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authorSimon J. Gerraty <sjg@FreeBSD.org>2019-01-21 20:23:49 +0000
committerSimon J. Gerraty <sjg@FreeBSD.org>2019-01-21 20:23:49 +0000
commitf55287d3221d3d9128a6529f97e55fb74250aec2 (patch)
tree9f1232240de5b9c8dc773240213b7eb3ad319df1 /T0/OpcodeJump.cs
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diff --git a/T0/OpcodeJump.cs b/T0/OpcodeJump.cs
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+/*
+ * Copyright (c) 2016 Thomas Pornin <pornin@bolet.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+using System;
+using System.Collections.Generic;
+
+abstract class OpcodeJump : Opcode {
+
+ int disp;
+
+ internal OpcodeJump() : this(Int32.MinValue)
+ {
+ }
+
+ internal OpcodeJump(int disp)
+ {
+ this.disp = disp;
+ }
+
+ internal override int JumpDisp {
+ get {
+ return disp;
+ }
+ }
+
+ internal override void Run(CPU cpu)
+ {
+ cpu.ipOff += disp;
+ }
+
+ internal override void ResolveJump(int disp)
+ {
+ if (this.disp != Int32.MinValue) {
+ throw new Exception("Jump already resolved");
+ }
+ this.disp = disp;
+ }
+
+ internal override void FixUp(CodeElement[] gcode, int off)
+ {
+ gcode[off].SetJumpTarget(gcode[off + 1 + disp]);
+ }
+}