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authorPoul-Henning Kamp <phk@FreeBSD.org>2005-03-18 12:34:14 +0000
committerPoul-Henning Kamp <phk@FreeBSD.org>2005-03-18 12:34:14 +0000
commit1ea7a6f806e96c8b1deb5af2aca6fb48215fd222 (patch)
tree97bee9cac224d1eba2b69e28a86eb02ed1e9d1f7
parentbe1bf4d2b832e26174fec458a5e9bcaca88cc947 (diff)
Notes
-rw-r--r--sys/kern/kern_thread.c84
1 files changed, 6 insertions, 78 deletions
diff --git a/sys/kern/kern_thread.c b/sys/kern/kern_thread.c
index 28270f3beee8..f296bea0125d 100644
--- a/sys/kern/kern_thread.c
+++ b/sys/kern/kern_thread.c
@@ -103,31 +103,8 @@ SYSCTL_PROC(_kern_threads, OID_AUTO, virtual_cpu, CTLTYPE_INT|CTLFLAG_RW,
0, sizeof(virtual_cpu), sysctl_kse_virtual_cpu, "I",
"debug virtual cpus");
-/*
- * Thread ID allocator. The allocator keeps track of assigned IDs by
- * using a bitmap. The bitmap is created in parts. The parts are linked
- * together.
- */
-typedef u_long tid_bitmap_word;
-
-#define TID_IDS_PER_PART 1024
-#define TID_IDS_PER_IDX (sizeof(tid_bitmap_word) << 3)
-#define TID_BITMAP_SIZE (TID_IDS_PER_PART / TID_IDS_PER_IDX)
-#define TID_MIN (PID_MAX + 1)
-
-struct tid_bitmap_part {
- STAILQ_ENTRY(tid_bitmap_part) bmp_next;
- tid_bitmap_word bmp_bitmap[TID_BITMAP_SIZE];
- lwpid_t bmp_base;
- int bmp_free;
-};
-
-static STAILQ_HEAD(, tid_bitmap_part) tid_bitmap =
- STAILQ_HEAD_INITIALIZER(tid_bitmap);
-static uma_zone_t tid_zone;
-
struct mtx tid_lock;
-MTX_SYSINIT(tid_lock, &tid_lock, "TID lock", MTX_DEF);
+static struct unrhdr *tid_unrhdr;
/*
* Prepare a thread for use.
@@ -197,45 +174,10 @@ static int
thread_init(void *mem, int size, int flags)
{
struct thread *td;
- struct tid_bitmap_part *bmp, *new;
- int bit, idx;
td = (struct thread *)mem;
- mtx_lock(&tid_lock);
- STAILQ_FOREACH(bmp, &tid_bitmap, bmp_next) {
- if (bmp->bmp_free)
- break;
- }
- /* Create a new bitmap if we run out of free bits. */
- if (bmp == NULL) {
- mtx_unlock(&tid_lock);
- new = uma_zalloc(tid_zone, M_WAITOK);
- mtx_lock(&tid_lock);
- bmp = STAILQ_LAST(&tid_bitmap, tid_bitmap_part, bmp_next);
- if (bmp == NULL || bmp->bmp_free < TID_IDS_PER_PART/2) {
- /* 1=free, 0=assigned. This way we can use ffsl(). */
- memset(new->bmp_bitmap, ~0U, sizeof(new->bmp_bitmap));
- new->bmp_base = (bmp == NULL) ? TID_MIN :
- bmp->bmp_base + TID_IDS_PER_PART;
- new->bmp_free = TID_IDS_PER_PART;
- STAILQ_INSERT_TAIL(&tid_bitmap, new, bmp_next);
- bmp = new;
- new = NULL;
- }
- } else
- new = NULL;
- /* We have a bitmap with available IDs. */
- idx = 0;
- while (idx < TID_BITMAP_SIZE && bmp->bmp_bitmap[idx] == 0UL)
- idx++;
- bit = ffsl(bmp->bmp_bitmap[idx]) - 1;
- td->td_tid = bmp->bmp_base + idx * TID_IDS_PER_IDX + bit;
- bmp->bmp_bitmap[idx] &= ~(1UL << bit);
- bmp->bmp_free--;
- mtx_unlock(&tid_lock);
- if (new != NULL)
- uma_zfree(tid_zone, new);
+ td->td_tid = alloc_unr(tid_unrhdr);
vm_thread_new(td, 0);
cpu_thread_setup(td);
@@ -254,9 +196,6 @@ static void
thread_fini(void *mem, int size)
{
struct thread *td;
- struct tid_bitmap_part *bmp;
- lwpid_t tid;
- int bit, idx;
td = (struct thread *)mem;
turnstile_free(td->td_turnstile);
@@ -264,19 +203,7 @@ thread_fini(void *mem, int size)
umtxq_free(td->td_umtxq);
vm_thread_dispose(td);
- STAILQ_FOREACH(bmp, &tid_bitmap, bmp_next) {
- if (td->td_tid >= bmp->bmp_base &&
- td->td_tid < bmp->bmp_base + TID_IDS_PER_PART)
- break;
- }
- KASSERT(bmp != NULL, ("No TID bitmap?"));
- mtx_lock(&tid_lock);
- tid = td->td_tid - bmp->bmp_base;
- idx = tid / TID_IDS_PER_IDX;
- bit = 1UL << (tid % TID_IDS_PER_IDX);
- bmp->bmp_bitmap[idx] |= bit;
- bmp->bmp_free++;
- mtx_unlock(&tid_lock);
+ free_unr(tid_unrhdr, td->td_tid);
}
/*
@@ -362,11 +289,12 @@ void
threadinit(void)
{
+ mtx_init(&tid_lock, "TID lock", NULL, MTX_DEF);
+ tid_unrhdr = new_unrhdr(PID_MAX + 1, INT_MAX, &tid_lock);
+
thread_zone = uma_zcreate("THREAD", sched_sizeof_thread(),
thread_ctor, thread_dtor, thread_init, thread_fini,
UMA_ALIGN_CACHE, 0);
- tid_zone = uma_zcreate("TID", sizeof(struct tid_bitmap_part),
- NULL, NULL, NULL, NULL, UMA_ALIGN_CACHE, 0);
ksegrp_zone = uma_zcreate("KSEGRP", sched_sizeof_ksegrp(),
ksegrp_ctor, NULL, NULL, NULL,
UMA_ALIGN_CACHE, 0);