> - -However, <CODE>REQ_DEL_PREV</CODE> at the beginning of a field is instead -treated as a <CODE>REQ_PREV_FIELD</CODE>. <P> If the -<CODE>O_BS_OVERLOAD</CODE> option is off, this special action is -disabled and the forms driver just returns <CODE>E_REQUEST_DENIED</CODE>. <P> - -See <A HREF="#frmoptions">Form Options</A> for discussion of how to set -and clear the overload options. <P> - -<H3><A NAME="forder">Order Requests</A></H3> - -If the type of your field is ordered, and has associated functions -for getting the next and previous values of the type from a given value, -there are requests that can fetch that value into the field buffer: <P> - -<DL> -<DT> <CODE>REQ_NEXT_CHOICE</CODE> -<DD> Place the successor value of the current value in the buffer. -<DT> <CODE>REQ_PREV_CHOICE</CODE> -<DD> Place the predecessor value of the current value in the buffer. -</DL> - -Of the built-in field types, only <CODE>TYPE_ENUM</CODE> has built-in successor -and predecessor functions.  When you define a field type of your own -(see <A HREF="#fcustom">Custom Validation Types</A>), you can associate -our own ordering functions. <P> - -<H3><A NAME="fappcmds">Application Commands</A></H3> - -Form requests are represented as integers above the <CODE>curses</CODE> value -greater than <CODE>KEY_MAX</CODE> and less than or equal to the constant -<CODE>MAX_COMMAND</CODE>.  If your input-virtualization routine returns a -value above <CODE>MAX_COMMAND</CODE>, the forms driver will ignore it. <P> - -<H2><A NAME="fhooks">Field Change Hooks</A></H2> - -It is possible to set function hooks to be executed whenever the -current field or form changes.  Here are the functions that support this: <P> - -<PRE> -typedef void	(*HOOK)();       /* pointer to function returning void */ - -int set_form_init(FORM *form,    /* form to alter */ -                  HOOK hook);    /* initialization hook */ - -HOOK form_init(FORM *form);      /* form to query */ - -int set_form_term(FORM *form,    /* form to alter */ -                  HOOK hook);    /* termination hook */ - -HOOK form_term(FORM *form);      /* form to query */ - -int set_field_init(FORM *form,   /* form to alter */ -                  HOOK hook);    /* initialization hook */ - -HOOK field_init(FORM *form);     /* form to query */ - -int set_field_term(FORM *form,   /* form to alter */ -                  HOOK hook);    /* termination hook */ - -HOOK field_term(FORM *form);     /* form to query */ -</PRE> - -These functions allow you to either set or query four different hooks. -In each of the set functions, the second argument should be the -address of a hook function.  These functions differ only in the timing -of the hook call. <P> - -<DL> -<DT> form_init -<DD> This hook is called when the form is posted; also, just after -each page change operation. -<DT> field_init -<DD> This hook is called when the form is posted; also, just after -each field change -<DT> field_term -<DD> This hook is called just after field validation; that is, just before -the field is altered.  It is also called when the form is unposted. <P> -<DT> form_term -<DD> This hook is called when the form is unposted; also, just before -each page change operation. -</DL> - -Calls to these hooks may be triggered -<OL> -<LI>When user editing requests are processed by the forms driver -<LI>When the current page is changed by <CODE>set_current_field()</CODE> call -<LI>When the current field is changed by a <CODE>set_form_page()</CODE> call -</OL> - -See <A NAME="ffocus">Field Change Commands</A> for discussion of the latter -two cases. <P> - -You can set a default hook for all fields by passing one of the set functions -a NULL first argument. <P> - -You can disable any of these hooks by (re)setting them to NULL, the default -value. <P> - -<H2><A HREF="#ffocus">Field Change Commands</A></H2> - -Normally, navigation through the form will be driven by the user's -input requests.  But sometimes it is useful to be able to move the -focus for editing and viewing under control of your application, or -ask which field it currently is in.  The following functions help you -accomplish this: <P> - -<PRE> -int set_current_field(FORM *form,         /* form to alter */ -                      FIELD *field);      /* field to shift to */ - -FIELD *current_field(FORM *form);         /* form to query */ - -int field_index(FORM *form,               /* form to query */ -                FIELD *field);            /* field to get index of */ -</PRE> - -The function <CODE>field_index()</CODE> returns the index of the given field -in the given form's field array (the array passed to <CODE>new_form()</CODE> or -<CODE>set_form_fields()</CODE>). <P> - -The initial current field of a form is the first active field on the -first page. The function <CODE>set_form_fields()</CODE> resets this.<P> - -It is also possible to move around by pages. <P> - -<PRE> -int set_form_page(FORM *form,             /* form to alter */ -                  int page);              /* page to go to (0-origin) */ - -int form_page(FORM *form);                /* return form's current page */ -</PRE> - -The initial page of a newly-created form is 0.  The function -<CODE>set_form_fields()</CODE> resets this. <P> - -<H2><A NAME="frmoptions">Form Options</A></H2> - -Like fields, forms may have control option bits.  They can be changed -or queried with these functions: <P> - -<PRE> -int set_form_opts(FORM *form,             /* form to alter */ -                  int attr);              /* attribute to set */ - -int form_opts_on(FORM *form,              /* form to alter */ -                 int attr);               /* attributes to turn on */ - -int form_opts_off(FORM *form,             /* form to alter */ -                  int attr);              /* attributes to turn off */ - -int form_opts(FORM *form);                /* form to query */ -</PRE> - -By default, all options are on.  Here are the available option bits: - -<DL> -<DT> O_NL_OVERLOAD -<DD> Enable overloading of <CODE>REQ_NEW_LINE</CODE> as described in <A -NAME="fedit">Editing Requests</A>.  The value of this option is -ignored on dynamic fields that have not reached their size limit; -these have no last line, so the circumstances for triggering a -<CODE>REQ_NEXT_FIELD</CODE> never arise. -<DT> O_BS_OVERLOAD -<DD> Enable overloading of <CODE>REQ_DEL_PREV</CODE> as described in -<A NAME="fedit">Editing Requests</A>. -</DL> - -The option values are bit-masks and can be composed with logical-or in -the obvious way. <P> - -<H2><A NAME="fcustom">Custom Validation Types</A></H2> - -The <CODE>form</CODE> library gives you the capability to define custom -validation types of your own.  Further, the optional additional arguments -of <CODE>set_field_type</CODE> effectively allow you to parameterize validation -types.  Most of the complications in the validation-type interface have to -do with the handling of the additional arguments within custom validation -functions. <P> - -<H3><A NAME="flinktypes">Union Types</A></H3> - -The simplest way to create a custom data type is to compose it from two -preexisting ones:  <P> - -<PRE> -FIELD *link_fieldtype(FIELDTYPE *type1, -                      FIELDTYPE *type2); -</PRE> - -This function creates a field type that will accept any of the values -legal for either of its argument field types (which may be either -predefined or programmer-defined). - -If a <CODE>set_field_type()</CODE> call later requires arguments, the new -composite type expects all arguments for the first type, than all arguments -for the second.  Order functions (see <A HREF="#forder">Order Requests</A>) -associated with the component types will work on the composite; what it does -is check the validation function for the first type, then for the second, to -figure what type the buffer contents should be treated as. <P> - -<H3><A NAME="fnewtypes">New Field Types</A></H3> - -To create a field type from scratch, you need to specify one or both of the -following things: <P> - -<UL> -<LI>A character-validation function, to check each character as it is entered. -<LI>A field-validation function to be applied on exit from the field. -</UL> - -Here's how you do that: <P> -<PRE> -typedef int	(*HOOK)();       /* pointer to function returning int */ - -FIELDTYPE *new_fieldtype(HOOK f_validate, /* field validator */ -                         HOOK c_validate) /* character validator */ - - -int free_fieldtype(FIELDTYPE *ftype);     /* type to free */ -</PRE> - -At least one of the arguments of <CODE>new_fieldtype()</CODE> must be -non-NULL.  The forms driver will automatically call the new type's -validation functions at appropriate points in processing a field of -the new type. <P> - -The function <CODE>free_fieldtype()</CODE> deallocates the argument -fieldtype, freeing all storage associated with it. <P> - -Normally, a field validator is called when the user attempts to -leave the field.  Its first argument is a field pointer, from which it -can get to field buffer 0 and test it.  If the function returns TRUE, -the operation succeeds; if it returns FALSE, the edit cursor stays in -the field. <P> - -A character validator gets the character passed in as a first argument. -It too should return TRUE if the character is valid, FALSE otherwise. <P> - -<H3><A NAME="fcheckargs">Validation Function Arguments</A></H3> - -Your field- and character- validation functions will be passed a -second argument as well.  This second argument is the address of a -structure (which we'll call a <EM>pile</EM>) built from any of the -field-type-specific arguments passed to <CODE>set_field_type()</CODE>.  If -no such arguments are defined for the field type, this pile pointer -argument will be NULL. <P> - -In order to arrange for such arguments to be passed to your validation -functions, you must associate a small set of storage-management functions -with the type.  The forms driver will use these to synthesize a pile -from the trailing arguments of each <CODE>set_field_type()</CODE> argument, and -a pointer to the pile will be passed to the validation functions. <P> - -Here is how you make the association: <P> - -<PRE> -typedef char	*(*PTRHOOK)();    /* pointer to function returning (char *) */ -typedef void	(*VOIDHOOK)();    /* pointer to function returning void */ - -int set_fieldtype_arg(FIELDTYPE *type,    /* type to alter */ -                      PTRHOOK make_str,   /* make structure from args */ -                      PTRHOOK copy_str,   /* make copy of structure */ -                      VOIDHOOK free_str); /* free structure storage */ -</PRE> - -Here is how the storage-management hooks are used: <P> - -<DL> -<DT> <CODE>make_str</CODE> -<DD> This function is called by <CODE>set_field_type()</CODE>.  It gets one -argument, a <CODE>va_list</CODE> of the type-specific arguments passed to -<CODE>set_field_type()</CODE>.  It is expected to return a pile pointer to a data -structure that encapsulates those arguments. -<DT> <CODE>copy_str</CODE> -<DD> This function is called by form library functions that allocate new -field instances.  It is expected to take a pile pointer, copy the pile -to allocated storage, and return the address of the pile copy. -<DT> <CODE>free_str</CODE> -<DD> This function is called by field- and type-deallocation routines in the -library.  It takes a pile pointer argument, and is expected to free the -storage of that pile. -</DL> - -The <CODE>make_str</CODE> and <CODE>copy_str</CODE> functions may return NULL to -signal allocation failure.  The library routines will that call them will -return error indication when this happens.  Thus, your validation functions -should never see a NULL file pointer and need not check specially for it. <P> - -<H3><A NAME="fcustorder">Order Functions For Custom Types</A></H3> - -Some custom field types are simply ordered in the same well-defined way -that <CODE>TYPE_ENUM</CODE> is.  For such types, it is possible to define -successor and predecessor functions to support the <CODE>REQ_NEXT_CHOICE</CODE> -and <CODE>REQ_PREV_CHOICE</CODE> requests. Here's how: <P> - -<PRE> -typedef int	(*INTHOOK)();     /* pointer to function returning int */ - -int set_fieldtype_arg(FIELDTYPE *type,    /* type to alter */ -                      INTHOOK succ,       /* get successor value */ -                      INTHOOK pred);      /* get predecessor value */ -</PRE> - -The successor and predecessor arguments will each be passed two arguments; -a field pointer, and a pile pointer (as for the validation functions).  They -are expected to use the function <CODE>field_buffer()</CODE> to read the -current value, and <CODE>set_field_buffer()</CODE> on buffer 0 to set the next -or previous value.  Either hook may return TRUE to indicate success (a -legal next or previous value was set) or FALSE to indicate failure. <P> - -<H3><A NAME="fcustprobs">Avoiding Problems</A></H3> - -The interface for defining custom types is complicated and tricky. -Rather than attempting to create a custom type entirely from scratch, -you should start by studying the library source code for whichever of -the pre-defined types seems to be closest to what you want. <P> - -Use that code as a model, and evolve it towards what you really want. -You will avoid many problems and annoyances that way.  The code -in the <CODE>ncurses</CODE> library has been specifically exempted from -the package copyright to support this. <P> - -If your custom type defines order functions, have do something intuitive -with a blank field.  A useful convention is to make the successor of a -blank field the types minimum value, and its predecessor the maximum. -</BODY> -</HTML> diff --git a/contrib/ncurses/misc/run_tic.sh b/contrib/ncurses/misc/run_tic.sh deleted file mode 100755 index cdb6a5ea24bc..000000000000 --- a/contrib/ncurses/misc/run_tic.sh +++ /dev/null @@ -1,170 +0,0 @@ -#!/bin/sh -############################################################################## -# Copyright (c) 1998,2000 Free Software Foundation, Inc.                     # -#                                                                            # -# Permission is hereby granted, free of charge, to any person obtaining a    # -# copy of this software and associated documentation files (the "Software"), # -# to deal in the Software without restriction, including without limitation  # -# the rights to use, copy, modify, merge, publish, distribute, distribute    # -# with modifications, sublicense, and/or sell copies of the Software, and to # -# permit persons to whom the Software is furnished to do so, subject to the  # -# following conditions:                                                      # -#                                                                            # -# The above copyright notice and this permission notice shall be included in # -# all copies or substantial portions of the Software.                        # -#                                                                            # -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,   # -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL    # -# THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER      # -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING    # -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER        # -# DEALINGS IN THE SOFTWARE.                                                  # -#                                                                            # -# Except as contained in this notice, the name(s) of the above copyright     # -# holders shall not be used in advertising or otherwise to promote the sale, # -# use or other dealings in this Software without prior written               # -# authorization.                                                             # -############################################################################## -# -# Author: Thomas E. Dickey <dickey@clark.net> 1996 -# -# $Id: run_tic.sh,v 1.12 2000/07/01 19:25:13 tom Exp $ -# This script is used to install terminfo.src using tic.  We use a script -# because the path checking is too awkward to do in a makefile. -# -# Parameters: -#	$1 = nominal directory in which to find 'tic', i.e., $(bindir). -#	$2 = source-directory, i.e., $(srcdir) -#	$3 = destination-directory path, i.e., $(ticdir) -#	$4 = install-prefix, if any -# -# Assumes: -#	The leaf directory names (bin, lib, shared, tabset, terminfo) -# -echo '** Building terminfo database, please wait...' -# -# Parameter parsing is primarily for debugging.  The script is designed to -# be run from the misc/Makefile as -#	make install.data -prefix=/usr/local -if test $# != 0 ; then -	bindir=$1 -	shift -	PREFIX=`echo $bindir | sed -e 's/\/bin$//'` -	test -n "$PREFIX" && test "x$PREFIX" != "x$bindir" && prefix=$PREFIX -else -	bindir=$prefix/bin -fi - -if test $# != 0 ; then -	srcdir=$1 -	shift -else -	srcdir=. -fi - -if test $# != 0 ; then -	ticdir=$1 -	shift -else -	ticdir=$prefix/share/terminfo -fi - -if test $# != 0 ; then -	IP=$1 -	shift -else -	IP="" -fi - -# Allow tic to run either from the install-path, or from the build-directory -case "$PATH" in -:*) PATH=../progs:$IP$bindir$PATH ;; -*) PATH=../progs:$IP$bindir:$PATH ;; -esac -export PATH - -# -# set another env var that doesn't get reset when `shlib' runs, so `shlib' uses -# the PATH we just set. -# -NEWPATH=$PATH -export NEWPATH -PROG_BIN_DIR=$IP$bindir -export PROG_BIN_DIR - -TERMINFO=$IP$ticdir ; export TERMINFO -umask 022 - -# Construct the name of the old (obsolete) pathname, e.g., /usr/lib/terminfo. -TICDIR=`echo $TERMINFO | sed -e 's/\/share\//\/lib\//'` - -# Remove the old terminfo stuff; we don't care if it existed before, and it -# would generate a lot of confusing error messages if we tried to overwrite it. -# We explicitly remove its contents rather than the directory itself, in case -# the directory is actually a symbolic link. -( rm -fr $TERMINFO/[0-9A-Za-z] 2>/dev/null ) - -# If we're not installing into /usr/share/, we'll have to adjust the location -# of the tabset files in terminfo.src (which are in a parallel directory). -TABSET=`echo $ticdir | sed -e 's/\/terminfo$/\/tabset/'` -SRC=$srcdir/terminfo.src -if test "x$TABSET" != "x/usr/share/tabset" ; then -	echo '** adjusting tabset paths' -	TMP=${TMPDIR-/tmp}/$$ -	sed -e s:/usr/share/tabset:$TABSET:g $SRC >$TMP -	trap "rm -f $TMP" 0 1 2 5 15 -	SRC=$TMP -fi - -cat <<EOF -Running tic to install $TERMINFO ... - -	You may see messages regarding unknown capabilities, e.g., AX. -	These are extended terminal capabilities which can be compiled -	using -		tic -x -	Read the INSTALL document before doing this - it can cause -	problems for older ncurses applications. - -EOF -if ( $srcdir/shlib tic -s $SRC ) -then -	echo '** built new '$TERMINFO -else -	echo '? tic could not build '$TERMINFO -	exit 1 -fi - -# Make a symbolic link to provide compatibility with applications that expect -# to find terminfo under /usr/lib.  That is, we'll _try_ to do that.  Not -# all systems support symbolic links, and those that do provide a variety -# of options for 'test'. -if test "$TICDIR" != "$TERMINFO" ; then -	( rm -f $TICDIR 2>/dev/null ) -	if ( cd $TICDIR 2>/dev/null ) -	then -		cd $TICDIR -		TICDIR=`pwd` -		if test $TICDIR != $TERMINFO ; then -			# Well, we tried.  Some systems lie to us, so the -			# installer will have to double-check. -			echo "Verify if $TICDIR and $TERMINFO are the same." -			echo "The new terminfo is in $TERMINFO; the other should be a link to it." -			echo "Otherwise, remove $TICDIR and link it to $TERMINFO." -		fi -	else -		cd $IP$prefix -		# Construct a symbolic link that only assumes $ticdir has the -		# same $prefix as the other installed directories. -		RELATIVE=`echo $ticdir|sed -e 's:^'$prefix'/::'` -		if test "$RELATIVE" != "$ticdir" ; then -			RELATIVE=../`echo $ticdir|sed -e 's:^'$prefix'/::' -e 's:^/::'` -		fi -		if ( ln -s $RELATIVE $TICDIR ) -		then -			echo '** linked '$TICDIR' for compatibility' -		fi -	fi -fi diff --git a/contrib/ncurses/shlib-versions b/contrib/ncurses/shlib-versions deleted file mode 100644 index 313d2c2c931f..000000000000 --- a/contrib/ncurses/shlib-versions +++ /dev/null @@ -1,4 +0,0 @@ -.*-.*-linux.*		libform=4 -.*-.*-linux.*		libmenu=4 -.*-.*-linux.*		libncurses=4 -.*-.*-linux.*		libpanel=4  | 
